We propose OPSD-V, an on-policy self-distillation paradigm for post-training few-step autoregressive (AR) video diffusion models. Existing few-step AR video generators can produce long videos with low latency, but still suffer from error accumulation and weakened motion dynamics during long autoregressive rollout. OPSD-V reduces long-horizon degradation while preserving the original few-step inference path. The key idea is to introduce real long-video data as temporal context during training and use it to provide dense trajectory-level supervision. Specifically, the student follows the exact inference-time rollout, generating each chunk conditioned on its own previously generated KV cache. In parallel, the teacher is evaluated at the same student-visited denoising states, but uses a cleaner AR-consistent temporal cache in which older history can be replaced by real-video context. This provides dense denoising-level corrective targets under on-policy AR cache dynamics, without changing the sampler, number of denoising steps, or inference-time cache mechanism. We apply OPSD-V to representative few-step AR video models, including Self-Forcing and LongLive. Experiments show consistent improvements in visual quality, motion dynamics, and VBenchLong scores. A user study with 10 participants comparing 20 video pairs shows that OPSD-V is preferred over the base models in 66.0% of overall-preference judgments (82.5% excluding ties).
https://arxiv.org/abs/2607.08766
Generating realistic 3D human motions in real-time within interactive applications is key for animation, simulation, and humanoid robotics. While recent offline motion generation approaches offer precise control via text and kinematic constraints, they lack the inference speed required for interactive settings. Conversely, existing online methods enable real-time synthesis but often sacrifice controllability or struggle with complex text semantics and long-horizon goals due to limited context windows. In this work, we introduce ARDY, a streaming generation framework that bridges this gap by enabling high-fidelity motion generation controllable via online text prompts and flexible kinematic constraints. ARDY employs a hybrid representation that combines explicit root features with a latent body embedding, balancing precise trajectory control with efficient generative learning. We propose a two-stage autoregressive transformer denoiser that features variable history context and supports conditioning on flexible, long-horizon kinematic constraints. By training on a large-scale motion capture dataset and being directly conditioned on text labels and kinematic constraints sampled from ground truth poses, ARDY natively learns controllable generation that supports online prompting and flexible long-horizon goals. Extensive evaluations on the HumanML3D benchmark and the large-scale, high-fidelity Bones Rigplay dataset demonstrate ARDY's high motion quality and constraint adherence, validating the efficacy of our key architectural decisions. Finally, we demonstrate the method's practical versatility through an interactive demo featuring dynamic text control, diverse keyframe pose constraints, path following, and interactive locomotion control via mouse and keyboard. Supplementary video results, code, and model releases can be found at this https URL.
https://arxiv.org/abs/2607.08741
Large language model (LLM) applications increasingly use explicit workflows for tool use, retrieval, branching, checkpointing, and human approval. Existing workflow systems already address many execution concerns. This paper proposes a Lisp-inspired but language-independent conceptual model: symbolic forms, object identity, and live-image thinking are used as explanatory lenses, not implementation commitments. In this model, workflow definitions, workflow instances, inference records, context snapshots, and dependency relations are represented as persistent knowledge objects in a shared knowledge substrate. Its central semantic distinction is between derive and infer: derive is deterministic computation over available state; infer is mediated LLM judgment under declared context and executor-controlled capability policy. The result is a preliminary conceptual account of semantic persistence: workflows do not merely produce knowledge and leave traces, but can themselves be represented as inspectable, resumable, and reviewable knowledge objects, while formal transition semantics remain future work.
https://arxiv.org/abs/2607.08740
Human decision-making is highly flexible -- some actions are taken immediately; others require longer deliberation. Language models have exhibited a similar capacity for adaptive "reasoning." However, transferring this capability to continuous control policies has been challenging, as directly reasoning in language space may lack the granularity for spatial understanding and precise motions. In this work, we show that reasoning for control policies can emerge by organizing information in an autoregressive latent space reminiscent of a memory palace, where retrieval is iterative and adaptive. Our method, Latent Memory Palace (LMP), formulates reasoning as variational inference with an autoregressive latent distribution. We derive a latent-space reinforcement learning technique to tractably optimize its variational lower bound. The resulting policy, LMP-$\pi$, achieves strong empirical performance in simulation and real-world domains while exhibiting interpretable, adaptive allocation of test-time compute. We further show that the same framework yields a variable-length action tokenizer, LMP-$\texttt{tok}$, which significantly improves the performance of downstream autoregressive policies. Together, these results present a new perspective on latent reasoning for control through the lens of variational inference.
https://arxiv.org/abs/2607.08724
Large language model (LLM)-based web search agents are transforming information seeking from simple factoid question answering into complex, deep-and-wide search and research-oriented tasks. A single ReAct-style agent is constrained by one long trajectory and limited context, making it difficult to handle depth and coverage simultaneously. Existing multi-agent systems improve search coverage through parallel execution and aggregation, but still exhibit clear limitations in recursive depth, collaboration adaptability, and evidence-grounded expansion. We propose WebSwarm, a progressive recursive delegation framework that jointly constructs task decomposition, recursive expansion, and agent collaboration during inference. WebSwarm dynamically instantiates agentic search nodes, each coupling a local objective with a search mode that specifies how the node should organize search and collaboration. Each node can either solve its objective itself or further delegate child nodes; after solving, it returns evidence and results upward, enabling parent nodes to further expand, revise, or aggregate the search process. To guide this process, WebSwarm first probes how task-relevant information is organized on the web to ground subsequent node expansion, and reuses process-level experience across homogeneous sibling nodes. Experiments on BrowseComp-Plus, WideSearch, DeepWideSearch, and GISA show that WebSwarm consistently outperforms single-agent and multi-agent baselines on deep, wide, and interleaved deep-and-wide tasks. Further analyses of ablation, task difficulty, web tool efficiency, and model generalization explain WebSwarm's effectiveness and provide insights for multi-agent search systems.
https://arxiv.org/abs/2607.08662
As available training data approaches its physical limit, gains from Scaling Laws have begun to diminish. Consequently, improving Large Language Models (LLMs) now depends less on data expansion and more on higher-quality data utilization. However, in the context of large-scale corpora, existing refinement methodologies face significant limitations in quality, efficiency, and reliability: Rule-based approaches are constrained by fixed heuristics and struggle with instance-level variations; LLM-based approaches improve quality but fail to meet the efficiency and reliability requirements of large-scale data processing. To address these challenges, we propose UltraX, a function-calling refinement framework for large-scale pre-training data that completes the editing function space by introducing insertion in addition to deletion and modification, enabling fine-grained instance-level editing. Specifically, UltraX builds a reliable program-supervision generation pipeline. In this pipeline, dataset-adaptive prompt optimization first guides an expert LLM to produce high-quality end-to-end refined texts, and Line Alignment Mapping and Dynamic Context Replacement then convert original-refined text pairs into structured program supervision. Meanwhile, UltraX improves supervision quality and stabilizes the training distribution with low-confidence example filtering and ratio-controlled sampling by operation combination. During inference and execution, it normalizes and validates model outputs through sliding-window prediction, global operation aggregation, and systematic post-processing, improving the stability and reliability of large-scale execution. Experiments show that UltraX achieves the highest average performance across all corpora and also matches or surpasses baselines with fewer training tokens, demonstrating stronger data efficiency and refinement reliability.
https://arxiv.org/abs/2607.08646
Neural network-based multichannel speech enhancement systems achieve strong enhancement performance, but their computational and memory requirements limit deployment on resource-constrained devices. This paper investigates low-precision inference for TANGO, a hybrid distributed binaural speech enhancement system combining neural mask estimation with spatial filtering. We evaluate post-training quantization and quantization-aware training for the neural components, and analyze how quantization errors in the mask estimators propagate through the downstream spatial filtering stage. Our analysis shows that, although quantization degrades intermediate mask estimates, the spatial filtering stage compensates for most quantization-induced errors. Leveraging this robustness, we simplify TANGO into MN-TANGO, reducing both model size and computational complexity while maintaining comparable final performance. By combining INT8 weight-and-activation quantization with ERB compression and grouped recurrent layers, the most compact MN-TANGO reaches 4.65 MMAC/s and 0.177 MB.
https://arxiv.org/abs/2607.08645
Speculative decoding accelerates LLM inference by drafting several tokens and verifying them in parallel. Block-diffusion drafters such as DFlash produce a draft block in one pass but model only per-position marginals; best-first tree methods such as DDTree expand candidate trees from those marginals. The released Domino drafter adds a GRU-based causal correction that makes each draft token's distribution path-dependent, a structure DDTree's factorized formulation cannot represent. We introduce DominoTree, a training-free best-first draft tree scored by Domino's conditional, non-factorized correction along each root-to-node path, made practical by restricting the per-node correction to a candidate top-M. On Qwen3-4B across eight benchmarks, DominoTree reaches up to 6.6x speedup over autoregressive decoding and the highest mean accept length of any evaluated method, up to 10.7 tokens per round, at every temperature we test. DominoTree constructs its tree with a GPU-native, CUDA-graph builder that is bit-identical to a reference Python implementation, so acceptance is unchanged, while keeping per-round tree construction cheap. With this builder as default, DominoTree wins throughput over the released Domino decoder at every temperature, 9-10% overall on Qwen3-4B and up to +22% on Alpaca, and over DDTree/CaDDTree at every temperature we test. On Qwen3- 8B, DominoTree keeps the highest accepted length at every temperature and adds a decisive throughput win at T=0, +24% over DDTree; at higher temperature that edge over DDTree/CaDDTree narrows to a tie and a small loss, while its Overall aggregate wins over DFlash and Domino persist.
https://arxiv.org/abs/2607.08642
The advent of video-action models offers a promising path for robot control. Nevertheless, we argue that repurposing video generative models designed for digital content creation is inherently inadequate for physical environments. To bridge this gap, we present LingBot-VA 2.0, a video-action foundation model built from the ground up for embodiment. Four core design principles showcase its evolution from LingBot-VA. (1) Departing from traditional reconstruction-focused VAEs, we introduce a semantic visual-action tokenizer, which aligns visual representations with both semantics and actions, improving instruction following and action precision in subsequent policy learning. (2) Given the strictly causal nature of temporal dynamics, we adopt a causal pretraining paradigm, training from scratch to circumvent the catastrophic forgetting that frequently occurs when adapting bidirectional architectures. (3) To meet the demands of high-frequency inference, our model employs a sparse MoE backbone, expanding model capacity without compromising efficiency. (4) Real-time closed-loop control is realized through an enhanced asynchronous inference scheme, which predicts future latents in parallel with action execution while re-grounding each rollout on the latest observation via learned forward dynamics. Real-world deployment validates LingBot-VA 2.0 as a robust foundation model, as evidenced by its few-shot generalization across complex manipulation tasks.
https://arxiv.org/abs/2607.08639
Sparsely-activated Mixture-of-Experts (MoE) language models achieve remarkable inference efficiency by activating only a small fraction of parameters per token, yet their full expert banks reside in memory at all times, creating a prohibitive deployment bottleneck. Existing structured pruning methods, largely designed for dense transformers, assess expert importance using locally derived heuristics that are blind to the interdependent nature of MoE routing. We introduce MAESTRO (Markov-chain Approximated Expert Sparsification via Transition-based ROuting), a structured pruning framework designed for MoE architectures that models autoregressive expert activation trajectories as Ergodic Markov chains whose stationary distributions encode cross-layer dependencies, yielding a globally aware importance heuristic. Evaluated across five diverse domains including Safety, Bias, and Ethics, MAESTRO outperforms state-of-the-art baselines by up to 10.61% in average performance retention under a strict 50% compression regime, while exhibiting substantially lower cross-task variance, indicating that global, routing-congruent pruning produces models that generalize more consistently across heterogeneous tasks.
https://arxiv.org/abs/2607.08601
Open-vocabulary object detection and segmentation aim to recognize arbitrary objects beyond predefined categories. Although recent vision-language and reference-based approaches have significantly advanced this field, they often rely on text prompts, limited visual examples, or expensive feature matching procedures, making them difficult to scale to large and continuously expanding object repositories. In this work, we propose VocaDet, a sample-driven open-vocabulary object detection and segmentation framework that learns object concepts directly from user-provided positive and negative sample collections without model retraining. The key idea is to transform continuous visual representations into discrete visual vocabularies and perform efficient retrieval-based recognition through a scalable vector database. Specifically, we employ DINOv3 as the visual feature extractor and apply agglomerative clustering with adaptive clustering sensitivity to generate multi-granularity visual tokens. These visual tokens, together with position-debiased representations and spatial topology information, are stored as expandable object memories in a vector database. During inference, query images are converted into visual tokens and efficiently matched against the stored object memories for object localization and segmentation. Furthermore, a background filtering mechanism is introduced to remove frequently occurring background patterns and reduce redundant retrieval operations in practical fixed-camera scenarios. Experiments on the UA-DETRAC dataset demonstrate that VocaDet achieves effective open-vocabulary detection performance without conventional detector training, while supporting continuously expandable recognition capability as additional positive and negative samples are accumulated.
https://arxiv.org/abs/2607.08541
Recent unified multimodal models show a single architecture can jointly perform vision/language understanding and image generation/editing. However, they repeatedly feed all historical visual and textual inputs into a shared context window, limiting long-horizon multimodal dialogue due to visual token explosion and unreliable cross-turn referencing. We propose a Cognitive-structured Multimodal Agent that externalizes visual information into an Episodic Visual Memory and selectively reactivates relevant episodes during reasoning. The agent consists of a Perceptual Abstraction Engine for structured visual abstraction, a Cognitive Retrieval Engine for cross-turn memory retrieval, and a Multimodal Executive Controller for autonomous task inference and action planning. To address the lack of turn-level retrieval supervision in existing datasets, we develop a Unified Scenario Engine that programmatically generates structured multi-turn conversations with fine-grained retrieval annotations, enabling reinforcement learning to optimize abstraction and retrieval policies. We also construct a long-horizon visual-dialogue benchmark stratified by difficulty to evaluate episodic visual recall. Our 8B agent achieves 91.4% retrieval accuracy over 20-turn sessions, surpassing 32B baselines by +8.2% while nearly halving per-turn inference time (23.1s -> 12.7s). We further present the Cognitive-structured Multimodal Agent Harness (CMA-Harness), a tool-augmented deployment of the same cognitive structure integrating persistent multimodal memory, web access, image generation/editing/composition tools, and OpenAI-compatible serving. Structured memory and modular decision-making offer a more scalable, efficient paradigm for long-horizon multimodal agents than monolithic parameter scaling. Code: this https URL ; Project page: this https URL
https://arxiv.org/abs/2607.08497
Vision-language models excel at video captioning, yet typically generate descriptions that fail to capture individual viewers' attention. We propose VEGAS (Video caption Evaluation via GAze Score), a training-free metric that leverages test-time gaze to sample personalized, attention-aligned text. It is a cross-modal, information-theoretic metric that quantifies how well a candidate caption matches a viewer's focus. To evaluate VEGAS, we curate a dataset of egocentric activities and instructional slides paired with synchronized gaze and reference annotations. We then select captions based on VEGAS via rejection sampling without model retraining. Experiments show that VEGAS-selected captions align significantly better with human focus and improve downstream caption-to-video retrieval, demonstrating the practical utility of incorporating viewer attention during inference.
https://arxiv.org/abs/2607.08489
Making tradeoffs between execution latency and result utility (i.e., anytime computing) for adapting to dynamic operational requirements has been shown to enhance the performance of cyber-physical systems. In this work, we focus on enabling anytime computing for deep neural networks (DNNs) that process LiDAR point clouds for 3D object detection. We propose a novel method that enables multi-resolution inference for models that process point clouds as pillars or voxels, allowing the input to be dynamically scaled and processed at the resolution needed to meet timing requirements. Importantly, our memory-efficient approach requires the deployment of only a single DNN model, avoiding the need to deploy multiple models, each trained for a different input resolution. We also introduce a deadline-aware scheduler that selects the highest possible resolution for any given input by accurately predicting the execution time for all possible resolutions at runtime, which is challenging due to the irregularity of LiDAR point clouds. Experimental results on the nuScenes autonomous driving dataset demonstrate that our method significantly outperforms existing anytime computing approaches for LiDAR object detection. Finally, we deploy our approach in a simulated autonomous driving system, where it consistently enables collision-free navigation while avoiding unnecessary stalls caused by environmental complexity.
https://arxiv.org/abs/2607.08391
Vision-Language-Action (VLA) models have advanced end-to-end autonomous driving. However, existing methods either lack comprehensive world cognition or suffer from fragmented world foresight, inherently confining these models to reactive driving. To address this limitation, we propose WCog-VLA, a novel dual-level World-Cognitive VLA framework that successfully bridges semantic world forecasting with generative world evolution to achieve proactive autonomous driving. At the semantic level, WCog-VLA unifies world cognition and reasoning by incorporating 3D spatial perception and injecting agent tokens to capture the world dynamics, while concurrently enabling Game-theoretic Chain-of-Thought (Game-CoT) reasoning. At the generative level, we introduce the Aligned Decoupled Diffusion Transformer (ADDT) as a powerful generative world model that synthesizes physically-plausible joint multi-agent trajectories. Through scene representation alignment, ADDT reduces the number of denoising steps required and thus significantly accelerates inference. To facilitate strategic reasoning, we further construct a large-scale dataset featuring 85k Game-CoT annotations. Extensive experiments on the NAVSIM benchmark demonstrate that WCog-VLA achieves a State-Of-The-Art (SOTA) PDMS score of 92.9.
https://arxiv.org/abs/2607.08375
Personality recognition has traditionally been constrained by theory-dependent formulations, where models are trained to fit predefined psychological taxonomies rather than uncovering shared underlying behavioral structure. This limits generalization, as personality itself is better understood as theory-invariant, while existing annotations reflect only partial and sometimes inconsistent views of the same latent traits. In this work, we introduce JAM ((J)udge for (A)daptive (M)etric-Alignment), a theory-agnostic framework that shifts learning from adapting to predefined personality theories toward discovering unified latent pseudo-facets that capture shared psychological structure. Rather than constraining the model to any personality taxonomy during training or inference, the framework learns generalizable psychological representations and can infer an individual's latent psychological profile directly from the textual samples, without requiring theory-specific labels. JAM achieves this through an Attention-Pooled Graph Prototypical Network that learns structured representations via clustering in embedding space, together with a Cross-Theory Harmonization (CTH) approach that integrates (i) Human-Guided Linkage and (ii) Machine-Induced Consensus to unify heterogeneous datasets without relying on predefined labels. To further improve robustness and data quality, we incorporate an LLM-as-a-Judge mechanism operating in two configurations, (i) LLM-before-the-loop and (ii) LLM-in-the-loop which identifies ambiguous samples to guide adaptive metric learning. Experiments show that JAM improves cross-framework generalization and performance, establishing a strong step toward theory-agnostic personality inference and supporting low-resource personality theories. The related code repository, model weights, and artifacts are available at this https URL
https://arxiv.org/abs/2607.08374
Vision-Language Navigation (VLN) enables UAV autonomous navigation in unknown environments by mapping language instructions to real-time visual inputs. Compared with GPS-dependent or pre-programmed navigation, VLN supports intuitive human-machine interaction and stronger environmental adaptability, requiring tight integration of high-level semantic reasoning and low-latency flight this http URL methods suffer from structural misalignment between global multimodal understanding and sequential action generation, causing jittery trajectories and severe decision latency for long-horizon aerial navigation. To solve this issue, we propose FSD-VLN, a fast-slow dual-system architecture disentangling semantic reasoning and low-latency flight command this http URL framework has two asynchronous branches: a slow stream extracting stable semantic priors from pre-trained vision-language models, and a Diffusion Transformer (DiT) fast stream modeling cross-temporal action distributions to produce consistent flight outputs. We further introduce a time-aware adaptive optimizer to stabilize long-sequence training and reduce gradient this http URL-scale low-altitude simulation experiments show FSD-VLN achieves up to 2X higher navigation success rates on unseen scenes than SOTA methods, while cutting single-action inference delay and total task runtime by over 50%. Our work validates the benefit of decoupled semantic-control modeling and provides a practical paradigm for long-horizon aerial VLN.
https://arxiv.org/abs/2607.08359
Human mobility data are essential for transportation optimization, urban planning, and resource allocation, yet real-world mobility data are costly to collect and difficult to share due to privacy concerns. Recent diffusion-based methods have shown promise in synthesizing realistic mobility patterns, but they typically rely on continuous or latent spatio-temporal traces, limiting their ability to natively model discrete semantic events with explicit region, activity, time, and interval structures. To address this issue, we introduce MobiDiff, an end-to-end discrete diffusion framework that efficiently generates mobility data by directly denoising multi-channel semantic skeletons, avoiding the costly interpolation, latent trace construction, and coarse-to-fine realization pipelines widely used in existing diffusion-based methods. Specifically, MobiDiff decomposes each human check-in event into spatial, activity, and temporal channels, and employs structured event-, group-, and channel-level masking to jointly capture trajectory-level mobility patterns and within-event dependencies. We evaluate generation fidelity, privacy-preserving, and efficiency on three large-scale real-world datasets from Atlanta, Boston, and Seattle. Results show that MobiDiff effectively preserves trajectory length and temporal interval distributions while remaining competitive across broader mobility statistics; it is also much faster than state-of-the-art methods, e.g., 5.3$\times$ faster than GeoGen on average during inference. These findings suggest that discrete diffusion offers an interpretable and efficient framework for synthetic mobility data generation.
https://arxiv.org/abs/2607.08357
Best-of-$N$ (BoN) inference improves content consistency in zero-shot text-to-speech by selecting from $N$ candidates with an automatic speech recognition (ASR) verifier. We identify an underexplored evaluation confound: a verifier's apparent quality depends strongly on which ASR family judges it. On LibriSpeech-PC test-clean~\citep{librispeechpc} with F5-TTS~\citep{f5tts}, verifier rankings reverse across Whisper, wav2vec~2.0, and HuBERT evaluators, and same-family verifier-evaluator pairs recover 2-3$\times$ more oracle headroom than cross-family pairs despite near-identical representations (linear CKA $0.978$) -- a pattern consistent with identity- or lineage-level coupling rather than representational overlap. We propose two \textbf{cross-family rank ensembles} (rank-averaging and conjunctive max-rank) that attain the lowest mean WER across three independent evaluators -- $1.61\%$ at $N{=}10$ ($-12\%$ relative to F5-TTS) -- with no measurable degradation under automatic SIM-o/UTMOS metrics; the best single verifier drives WER from $2.06\%$ to $1.72\%$ ($-16.5\%$) under the official F5-TTS evaluator. We recommend cross-evaluator triangulation as default reporting practice.
https://arxiv.org/abs/2607.08256
Deploying classifier-free guidance (CFG) diffusion models under real-world compute budgets requires quantization, yet existing post-training quantization (PTQ) methods treat CFG models as single-branch networks, ignoring the paired conditional/unconditional structure that CFG inference fundamentally relies on. This structural blind spot has two consequences. At the system level, the two-pass CFG execution pattern imposes a latency overhead that parameter-count and bit-operation metrics conceal entirely, and commodity INT8 inference stacks fail to realize the theoretical efficiency gains that BOPs calculations promise. At the algorithmic level, calibrating against the guidance gap alone admits an exact null space: a quantized model can achieve perfect gap-fidelity diagnostics while the unconditional branch drifts arbitrarily, corrupting every guided prediction at inference time. This paper terms this the branch-drift trap, proves its existence analytically, and confirms it empirically through a false-positive result in which the best-calibrated model by standard diagnostics simultaneously produces the worst sample quality. To close the trap, Guidance-Aware Mixed Precision (GAMP) is proposed, which calibrates directly on the guided prediction, derives per-layer activation-bit sensitivity from guided-output degradation, and allocates bits via a greedy knapsack -- provably preventing unconditional branch drift by construction.
https://arxiv.org/abs/2607.08241