Physical contact often determines how a humanoid should respond during loco-manipulation, yet vision and proprioception alone are often insufficient to characterize physical interaction, especially when the contact region is occluded. Unlike sparse force or torque measurements at predefined regions, distributed tactile sensing preserves spatially resolved contact patterns across the robot body. We therefore study how to integrate such whole-body tactile information into vision-language-action (VLA) policies for contact-rich control. Our approach, Uni-VLaT, introduces a tactile pathway whose latent state is trained not only for action generation, but also to predict future tactile, proprioceptive, and visual representations. This predictive objective builds a tactile-anchored multimodal context, encouraging a more structured understanding of the physical world. We evaluate Uni-VLaT on five real-robot tasks covering tactile-triggered locomotion, sustained physical interaction, human-robot contact, and loco-manipulation. Uni-VLaT achieves a 75% average success rate, outperforming a baseline without tactile input by 43 points and a tactile-input baseline without predictive supervision by 7 points. Across two pretrained VLA backbones, our method improves Table Sweeping by 30 points on both backbones and Back-Tap Walking by 85-90 points. Ablations further show that contextualized tactile prediction and absolute future targets are critical to performance. These results indicate that predictive tactile learning provides an effective route for extending pretrained VLA policies to whole-body physical interaction.
https://arxiv.org/abs/2609.35450
Few-step autoregressive video diffusion generates a long video by splitting the video into temporal chunks and generating chunk-by-chunk, each through a short sequence of denoising stages. To memorize chunks that are already generated, previous methods reconstruct a clean or less-noisy key--value (KV) cache by additional forwards to build the cache without advancing an output latent. However, every denoising forward itself already computes the in-flight KV of the current chunk. We introduce FlashForward, which directly reuses this cache to avoid the heavy cache-update-only model forwards. After the current chunk completes one denoising stage, its stage-specific cache is already available for the next chunk. Assigning one GPU to each stage therefore lets different chunks occupy different stages concurrently. This early availability has a quality cost: the resulting stage-matched history is noisy, causing appearance and motion drift among chunks. To complement it, FlashForward produces sparse auxiliary clean anchor latents before the corresponding region is generated so the generation trajectories can be stabilized by this two-sided conditioning. The two memories operate at different temporal scales: sparse clean anchor KV supplies coarse, long-range two-sided structural guidance, while dense stage-matched history preserves fine, recent evolution. With up to four GPUs, FlashForward runs $1.16$--$1.69\times$ faster than HiAR and $1.42$--$2.92\times$ faster than Self-Forcing for 16 FPS videos of 20 seconds or longer across 1.3B and 14B backbone scales at 480p and 720p. On VBench, for the 1.3B model at 480p, it achieves higher scores and remains stable at longer durations, demonstrating that FlashForward generates high-quality and temporally consistent videos across durations of 20s, 35s and 65s at a much faster generation speed.
https://arxiv.org/abs/2609.32540
Self-attention gives LLMs fine-grained, query-dependent access to context, but dense token interactions incur quadratic prefill cost and a key--value cache growing with context length. Research thus spans explicit-memory compression, sparse access, recurrent state construction, structured state dynamics, and heterogeneous mechanism composition. This survey analyzes these developments as model-internal contextual memory. We introduce a five-dimensional lens---Memory Representation, Memory Update, Access, Readout, and Integration---describing what is represented, how it changes, what is query-eligible, how it is read, and how readouts form outputs. This lens compares overlapping research lines without imposing one computational model. We reconstruct mechanism-level developments and architectural adoption using 59 release-level records from 14 major model lineages and 11 high-performing open-weight endpoints. First, explicit-memory and recurrent-state methods retain distinct interfaces but increasingly control overlapping memory functions. Second, heterogeneous architectures increasingly coordinate across network depth: layer-wise composition distributes complementary memory processing across representational stages, while cross-layer reuse carries selected memory and routing artifacts forward. Depth thus becomes a dimension along which contextual memory is constructed and managed. Third, these developments motivate a stateful multidimensional memory-routing hypothesis: persistent memory is organized across temporal scope, network depth, substrate type, and representation granularity, while coordinated Sparse Write and Sparse Read determine what is maintained and what contributes to each query. Overall, efficient sequence architecture design increasingly concerns the organization, lifecycle, and selective use of contextual memory rather than an isolated Attention operator.
https://arxiv.org/abs/2609.39661
Sparse autoencoders (SAEs) reveal visual structure in diffusion transformers (DiTs), but interpreting a feature does not establish whether it can be used to control generation. We introduce D-Scope (Diffusion Scope), a framework that connects feature interpretation to generation control through shared visual evidence. D-Scope aggregates SigLIP~2 embeddings of highly activating image patches into visual centroids. Matching target text descriptions against these visual centroids in the shared image-text embedding space then enables retrieval of individual features without per-feature text annotations. The underlying patches provide evidence for inspecting each selection, while spatially masked interventions test the corresponding decoder direction at varying strengths under fixed generation conditions. We characterize 150 SAEs across two model families and five layers, and introduce a benchmark of 100 target concepts with ten contexts each spanning under-specified and explicit-conflict conditions. Our empirical results show that high reconstruction fidelity can coexist with low dictionary utilization and limited visual-evidence coverage. Under per-case best-of-sweep strength selection, contrastive retrieval yields larger mean regional SigLIP~2 gains than direct retrieval across the tested steering configurations, without consistently improving outside-region preservation. D-Scope provides an inspectable framework for evaluating sparse DiT features through their visual evidence and the effects of their decoder directions on generation. The demo is available at this https URL.
https://arxiv.org/abs/2609.39625
Trajectory planning is a core component of autonomous driving systems, where real-time performance and solution quality directly affect safety and reliability. Sample-Based Motion Planning (SBMP) is widely adopted for its ability to approximate near-optimal solutions through parameter space sampling. However, achieving high-quality trajectories typically requires dense sampling, leading to substantial computational overhead and significant runtime variability in complex traffic scenarios. To address this limitation, we propose a Sparse Planner (SP) that improves sampling efficiency by learning the conditional relationship between scene context and effective trajectory parameters using a Conditional Variational Autoencoder (CVAE). By modeling the structure of high-quality sampling distributions, SP directly generates cost-effective samples in the parameter space, significantly reducing the required sampling density while preserving solution quality. Experimental results show that SP achieves lower trajectory cost than the state-of-the-art FISS+ planner while using only one-eighth of the sampling density. In addition, SP demonstrates improved distance-keeping capability in obstacle-rich scenarios and maintains reduced and more stable runtime characteristics, indicating enhanced computational efficiency and predictable runtime behavior.
https://arxiv.org/abs/2609.39570
Vision-language-action (VLA) models bridge multimodal understanding and robotic control, advancing the dominant paradigm for embodied intelligence. However, most existing models rely on large Transformers, whose latency and energy costs hinder deployment on resource-constrained platforms. Through sparse event-driven computation, spiking neural networks offer a promising paradigm for high-performance and energy-efficient computing. Here, we propose the first Spike-driven VLA framework enabling end-to-end direct training for robotic manipulation, which mainly comprises three core components. First, we develop spiking visual and instruction encoders for multimodal perception, encoding visual observations and language instructions into sparse, reliable spike representations for subsequent cross-modal fusion. Then, we introduce Multi-Winner Spike Fusion for instruction-guided scene understanding, using bidirectional top-$k$ winner-take-all spike routing to suppress background interference and yield fused memory. Finally, we propose a Spike Action Chunking Transformer that incorporates spiking cross-attention over the fused memory and the current robot state, enabling efficient end-to-end generation of continuous action chunks for robotic control. Extensive experiments on LIBERO and Meta-World demonstrate that Spike-driven VLA achieves competitive performance with fewer parameters and lower estimated inference energy than conventional VLA models. This work establishes a foundational framework for neuromorphic VLA modeling, paving the way for future advances in resource-efficient embodied intelligence.
https://arxiv.org/abs/2609.39514
Reinforcement learning with a verifiable reward (RLVR) offers a scalable approach to training language-model agents, yet sparse outcome rewards can leave early training with little signal for policy improvement. We identify an On-Policy Acceleration Phenomenon: in our main comparisons, RLVR initialized with on-policy distillation reaches high performance earlier in training and achieves both higher average performance during subsequent RLVR and higher final performance than the alternative baselines. Motivated by this observation, we study On-Policy Warmup (OPW), a teacher-guided stage in which the student trains with teacher supervision on its own interaction trajectories before transitioning to RLVR. Unlike imitation on fixed teacher-generated trajectories, OPW targets states induced by the student's own decisions, including imperfect actions and recovery situations. We provide a theoretical explanation by connecting on-policy reverse-KL distillation to trajectory-level distribution matching. Under a competent teacher and sufficiently small population distillation loss, this connection yields a lower bound on initial verifier success and a corresponding bound on reward-discovery complexity. For group-relative RLVR, we further characterize when increased success probability produces more reward-informative groups. Together, our findings support on-policy distillation as an effective warmup for agentic RLVR and identify initial reward discovery as a mechanism that can contribute to the observed acceleration.
https://arxiv.org/abs/2609.39436
Vision-Language-Action (VLA) models have recently incorporated world models to provide richer dynamic supervision beyond sparse action labels. However, explicitly predicting future images or videos may include control-irrelevant appearance, while guidance derived from holistic future visual representations and shared global action features may fail to establish timestep-specific correspondence between actions and local visual changes. To address this issue, we propose MotionWeave, a motion-centric future-dynamics framework for action-chunk prediction with two modules: the Action-Induced Motion Grounder (AIMG) and the Horizon Residual Composer (HRC). Specifically, AIMG conditions on action and proprioceptive representations to construct horizon-specific queries that localize interaction regions associated with each future action timestep from current visual tokens. HRC extracts differences between interaction representations at adjacent horizons, encodes them as temporal motion cues, and injects them into action tokens through a gated residual. During training, robot-arm masks rendered from future frames are used to construct KL-based motion-grounding supervision, while inference uses only the current observation. On six MetaWorld tasks, MotionWeave achieves a 75.3% average success rate, an absolute gain of 8.6% over {\pi}0 (66.7%), especially on sustained-interaction tasks. Our code is available at this https URL.
https://arxiv.org/abs/2609.39324
Generalist multitasking vision models aim to unify multiple vision tasks within a single framework, enabling more efficient and versatile learning. However, handling diverse vision tasks -- spanning dense and sparse predictions -- remains challenging due to their inherently varying output structures. In this paper, we propose AHMAD, a simple yet effective framework for generalist multitask learning that integrates different key vision tasks: semantic segmentation, instance segmentation, depth estimation, keypoint detection, and object detection. Our approach incorporates these five tasks into a unified structure: a shared encoder-decoder with several lightweight task-specific projectors. Under the multitask learning paradigm, we observed a complementary performance gain, achieving a state-of-the-art PQ of 53.1 and an mIoU of 66.5 for COCO-val panoptic and semantic segmentation, respectively. Additionally, for top-down keypoint detection, which typically incurs high computational overhead due to multiple forward passes, we introduce a knowledge distillation-based method that enables a single forward pass over the entire image, greatly improving efficiency. Ultimately, our model delivers a lightweight yet effective generalist multitask learning framework, demonstrating strong performance across five vision tasks.
https://arxiv.org/abs/2609.35490
Textual skills enable large language model (LLM) based agents to accumulate reusable procedural knowledge without updating model parameters. Yet existing skill evolution remains largely confined to the text space: an optimizer must diagnose success and failure patterns, and revise skills solely from long execution trajectories and sparse task outcomes. This text-only paradigm leaves the agent's internal representations, which contain rich records of its evolving execution state, outside the skill optimization loop. We ask whether an agent can improve its external textual skills by reflecting on its own internal representations. We introduce Rep2Skill, a representation-guided framework for self-evolution on agent skills. Specifically, upon the collected agent rollouts, Rep2Skill models their internal model representation trajectories to localize turns that deviate from successful execution dynamics, and it further interprets these signals alongside the execution contexts as actionable textual feedback for targeted skill revision. Experiments on two agent environments with two open-source LLMs show that Rep2Skill consistently outperforms text-only approaches in the self-evolution setting, where the same LLM serves as both executor and optimizer without a stronger external model. This establishes a promising direction moving agent self-improvement beyond text-only reflection.
https://arxiv.org/abs/2609.39149
Sparse-view 3D Gaussian Splatting is prone to overfitting because limited observations leave many Gaussian primitives weakly constrained, yet their contributions are still accumulated through alpha blending. Without uncertainty estimation, the renderer cannot distinguish unreliable primitives from well-constrained ones, allowing their erroneous contributions to corrupt novel-view synthesis. We introduce UGOD, an uncertainty-guided framework that estimates a view-dependent uncertainty score for each Gaussian and uses it to regulate its rendering contribution. A lightweight uncertainty head conditioned on Gaussian attributes and viewing direction predicts this score, which then drives a differentiable opacity-modulation mechanism that attenuates high-uncertainty primitives before compositing. During training, a detached soft-dropout branch applies an uncertainty-controlled continuous keep mask to discourage the model from relying on poorly constrained Gaussians and thereby reduce overfitting. Crucially, detaching the uncertainty score prevents gradients from this stochastic regulariser from biasing or collapsing the uncertainty prediction. Experiments on Mip-NeRF~360 and LLFF show that UGOD improves sparse-view novel-view synthesis while producing more compact Gaussian representations than the compared methods. These results demonstrate that Gaussian uncertainty provides an effective rendering-time control for sparse-view reconstruction.
https://arxiv.org/abs/2609.39089
Many headphone users risk irreversible hearing damage during high-load listening, yet current protection still relies on sound-pressure limits. Clinical tests detect damage after it becomes measurable, leaving the risk-accumulating process unobserved. The acoustic reflex (AR), an involuntary response to high acoustic load, marks when the ear enters a protective state. AR traces are weak, and existing measurements require dedicated probes and controlled conditions that are difficult to maintain during everyday audio. We present EarLog, which turns playback, the dominant interference, into an opportunistic probe. EarLog introduces content-conditioned residual sensing to suppress variations caused by nonstationary content, individual ear acoustics, and device response. It identifies weak AR through loudness-dependent changes and localized spectral irregularities in the residual. A resonance-constrained sparse finite impulse response (FIR) model captures the short-window response. Dual-microphone observations, mild-distortion recovery, and cross-session reference updates keep detection usable under low signal-to-noise ratio (SNR), fit changes, and environmental drift. EarLog runs in real time on an embedded controller using a low-cost dual-microphone add-on. We evaluate it with 81 participants, 16 headphone models, and more than 400 hours of recordings. EarLog achieves 99.0% sensitivity and 98.7% specificity on a clinically referenced benchmark. EarLog records listener-specific AR events during everyday listening, providing data for future longitudinal studies of hearing risk.
https://arxiv.org/abs/2610.12501
Reinforcement learning (RL) has substantially improved the reasoning ability of multimodal language models through verifiable rewards and increasingly fine-grainedvisual or temporal credit assignment. In video reasoning, however, current RL methods typically train with a fixed sparse frame budget: increasing the number of frames makes autoregressive rollouts expensive, while too few frames may miss temporally localized events and fine-grained visual details. We present \textbf{Frame Differential On-Policy Self-Distillation (FD-OPSD)}, which transfers the useful evidence of dense frame observations to a sparse frame policy during RL training. FD-OPSD compares the policy's token level preferences for the same sampled response under sparse and dense views, and distills the resulting frame differential signal without an external teacher or dense autoregressive rollout. The method preserves sparse-frame rollouts and leaves inference unchanged. Across Qwen2.5-VL-7B and Qwen3-VL-4B on six video reasoning benchmarks, FD-OPSD yields higher overall average performance than the strongest corresponding GRPO, T-GRPO, or Video-KTR baselines across the 16, 32, and 64 frame evaluation settings. These results show that dense visual evidence can be transferred selectively during training through token level self-distillation while retaining sparse frame rollouts and unchanged inference.
https://arxiv.org/abs/2609.39021
Emergency managers need to know where floodwater is, how deep it is, and how it will change over the coming hours across an entire river basin. During a flood, however, real-time measurements come from only a handful of stream gauges, and high-resolution hydrodynamic models are too costly to rerun each time new data arrive or to run as large ensembles. We present C-STRIDE, an observation-driven AI digital twin that turns short records from a few stream gauges, together with terrain and rainfall, into basin-wide maps of water depth and extends these predictions up to a day ahead. It is trained on simulations from a calibrated two-dimensional hydrodynamic model and needs no separate data-assimilation step. In the Des Plaines River basin near Chicago, six gauges inform predictions over 4.2 million 30-m grid cells. Terrain improves the predictions most, rainfall keeps errors from growing over longer horizons, and together they reduce errors by about 40% compared with gauge records alone. When future rainfall is known, errors remain near 15% one day ahead, compared with nearly 40% without rainfall. Given real instead of simulated gauge records, the model shifts its predictions toward the observed hydrographs at three of six gauges without retraining, and it runs about 150 times faster than the hydrodynamic model. These results show how sparse gauges, terrain, and rainfall can be combined into fast, continuously updated flood predictions, a step toward operational flood digital twins that still requires testing with real-time data and rainfall forecasts.
https://arxiv.org/abs/2609.39005
World-action models (WAMs) leverage pretrained video models to improve generalization in robot control by jointly predicting future visual states and actions. This capability comes at a substantial inference cost, as dense future-frame tokens are repeatedly processed during denoising. Prior methods address this by token pruning that prioritizes visual fidelity to reduce denoising costs in video diffusion models. However, these methods do not use action relevance to determine which future-frame tokens to retain during joint denoising in WAMs. In this paper, we propose Sparse-WAM, a training-free framework for action-guided sparse imagination that selectively processes future-frame tokens to accelerate WAM inference. We observe substantial overlap in the spatial distribution of attention from action tokens to future-frame tokens (action-to-future attention) between consecutive denoising steps, despite continued updates to the future representations. Motivated by this, we develop Action-Guided Token Selection to retain frame-specific action-relevant regions together with cross-frame context. However, a naive implementation can incur attention-scoring and token-packing overhead that offsets the computational savings from pruning. We therefore introduce Pilot, an efficient engine that reduces sparse inference overhead through lightweight scoring and cross-step reuse of token selections. On LIBERO with FastWAM-Joint and RoboLab-120 with Cosmos 3 Edge, Sparse-WAM achieves inference speedups of approximately $2.0\times$ and $1.8\times$, respectively, over dense eager inference on an NVIDIA RTX 4090, while largely preserving task performance.
https://arxiv.org/abs/2609.38984
Diffusion Transformers (DiTs) have become a dominant architecture for video generation, but their efficiency is limited by the quadratic complexity of full attention. Sparse attention reduces this cost by retrieving important blocks and computing attention only within them, but inaccurate retrieval can either degrade generation quality or yield unnecessary computation. We identify two retrieval mismatches in methods that retrieve blocks using the averaged representations of query and key blocks: (i) query-side aggregation mismatch, where averaging queries before Softmax fails to preserve their individual attention preferences, and (ii) key-side clustering metric mismatch, where standard Euclidean clustering in the original key space can group keys with dissimilar QK scores under the current query, so their average representation may not accurately represent how the current query scores individual keys. These mismatches can lead to inaccurate block retrieval. To address these mismatches, we propose PARK, a training-free sparse attention method for accurate block retrieval. PARK retains every original query, independently normalizes its attention over key blocks, and then averages these distributions within each query block. It also uses information from the current queries to transform keys before clustering, so that keys receiving similar QK scores are grouped together. A fused GPU kernel further reduces the overhead of block retrieval. Experiments on HunyuanVideo and Wan demonstrate that PARK improves block retrieval accuracy and preserves generation quality while accelerating inference, achieving the best quality-efficiency trade-off among the compared sparse attention methods.
https://arxiv.org/abs/2609.38978
Embodied tasks demand accurate, flexible, and semantically rich 3D scene representations. 3D semantic occupancy is well suited to this requirement, as it can model holistic 3D spaces by encoding geometric occupancy along with semantic categories. However, existing occupancy prediction methods struggle to meet practical deployment requirements, such as adapting to varying computing budgets, sensor setups, and observation views. In this paper, we propose a point-based Adaptive 3D Occupancy Prediction method, called AdaOcc, tailored for embodied scenarios. To accommodate heterogeneous sensor inputs, AdaOcc uses an adaptive geometry-guided dual-branch encoder that can support RGB images in various numbers of views with (estimated) depth maps or LiDAR scans. AdaOcc represents occupied regions via sparse semantic points trained with a progressive query learning strategy, allowing the prediction computational budget to be flexibly adjusted through query point numbers and decoder layers. To facilitate high-fidelity geometric modeling for lightweight point-based occupancy learning, we further propose a novel containment loss that regularizes predicted points to reside within valid occupied regions. Extensive experiments show that our method achieves a new state-of-the-art on Occ-ScanNet with considerable performance improvements over previous methods. Moreover, our framework demonstrates strong practical applicability as an adaptive 3D perception module in real-world embodied systems.
https://arxiv.org/abs/2609.38864
Safe and efficient trajectory planning is essential in autonomous driving. However, existing end-to-end approaches often fall short in both computational efficiency and safety guarantees. Methods based on imitation learning suffer from causal confusion, while rule-based scoring approaches often incur heavy computational overhead and suffer from objective misalignment. Additionally, preference-based methods rely on strict pairwise annotations, limiting data utilization. To overcome these limitations, we propose EMPlan, an efficient multi-modal trajectory planning method powered by reward-guided fine-tuning. We design a hybrid architecture that combines sparse anchors with an offset refinement module for efficient multi-modal trajectory prediction. Sparse anchors provide coarse trajectory candidates with low latency, which are subsequently refined by the offset module for higher prediction accuracy. To enhance safety without incurring additional inference costs, we adopt a two-stage training paradigm consisting of pretraining and reward-guided fine-tuning. During fine-tuning, we leverage rule-based reward signals and unpaired preference supervision to refine the pretrained policy toward safer trajectory selection. We evaluate EMPlan on the non-reactive NAVSIM benchmark, where it strikes a favorable balance between planning accuracy and efficiency, demonstrating superior performance under real-time constraints.
https://arxiv.org/abs/2609.38862
Scaling attention parameters can improve language model quality, but retaining full token histories makes additional heads costly at long contexts. Furthermore, since attention retrieves and combines contextual information, parameter scaling should also support longer contexts. We therefore ask whether attention parameter scaling can directly enable efficient and effective context scaling. We introduce NAMOH, an architecture-native sparse attention mechanism that activates $K$ of $H$ heads per token. Each head retains only its assigned tokens and performs causal attention within this subsequence. Head selection thus jointly determines active parameters and available context without scanning the full history. Under balanced assignments, increasing $H$ at fixed $K$ shortens head histories and reduces per-token key-value (KV) access without increasing total KV storage. We further support head-relative rotary position embeddings to shorten positional spans within routed subsequences, aiming to mitigate position-induced attention noise. Experiments show that NAMOH can outperform fully activated models with the same total parameters, while enabling more efficient long-context inference than smaller dense models with matched active parameter counts. It remains compatible with GQA and existing sparse attention mechanisms. We hope this work offers a new path for scaling attention, with parameter scaling directly enabling context scaling.
https://arxiv.org/abs/2609.38832
Multimodal mixture-of-experts (MoE) models combine sparse expert activation with visual-language capabilities, yet their inference remains costly because long visual-token sequences repeatedly incur attention, routing, dispatch, and expert-MLP computation. Existing methods typically compress either the token or expert dimension, leaving redundancy along the other. Our analysis reveals two complementary regularities: the depth required for visual propagation varies across inputs, while text-token routing exhibits concentrated and recurrent expert-importance patterns. Based on these observations, we propose DecoMoE, a two-dimensional structured compression framework that decouples visual propagation from expert computation. The Sample-Adaptive Visual Boundary (SAVB) predicts an input-dependent visual-exit layer at which the visual-token block is removed. The Routing-Calibrated Expert Prefix (RCEP) reorders experts offline using text-token routed mass and, from this predicted exit layer onward, retains at each MoE layer the shortest contiguous prefix covering a target routed-mass fraction. We evaluate DecoMoE on Qwen3-VL-MoE and InternVL3.5-30B-A3B across six benchmarks. On Qwen3-VL-MoE, DecoMoE retains 97.91% of dense-baseline performance while reducing computation from 27.06 to 16.73 TFLOPs and latency from 0.44 to 0.26 seconds, yielding a 1.69x speedup. Code will be available at this https URL.
https://arxiv.org/abs/2609.38823