Monocular simultaneous localization and mapping (SLAM) remains challenging in dynamic environments. Real-time dynamic object identification in such environments is a critical problem. Recent approaches estimate per-pixel uncertainty from rendering residuals or multiview feature inconsistency to identify dynamic regions. These methods lack direct motion evidence, and their accuracy may degrade when reconstruction is inaccurate or features are ambiguous. In addition, such uncertainty merely downweights pixels in bundle adjustment (BA), so inaccurate uncertainty estimates can still impair camera pose estimation and 3D reconstruction. Accordingly, we present a monocular RGB SLAM system for dynamic scenes. Specifically, a motion uncertainty estimation method is proposed to derive uncertainty from the residual between optical flow and camera motion induced flow, directly reflecting object motion. The estimation varies with frame alignment accuracy, reducing false detections and yielding accurate pixel-level masks of dynamic regions. To make BA more robust, we estimate camera poses from high confidence pixels. These poses are then used to reproject dynamic pixels during joint refinement of poses and depth, reducing the influence of object motion on both pose and depth updates. Moreover, we provide a quantitative evaluation of dynamic masks and analyze how these masks affect the downstream tracking and reconstruction of dynamic objects. Our approach improves the mean dynamic mask IoU by 35\% over a state-of-the-art baseline on DAVIS, and reduces the average ATE by 59\% on Bonn and 19\% on TUM relative to the SLAM backbone used in our system. The source code will be made publicly available.
https://arxiv.org/abs/2610.23496
In-air handwriting recognition based on radio frequency (RF) signals offers a promising solution for human-computer interaction, yet existing methods are often limited by predefined writing planes, constrained writing styles, and small recognition vocabularies. To address these limitations, we propose m^2VLMs, a modality mapping architecture that bridges millimeter-wave (mmWave) radar sensing and large vision-language models (VLMs), and develop mmPencil, a 3D in-air handwriting word recognition system. mmPencil reconstructs 3D handwriting trajectories from mmWave signals using a multi-stage spatial trajectory reconstruction algorithm and maps them into visual representations through a spatial-to-visual mapping algorithm, enabling VLMs to recognize handwriting while reducing sensitivity to writing styles and environmental factors. We collect and release a 3D mmWave handwriting dataset containing 7,664 samples of 200 words from 12 users across 22 writing scenarios. Extensive experiments demonstrate that mmPencil achieves robust word recognition under variations in writing position, range, angle, speed, size, direction, and user movement. It achieves 97.60% accuracy on 200 word classes for seen users and 92.50% zero-shot accuracy on 50 word classes for unseen users, outperforming state-of-the-art baselines.
https://arxiv.org/abs/2610.23419
This study investigates CT-to-PET image synthesis using TransNSNet, a Transformer-enhanced multi-scale adversarial framework. A paired CT-PET dataset was curated from the public non-small cell lung cancer (NSCLC) Radiogenomics collection through patient screening, slice-level matching, preprocessing, and patient-level train-test separation. The proposed framework generates PET-like predictions at multiple spatial scales and applies coarse-to-fine reconstruction supervision, while TransPatchGAN introduces contextual feature interaction into adversarial evaluation. A progressive ablation study compares Pix2Pix, NSNet-Base, NSNet-D, and TransNSNet. Image-level performance was summarized over a fixed convergence window (epochs 80-101) from one training run per model. TransNSNet achieved the best mean value in nine of ten metrics, whereas NSNet-Base achieved the highest visual saliency-induced index. For fixed-fraction high-intensity regions, NSNet-D was marginally higher in slice-level recall and balanced accuracy, but the equal-weight patient-level values were nearly identical and the highest Dice values shifted to TransNSNet. These differences were small relative to between-patient variability. In the separate adaptive patient-level analysis (n=10), no pairwise model difference remained statistically significant after Holm correction. TransNSNet also had a substantially smaller parameter footprint than the original next-scale models. These findings indicate promising image-quality trends, but they do not establish statistical superiority or clinical validity; synthesized PET-like images should not be interpreted as substitutes for clinically acquired PET.
https://arxiv.org/abs/2610.23325
In self-supervised pretraining for Handwritten Text Recognition (HTR), pixel reconstruction methods outperform contrastive methods, unlike in natural-image classification. We argue that this difference follows from where discriminative signal lies in pixel space: for HTR, it is concentrated in high-variance directions and largely absent from low-variance ones. This predicts that objectives preserving high-variance pixel content will transfer best. We test six SSL methods from three families (pixel-grounded MIM, JEPA, and contrastive) under matched encoder, data, and evaluation protocols on six handwriting benchmarks across five languages. With full labels, pixel-groundrounded SSL achieves the lowest CER on every benchmark and both frozen probes, exposes per-position character information that other families recover only through the readout, and is the only family to benefit from pretraining on real handwriting. Pixel-grounded representations are also more label efficient. Across datasets, encoder alignment with the high-variance pixel subspace predicts CER within every method. With a pretrained LLM decoder, a frozen pixel-grounded encoder is competitive with fully fine-tuned supervised baselines; full fine-tuning achieves the lowest mean CER and ranks first or second on every benchmark. These results show that the value of pixel reconstruction depends on where discriminative signal lies in the input.
https://arxiv.org/abs/2609.35473
Reconstructing high-quality, renderable 3D scenes from long videos is essential for robotic perception and embodied intelligence. Many feed-forward Gaussian reconstruction methods rapidly predict 3D scenes from a small set of images, but extending them to longer sequences presents two bottlenecks: jointly processing all views increases GPU memory requirements, while accumulating pixel-aligned predictions redundantly represents the same surfaces and increases storage and rendering costs. We present LonGaussian, a streaming feed-forward framework that reconstructs compact, globally renderable Gaussian scenes from long image sequences with known intrinsics and unknown camera poses. Built on a pretrained streaming 3D reconstruction backbone, LonGaussian decodes long-context geometric features into dense Gaussians. Within each chunk, multi-frame point tracks link repeated observations of the same surface and guide a learned merger to consolidate the corresponding Gaussian predictions. Rendered-depth consistency filtering further suppresses Gaussians from other chunks that incorrectly occlude locally reconstructed surfaces. On DL3DV and RealEstate10K benchmarks, LonGaussian improves novel-view rendering quality while using substantially fewer Gaussians than the evaluated feed-forward baselines.
https://arxiv.org/abs/2610.23250
Jointly reconstructing RGB and X-ray provides new insights by connecting external appearance with internal structure, enabling a more complete understanding of real-world objects than single modality. Yet existing methods train separate models per modality and suffer from redundant geometry, alignment artifacts, and loose coupling that limits cross-modal insight discovery. We propose a unified representation in which all Gaussian primitives share a single set of geometric parameters, with only surface-proximal primitives additionally carrying appearance attributes. We perform cross-modal registration through clean multi-view stereo and X-ray geometric proxies instead of aligning two sets of optimized Gaussians, improving alignment stability. We then jointly optimize the unified representation via supervision from both modalities, complemented by a surface-depth consistency loss derived from X-ray geometry to guide RGB reconstruction. Experiments on the InsideOut dataset and our Flower & Insect dataset show that our framework achieves more robust cross-modal alignment, higher RGB rendering quality without compromising X-ray reconstruction, and a more compact representation than maintaining two independent geometries.
https://arxiv.org/abs/2610.23237
Recent progress in 3D generation has motivated growing interest in compact generative representations of complex 3D scenes. For native 3D Gaussian scenes, however, learning such representations remains challenging due to widely varying primitive counts, nonuniform spatial density, and differences in geometry and appearance even among spatially neighboring primitives. In this work, we introduce TriFold, a native 3D Gaussian VAE that encodes Gaussian scenes into a fixed-layout triplane latent and jointly reconstructs their geometry and appearance. The key insight is to impose structural regularity on the latent space while preserving the spatial adaptivity of the underlying Gaussians. During encoding, we use cell-wise learned queries to aggregate projected Gaussians into multiple slots per cell, reducing the information loss caused by single-feature pooling. During decoding, occupancy prediction identifies active regions, where query-based set prediction and candidate selection reconstruct local Gaussian sets with spatially varying primitive counts. Building on this representation, we train a latent flow-matching model for conditional scene-level 3DGS generation, enabling point-cloud-conditioned synthesis and single-image-conditioned amodal generation. Experiments demonstrate that TriFold achieves high-fidelity reconstruction and generation from a single image that provides only a partial observation of the scene, validating its effectiveness for native 3D Gaussian representation learning. this https URL
https://arxiv.org/abs/2610.23050
Feed-forward Gaussian models have made novel view synthesis almost instantaneous. Feed-forward methods predict Gaussians directly, either in two stages or in a single merged pass. Using two separately trained models is attractive because each can specialize in its own objective: one for accurate pose estimation and the other for high-quality reconstruction, rather than forcing a single jointly trained network to compromise between the two. A natural instantiation pairs a frozen pose estimator, VGGT, with a frozen reconstruction backbone, TokenGS. Prior work, such as VGGT-X and 3R-GS, also adopts a two-stage design, but attributes the resulting quality degradation to noisy pose estimates and introduces learned refinement. We show that this is not the primary source of the problem. Through per-camera analysis across 107 scenes from two datasets, DL3DV and MipNeRF360, using COLMAP poses as the reference, we find that the rotation error after alignment is small (median 1.6 degrees), whereas the translation scale is offset by a large, dataset-consistent factor. Controlled ablations over 140 DL3DV scenes show that the primary obstacles are two integration failures rather than pose error: a coordinate-frame inconsistency and a translation-scale mismatch, both of which can be corrected deterministically. With these fixes, a frozen VGGT driving a frozen TokenGS achieves 22.47 PSNR, within 0.51 dB of the COLMAP reference, with no additional training, when poses are estimated from all scene views. In the sparse setting, where reconstruction uses only four context images under the standard pose-free protocol, the same pipeline matches this all-view quality, yielding a fully COLMAP-free pipeline without any refinement step.
https://arxiv.org/abs/2610.23039
Generative policies can synthesize robot behaviors, yet controlling and editing them through diverse spatiotemporal references remains challenging. In the real world, human intent requires robot behaviors that satisfy constraints on where, when, and how actions are executed. Our key insight is that spatiotemporal control references, such as keypoints, flows, orientations, and keyposes, can be viewed as partial specifications of the same temporal Cartesian action space. We introduce the MAP (Masked Action Space) interface to unify these action references and formulate controllable manipulation as an action inpainting problem. Our Inpainting Policy (IP) reconstructs missing action dimensions of the end-effector, combining progress-guided alignment with multi-mask training to support unseen action-constraint combinations. We further adopt a training-free RePaint variant that iteratively inpaints the action during denoising to reduce control error. On ManiSkill and LIBERO-10, our policy achieves average task success rates of 92.67% and 64.67%, this http URL-world experiments demonstrate spatiotemporal control with average positional and rotational errors of 44.3 mm and 7°, respectively, showing that our policy can use diverse references to guide executable robot behaviors.
https://arxiv.org/abs/2610.23002
The use of accurate vision models for crop monitoring, disease diagnosis, and plant phenotyping in agriculture is hindered by the lack of expertly annotated data, especially in developing countries. We propose A100, an agricultural vision foundation model that is pre-trained using self-supervised learning on 3 million unlabeled images from fields covering more than 100 crop species. A100 uses a hybrid CNN-Transformer backbone that fuses MBConv stages for local feature extraction with Transformer stages for global contextual representation. A100 uses pre-training with the integration of DINO self-distillation, iBOT masked patch reconstruction, and KoLeo uniformity regularization, resulting in features that are better than ImageNet-12K supervised representations for agricultural applications without any fine-tuning. By utilizing a frozen backbone, the accuracy for crop classification of A100 is 95.37%, which is +2.56% better than ImageNet-12K, and reduces the leaf count error by 10.4% on the GroMo25 phenotyping benchmark, proving that the same backbone can be used for classification and regression tasks. After full fine-tuning, the performance of A100 is 99.90% on 32-class crop identification and 99.02% on 44-class disease detection. On the difficult PlantDoc dataset, A100 outperforms all baselines, such as CvT-13 (64.89% against 63.56%). Remarkably, A100 obtains 98.01% accuracy on plant classification using just 1% of the labelled data (about 284 images per category), showing great label efficiency for use cases with limited labeling. Under an identical protocol, A100 also outperforms the publicly released agricultural foundation models FoMo4Wheat and LeafVision by more than 14 points at 1% labels. We plan to publicly release our pretrained model to allow agricultural professionals to adapt A100 for various plant analysis applications using limited annotations.
https://arxiv.org/abs/2610.22991
Visual information worth extracting from an image and the token budget it warrants depend on the text query. Yet modern vision and vision-language models largely encode images independently of the query and allocate a fixed visual token budget to every input. We introduce the Query-Adaptive Recurrent Tokenizer (QART), a backbone-agnostic module that makes visual representations both query-steerable and budget-adaptive. QART steers the visual representation toward query-relevant evidence while adapting its token budget to the amount of information required. Its key principle is simple. Additional tokens are allocated until the visual features relevant to the query are represented with sufficient fidelity. Starting from frozen encoder features, QART recurrently constructs a compact representation and uses reconstruction quality over the query-relevant visual support to control token allocation. On Visual7W and VQAv2, QART achieves 81.96% and 76.37% accuracy using only about 29 visual tokens, reducing token counts by 20-25x relative to dense VLM inputs. It further reaches 92.0% P@1 on CORE and 36.3% PR-AUC on PODS, outperforming SteerViT on PODS by 8.4%. Together, these results show that visual representations need not be fixed in either content or capacity and can instead adapt to what each query requires.
https://arxiv.org/abs/2610.22957
Vision-language models (VLMs) such as CLIP retain zero-shot recognition ability, but their open-world use often requires task-agnostic continual learning: tasks arrive sequentially, past data are unavailable, task identity is unknown, and the backbone cannot be retrained. We argue that this setting fails VLMs through three coupled pressures beyond the stability-plasticity tradeoff: (1) modal-consistency drift, (2) representation-space interference, and (3) per-task capacity shortfall. We propose COMET (Collaborative Mixture-of-Expert Transfer) to resolve these three issues respectively as follows. A frozen teacher provides only a feature reference on a shared image-text pool; Tri-Affinity Distillation preserves image-image, text-text, and image-text geometry; and Student-Aware Cross-Expert Distillation aligns new experts with compatible prior experts so routing errors degrade gracefully. We design COMET to keep capacity and inference separate: a contextual bandit keeps or merges full per-task experts using post-training signals, while a reconstruction router selects sparse experts at test time without teacher semantics. On the X-TAIL benchmark, we show that each proposed component improves continual learning performance. COMET shows that continual vision-language adaptation can preserve multimodal geometry, coordinate accumulated experts, and allocate capacity jointly when feature reference, expert shaping, routing, and capacity control are separated by construction.
https://arxiv.org/abs/2610.22907
A robot swarm covers a building faster with more robots, but the map is only as complete as the space the robots have physically visited. We target the amount of an unknown building a decentralized swarm knows at each instant, ahead of physical coverage. SenseSwarm serves a lightweight learned map predictor on the swarm's shared occupancy map and folds the predicted structure back into a stigmergic guidance field. Its 709K-parameter predictor is fine-tuned on the swarm's own multi-front observations, which we show is necessary: a single-robot predictor collapses on such views. We build a benchmark of twelve real building floors from HouseExpo, HKUST, and KTH, up to 24,000 square meters, and run 1,620 simulations across nine coordination methods, swarm sizes 32 to 512, and three seeds. On physical coverage the swarm is near parity with a greedy frontier planner, as expected. On map reconstruction, every non-predictive baseline needs 1.3 to 1.9 times longer to reach an 80 percent known map, and SenseSwarm holds an equal-time area lead of about 670 square meters, up to 1,359. Folding the prediction into the shared field matters: the same predictor applied per robot matches our speed but suffers a 6.9 times higher inter-robot contact rate at 512 robots. The prediction is computed once per shared map, so its cost stayed flat from 32 to 512 robots.
https://arxiv.org/abs/2610.22905
Practical non-line-of-sight (NLOS) measurements are affected by noise and deviations from idealized light transport, which can degrade reconstruction with conventional light-cone transform (LCT) methods. We propose the Measurement-Adaptive Light-Cone Transform (MALCT), a physics-guided framework that retains the efficient Fourier-domain inversion structure of LCT. {Within a unified variational formulation, MALCT combines the analytical response with a shared learned response through measurement-conditioned weighting and predicts a measurement-conditioned, frequency-dependent regularization map.} An attention-enhanced spatio-temporal feature extraction module captures long-range temporal dependencies and local spatial correlations to support reconstruction under low-signal conditions. Experiments on synthetic data and real measurements from different NLOS systems demonstrate improved reconstruction quality. Controlled evaluations further assess robustness to temporal-response broadening and reduced acquisition time. MALCT also preserves scene structures with spatial sampling grids down to $32\times32$, supporting its potential for NLOS imaging under limited acquisition budgets.
https://arxiv.org/abs/2610.22847
Serial MRI is routinely performed in current clinical practice for disease surveillance and applications such as MR-guided radiotherapy. However, long MRI scan times increase costs and limit patient access, making accelerated image reconstruction of broad clinical importance. Previous scans of the same patient contain image information highly correlated with the current exam, yet existing reconstruction methods rarely exploit this information. Major challenges in the effective use of prior scans include inter-visit misregistration, pathological changes, and image phase variation. In this work, we propose Longitudinal Guided Group Sparsity (LGGS), an interpretable deep-learning framework for longitudinally informed MRI reconstruction derived from classical group sparsity. The prior scan is incorporated into the reconstruction regularizer through learned phase-invariant circulant attention that identifies corresponding features across exams. This formulation provides robustness to local in-plane and through-plane misregistration as well as inter-visit phase variation. Across acceleration rates, LGGS achieves state-of-the-art performance on longitudinal T1-weighted multi-coil brain MRI data, outperforming the evaluated unguided and longitudinally informed reconstruction methods, with substantially fewer learned parameters. We further evaluated the contributions of multiple guide slices and phase-invariant similarity and demonstrated that accelerated prior images can also serve as effective guides with minimal degradation in reconstruction quality.
https://arxiv.org/abs/2610.22643
Handshape and orientation are geometric components of sign language, yet many sign encoders learn from appearance alone. We introduce SignDEG (DINO Eats Geometry), a temporal sign encoder that uses articulated hand geometry as a pre-training target and requires only video at inference. Frozen DINOv3 features of tracked hands and faces feed per-stream temporal Transformers. Geometric latent prediction (GLP) supervises an intermediate block with WiLoR latents, MANO articulation, and 3D joints, including at masked frames. Geometric relation transfer (GRT) matches cross-video frame-similarity distributions at the final block. Both objectives are learned jointly with temporal self-distillation; WiLoR and the geometry heads are then discarded. Under the SHuBERT public-data evaluation protocol, SignDEG reaches 17.9/24.5 BLEU-4 on How2Sign/OpenASL, compared with 16.2/23.2 for SHuBERT. Rank-1 adaptation improves ASL Citizen and Sem-Lex recognition by 0.02 Recall@1 each, and phonological classification improves across 16 attributes. Removing GRT while retaining GLP reduces How2Sign BLEU-4 by 1.4 and ASL Citizen Recall@1 by 0.034. The results support transferring articulated structure into an appearance encoder without running a hand reconstruction model at deployment.
https://arxiv.org/abs/2609.06296
Drum beats are often conceptualized and produced as arrangements of repeated single-drum sound events or one-shots. Drum Analysis-by-Synthesis (AbS) models combine this structural assumption with reconstruction-based training to perform MIR tasks such as drum transcription, drum source separation, and one-shot extraction, offering a flexible alternative to more traditional task-specific supervision. However, leading AbS approaches struggle to generalize to a broad range of drum timbres (e.g., electronic drum kits), rely on high-quality paired audio-transcription training data, and do not model intra-class timbral variation within a single arrangement (e.g., multiple kick sounds). To overcome these limitations, we propose D-Composer, an autoregressive language modeling framework that decomposes drum recordings into labeled sound events and their onset times. In drum transcription and one-shot extraction tasks, D-Composer performs comparably to or better than a state-of-the-art AbS system and task-specific baselines while generalizing to a broader range of drum timbres. Our results demonstrate that when equipped with abundant synthetic data and compact acoustic token representations, language modeling provides a simple recipe for unifying transcription and sound event decomposition.
https://arxiv.org/abs/2610.22535
Understanding biomolecular function requires characterizing three-dimensional structure and conformational variability, for which cryogenic electron microscopy (cryo-EM) is a powerful tool. Cryo-EM produces noisy two-dimensional particle images in which molecular structure, particle pose, and imaging conditions are jointly encoded. Recovering biological information from these observations spans inverse problems including pose estimation, heterogeneity analysis, and reconstruction. These tasks are usually addressed independently despite shared protein structure and image formation, motivating a common representation across inverse problems. Since biologically meaningful differences may be spatially localized, we study self-distillation with complementary global and masked patch objectives. Because experimental dataset discrimination can reflect acquisition-specific cues, we develop controlled synthetic and experimental evaluations and find that structural discrimination benefits from dense spatial features. We introduce the EMber family of vision transformers, pre-trained on >50 million experimental particle images from 214 EMPIAR datasets together with simulated projections from 268,000 molecular assemblies. EMber improves upon existing methods at conformational and compositional discrimination by 14.85 and 14.26 percentage points, estimates conformational populations to within 1.59pp error with a linear probe, and produces particle assignments yielding reference-quality reconstructions in fewer epochs. We demonstrate how to learn representations that capture biological information for use across multiple cryo-EM inverse problems.
https://arxiv.org/abs/2610.22523
User simulators enable interactive training and evaluation of AI assistants at scale. Yet current simulators struggle to reproduce the diverse behaviors of real users, leading to assistants that generalize poorly to underrepresented users. We identify user representations as an underexplored bottleneck in user simulation. User representations are natural-language descriptions that condition simulators to reproduce a particular user's behavior. A representation's quality becomes apparent in hindsight, through the behavior it induces in a simulator. To evaluate and optimize user representations, we formulate a conversation reconstruction task: given an original conversation, we generate a representation, condition a simulator on it, simulate a conversation, and then measure fidelity by comparing user behavior in the original and simulated conversations. This comparison also yields hindsight feedback, which identifies where the representation falls short and how it can be improved. We introduce hindsight distillation, an online training procedure that distills feedback-conditioned improvements into the representation generator, enabling it to generate improved representations directly from the original conversation. We present UserRepGen-4B, a representation generator trained with hindsight distillation. Across 700 conversations spanning seven datasets, hindsight feedback helps improve user representations at test time, and UserRepGen-4B generates representations that enable more faithful simulation than those generated by GPT-5.5. Beyond conversation reconstruction, learned representations improve simulation fidelity for unseen tasks, better preserve the population-level diversity of real users, and better distinguish users across conversations.
https://arxiv.org/abs/2610.22518
Gaussian-splatting Simultaneous Localization and Mapping (SLAM) augments conventional SLAM with a dense, renderable 3D scene representation, enabling high-quality reconstruction and novel-view synthesis. However, its localization, reconstruction, and rendering performance depends strongly on which observations are retained for mapping. Existing systems commonly rely on fixed temporal intervals or simple pose- and overlap-based criteria for keyframe selection. In colonoscopy, non-uniform camera motion, repetitive anatomy, specularities, and visual artifacts can make these criteria unreliable, leading to either redundant keyframes or missed informative viewpoints. We present KFS$^4$LAM (KeyFrame Selection with Structure-aware mapping for endoscopic Gaussian Splatting SLAM), which couples motion-guided adaptive keyframe selection with structurally supervised mapping and restricted temporal deformation. Accumulated motion guides adaptive keyframe selection, with complementary cues suppressing redundant or unreliable candidates. Density-aware mapping with anatomical contour supervision (colon folds) emphasizes structurally informative regions, while restricted temporal deformation accommodates local tissue dynamics without unconstrained geometric drift. We evaluate KFS$^4$LAM against Gaussian-SLAM baselines on C3VD and C3VD-v2, together with cross-backbone and component ablations. KFS$^4$LAM achieves strong overall performance across trajectory, rendering, and depth metrics, with pronounced gains on more challenging C3VD-v2 dataset. In the matched comparison with SplaTAM on C3VD-v2, it reduces rotational relative pose error by 20.3% and depth RMSE by 38.4%, while improving PSNR by 0.78 dB. Cross-backbone experiments further show that the framework is not tied to a single underlying SLAM architecture. Code and visualization results are available at this https URL.
https://arxiv.org/abs/2610.22505