Given a target dataset, such as faces with eyeglasses, and a background dataset, such as faces without, contrastive analysis separates \textit{salient} factors specific to the target from \textit{common} content shared by both. We aim for salient representations that capture target-specific detail in each image, such as the shape, color, and position of the glasses, so that they reveal subtypes without subtype labels and guide the generation of new examples of a discovered subtype, even one with no name or text description. We introduce SAGE, which learns both factors directly in the high-dimensional spatial latent of a frozen representation autoencoder and conditions a diffusion transformer on the learned salient representation of a reference image. On Digits-ImageNet and FFHQ eyeglasses, SAGE combines high-fidelity \textit{reconstruction} (rFID below $2$) with unsupervised \textit{subtype discovery}, recovering the digits better than baselines (probe accuracy $0.950$ vs.\ at most $0.281$) and revealing eyewear types, finer sunglasses styles, and mislabeled images; salient-conditioned \textit{generation} raises Digits-ImageNet subtype accuracy over the unfactorized latent ($90.5\%$ vs.\ $27.7\%$) and diversity on both datasets. On retinal OCT, SAGE's salient space separates three diseases using only normal/disease labels.
https://arxiv.org/abs/2609.39635
Sparse autoencoders (SAEs) reveal visual structure in diffusion transformers (DiTs), but interpreting a feature does not establish whether it can be used to control generation. We introduce D-Scope (Diffusion Scope), a framework that connects feature interpretation to generation control through shared visual evidence. D-Scope aggregates SigLIP~2 embeddings of highly activating image patches into visual centroids. Matching target text descriptions against these visual centroids in the shared image-text embedding space then enables retrieval of individual features without per-feature text annotations. The underlying patches provide evidence for inspecting each selection, while spatially masked interventions test the corresponding decoder direction at varying strengths under fixed generation conditions. We characterize 150 SAEs across two model families and five layers, and introduce a benchmark of 100 target concepts with ten contexts each spanning under-specified and explicit-conflict conditions. Our empirical results show that high reconstruction fidelity can coexist with low dictionary utilization and limited visual-evidence coverage. Under per-case best-of-sweep strength selection, contrastive retrieval yields larger mean regional SigLIP~2 gains than direct retrieval across the tested steering configurations, without consistently improving outside-region preservation. D-Scope provides an inspectable framework for evaluating sparse DiT features through their visual evidence and the effects of their decoder directions on generation. The demo is available at this https URL.
https://arxiv.org/abs/2609.39625
Single-image HDR reconstruction requires inferring missing detail while preserving the visible content of an LDR image. Differences in sensor dynamic range and exposure cause LDR images to lose varying amounts of information in shadows and highlights. We present ExpandDiff, a conditional diffusion pipeline that jointly reconstructs clipped shadows and highlights. To account for this variation, we introduce Dynamic Clipping Synthesis (DCS), which randomly samples shadow and highlight clipping percentiles when constructing training inputs from HDR targets. A pixel-space diffusion model guided by spatially-adaptive normalization then predicts perceptually encoded HDR through a bounded output head, reconstructing both clipping directions in one sampling trajectory. On the SI-HDR benchmark, ExpandDiff variants improve HDR reconstruction accuracy by 3.43 dB in PU21-PSNR over the strongest evaluated competing method, and by 7.34 dB under two-sided clipping. The code and supplementary material are available at this https URL.
https://arxiv.org/abs/2609.39624
The proliferation of high-fidelity generative editing models has made it possible to inject violent or sexual content into otherwise ordinary images while preserving visual plausibility, with concrete consequences for public discourse and vulnerable populations. We propose a robust semantic watermarking framework that reframes the watermark as a recoverable semantic reference rather than an opaque identifier. Our framework combines a $\beta$-VAE-based binary watermark (CLIP-VAE) with explicit channel-aware training---random bit-flip noise is injected during training so that the decoder learns graceful degradation under the noisy watermarking channel. As a downstream application, a lightweight module SDA-Net uses the recovered semantic embedding to expose not only whether but in which semantic direction an image has been altered. In a 5-way comparison against representative binary hashing baselines (SimHash, ITQ, HashNet, and their robust-MLP variants), CLIP-VAE achieves the highest reconstruction cosine similarity to the original CLIP embedding under realistic InstructPix2Pix bit-error rates, and uniquely supports direction-of-drift detection---a forensic complement to existing content-moderation pipelines.
https://arxiv.org/abs/2609.39623
Compositional 3D scene generation aims to recover complete 3D object shapes and their spatial arrangement from visual observations. Recent image-conditioned 3D generators provide strong priors for producing high-quality object geometry, making the generation of complex scenes increasingly practical. A central challenge is therefore to spatially organize these generated assets into a globally coherent scene while remaining consistent with multi-view observations. Existing approaches either entangle scene layout with object generation or separately estimate spatial placement from view-specific observations, where pose hypotheses may remain ambiguous and inconsistent across views, often resulting in an incoherent object-camera soup. We introduce SPOON, a framework that reformulates multi-view compositional 3D generation as scene-level, geometry-grounded pose reasoning. Rather than treating view-specific object pose hypotheses independently, SPOON coordinates them using reconstruction-derived multi-view geometry through a Guide-Route-Reconcile paradigm. This progressively organizes object poses and camera configurations into a coherent scene-level spatial arrangement. Extensive experiments on ARSG-110K and MIDI-3D-Front demonstrate consistent improvements in object placement and scene composition across varying numbers of input views. On ARSG-110K, SPOON reduces scene-level and object-level Chamfer distances by 12.7% and 17.7%, respectively, compared with a strong baseline.
https://arxiv.org/abs/2609.39590
3D Gaussian Splatting (3DGS) enables real-time novel view synthesis, but existing general-purpose acceleration methods suffer severe rendering quality degradation when extended to more complex, large-scale scenes. To address this issue, we propose EffGS, a more general acceleration framework that improves training and rendering efficiency while maintaining reconstruction quality comparable to or better than vanilla 3DGS across bounded and large-scale scenes. EffGS combines frequency-aware guidance, localized density control, and adaptive primitive scale modulation. First, an importance scoring mechanism combines pixel-wise reconstruction errors with a difference-of-Gaussians mask scheduled over training to provide stage-dependent spatial guidance. Second, localized densification and pruning restricts density modifications to Gaussians with valid projected footprints in the sampled views. Third, learnable per-Gaussian scale modulation adjusts effective primitive extent during optimization while retaining the Compact Box rasterization rule. Extensive experiments on bounded and large-scale scene datasets demonstrate a favorable balance between reconstruction quality, training time, and primitive count. Component ablations and matched-primitive-budget comparisons further support the effectiveness of the framework.
https://arxiv.org/abs/2609.39553
The presence of lens flares in images can significantly reduce the quality of downstream application results for tasks such as 3D scene reconstruction. This is because lens flares are a property of the camera imaging system, and not a part of the underlying scene being modeled. There are previous methods that tackle the removal of small flares focused around a light source. However, existing methods struggle with large flares, such as those that fill the entire image. In this work, we compile a novel dataset for large-flare removal, combining publicly available real-world data with a procedural generation pipeline. We fine-tune a diffusion-based model on our dataset to remove complex, large lens flares. On the other hand, lens flares remain effective artistic tools, widely used in the media. While there are ways to simulate 2D flares, representing and reconstructing lens flares consistently across multiple views has not yet been explored. To achieve this, we introduce a flare representation model that leverages the symmetry of lens flares about the camera's principal point. We propose a computational pipeline to jointly optimize this flare model and a Gaussian splatting model (3DGS). This enables the decomposition of a 3D scene into lens flares and the scene itself, using our flare-removal model. Because the reconstructed flare is explicit and re-renderable, it can be edited and transferred to novel images and new 3D scenes. We evaluate removal on an established benchmark and a new one for large reflective flares, quantify the flare/scene decomposition directly, and show that the pipeline is robust to errors in automatic light-source localization.
https://arxiv.org/abs/2609.39527
Progressive autoregressive image codecs provide an appealing paradigm for generative compression by quantizing continuous latents into discrete tokens, transmitting coarse-to-fine prefix tokens and generating the remaining suffix tokens at the decoder. However, their reconstruction quality is fundamentally limited by two residuals introduced along this pipeline: the quantization residual, arising from information loss during discrete tokenization, and the generation residual, resulting from imperfect autoregressive generation of the suffix tokens. To address these limitations, we introduce ResARC, a residual-aware autoregressive codec that explicitly compensates for both residuals at the decoder. Specifically, we generate the quantization residual with a diffusion transformer conditioned on the autoregressive decoding context, while requiring no additional side information. In parallel, we compute the generation residual at the encoder and employ a learned Generation Residual Codec to efficiently compress and transmit it for decoder-side correction. The recovered residuals are then integrated with the reconstructed latent representation and decoded through an adapted VAE decoder. Extensive experiments demonstrate that ResARC achieves competitive perceptual similarity while substantially improving distributional fidelity over leading generative codecs across the ultra-low bitrate regime. Code and models will be released soon.
https://arxiv.org/abs/2609.39451
The Natural Image Quality Evaluator (NIQE) scores an image by its statistical distance from a model fitted on pristine images, and its distributed model is fitted on photographs. We release the Radiology Image Quality Evaluator (RIQE), a NIQE-style model fitted on 3,792 full-dose slices from 158 patients of the public LDCT-and-Projection-data collection, with a declared intensity mapping, a manifest of every slice and a script that reproduces the fit. On 40 held-out patients, RIQE ranks reduced-dose reconstructions, simulated by projection-domain noise insertion, worse than the full-dose reconstruction of the same slice in 240 of 240 chest and 230 of 240 abdominal pairs, and ranks images with 20% more noise worse than their source in 97.5-100% of cases. Its preferences among filtered images, however, do not follow lesion signal. With a 4 mm, +10 HU lesion inserted in noisy abdominal slices, RIQE prefers bilateral filtering to the unfiltered image in every image up to a 32 HU residual, at which 29% of the lesion's matched-filter signal remains and its detectability index falls from 0.51 to 0.33; it never prefers Gaussian smoothing, which at the same 32 HU residual leaves 70% of the signal and a detectability index of 0.48. Fitted on photographs with the parameters published for NIQE, the same code ranks every simulated reduced-dose abdominal image better than its full-dose counterpart. RIQE is suited to ranking a degraded image against its source; under the conditions tested it should not be the sole criterion for selecting, comparing or tuning denoisers.
https://arxiv.org/abs/2610.00384
Diffusion caching accelerates generation by replacing transformer computation with cached or predicted features at selected denoising steps. We introduce the Golden Path Hypothesis (GPH): under fixed inference conditions, prompt-independent cache schedules can achieve final-output quality comparable to the best prompt-specific schedules across prompts. We investigate the GPH across ten caching methods, four image and video models, and three cache ratios. Prompt-adaptive methods repeatedly select a small number of schedules, and reusing their most frequent schedules on new prompts closely matches the quality of prompt-specific choices. Exhaustive evaluation of 1.4 million schedules on four examples further identifies prompt-independent schedules that remain competitive on unseen prompts. To explain this transfer, we analyze denoising trajectories and the accumulation of caching errors. Latent-state trajectories exhibit similar structures across datasets and seeds, while an exact error decomposition shows that accumulated effects of earlier errors predict final latent-state error better than local approximation errors. This motivates searching for end-to-end schedules using final-output quality. With only a small set of examples, the resulting golden paths transfer across prompts and datasets, and can be tuned to the desired quality objective, including reconstruction fidelity or perceptual similarity.
https://arxiv.org/abs/2609.39343
Self-supervised pre-training of time series models is currently dominated by next-token prediction and reconstruction objectives. In continuous-valued domains, these paradigms often waste model capacity on high-frequency, point-wise noise at the expense of learning invariant structure. While invariance-based self-distillation has proven highly effective in computer vision, its application to temporal data remains largely underexplored. Effectively adapting such methods to time series requires carefully designed augmentations: spatial operations like cropping can shift the timing of repeating cycles or distort the signal, while basic jittering may provide limited variation. We introduce Wavelet-based self-distillation for time series (WinoTS), an invariance-based pre-training paradigm designed specifically for temporal signals. At its core, WinoTS leverages time-frequency augmentations to construct multi-scale structural views without distorting underlying signal dynamics. Across extensive evaluations, WinoTS outperforms state-of-the-art baselines in long-term forecasting, cross-domain zero-shot transfer, and unsupervised anomaly detection. Notably, linear probing on frozen WinoTS representations frequently surpasses fully supervised models trained from scratch. Systematic ablations demonstrate that WinoTS is a flexible, architecture-agnostic framework yielding gains across time series backbones, and establish that time-frequency transformations provide a principled alternative to vision-style spatial augmentations.
https://arxiv.org/abs/2609.39337
Generative image compression produces visually plausible reconstructions at low bitrates, yet their behavior as the rate approaches zero remains largely unexplored. When pushed below normal operating rates, representative codecs undergo semantic collapse: rather than gracefully losing source-specific detail, they produce malformed or unrecognizable content. Our analysis identifies two factors. As the bitrate decreases, reconstruction losses increasingly conflict with semantic objectives on gradients and visual results, while pixel-space and reconstruction-oriented VAE diffusion models become less efficient on semantic preservation. Guided by these findings, we introduce RAE-CoD, a compression-oriented diffusion (CoD) built in a representation autoencoder (RAE) space with direct alignment between compressed and source representations, preserving recognizable, naturally structured content for a $256\times256$ image with as few as 16 bits. We evaluate this framework using five vision foundation models (VFM) and a blinded vision-language model protocol. On MSCOCO-30K, RAE-CoD stands out from all evaluation. At 0.001-0.008 bpp, it reduces relative VFM feature MSE and Fréchet Distance ratio by at least 25.7% and 69.1% over the best competitors. Meanwhile, semantic recognizability and quality of the reconstructions remain nearly constant while source consistency falls smoothly, replacing abrupt semantic collapse with a graceful transition toward unconditional generation. Code will be released at this https URL.
https://arxiv.org/abs/2609.39315
Over a century ago, Henri Poincaré argued that a motionless observer cannot acquire the notion of space. Yet, most visual representation learning methods operate on individual images, while those that leverage multiple views rely on RGB reconstruction, entangling geometry with appearance. We propose Poincar3, a self-supervised method that learns representations from multiple views through self-distillation instead of RGB reconstruction. We combine masked patch and image-level distillation with a teacher that observes additional views, enabling training from scratch without explicit 3D supervision. Poincar3 outperforms both previous single and multi-view self-supervised approaches such as DINOv3, MuM, and Muskie on correspondence estimation, camera pose estimation, and 3D reconstruction. Using a lightweight Poincaré adapter, we also find that our learned features encode camera motion more accurately than existing self-supervised representations.
https://arxiv.org/abs/2609.39227
High-compression tokenizers are essential for scaling latent image generative models. However, aggressive compression creates a fundamental tradeoff between reconstruction fidelity and generation efficiency: high compression image encoder always increases the learning difficulty of diffusion training, resulting in slow model convergence. Recent representation autoencoders speed up the diffusion training by improving the latent feature's expressive capability by replacing VAE encoders with pretrained semantic encoders, yet they are typically limited to moderate compression and lose pixel-level details necessary for faithful reconstruction. To achieve both high compression and fast diffusion training, we propose DC-SAE, a Decoupled Compact Semantic Autoencoder designed for high-compression image generation with accelerated diffusion model convergence. DC-SAE consists of two key components: (1) a macro-level architecture design that leverages semantic encoders to enable higher compression ratios, and (2) a pixel-level encoder that preserves low-level details, ensuring high-fidelity image reconstruction. We empirically demonstrate that DC-SAE performs strongly on image generation tasks, achieving both compact latent representations and efficient training dynamics. Specifically, on the ImageNet dataset with $512 \times 512$ resolution, DC-SAE achieves $32\times$ spatial compression, with 29.79 PSNR and 3.37 gFID, substantially outperforming the previous state-of-the-art high-compression tokenizer baselines DC-AE by 13.5% and 54.9% on PSNR and gFID, respectively, maintaining comparable throughput and faster diffusion model training convergence. Beyond class-conditional generation, a $1.6$B-parameter DiT using DC-SAE achieves 0.84 on GenEval and 86.007 on DPG-Bench for text-to-image generation at $1024\times1024$ resolution.
https://arxiv.org/abs/2609.39222
Video object removal presents a uniquely difficult editing challenge. Because a removal prompt specifies only what to erase rather than what to generate, the model must infer and reconstruct a highly specific occluded background entirely from the surrounding context. Existing training-free methods struggle with this because their editing mechanisms act primarily as localized erasers. They fail to actively synthesize the missing background details and often leave behind ghosting artifacts. To solve this, we propose TripleFlow, a training-free framework that tightly couples erasure and generation. It coordinates a source flow, a residual flow, and a synthesis flow throughout the entire process. By reusing a single target prediction, the residual flow isolates and suppresses the object, while the synthesis flow independently reconstructs the occluded background. Crucially, TripleFlow injects this newly synthesized background back into the editing trajectory at every step. This continuous feedback loop ensures that the generated structures actively guide the removal process, achieving seamless completion that is spatiotemporally consistent with the unedited scene. Extensive evaluations across five challenging benchmarks demonstrate that TripleFlow establishes a new state-of-the-art, significantly outperforming existing baselines in both reconstruction fidelity and temporal consistency.
https://arxiv.org/abs/2609.39157
Visual-token compression improves the efficiency of large vision-language models, but can expose failures that full-token evaluation misses. We study adversarial images that preserve full-token correctness yet induce errors after compression, even when both inference paths succeed on the clean image. Creating such failures is challenging because perturbing token importance can also damage the visual content needed for full-token inference. We propose Feature-Aware Token Attack (FATA), which couples attention suppression with cosine-based feature preservation on a fixed set of salient clean-image tokens. In the primary LLaVA-1.5-7B setting, FATA uses only vision-encoder gradients, without access to the deployed compressor, token budget, or downstream task. Across four visually dependent task subsets and four compressors under a controlled reconstruction protocol, FATA achieves SR = 96.3% full-token accuracy retention and CBR = 22.1% conditional blinding, compared with 89.8% and 15.7% for CAA. Ablations support the role of both objectives in balancing compressed-path failure against full-token preservation. FATA also has the lowest measured detection rate among four attacks across three evaluated detectors at a 5% false-positive rate. These findings motivate assessing adversarial robustness jointly across full-token and compressed inference.
https://arxiv.org/abs/2609.39134
Prior-free 6D object pose tracking seeks to recover the trajectory of an unseen object from a single RGB video without object-specific CAD models, posed reference images, or pose annotations. Geometric foundation models provide complementary object-centric and scene-centric cues, yet SAM3D CAD is indexed by an arbitrary object-local surface parameterization, whereas reconstructed evidence is expressed in a sequence-specific world frame with partial surface coverage. To exploit this complementarity, we formulate tracking as generation-reconstruction correspondence and introduce GRC-Pose, a correspondence-based framework that combines learned correspondence prediction with robust pose estimation. Concretely, GeoCorr-Matcher estimates weighted object-scene correspondences and per-match uncertainty for each pose candidate. FGH-Solver integrates these matches through multiple robust geometric estimators and sequence-level posterior inference, while a posterior-gated memory retains only inlier-supported observations through occlusion and viewpoint change. Extensive evaluation shows that with SAM3D CAD, GRC-Pose achieves state-of-the-art Average Recall and motion retention on HOT3D, improving the latter by 58% over prior art. On classical benchmarks including YCBInEOAT and LINEMOD, it remains highly competitive.
https://arxiv.org/abs/2609.39116
Ensuring safe and reliable operation of modern railway systems increasingly relies on data-driven monitoring and intelligent fault detection. Deep learning has emerged as an effective paradigm for railway anomaly detection, driven by the growing availability of heterogeneous sensor data from rolling stock and infrastructure. This paper presents a structured survey of deep learning-based anomaly detection approaches for railway systems. The surveyed methods are organized using a unified taxonomy covering anomaly location, data representation and manifestation, sensing modality, and temporal characteristics. Existing approaches, including convolutional, recurrent and attention-based architectures, autoencoders, generative adversarial networks, and transformers, are structured into classification-based, prediction-based, reconstruction-based, and hybrid learning paradigms. The survey also examines data-centric challenges, evaluation practices, performance metrics, and practical deployment aspects, including edge-cloud architectures, computational constraints, and hardware-aware optimization. Finally, a decision-oriented framework links anomaly characteristics, data properties, and operational constraints to suitable detection paradigms and deployment configurations. This work provides a structured reference for selecting and deploying deep learning solutions for railway anomaly detection and highlights open challenges toward reliable and scalable intelligent monitoring systems.
https://arxiv.org/abs/2610.00363
Sparse-view 3D Gaussian Splatting is prone to overfitting because limited observations leave many Gaussian primitives weakly constrained, yet their contributions are still accumulated through alpha blending. Without uncertainty estimation, the renderer cannot distinguish unreliable primitives from well-constrained ones, allowing their erroneous contributions to corrupt novel-view synthesis. We introduce UGOD, an uncertainty-guided framework that estimates a view-dependent uncertainty score for each Gaussian and uses it to regulate its rendering contribution. A lightweight uncertainty head conditioned on Gaussian attributes and viewing direction predicts this score, which then drives a differentiable opacity-modulation mechanism that attenuates high-uncertainty primitives before compositing. During training, a detached soft-dropout branch applies an uncertainty-controlled continuous keep mask to discourage the model from relying on poorly constrained Gaussians and thereby reduce overfitting. Crucially, detaching the uncertainty score prevents gradients from this stochastic regulariser from biasing or collapsing the uncertainty prediction. Experiments on Mip-NeRF~360 and LLFF show that UGOD improves sparse-view novel-view synthesis while producing more compact Gaussian representations than the compared methods. These results demonstrate that Gaussian uncertainty provides an effective rendering-time control for sparse-view reconstruction.
https://arxiv.org/abs/2609.39089
Creating sound effects for a new game-character skin requires a distinct acoustic identity while preserving gameplay-event roles. The challenge is to complete a coherent set of related sounds whose required degrees of redesign differ. We formulate this task as completion conditioned on base-skin audio, completed target assets, and a textual design description. We develop a pipeline to collect, process, and align corresponding events across League of Legends skins. Building on Stable Audio 3's pretrained audio prior, we fine-tune a latent inpainting model to jointly complete missing events. A signed soft retention mask encodes available audio and an adjustable transformation hint for each missing event, specifying the requested balance between retention and redesign. Experiments on held-out skins show improved reconstruction over the evaluated general-purpose audio editors. Target-derived hints further improve paired similarity, with three-level hints retaining most of the benefit of continuous guidance.
https://arxiv.org/abs/2609.39044