End-to-end autonomous driving policies are commonly trained via imitation learning on logged demonstrations without observing the consequences of their own actions, leading to causal confusion in closed-loop real-world deployment. To address this issue, reinforcement learning (RL) post-training offers a promising alternative by leveraging world models as interactive training environments to enable future scene generation for policy improvement. Nevertheless, existing approaches either rely on reconstruction-based simulators, offering limited counterfactual interaction, or adopt synthetic simulators to enable long-horizon closed-loop interaction at the cost of a substantial sim-to-real gap. Recently, video world models have exhibited the ability to generate realistic multi-step future rollouts but may not faithfully reflect action conditions, resulting in action-vision mismatch. In this paper, we introduce RoXDrive, a plug-and-play closed-loop RL framework that enables reliable policy optimization by identifying action-faithful world-model rollouts, consisting of two stages: 1) Model pre-training: In addition to imitation-based policy pre-training, we devise an Action-Vision Faithfulness Evaluator for inverse dynamics estimation with our geometry-aware auxiliary trajectory supervision, enabling long-horizon assessment of whether visual dynamics faithfully reflect the conditioning ego actions. 2) Action-faithful RL post-training: Agents iteratively interact with world models to form long-horizon scene rollouts, retaining only action-faithful ones for dense safety-aware scoring and scene-level closed-loop RL post-training. Extensive experiments on nuScenes and an in-house dataset with over 130K training scenarios demonstrate consistent gains across planners, reducing safety violations by 27.6% with DiffusionDrive on nuScenes and 33.7% with Qwen3-VL on the internal data.
https://arxiv.org/abs/2609.36851
Which layers of a feed-forward geometry model are needed to preserve both camera poses and dense 3D structure? We study layer redundancy in VGGT, $\pi^3$, and VGGT-$\Omega$: 3,018 pruned configurations, scored on seven camera-pose and dense-geometry metrics across four indoor and outdoor datasets. Four findings follow: (i) Removable layers cluster in two redundancy regions: a dominant early region and a narrower late one, while deletions spanning the intervening layers are consistently more disruptive. This recurring pattern holds across models, datasets, and metrics, and contrasts with the middle-to-late redundancy commonly reported in the literature. (ii) Within these regions, we observe that the joint degradation from deleting two intervals is approximately the sum of their individual degradations, reducing the number of model evaluations for pruning search from $O(L^4)$ to $O(L^2)$, where $L$ is the aggregator depth. (iii) We find that CKA provides a cheaper representation-based proxy for interval degradation, offering a practical trade-off between pruning quality and calibration cost. (iv) Closed-form linear calibration recovers accuracy after pruning without end-to-end retraining. A least-squares analysis shows that using a shared map for special and patch tokens generally incurs excess reconstruction loss, motivating token-aware recovery. Recovery maps fitted on just 100 calibration scenes generalize to held-out scenes and unseen datasets. The resulting models reduce aggregator parameters by up to 44% while maintaining accuracy comparable to their intact counterparts. Code and experimental results will be available at our project page: this https URL
https://arxiv.org/abs/2609.36842
Generative super-resolution models can turn portable 64 mT MRI into images that look like 3T scans, and the field evaluates them with PSNR, SSIM, and pixelwise uncertainty, most often on pairs built by synthetically degrading high-field images. Prior work acknowledges that these models hallucinate and that the problem is ill posed, but to our knowledge no study measures how much information about the individual subject the real low-field scan actually contains. We measure it. Using paired 64 mT and 3T scans of the same subjects from three public datasets, and a measurement protocol validated on tests whose correct answer is known in advance, we find that, judged over the whole brain, real 64 mT scans carry structure specific to the individual only down to approximately 3 to 4 mm half-pitch in plane, and coarser still through plane. Standard synthetic degradations preserve subject information roughly 1 mm beyond this ceiling, so models trained and benchmarked on synthetic pairs are evaluated on information that real scanners never record. We then test trained diffusion models and a publicly released external model on real paired acquisitions; 24 trained runs of five architectures (GAN, diffusion, and transformer families) give the coverage of the audit. On every subject where faithfulness can be measured, fine output detail is no more correlated with the subject's own 3T scan than with a stranger's, while sample-variance uncertainty does not distinguish fabricated structure from reconstruction difficulty. Because PSNR and SSIM score resemblance to a reference rather than whether detail belongs to the subject, a benchmark scored by them cannot tell recovery from fabrication. Code for the measurement protocol will be released so that recoverability claims can be tested for newer models.
https://arxiv.org/abs/2609.36837
Long-context large language model inference is bottlenecked by KV caches that grow linearly with sequence length. This burden is especially severe for long, reusable context prefixes, whose cache must serve many downstream queries. Reconstruction-based methods such as Attention Matching achieve strong downstream task performance with compact KV caches. However, iterative anchor search dominates the compaction cost of OMP-based Attention Matching. This motivates our selective amortization principle of learning a reusable anchor-selection policy across contexts while retaining context-specific reconstruction. In this work, we propose ARC-KV, a novel reconstruction-based KV cache compaction method that follows this principle. To this end, we first train a value-aware indexer to select real-key anchors in a single scoring pass. ARC-KV then applies convex-hull-constrained key merging and fits an attention-mass bias and compact values against the full cache. At inference time, ARC-KV builds the compact cache once per context using the frozen indexer and reuses it for all subsequent queries. Extensive experiments demonstrate that ARC-KV outperforms reported compaction methods in most settings across QuALITY, RULER, and LongBench on Llama-3.1-8B-Instruct. In particular, at 10% KV retention on QuALITY, ARC-KV improves accuracy from 0.6409 to 0.6474 over Attention Matching while reducing compaction time by a factor of 25.73, from 959.8 s to 37.3 s.
https://arxiv.org/abs/2609.36835
Differentiable rendering of planar rational splines remains largely underexplored, despite their widespread use in vector graphics and design. Existing differentiable vector renderers primarily focus on Bézier curves and rely on analytic rasterization, which can suffer from gradient instability and limited flexibility. We propose NURBS Splatting, a unified framework that represents planar rational curves as continuous Gaussian fields. By sampling Gaussians along the curve parameter domain and inside closed regions, rendering is reformulated as a smooth accumulation process with stable gradients. Our method naturally supports long splines, rational weights, non-uniform knots, and closed-region filling. We demonstrate its effectiveness in calligraphy reconstruction, vectorization frameworks, and long-spline image abstraction, showing improved stability and reconstruction quality over existing approaches.
https://arxiv.org/abs/2606.31764
The rapid evolution of image generators calls for forensic cues that generalize beyond known generation mechanisms. Existing detectors often rely on static image representations or endpoint reconstruction discrepancies, leaving the evolution of intermediate reconstruction stages underexplored. We observe that the relative token predictability of real and generated images can reverse across reconstruction scales, suggesting that intermediate stages may expose forensic evidence overlooked by endpoint comparisons. Motivated by this observation, we propose RED (Reconstruction Evolution Dynamics), a framework that captures transferable forensic cues from coarse-to-fine reconstruction evolution. To our knowledge, RED is the first framework to use scale-wise token predictability to guide forensic evidence aggregation across intermediate reconstruction states. It represents the reconstruction trajectory produced by a frozen multiscale VQ-VAE in the shared feature space of a frozen CLIP encoder. To connect the observed predictability variations with visual evidence, RED learns image-adaptive stage weights from scale-wise token negative log-likelihoods provided by a frozen VAR model. A cross-stage evidence aggregation module then jointly models the original-image representation and the weighted reconstruction features, capturing complementary forensic cues through interactions along the reconstruction trajectory. Experiments on six diverse benchmarks demonstrate that RED achieves the highest average accuracy of 92.5\% and average precision of 97.5\% among the evaluated methods. Further evaluations show strong robustness to common image degradations, supporting the value of reconstruction evolution for generalizable AI-generated image detection. The code will be made publicly available upon acceptance of this paper.
https://arxiv.org/abs/2609.36822
Vision-language-action (VLA) models struggle to reuse recurring interactions in unseen tasks. Our diagnostic study reveals that reliable task completion does not imply consistent execution of constituent atomic actions across task contexts. We present LexiconVLA, a retrievable atomic-action lexicon for cross-task reuse. Global and detail codebooks capture shared interaction structure and fine-grained execution variation, respectively, preserving both reusable patterns and execution details. Visual-Atomic Action Alignment couples trajectory reconstruction from visual state changes with visual outcome prediction from action codes, grounding the lexicon in motion and its effects. We learn these codebooks with trajectory reconstruction and visual alignment on our AtomAction Dataset of 57,803 segments from 69 tasks. A planner and scene-aware adapter translate new goals into code-conditioned subtasks for a shared policy, without skill-specific experts or deployment-time parameter updates. Across five policy backbones on 26 RLBench tasks, LexiconVLA largely maintains performance on 18 seen tasks while improving success on 8 tasks held out from policy training. With BridgeVLA, unseen-task success rises from 16.67% to 34.17% (+17.50 percentage points), and overall success reaches 71.08%, the highest among methods with reported results. Real-robot experiments demonstrate stepwise execution and failure recovery.
https://arxiv.org/abs/2609.36774
Multi-Head Latent Attention (MLA) enables expressive multi-head attention with compact caches for its content and decoupled RoPE paths, yet cache memory still scales linearly with context length and batch size. In this work, we establish a systematic model of MLA's dual-path quantization errors, characterizing their distinct effects on attention-output distortion and explaining the pronounced amplification of RoPE-path errors. Guided by this analysis, we introduce QuantMLA, a function-aligned framework for low-bit dual-path quantization. We derive path-specific transformation spaces that preserve full-precision computation while remaining fully fusible into model parameters offline, eliminating online transformation overhead. Within these spaces, QuantMLA learns path-specific transformations with function-aligned objectives: attention-output reconstruction captures the content path's coupled matching and aggregation errors, while positional QK reconstruction preserves the RoPE-induced component of the attention logits and admits a theoretical bound on output distortion. Across four MLA model families, QuantMLA enables, to our knowledge, the first reported joint INT4 caching of the content and RoPE caches with minimal accuracy degradation. Further compressing the content cache to INT2 while retaining the RoPE key cache at INT4 maintains competitive performance on challenging reasoning and code benchmarks. We develop a native low-bit MLA attention kernel that integrates unpacking and dequantization directly into attention computation. The physical cache layout provides 3.59x compression at 128K context, while a cache-pressure serving workload achieves 5.168x higher whole-job output throughput than BF16. The code will be released upon acceptance.
https://arxiv.org/abs/2609.36760
One-dimensional (1D) variable-length visual tokenizers enable adaptive compression by varying the number of tokens, allowing downstream autoregressive (AR) models to flexibly trade off generation quality against computational cost using a single tokenizer. However, existing approaches based on nested dropout often fail to fully exploit the representational capacity of the tokenizer, resulting in suboptimal performance in both image reconstruction and generation. In this work, we introduce NesTok, a nested self-alignment framework tailored to dynamic visual tokenizers. NesTok introduces cross-length training, which jointly optimizes reconstruction across token lengths while using the full-length sequence to guide shorter counterparts, enabling shorter token sequences to approach the reconstruction quality of full-length sequences. On ImageNet, NesTok improves substantially over standard training and achieves an rFID score of 0.98. On downstream image generation, it achieves the state-of-the-art gFID score of 1.46 on ImageNet 256$\times$256 among existing variable-length autoregressive image generation methods. Code will be available at this https URL.
https://arxiv.org/abs/2609.36756
Diffusion-based image compression has achieved strong perceptual quality at ultra-low bitrates. However, existing codecs are often tied to specific backbones and specialized components, making diverse, rapidly evolving generative models difficult to reuse. This raises a natural question: Can modern generative foundation models be connected to image compression through a simple and extensible interface? Two insights guide our design: stronger generative priors make a simpler codec interface viable, and generation and compression can be intrinsically linked through latent transport. We therefore propose Gen2-IC with two stages: (1) Latent Compression maps clean image latents to entropy-constrained latents; and (2) Latent Transport refines them with one near-terminal update based on the pretrained model. Gen2-IC requires neither auxiliary conditioning signals nor task-specific backbone modifications. With lightweight adaptation and no distillation, it supports fast encoding and one-step decoding across multiple bitrates. We validate Gen2-IC on SD-2.1, SANA-1.5, FLUX.1-dev, and Qwen-Image-2512, spanning U-Net and Transformer architectures as well as diffusion and flow-matching formulations. With stronger priors, Gen2-IC delivers gains below 0.05 bpp: the Qwen variant leads diffusion-based generative codecs in reconstruction fidelity (PSNR), perceptual similarity (LPIPS and DISTS), and recognizer-based semantic fidelity (OCR CER/WER and face-ROI similarity) across four benchmarks.
https://arxiv.org/abs/2606.21030
The real-world performance of current vision-language-action models is fundamentally constrained by the limited coverage of expert demonstrations and their insufficient understanding of physical interactions. A common remedy is to collect additional real-world demonstrations of newly encountered failures. However, this process is costly, inefficient, potentially unsafe, and difficult to scale. To address this challenge, we propose Failure for Rising (F4R), a failure-driven real-to-sim-to-real closed-loop learning framework that converts real-world failures into targeted policy improvement. F4R first uses an agent to automatically identify and diagnose failures from rollouts. It reconstructs each failure as an interactive, object-centric table-top environment that preserves the task-relevant spatial and physical conditions. The policy is then refined through failure-conditioned sim-real co-training followed by targeted reinforcement learning in the reconstructed environments. The improved policy is subsequently redeployed, while newly observed failures are continuously fed back into the next reconstruction and learning cycle. Real-world evaluations on four manipulation tasks show that F4R achieves 93.75% In-Distribution and 90.0% Out-of-Distribution (OOD) success, outperforming the budget-matched Targeted BC baseline by 18.75 percentage points under OOD conditions without collecting additional real-world corrective demonstrations.
https://arxiv.org/abs/2609.35575
Large language models make weight storage and memory traffic major inference costs, motivating low-precision formats that represent each weight with only a few bits. Such formats use a scale to map floating-point values into a small codebook; NVFP4 improves local range utilization by letting every 16 E2M1 weights share an E4M3 block scale. Choosing that scale is difficult in GPTQ because quantizing one column updates those that follow, so evaluating a block independently can misestimate its final reconstruction error. Large models pose a second challenge: full-precision weights, calibration activations, and second-order state cannot all remain on one accelerator, while assigning complete layers to devices leaves each time-consuming layer solve serial. We introduce \emph{Schur Replay}, a scale-selection algorithm that reproduces the GPTQ updates caused by each block scale and scores the resulting block error after accounting for compensation from unquantized columns. Separately, our execution infrastructure keeps only the active layer resident, tiers activations across device, host, and disk, retires full-precision layers after export, and distributes independent output rows across tensor-parallel ranks. Together, the algorithm and infrastructure attain $99.35\%$ and $100.84\%$ question-weighted recovery from BF16 across seven benchmarks on Qwen3.5-397B-A17B and Llama-3.3-70B-Instruct. On the 397B model, the infrastructure reduces measured per-layer time by $15.17\times$ over ModelOpt and $23.14\times$ over LLM Compressor, with lower memory used per GPU.
https://arxiv.org/abs/2609.36654
Audio large language models (ALLMs) can reason about the content of audio recordings to perform complex tasks. However, these capabilities usually collapse in real-world environments when background noise and competing sources mix the target sound. Inspired by long-term memory in human listening, we propose Long-Term Memory-Guided Audio Enhancement (LTM-AE) to improve selective target perception by refining the audio representations of ALLMs without training. LTM-AE extracts representations in hidden states from separate clean reference recordings as long-term memory for each category, guiding enhancement toward a user-specified listening target. We reconstruct incoming audio tokens in the selected category long-term memory and interpolate the reconstructions with the original tokens before language backbone decoding. This interpolation controls the influence of stored auditory experience while keeping all ALLM parameters fixed. Diagnostic readouts across twenty sound categories and three ALLMs show that LTM-AE strengthens responses to a specified target amid three interfering sources. Averaged over constrained and free-form classification, accuracy gains over raw mixtures range from 29.53 to 46.15 percentage points across multiple open source models. For speech content recovery, LTM-AE with an additional learned token-level gate reduces Qwen2-Audio's word error rate from 23.07% to 14.77%. This work takes an initial step toward using principles of human long-term memory to enhance ALLMs for real-world listening. Our code is available at this https URL
https://arxiv.org/abs/2609.36577
Agentic systems are now being widely used to orchestrate tools and reason over long contexts. However, the improving capabilities of the large language models powering these agents also create new attack surfaces for indirect prompt injection. In particular, an attacker may not need to place a complete malicious instruction in retrieved content if the agent can reconstruct the objective from incomplete fragments distributed across a long context. In this work, we introduce adaptive long-context prompt injection (AdaLCPI), which combines long-context fragmentation with adaptive search. AdaLCPI splits an attack objective into incomplete fragments, embeds them in external content retrieved through the agent's tools, and uses a reconstruction cue to prompt the agent to combine them. It then iteratively refines the fragments and cue with OpenEvolve using graded scoring and natural-language execution feedback from the target agent. Empirically, AdaLCPI achieves higher attack success than strong adaptive baselines, reaching 61.4\% macro-average ASR compared with 32.8\% for Trojan Hippo-style and 30.0\% for AgentVigil. Safety evaluations should therefore test whether agents remain robust when harmful objectives must be reconstructed from incomplete fragments.
https://arxiv.org/abs/2609.36576
Partial observability remains a fundamental challenge in robotic navigation, where limited sensor coverage and occlusions leave large portions of the environment unobserved. Existing scene completion methods primarily focus on improving incomplete mapping or reconstructing partially observed 3D structures, but rarely investigate how scene completion can be designed to benefit downstream tasks such as path planning. In this work, we propose a path-planning-oriented 3D scene completion framework that moves beyond pure occupancy modeling toward a coupled geometric formulation. Specifically, given partial LiDAR observations as input, the proposed framework jointly predicts completed Truncated Unsigned Distance Field (TUDF)-based continuous geometric representations and voxel-wise occupancy maps. This coupled representation allows the network to better reason about obstacle boundaries and free-space geometry. To fully exploit the synergy between the two representations, we introduce a bidirectionally coupled learning scheme, where TUDF features provide dense geometric guidance to improve occupancy reconstruction, while occupancy features in turn offer complementary structural constraints that refine distance-field estimation. Consequently, the proposed network directly predicts complete occupancy and TUDF representations, allowing seamless integration of TUDF into trajectory planning without post-processing. Extensive experiments on unseen environments demonstrate that the proposed method consistently improves both geometric reconstruction quality and downstream planning performance.
https://arxiv.org/abs/2609.36543
RGB-only end-to-end visual navigation policies remain vulnerable to collisions in real-world dynamic environments, motivating a dedicated safety layer. Existing visual Control Barrier Function (CBF) approaches seek to provide safety from RGB observations, but often rely on real-time rendering or explicit scene reconstruction and are primarily designed for static scenes, limiting their practicality for onboard deployment. We propose a teacher-student visual distillation framework that transfers the safety behavior of a privileged CBF teacher to an RGB-only student filter for dynamic environments. The student maps a short RGB history, robot velocity, and a nominal control action directly to a safe action, while the teacher uses ground-truth robot and obstacle states in a real-to-sim dynamic Gaussian Splatting environment. To reduce the teacher-student information gap, the teacher constructs safety constraints only from obstacles observable within the student's RGB history. It also accounts for obstacle-velocity uncertainty to improve robustness to motion variations, while action augmentation exposes the student to diverse safe and unsafe nominal actions to better capture the safety boundary. At deployment, the student requires only RGB observations and robot velocity, without explicit 3D reconstruction or online rendering. Experiments show that the proposed method outperforms visual CBF baselines and improves the safety of RGB-based navigation policies under dynamic obstacle motion. Project page: this https URL.
https://arxiv.org/abs/2609.36520
Most video editing methods focus on changing the appearance of the source video, while offering limited control over its dynamics. We introduce Reimagine Video Dynamics (RVD), a framework that disentangles a compact, editable dynamics token from visual context. We learn this token through self-supervised reconstruction: given the first frame as visual context, a renderer must recover the original video from the dynamics token, encouraging it to capture how the scene evolves rather than how it looks. This disentanglement allows video dynamics to be edited directly while preserving visual context. We develop a language-guided dynamics-token editor that transforms source dynamics into target dynamics, and train it with a scalable counterfactual video-pair pipeline and a two-stage training strategy. Extensive experiments show that RVD enables effective video dynamics editing, training-free retiming, and appearance-controlled re-rendering.
https://arxiv.org/abs/2609.36496
Quantization errors in video diffusion transformers can be amplified or attenuated by subsequent denoising updates, making local reconstruction error an incomplete predictor of final impact. We introduce PulseQuant, a 4-bit post-training quantization method that combines trajectory sensitivity with activation geometry to guide offline calibration. Isolated block--step interventions estimate propagation risk, which prioritizes sensitive trajectory states during row-radius selection. With these radii fixed, response-subspace correction uses neighboring-code edits to reduce residual components along dominant activation directions. Both stages preserve the original 4-bit weight representation. Controlled interventions show that short-horizon propagated error predicts final latent error more reliably than immediate block-output error, supporting calibration beyond local reconstruction objectives. Evaluations on Wan models, Self Forcing, and MiniMax-H3 demonstrate improvements in key consistency and dense-reference metrics while remaining competitive on other attributes across model scales and generation paradigms.
https://arxiv.org/abs/2609.33384
We study hand-object interaction (HOI) reconstruction from monocular RGB videos, where partial observations can produce visually plausible yet mechanically inconsistent trajectories. Existing methods mainly enforce visual and geometric agreement, leaving the underlying interaction dynamics insufficiently constrained. We propose DynamicHOI, a physics-aware HOI reconstruction framework combining geometry-grounded diffusion refinement with coupled hand-object dynamics. Geometry spatially grounds visual evidence for trajectory refinement, while articulated inverse dynamics and Newton-Euler dynamics derive hand generalized forces and object wrenches for dynamics-level supervision. We further couple hand and object dynamics through contact-force transfer and recover active hand actuation as an interaction-level physical quantity. We formulate its empirical magnitude distribution into a probabilistic prior that penalizes unlikely actuation and suppresses mechanically implausible reconstructed motion. Experiments on three HOI datasets show consistent improvements in both hand and object reconstruction. The reconstructed trajectories further benefit downstream applications including hand world-model generation and robotic manipulation learning, demonstrating the value of physics-aware HOI modeling beyond reconstruction.
https://arxiv.org/abs/2609.36454
Large language models often preserve meaning despite substantial changes in wording, style, and syntax, while small semantic edits can systematically alter their hidden representations. This suggests that semantic variation may be organized along recurring local directions. We propose the Invariant Atom Hypothesis: local semantic motion admits preferred sparse coordinates along directions that remain stable under meaning-preserving transformations. We learn a shared semantic frame and sparse coordinates that reconstruct semantic displacements while suppressing nuisance variation, with anchor-dependent diagonal modulation adjusting atom strengths without sample-specific rotations. Empirically, the atoms exhibit strong semantic--nuisance separation, sparse reconstruction, reproducible directions, and causal effects on model predictions. The learned geometry generalizes to unseen semantic neighborhoods and nuisance families, while local reweighting improves semantic selectivity and preserves a consistent global-to-local structure. Atom signatures also remain stable under model modification. These findings support reusable invariant directions as a sparse coordinate system for local semantic geometry in language models.
https://arxiv.org/abs/2609.36451