Recovering metric world-space hand motion from egocentric video supports understanding human interactions and transferring them to embodied agents. Three challenges complicate this task: multi-stage pipelines propagate errors from independently estimated hand and camera motion; monocular observations leave physical scale ambiguous; and occlusion and out-of-view hands admit multiple plausible motion trajectories. We present DewHand, a unified model for direct joint reconstruction of world-space hand and camera motion. To avoid compounding errors from multi-stage estimation, DewHand jointly predicts hand and camera motion in a shared world coordinate system within a single-stage pipeline. To resolve metric-scale ambiguity, it combines scene-level geometric features from VGGT-$\Omega$ with metric-space supervision, while hand-specific features preserve fine-grained articulation. To handle occlusion and out-of-view hands, we formulate reconstruction as conditional motion generation with flow matching. Under the same architecture, this generative formulation outperforms direct regression in both accuracy and temporal smoothness with only two sampling steps. Experiments on HOT3D and ARCTIC demonstrate improved world-space accuracy and temporal consistency over state-of-the-art methods. DewHand reduces rigid-aligned world-space error relative to StableHand from 32.9 to 28.4 mm on HOT3D and from 76.2 to 36.2 mm on ARCTIC. It also recovers camera scale within 10% on two thirds of HOT3D clips, versus about a quarter for SLAM. Moreover, in zero-shot evaluations on HoloAssist, H2O, and TACO, captured with different devices, DewHand achieves the lowest rigid-aligned world-space error (WA-MPJPE) on each dataset.
https://arxiv.org/abs/2610.29936
Many robotic construction applications, such as progress tracking, require registering a sensor trajectory to a prior 2D floor plan. Visual capture is attractive for its low cost and availability, but aligning a visual simultaneous localization and mapping (VSLAM) map to a floor plan is difficult; VSLAM recovers geometry only up to an unknown similarity transform, the sparse point cloud is cross-modal to the symbolic floor plan, sites are only partially built during capture, and construction sites are visually repetitive, degrading map quality while removing distinctive features. Existing methods address at most two of these challenges. We thus introduce Reading the Room(RR), a global-local approach to register scale-ambiguous, sparse, semantic VSLAM maps to partially built floor plans. Our key idea is to define a single robust, differentiable, class-balanced semantic-geometric energy function that governs all stages of the pipeline. We develop two global initialization schemes, leveraging a single inaccurate user-provided correspondence if provided, or estimating the initialization globally using a cross-modal matching network. Both schemes are designed to find initial candidates with respect to the energy function, which is then directly optimized for local refinement. We evaluate RR on 33 sequences across three active construction sites against classical and learning-based baselines, achieving a 4.5x improvement in mean absolute trajectory error over the strongest baseline in the general unconstrained setting, which increases to 7.6x when an anchor is provided.
https://arxiv.org/abs/2610.29647
Robots exploring unknown indoor environments must decide where to move while much of the environment remains unseen. Predicting the occupancy of unseen space beyond the current sensor range can improve these decisions, but recent approaches commonly rely on learned models that require offline training and repeated inference during exploration. We introduce the Mondrian-Anchored Prior for Learning-free Indoor Exploration (MAPLE), a training-free predictive approach that adapts the Mondrian process into an online generative prior conditioned on observed geometric cues in the current partial map. MAPLE generates multiple plausible map hypotheses and evaluates visibility separately within each to estimate frontier gain, preserving differences in predicted visibility across hypotheses. Across KTH floor-plans and real-SLAM environments at multiple sensor ranges, MAPLE consistently improves over non-predictive exploration and remains competitive with learned predictive approaches. Its lightweight procedural construction enables predictive exploration with limited computational resources. Experimental results further show that more accurate map prediction does not necessarily produce better exploration, highlighting the importance of how predictions are represented and used in exploration decisions.
https://arxiv.org/abs/2610.28566
Handheld demonstration devices decouple data collection from the robot, but conventional designs burden the hand with a wrist camera, cables and a pose tracker (SLAM, an IMU, a VR controller, or a fixed external camera that the collector's body occludes), and burden the pipeline with as many data streams to timestamp, synchronise and cross-calibrate. We show that a single egocentric camera (USD 122) worn on the collector's head replaces the wrist camera, the pose tracker and their separate streams with one. It reads printed fiducials on an electronics-free glove (USD 22) against paper tiles taped around the workspace, giving the 6-DoF gripper pose and the jaw width from the same frames the policy will see; at deployment the same camera rides a low-cost (USD 120) arm beside the robot that mimics the collector's head from the robot's joint state. Against the robot's encoders the labels are accurate to 6.5 mm and 1.6 degrees median with 93-100% frame coverage, and a policy trained on them instead of encoders pays 3% in validation loss. Adding 194 glove demonstrations to 48 teleoperated episodes lifts rollout success from 10/25 to 17/25, level with 172 teleoperated episodes alone (18/25), and the full co-trained head-camera policy succeeds in 20/25 against 15/25 for the wrist-camera recipe, whose policies drop the object when the goal leaves their view, and 12/25 for a fixed camera.
https://arxiv.org/abs/2610.27622
Monocular simultaneous localization and mapping (SLAM) remains challenging in dynamic environments. Real-time dynamic object identification in such environments is a critical problem. Recent approaches estimate per-pixel uncertainty from rendering residuals or multiview feature inconsistency to identify dynamic regions. These methods lack direct motion evidence, and their accuracy may degrade when reconstruction is inaccurate or features are ambiguous. In addition, such uncertainty merely downweights pixels in bundle adjustment (BA), so inaccurate uncertainty estimates can still impair camera pose estimation and 3D reconstruction. Accordingly, we present a monocular RGB SLAM system for dynamic scenes. Specifically, a motion uncertainty estimation method is proposed to derive uncertainty from the residual between optical flow and camera motion induced flow, directly reflecting object motion. The estimation varies with frame alignment accuracy, reducing false detections and yielding accurate pixel-level masks of dynamic regions. To make BA more robust, we estimate camera poses from high confidence pixels. These poses are then used to reproject dynamic pixels during joint refinement of poses and depth, reducing the influence of object motion on both pose and depth updates. Moreover, we provide a quantitative evaluation of dynamic masks and analyze how these masks affect the downstream tracking and reconstruction of dynamic objects. Our approach improves the mean dynamic mask IoU by 35\% over a state-of-the-art baseline on DAVIS, and reduces the average ATE by 59\% on Bonn and 19\% on TUM relative to the SLAM backbone used in our system. The source code will be made publicly available.
https://arxiv.org/abs/2610.23496
Echolocating bats navigate dense forests using sonar alone, and in-air 3D imaging sonars now capture the entire frontal hemisphere with every pulse. Sonar SLAM, however, has so far been planar: current systems estimate a 2D trajectory and discard the elevation information in the sonar images, an assumption that does not hold on rough and sloped terrain such as a forest floor. In this paper, we introduce RTISSLAM-3D, a novel 6-DoF SLAM system for a wheeled robot that carries an in-air 3D imaging sonar, an IMU and wheel encoders. A CFAR detector on the sphere reduces every sonar image to a sparse set of 3D detections, which we use for a 3D acoustic odometry that models the shape of the sonar beam, for place recognition with polar submap descriptors, and for the verification of loop closures by 3D registration, all combined in a 6-DoF pose graph with attitude factors. We evaluated RTISSLAM-3D on a 545m drive through a forest, with a 3D lidar SLAM as reference. The loop closures reduced the horizontal error of the acoustic odometry from 1.74m to 0.28m, with a height error of 0.12m, and 94.6% of the resulting 3D sonar map lies within 0.3 m of the lidar map.
https://arxiv.org/abs/2610.22552
Gaussian-splatting Simultaneous Localization and Mapping (SLAM) augments conventional SLAM with a dense, renderable 3D scene representation, enabling high-quality reconstruction and novel-view synthesis. However, its localization, reconstruction, and rendering performance depends strongly on which observations are retained for mapping. Existing systems commonly rely on fixed temporal intervals or simple pose- and overlap-based criteria for keyframe selection. In colonoscopy, non-uniform camera motion, repetitive anatomy, specularities, and visual artifacts can make these criteria unreliable, leading to either redundant keyframes or missed informative viewpoints. We present KFS$^4$LAM (KeyFrame Selection with Structure-aware mapping for endoscopic Gaussian Splatting SLAM), which couples motion-guided adaptive keyframe selection with structurally supervised mapping and restricted temporal deformation. Accumulated motion guides adaptive keyframe selection, with complementary cues suppressing redundant or unreliable candidates. Density-aware mapping with anatomical contour supervision (colon folds) emphasizes structurally informative regions, while restricted temporal deformation accommodates local tissue dynamics without unconstrained geometric drift. We evaluate KFS$^4$LAM against Gaussian-SLAM baselines on C3VD and C3VD-v2, together with cross-backbone and component ablations. KFS$^4$LAM achieves strong overall performance across trajectory, rendering, and depth metrics, with pronounced gains on more challenging C3VD-v2 dataset. In the matched comparison with SplaTAM on C3VD-v2, it reduces rotational relative pose error by 20.3% and depth RMSE by 38.4%, while improving PSNR by 0.78 dB. Cross-backbone experiments further show that the framework is not tied to a single underlying SLAM architecture. Code and visualization results are available at this https URL.
https://arxiv.org/abs/2610.22505
Indoor service robots often enter unmapped buildings whose layouts and task constraints are already familiar to users. We address this human-familiar, robot-unseen setting with AVALON, a topological navigation framework organized around human-seeded layered spatial memory, node-verified topological execution, and task-triggered, evidence-gated human--robot memory co-updating. The robot has no prior on-site traversal or site-specific training. Deployment requires only a floor plan, place clues, and an initial topology-odometry alignment. Visual depth point-goal navigation leverages verified node arrivals to perform translational re-anchoring, without requiring a robot-constructed global SLAM map. Human--robot memory co-updating fuses complementary sources of information. Human operators specify task constraints that are unobservable via vision and report offline environmental modifications, whereas the robot provides physical-state evidence through active in-situ validation. Task relevance governs whether human-reported environmental changes undergo robot validation during the active mission. Field-collected perceptual evidence gates memory updates, maintaining an explicit separation between human-specified permissions and robot-observed traversability. Our experiments on a Unitree Go2 show that AVALON with X-NavDP completes a 12.81 m Intersection-to-Dining mission in 46.4 s (5/5) with no mapping, 40.9% less robot time than DimOS-Go2 (78.5 s, 4/5), while policy-only X-NavDP times out in all of the 5 runs. These demonstrate the superiority of the proposed topological navigation framework.
https://arxiv.org/abs/2610.21586
Traditional keypoint descriptors, such as SIFT (Scale-Invariant Feature Transform) and ORB (Oriented FAST and Rotated BRIEF), are computed from local image patches. They may be unreliable in scenes with repetitive patterns or weak textures, where patches at different locations can look similar. We propose the Contextual Line-Assisted Descriptor (CLAD), a keypoint matching method that addresses this problem by using global geometric context from line correspondences. CLAD represents each keypoint with a vector whose elements indicate its proximity to matched lines. It can therefore use the keypoint's spatial relationships to the lines in the scene. We use HOME (Hough-space One-dimensional Matching of Extrema) to detect both clear and weak linear structures and to establish enough line-to-keypoint associations to represent this context. Evaluations on the TUM RGB-D SLAM dataset and outdoor video sequences show that CLAD provides geometrically consistent matches that complement those obtained with traditional local descriptors. In repetitive scenes, where local descriptors may not distinguish similar patches, CLAD uses global structure to improve matching reliability. The method is computationally lightweight and practical to implement.
https://arxiv.org/abs/2610.21409
Geometric light detection and ranging (LiDAR)--inertial simultaneous localization and mapping (SLAM) provides efficient state estimation but lacks the continuous map representation and global refinement capabilities of neural implicit SLAM, while neural implicit methods remain computationally expensive. We propose Lightweight LiDAR--Inertial Neural SLAM (LIN-SLAM), a hybrid method that couples high-rate geometric LiDAR--inertial estimation with neural implicit tracking, continual mapping, and global refinement for accurate real-time onboard SLAM. Experiments on twelve representative sequences from three datasets spanning 32-, 64-, and 128-channel LiDAR configurations show that LIN-SLAM achieves the lowest overall mean absolute trajectory error (ATE) among the evaluated state-of-the-art geometric and neural implicit methods, while substantially reducing runtime compared with existing neural implicit SLAM methods. On a Unitree Go2 equipped with an NVIDIA Jetson Orin NX and a 16-channel LiDAR, LIN-SLAM sustains real-time localization and neural mapping over a 1.47-km indoor trajectory through challenging repetitive corridor environments, with an endpoint closure error of only 0.141~m. To the best of our knowledge, LIN-SLAM is the first LiDAR--inertial SLAM system with a neural implicit backend to achieve real-time online operation on a mobile robotic platform while maintaining state-of-the-art localization accuracy. The code will be released upon acceptance.
https://arxiv.org/abs/2610.21199
Autonomous mobile robots in warehouses and production facilities operate in precisely the environments that defeat point-feature visual odometry: featureless aisles, uniform walls, repetitive racking and specular floors. Such environments are, however, rich in straight-edge structure: rack uprights, door frames, wall junctions and cabinet outlines present high-contrast linear edges stable across wide viewpoint changes. A line-feature extension to cuVSLAM, a CUDA-accelerated visual-SLAM system, is presented that recovers this signal. Lines are parameterised as Plücker coordinates for geometric transport and as the minimal 4-DOF orthonormal representation of Bartoli and Sturm for optimisation; a Cauchy-robust point-to-line residual with analytic Jacobians is folded directly into cuVSLAM's per-frame Gauss-Newton pose solve, and the same line state is jointly refined in the Schur-complement sliding-window bundle adjustment. An adaptive information weight causes lines to assume more of the estimation burden exactly as point features become scarce, and the extension adds residual blocks to existing solvers rather than introducing a second estimator, reducing exactly to the unmodified point pipeline when disabled. Evaluated in RGB-D mode under SE(3) Umeyama alignment with no scale correction, line features reduce mean absolute trajectory error by 38.5% over the 22 sequences of the TUM RGB-D Freiburg3 collection and by 30.1% over the 8 Replica room and office sequences, where median translation error falls by 38.9% and median rotation error by 66.4%, with zero tracking failures in any configuration tested.
https://arxiv.org/abs/2610.20958
The SLAM-ASR framework connects the features of a frozen speech encoder as input to a frozen LLM decoder to enable speech transcription. In this work we ask whether this training-on speech transcription-provides the LLM with the capability to also perform spoken language understanding (SLU) tasks, by training monolingual projectors on 11 languages. When prompted to answer a yes/no question about the input speech, the mean instruction following rate (IFR) is 49.8%. When not following the instruction, these models default back to transcription. The transcription quality-measured by the character error rate (CER)-is not sufficient to predict IFR. Remarkably, when the model is instructed to answer the topic question as a single digit option, the mean IFR rises to 81.3%. Our models score a mean 23.2% topic balanced accuracy (BAcc) against 14.3% chance. However, the same decoder scores a mean 71.5% BAcc when using reference transcripts as text input. This indicates a failure of the projector to transfer information for the SLU tasks.
https://arxiv.org/abs/2610.20844
In cuVSLAM, visual and inertial measurement unit (IMU) residuals are fused in sparse bundle adjustment (SBA) with a weighting fixed by pre-calibrated noise covariances, leaving no mechanism to adapt the visual-inertial balance at runtime. We introduce a scalar $\alpha\geq1$ that upscales the visual information matrix relative to the IMU preintegration constraint. Across the candidate set $\{1.0,2.0,5.0,10.0,20.0\}$, the resulting trajectories form two empirical performance regimes. The IMU-TRUST regime contains $\alpha\in\{1,2\}$ near the calibrated baseline, while the VISION-TRUST regime contains $\alpha\in\{10,20\}$. The intermediate value $\alpha=5$ is treated as a transition case. Differences within each regime are small relative to those observed between the regimes. This structure motivates reducing $\alpha$-selection to a binary decision. We train a lightweight Visual Quality Estimator (VQE), implemented as a multilayer perceptron with 914 trainable parameters. It maps a 10-dimensional visual quality feature vector assembled from statistics already maintained by the tracker to a per-SBA regime prediction. The proposed method reduces mean RMSE APE by $27.7\%$ and by $14.9\%$ under leave-one-out cross-validation (LOOCV) on EuRoC MAV and TUM-VI Room, respectively.
https://arxiv.org/abs/2610.20226
Autonomous navigation of planetary rovers is challenged by visually repetitive, featureless terrain. SLAM systems based on 3D Gaussian Splatting (3DGS) offer dense mapping but rely on RGB appearance descriptors that degrade under perceptual aliasing - a common failure mode in extraterrestrial environments where physically distinct locations appear visually identical. This paper presents HyperLoop, the first framework integrating hyperspectral imaging (HSI) into the loop closure module of a 3DGS-based SLAM system. Hyperspectral descriptors encode material-level spectral signatures complementing RGB features, providing robustness to illumination changes and visual repetitiveness. Two HSI descriptor families are introduced: Bag-of-Spectral-Words (BoSW), encoding spectral material distributions via TF-IDF weighted histograms, and PCA-K VLAD (PCAK-VLAD), capturing first-order residual statistics of PCA-compressed spectral signatures. Both are evaluated with SIFT-VLAD and NetVLAD RGB descriptors under Strict-AND and Weighted fusion strategies on a custom dataset from the Moon-Mars Outdoor Test Site (MMOTS) at DLR, comprising synchronized RGB-D and hyperspectral sequences across four planetary analog traverses (65.5 m total). A key finding is that the sensor's Red-NIR range (600-860 nm) provides limited discriminability for rock terrain: the best HSI fusion (SIFT-VLAD + BoSW, Strict-AND) achieves 5.04 cm ATE RMSE, within 1.8% of SIFT-VLAD alone (4.95 cm). The gain over NetVLAD (8.81 cm) is attributable to SIFT-VLAD, not HSI fusion. This motivates future adoption of SWIR sensors capturing diagnostic mineral absorption features absent from the 600-860 nm range for planetary SLAM missions.
https://arxiv.org/abs/2610.19742
Geometry foundation models estimate camera poses and 3D scene structure from video sequences, but maintaining consistent reconstructions over long horizons remains challenging. Feed-forward models process long sequences as independent, fixed-length frame windows and align their predictions, causing pose and reconstruction errors to accumulate across windows. Streaming models retain information from past frames to inform future predictions, but cannot revise earlier estimates when later observations reveal errors. To address this, we introduce Scaffold MemOry for Revision (SMORE), a framework equipping frozen geometry foundation models with a revisable external memory for long-horizon inference. Inspired by hippocampal associative memory in biological brains, which links spatial context with sensory experience, SMORE associates where an observer is with what it observes, enabling past observations to be stored, retrieved, verified against new evidence, and revised when inconsistencies are detected. We evaluate SMORE with eight competitive geometry models on five datasets spanning camera pose estimation, multi-view depth estimation, 3D point-cloud reconstruction, simultaneous localization and mapping (SLAM), and novel view synthesis. Across all evaluated models, SMORE consistently improves long-sequence pose estimation, reduces multi-view depth error by up to 58%, reduces Chamfer distance for 3D point-cloud reconstruction by up to 43%, and achieves average trajectory error as low as 2.9 cm in long-horizon SLAM. By retaining corrected poses and observations, SMORE further improves the fidelity and spatial consistency of large-scale 3D scene reconstruction. These results establish revisable external memory as a flexible interface for extending pretrained geometry models beyond fixed-context prediction toward iterative, error-correcting inference over long visual sequences.
https://arxiv.org/abs/2610.19674
Tiny robots have limited computation and memory, yet visual navigation systems often maintain more state than a task requires. We ask whether persistent memory can instead be shaped by the task. We present \textbf{RingNav}, a \(10.6\)k--parameter visual heading estimator that constrains its memory to the circular manifold \(S^1\). RingNav learns only the turn between consecutive images, while heading is composed directly on the circle. On the TartanAir Visual SLAM Challenge, RingNav reduces mean absolute turn error by \(27\%\) and accumulated heading error over $4$ sec by \(15\%\) relative to a similarly sized learned-memory model. The structured update also gives exactly zero turn for identical frames and exact cancellation under sequence reversal. Without fine-tuning, RingNav transfers to real-world drone experiments and continues estimating heading under severe visual degradation. RingNav runs at $27.3$Hz on Raspberry Pi Zero 2W and can be deployed on an ultra-low power GAP8 processor at $33.4$Hz.
https://arxiv.org/abs/2610.19044
Utility-scale photovoltaic (PV) inspection is dominated by aerial surveys, which are effective for identifying module-level hot cells but provide limited visibility of critical components located under the array, including connectors, cabling, fasteners and structural elements. These assets are difficult to inspect consistently at scale, and their defects are often spatially small, partially occluded and difficult to localise from isolated images. We present an automated 3D visual-thermal inspection system (Tricorder) for under-panel PV asset inspection. The approach combines LiDAR-inertial Simultaneous Localization and Mapping (SLAM) with geometrically calibrated RGB and thermal imagery and machine-learning-based object detection and segmentation. Detected assets are associated with the reconstructed 3D environment, allowing visual and thermal observations from multiple viewpoints to be spatially fused and localised. We demonstrate the approach on utility-scale PV data for MC4 connector detection and connection-state recognition, thermal anomaly identification, and detection of structural components including bolts, nuts and torque tubes. The results demonstrate a pathway from image-based inspection toward spatially grounded autonomous inspection, where defects are detected and linked to specific assets and their 3D locations within the solar farm.
https://arxiv.org/abs/2610.17762
SLAM (Simultaneous Localization and Mapping) is a core technology in autonomous systems that enables them to estimate their own position and build a map of unknown environments simultaneously. SLAM systems in dynamic environments are of great practical importance. However, existing dynamic SLAM approaches still have several limitations like over-removal and high computational costs. To address these limitations, we propose a real-time RGB Dynamic SLAM framework that precisely removes moving objects at the pixel level without relying on predefined labels or segmentation models. Our system combines pixel motion predicted by ego-motion using DUSt3R with point tracking from All-Tracker, removing only actually moving pixels by analyzing discrepancies between the two motion sources. Unlike object-level masking methods, our approach eliminates only currently moving regions, allowing temporarily static parts to be utilized for tracking. Operating at approximately 10 FPS, the system achieves real-time performance on standard 30 FPS video streams by subsampling every 3 frames. Relying solely on RGB inputs, this significantly improves upon state-of-the-art dense dynamic SLAM approaches (0.5-3 FPS), presenting a highly practical solution.
https://arxiv.org/abs/2610.16143
We present HorizonNav, a video diffusion-based framework for anticipatory robot navigation that transforms a single RGB image and a text prompt into a geometrically aligned representation of plausible surrounding 3D space. Given the initial observation and a textual description of the reconstruction objective, a vision-language model, guided by designed instructions, interprets the scene and constructs structured prompts for a video diffusion model. The resulting video sequence provides plausible future observations of the environment, which are subsequently processed using monocular ORB-SLAM3 for camera pose estimation and Video Depth Anything for dense depth prediction. Our central contribution is a geometry-guided depth alignment stage that combines the estimated camera poses with triangulated visual landmarks to constrain dense depth predictions across multiple views. This alignment improves the geometric consistency of the reconstructed 3D environment, addressing inconsistencies that temporal coherence of the generated video alone cannot resolve. The experimental evaluation of navigation in imagined 3D environment shows that across a 19-scene horizon study, planning-feasible scenes increase from 13/19 at P20 to 15/19 at P81, while successful RRT trials increase from 62/90 to 75/90. In a separate corridor study, 6 of 25 evaluable generated-camera trajectories violate the reconstructed collision constraints; RRT planner recovers feasible alternatives in 5 of those 6 cases. A larger archive contains 58 usable reconstructions from 67 attempted cases, of which 36 support a downstream plan and 22 do not, exposing reconstruction and free-space failure modes rather than hiding them without lidar. Across 15 corridor reconstructions, the mean reconstruction error is approximately 0.30 m at matched structural landmarks.
https://arxiv.org/abs/2610.13849
Prior outdoor LiDAR registration works are commonly limited by the pair-wise input paradigm, which neglects temporal correlations inherent within streaming sequences. In this paper, we propose a novel multi-frame outdoor point cloud registration network for streaming LiDAR scans enhanced with pose-related memory buffers. The key observation is that long-term temporal LiDAR sequences can provide rich global contextual information to complete sparse measurements, filter outliers, and address low-overlap problems, thereby boosting registration performance. Specifically, two hybrid memory buffers are designed, including an implicit memory feature buffer and an explicit memory pose buffer, to store and dynamically update pose-related temporal features. Moreover, a novel dynamic history weighting module is developed to adaptively fuse current and history pose-related features. Extensive experiments on three outdoor datasets, including KITTI, nuScenes, and Apollo-Southbay, demonstrate state-of-the-art performance of MemReg, surpassing all previous pair-wise methods and also multi-frame SLAM systems. Our method also generalizes surprisingly well to multiview indoor registration scenarios with rather competitive performance on 3DMatch, 3DLoMatch, and ScanNet. Code will be released at this https URL.
https://arxiv.org/abs/2610.12624