Sparse view 3D reconstruction is an important and common scenario in multimedia applications, such as augmented reality/virtual reality (AR/VR) content creation, cultural heritage digitization, and certain robotic applications, where only a limited number of randomly captured views may be available. However, sparse views contain only limited 3D information, posing two major challenges:1) too few images are available for matching, making it difficult to build multi-view consistency; 2) insufficient view coverage leads to a lack of information in under-sampled regions, resulting in missing parts of object structure. Existing methods mostly still rely on limited reprojection errors and regularization terms, which are prone to overfitting to a single view and inconsistent appearances across views. In geometrically under-sampled regions, they often rely on heuristic density control, lacking reliable guidance and often resulting in blurring and structural this http URL address these issues, this paper proposes Hierarchical Gaussian Fields (HierGF), which revisits sparse-view reconstruction from a hierarchical geometry-perception perspective and converts limited observations into reliable self-generated supervision beyond fixed priors and heuristic density control. In particular, we transform coarse 3D geometric information and additional 2D generative priors into structured pseudo-supervision through a two-stage geometry-perception backbone network, thereby enhancing multi-view consistency with very few input views. In addition, we introduce a learnable confidence network to guide gradients toward cross-view consistent content, and a geometrically consistent densification module to improve the reconstruction of multi-view alignment and under-sampled regions.
https://arxiv.org/abs/2610.01056
In-context learning (ICL) enables language models to perform new tasks from demonstrations without weight updates. However, every ICL inference requires processing the full set of examples, resulting in inefficient deployments, and how ICL works mechanistically is not fully understood. Prior work compresses ICL into fixed activation vectors extracted from specific layers or positions, but these input-independent interventions fail on complex tasks where the output depends on fine-grained interactions with the input. By analyzing the ICL forward pass, we show that each attention head's output is an affine transformation of its context-masked counterpart, and that the parameters of this transformation are empirically stable across samples for a given task. Building on this, we introduce Task Operator (TO), which replays this transformation as an analytically derived update to the attention output projection. Across lexical, algorithmic, and reasoning tasks, TO achieves the best overall performance among prior methods and substantially narrows the gap between zero-shot inference and ICL. We further show that the extracted knowledge concentrates in a task-specific sparse circuit across layers and positions, and that averaging operators from disjoint demonstration batches enables effective many-shot scaling without expanding the context window. Our code is available at this https URL.
https://arxiv.org/abs/2610.01054
Tackling complex real-world tasks can exceed the capabilities of a single large language model (LLM), motivating the use of multi-agent workflows that coordinate specialized agents to work together on these tasks. Recent methods train LLMs to construct better workflows from execution outcomes, but they optimize only the workflow generator, while the other agents that build or execute each workflow remain fixed even though every outcome depends on all of them. However, extending training beyond the generator is challenging: the agents are coupled, and a workflow's outcome is a single sparse score that cannot tell which agent causes a failure. We propose FloWright, which leverages the workflow as a harness to optimize workflows. By introducing a hierarchical, structure-aware reward paradigm, FloWright enables one role to self-evolve and two or more roles to co-evolve, with no additional models, labels, or executions. Considering the limitation that workflows are commonly trained and evaluated on data that a single agent can already handle, we further propose DataWright, an adaptive data hardening approach that converts existing datasets into workflow-level tasks with increased difficulty. Across document, slide, chart, code, math, and finance tasks, small open models trained with FloWright achieve improved performance by up to $+7.41\%$, with co-evolving ($+5.03\%$) more roles gaining more than optimizing one of them alone ($+2.83\%$). Our project page: this https URL.
https://arxiv.org/abs/2610.01026
LLM agents increasingly run policy-bound enterprise workflows, where they must apply rules consistently and stay auditable. Deploying such an agent is the start of its long-term maintenance cycle: it must adapt to a stream of operational signals, yet reliably turning these sparse, unlabeled signals into reusable skill revisions is hard, and a careless update can trade one task category's accuracy for the overall gain, revive a resolved failure, or land at an undeployable cost. We present ESCROW, a post-deployment maintenance framework that updates an agent's external, reviewable skills under a Strict Update Boundary: the LLM proposes candidate revisions, but only an empirically evaluated version is deployed. It combines distributed diagnosis with consensus, a per-category non-regression guard, cross-cycle anti-regression, and accuracy--cost Pareto search, emitting a versioned, auditable diff per change. In real production on our internal financial document-auditing system, it attains the strongest evaluated accuracy--cost trade-off among baselines, with a transfer probe on public $\tau$-bench.
https://arxiv.org/abs/2608.01772
Feed-forward 3D vision models such as VGGT have achieved remarkable progress, unifying camera estimation and dense scene reconstruction in a single pass. However, their quadratic global attention makes long image sequences expensive, while existing sparse methods may favor highly attended yet value-redundant regions. To address these limitations, we introduce VASC, a training-free sparse attention method combining value-aware block selection and execution-aware cross-layer memory. Our value-aware block selection integrates pooled query--key relevance with neighboring value contrast, reducing redundancy while preserving query-relevant and distinctive content. Cross-layer memory tracks unserved demand across layers and updates this state according to actual execution, enabling previously underserved blocks to compete under a fixed computation budget. Experiments on 7Scenes and NeuralRGB-D with VGGT and $\pi^3$ demonstrate improved pose estimation and reconstruction quality compared with FasterVGGT, together with up to $2.29\times$ faster inference than dense VGGT. Code is available at this https URL.
https://arxiv.org/abs/2610.01013
We focus on language-conditioned flow-based manipulation, where robot flows (robot velocity fields) serve as embodiment-agnostic, motion-centric representations for leveraging data collected from multiple robot platforms. This task is crucial because language-conditioned manipulation is essential for practical robotic systems, yet scaling robot foundation models remains limited by the labor-intensive collection of embodiment-specific data. Existing methods either coarsely approximate robot flows with sparse keypoint displacements, or cannot handle language-conditioned manipulation. To address this limitation, we propose NarrativeFlow, which models robot flows as continuous velocity fields using a flow-matching formulation conditioned on language. Accordingly, NarrativeFlow generates robot flows that are physically consistent with real-world manipulation. To validate NarrativeFlow, we have conducted experiments on standard datasets for language-conditioned manipulation. The experimental results show that NarrativeFlow outperforms representative baseline methods on standard evaluation metrics. Furthermore, through real-world experiments, we show that NarrativeFlow achieves higher success rates than baseline methods across multiple manipulation tasks. The project page is available at this https URL
https://arxiv.org/abs/2610.00981
Science teachers frequently search for documentary excerpts not by describing what appears on screen, but by querying the abstract concepts they intend to teach. This use case exposes a limitation of existing language-based video moment retrieval methods, which typically assume that queries describe observable events, whereas instructional search requires retrieving concrete visual phenomena that instantiate an underlying scientific principle. We study this setting as concept-to-example video retrieval, an abstract-needle-in-a-haystack problem where compact curriculum concepts must be grounded in temporally sparse documentary evidence. To bridge this abstraction gap, we propose Concept-Driven Domain Adaptation (CDDA), a three-stage framework for adapting two-tower vision-language models to concept-level retrieval. CDDA treats concepts as intermediate semantic anchors: it first structures the textual embedding space with textbook and teacher-handbook example-concept pairs, then transfers this concept-aware geometry to documentary visuals under a frozen visual encoder, and finally jointly adapts both encoders with sparse visual concept supervision. From a geometric perspective, this staged alignment reduces text-concept and vision-concept angular gaps, thereby encouraging concept-level adaptation while preserving the pretrained model's concrete image description alignment. On a curated middle-school physics retrieval benchmark, CDDA achieves stronger pedagogically oriented concept retrieval than several competitive multimodal baselines, including Qwen3-VL-Embedding-2B, while maintaining concrete image-text matching after adaptation.
https://arxiv.org/abs/2610.00973
Recaptioned image-text corpora are now standard for text-to-image (T2I) training, with vision--language model (VLM) captioners replacing sparse alt-text by dense descriptions. A recaptioned corpus is a supervision distribution induced by a documented captioning policy ($\pi$), captioner ($V_c$), and source corpus ($C$). Length-correlated proxies miss caption-register artifacts and downstream T2I benchmarks entangle the corpus with training choices, so this distribution is hard to audit at corpus scale. We introduce a reusable matched-budget audit framework for recaptioned supervision distributions $D_{\pi,V_c,C}$: at a fixed text budget of $B = 64$ it reports a five-axis profile spanning prompt-side coverage, image-conditioned faithfulness, and caption-surface health, with claimed controllable basic units (CBU) as the common claim unit. We instantiate the framework on seven paired comparisons over five public source corpora. Across the four cross-corpus pairs, the released surface raises supported CBU per caption by $+3.39$ to $+6.36$ under both Qwen and Gemma Judges, and on CC12M the same framework exposes a long-vs-dense frontier that is consistent across both judges and four budgets. We release the audited multi-source recap corpus ($\approx$ 490M) together with the audit-artifact bundle.
https://arxiv.org/abs/2610.00952
Foundation models remain vulnerable to spurious correlations and ``Clever Hans'' strategies. Explainable machine learning can find and remove such strategies for classifiers without metadata. For foundation models, no such option exists yet. We propose Disentangled Diffusion Autoencoders (DiDAE). DiDAE wraps a frozen foundation model in a conditional diffusion decoder. A counterfactual is one closed-form edit along a direction of a disentangled dictionary, followed by decoding. The dictionary can be supervised (Procrustes) or unsupervised (Singular Value Decomposition, Sparse Autoencoders). No gradients are needed, so DiDAE is up to 2000 times faster than the state of the art. We evaluate on six datasets, two synthetic and four real-world. In a desiderata-driven benchmark on three of them, its counterfactuals are on par with or better than the state of the art, and they repair downstream classifiers through Counterfactual Knowledge Distillation (CFKD), where they beat metadata-based correction. The same machinery can rank a pretrained dictionary against a trained classifier. It returns the few directions the classifier actually reads, each causally verified by a counterfactual that flips the decision, and repairs the classifier along those a teacher marks spurious. The workflow is plug-and-play in our open-source Peal library we publish alongside the paper. With a public dictionary and a pretrained decoder, all that remains is a cheap linear distillation of the classifier and its own fine-tuning.
https://arxiv.org/abs/2610.00895
Accurate 3D semantic perception is critical for safe autonomous navigation. However, supervised LiDAR segmentation remains tied to closed taxonomies and to the cost of point-wise manual annotation. Open-vocabulary methods avoid that cost by projecting the output of 2D vision-language models onto LiDAR and distilling it into a 3D network. These methods rely almost exclusively on voxel-based sparse convolutions, and point transformers have so far been limited to indoor environments, where 3D data is dense and bounded. We present Lang3DSeg, which establishes a point transformer as the backbone for annotation-free open-vocabulary segmentation of outdoor 3D LiDAR, and is trained from scratch without geometric pre-training. This training paradigm necessitates addressing the inherent noise in 2D-to-3D label projections; specifically, naive projection often suffers from depth ambiguity, where points behind an object are erroneously assigned its semantic label. We therefore composite masks using an explicit class-priority rule and truncate each projected instance at the first gap in its depth distribution, correcting the projection error directly rather than averaging it over registered sequences. Lang3DSeg achieves 52.8% mIoU on nuScenes validation and 41.4% on SemanticKITTI, the highest among published annotation-free methods on both benchmarks. Every 3D semantic segmentation is on a single LiDAR sweep, and inference operates in real-time without running vision-language models.
https://arxiv.org/abs/2610.00855
Vision-language models (VLMs) have emerged as powerful candidates for universal vision backbones, with representative architectures including autoregressive (AR) models and diffusion transformers (DiTs). Yet, adapting them efficiently for all-in-one low-level image restoration remains a challenge. Crucially, the field lacks an understanding of how VLMs organize hidden-layer representations and whether these structurally distinct paradigms share a common geometric organization for pixel-level perception. Such shared organization is a prerequisite for building highly transferable, unified restoration VLMs and adapters. In this paper, we systematically investigate representational similarity across 24 low-level tasks spanning 5 categories. We propose GeoSim, a unified four-level framework that analyzes task-conditioned representations from global similarity, local geometry, sparse feature decomposition, and topological verification perspectives. Our formulation applies to the analysis of hidden states in AR models and feature maps in DiTs across same- and cross-task/model settings. Our results reveal the organizing principles of low-level visual representations while exposing their limits in cross-task and cross-model agreement. Ultimately, GeoSim provides an interpretability lens for probing latent transferability in low-level vision and diagnosing model limitations in task- or model-specific scenarios.
https://arxiv.org/abs/2610.00848
Activation steering manipulates large language model behavior by intervening on internal activations, but the mechanistic basis of these interventions remains poorly understood. We decompose refusal steering into component-level interventions across four open-weight models, identifying the sparse subsets of attention and MLP components whose steering suffices to reproduce the full behavioral effect. We find that refusal directions concentrate in sparse component mechanisms comprising 28--48\% of upstream components, retaining 88--101\% of steering effectiveness. Within these mechanisms, effective steering further concentrates in approximately 50\% of residual stream dimensions, retaining 85--98\% of the component-mechanism baseline, consistent with a privileged basis structure. Sparsity thus operates at two levels: which components are steered, and which dimensions within those components carry the signal. Together these findings show that refusal is not diffusely encoded across a transformer but assembled by a structured, identifiable mechanism, providing a foundation for mechanistic understanding of how refusal behaviors are represented and steered. To facilitate reproducibility, we release all code and raw experimental results in this https URL.
https://arxiv.org/abs/2610.06903
Weather reanalysis products rely on computationally intensive numerical weather predictions followed by data assimilation that corrects the forecast toward observations. Deep generative models offer a cheaper alternative that shifts much of this cost from inference to offline training. However, existing generative approaches have been evaluated on synthetic observations or under different datasets and evaluation schemes, making it unclear which design choices actually improve real-world data assimilation. We present the first controlled benchmark of generative weather data assimilation on real weather station observations. Using 11,849 NOAA MADIS stations across the contiguous United States and four weather variables, we evaluate methods while holding the dataset, observation operator, and deep learning architecture fixed. The benchmark compares the major design choices, including diffusion versus flow matching, pixel versus latent-space formulations, and multiple inference-time conditioning strategies, against a classical 3D-Var baseline. The benchmark reveals three clear conclusions. First, learned generative priors outperform the Gaussian prior of 3D-Var (35.7% vs. 33.3% RMSE reduction over ERA5) despite using no ERA5 background field at inference. Second, full-gradient guidance consistently outperforms stop-gradient and initial-noise optimization. Third, other choices provide little measurable benefit: diffusion and flow matching perform nearly identically under matched conditions, and latent-space variable mixing does not help. We further evaluate both dense and sparse station settings and find advantages from generative AI and full-gradient guidance more pronounced under sparsity. Together, these results identify which components of generative weather data assimilation improve performance on real station observations and establish a standardized benchmark for future work.
https://arxiv.org/abs/2610.00728
As large language model (LLM) agents become widely adopted, they are increasingly deployed for tasks that require persistent monitoring or recurring actions (e.g., market analysis). These agents are expected to operate unattended for days or weeks, act at the right timing, and adapt to the dynamic environment over time. These challenges are not fully captured in the existing long-horizon agent work, as they often consider a static environment that is not temporally changing. We introduce ReLiveGym, a diagnostic evaluation environment of long-lived tasks in which agents act sparsely over simulated weeks of chronologically replayed real-world news, market, and social-media streams. The tasks span diverse levels of time sensitivity, reasoning intensity, and recurrence. Across eight base language models, we investigate how model choice and harness design affect agent performance on such long-lived tasks. Our results show that how agents determine when to act arises as an important harness-design axis for long-lived tasks; and that the optimal design varies across tasks and sometimes model choices as well. We also evaluate how continuous learning from hindsight feedback affects performance and addresses failure modes observed in these long-lived tasks. These findings indicate model choice, action timing mechanism, and use of feedback as important considerations in the design of long-lived agents. Code: this https URL
https://arxiv.org/abs/2610.00710
Agent evaluations are increasingly used to compare LLMs and inform deployment decisions, yet ranks can reflect not only the model but also the effects of the evaluation conditions such as the scaffolds or tasks. This makes reliability claim-dependent: an evaluation that reliably ranks deployed systems may not reliably rank underlying models. We ask which conclusions current agent evaluations reliably support and what additional evaluation would improve them. We develop a Bayesian variance-decomposition framework for sparse, imbalanced agent leaderboards and apply it to 22 benchmarks from the Holistic Agent Leaderboard and Harbor Index. The framework separates signal, performance differences relevant to the intended claim, from noise, irrelevant variation that can still change rankings. We find: (1) Reliability depends on the measurement goal. Fixed model-scaffold systems are ranked reliably (0.935-0.994), while underlying-model reliability is substantially lower (0.148-0.841). (2) Scaffold choice can change conclusions. Inter-scaffold reliability measures whether scaffolds preserve model rankings, showing that scaffold effects vary substantially across evaluations. (3) More tasks cannot resolve all uncertainty. Even infinitely many similarly constructed tasks improve model-ranking reliability of a benchmark by at most 0.097 when uncertainty is dominated by limited scaffold coverage. (4) Pooling diverse benchmarks can improve cross-task rankings at lower cost. For rankings across diverse agentic tasks, pooling benchmarks raises projected reliability from 0.44 to 0.75 at the same task budget and can reduce projected cost by up to 83\%. Evaluation design should follow the intended claim: identify what a score or ranking should mean, diagnose what limits its reliability, and spend evaluation budget on the sources of uncertainty that matter.
https://arxiv.org/abs/2610.00651
Query-aware keyframe selection enables multimodal large language models (MLLMs) to process long videos using only a small set of question-relevant frames. Existing score-based methods, however, typically search within a fixed, uniformly sampled candidate pool, preventing evidence outside this pool from ever being selected. Given a limited relevance-scoring budget, the key challenge is to allocate evaluations adaptively to promising frames while continuing to explore underrepresented temporal regions. We introduce FORTE, a training-free framework that addresses this challenge through two stages: adaptive relevance scoring and global keyframe optimization. Starting from sparse, uniformly distributed observations, our efficient Gaussian-process relevance predictor estimates relevance for unscored frames, exploiting temporal locality and the approximately banded kernel structure to reduce the core computation from cubic to linear time in the number of frames for fixed bandwidth. The scoring stage then selects which frames to score next by balancing predicted relevance with temporal coverage, prioritizing promising regions while also exploring less-represented parts of the video. The optimization stage selects the final keyframes by maximizing an objective that jointly captures measured relevance and temporal coverage. We derive an exact algorithm that leverages the logarithmic coverage structure to identify the optimal subset of the scored candidate pool in time linear in the pool size, for a fixed final-frame budget. Experiments on four long-video question-answering benchmarks show that FORTE achieves the highest observed mean accuracy among the compared selectors under every tested scoring budget. Further evaluations demonstrate its consistent effectiveness across different relevance scorers and downstream MLLMs.
https://arxiv.org/abs/2610.00573
Online training enables computer-use agents (CUAs) to improve through interaction with executable environments. However, existing methods primarily rely on sparse outcome rewards, which provide no supervision for intermediate actions. On-policy self-distillation (OPSD) offers token-level learning signals through privileged rescoring, but directly applying it to CUA online training presents two challenges: fixed guidance may become misaligned with the student's current state, and guidance-induced probability shifts may conflict with step-level correctness. We introduce ComputerSD, an online self-distillation method for CUAs that converts real-time feedback from executed GUI transitions into guidance for policy learning. A fine-tuned GUI analyzer produces guidance and a step-level value score after each action; the guidance provides privileged context, while the score regulates the resulting OPSD signals. ComputerSD jointly optimizes token-level OPSD and trajectory-level GRPO in a fully asynchronous training framework. On OSWorld-Verified, ComputerSD outperforms outcome-only GRPO by 1.9 and 4.1 percentage points on the general-purpose Qwen3-VL-8B-Thinking and specialized EvoCUA-8B backbones, respectively. Evaluation in out-of-distribution settings further supports the generalizability of ComputerSD. These results demonstrate the effectiveness of learning from real-time feedback through online self-distillation for CUAs.
https://arxiv.org/abs/2609.40253
Few-step autoregressive video generation enables efficient streaming synthesis, but errors introduced in early temporal blocks are reused as context and can propagate through subsequent rollouts, leading to detail degradation, structural drift, and unstable motion. Existing distribution matching distillation (DMD) primarily aligns student and teacher distributions in diffusion latent space, but provides no direct supervision over the perceptual quality of decoded videos. We introduce Radian, a representation-space adversarial distillation framework that complements on-policy DMD with real-data adversarial supervision in the feature space defined by a frozen visual foundation model (VFM). During training, Radian sparsely decodes frames from autoregressive student rollouts, extracts multi-level visual representations, and applies lightweight discriminator heads to distinguish generated outputs from real video frames. The DMD objective anchors the student to the pretrained teacher, while the representation-space adversarial objective supplies complementary perceptual and semantic gradients that promote high-quality modes. These additional components are discarded after training, leaving the generator architecture and inference-time denoising budget unchanged. Experiments on Wan2.1-1.3B cover four-step chunk-wise, one-step frame-wise, and minute-long autoregressive generation. Our method achieves a VBench Total of 0.8444 and a VideoAlign Total of 0.8033 under four-step generation, and improves VBench-Long from 0.7805 to 0.8041 over Rolling Forcing while using fewer denoising steps. Controlled comparisons across image, video, and diffusion representations further indicate that the choice of representation spaces induces distinct adversarial signals, and external VFM gradients complement DMD more effectively than adversarial supervision derived from diffusion-internal features.
https://arxiv.org/abs/2609.40037
A vision-language-action (VLA) policy can finish a manipulation task while knocking over objects unrelated to it, so task success alone does not show that the policy is safe to deploy in clutter. We study how to keep a pretrained VLA policy clear of such hazards at run time without retraining it, which requires guarding more of the arm than the end effector, following the hazard as it moves, and sharing onboard compute with the policy. Our training-free shield covers the gripper, wrist, and forearm with five ellipsoids and filters every commanded motion through one barrier program against a keep-out ellipsoid fitted from RGB-D perception at reset. Sparse optical flow then carries that ellipsoid's center along with the hazard, with no repeated detection or refitting. Over six simulated hazard-motion conditions, the shield lowers collision from $65.62\%$ to $27.27\%$ and raises safe-success, task completion without collision, from $29.35\%$ to $50.43\%$. Ablations show that guarding the arm links protects beyond end-effector shielding, and that tracking recovers most of the protection lost when the hazard estimate is frozen at reset. On heterogeneous edge hardware, the five-ellipsoid barrier runs on the CPU in $2.2$~ms at the 99th percentile, and trimming the vision--language prefix and taking fewer flow-matching steps shortens each $\pi_{0.5}$ policy call on the integrated GPU from $343$ to $177.3$~ms. On a physical SO-101 arm across four tasks, the arm touched the hazard in 3 of 16 shielded episodes versus 11 of 16 unshielded ones. Project page: this https URL
https://arxiv.org/abs/2609.40007
Physical contact often determines how a humanoid should respond during loco-manipulation, yet vision and proprioception alone are often insufficient to characterize physical interaction, especially when the contact region is occluded. Unlike sparse force or torque measurements at predefined regions, distributed tactile sensing preserves spatially resolved contact patterns across the robot body. We therefore study how to integrate such whole-body tactile information into vision-language-action (VLA) policies for contact-rich control. Our approach, Uni-VLaT, introduces a tactile pathway whose latent state is trained not only for action generation, but also to predict future tactile, proprioceptive, and visual representations. This predictive objective builds a tactile-anchored multimodal context, encouraging a more structured understanding of the physical world. We evaluate Uni-VLaT on five real-robot tasks covering tactile-triggered locomotion, sustained physical interaction, human-robot contact, and loco-manipulation. Uni-VLaT achieves a 75% average success rate, outperforming a baseline without tactile input by 43 points and a tactile-input baseline without predictive supervision by 7 points. Across two pretrained VLA backbones, our method improves Table Sweeping by 30 points on both backbones and Back-Tap Walking by 85-90 points. Ablations further show that contextualized tactile prediction and absolute future targets are critical to performance. These results indicate that predictive tactile learning provides an effective route for extending pretrained VLA policies to whole-body physical interaction.
https://arxiv.org/abs/2609.35450