This paper presents the computational architecture and quantitative preclinical evaluation of MIRAGE, a multimodal image-guided robotic surgery framework for real-time visualization and navigation. It integrates stereovision scene reconstruction, augmented-reality (AR) video overlay, quantified heads-up display (HUD) navigation, and intraoperative ultrasound within the da Vinci console's TilePro display (Intuitive Surgical). Additional modules include optical/electromagnetic tracker registration, stereo calibration, fiducial rigid registration with RMSE feedback, and 3D point-cloud reconstruction. Video I/O and rendering run in a C++ backend, while a Python GUI coordinates calibration, registration, reconstruction, visualization, and user interaction through an in-process zero-copy binding layer. The framework formalizes spatial transforms, module states, and synchronization of heterogeneous video and tracking streams. Preoperative calibration uses synchronized checkerboard image pairs and optimization, with estimated intrinsics, extrinsics, and rectification reused intraoperatively. MIRAGE was validated in phantom experiments across da Vinci S, Si, Xi, and SP platforms. Across clinically relevant working distances, mean 3D reprojection error was 0.6mm, with best 0.1mm RMSE at 100mm on Xi. Results support MIRAGE as a preclinical technical-validation platform for accurate, responsive, and extensible multimodal surgical guidance.
https://arxiv.org/abs/2610.12780
Current stereo vision-based approaches for food portion estimation are hindered by the user burden of using a mobile phone to capture multiple images or placing a reference object in the scene for scale calibration. As a step towards passive dietary intake monitoring, we introduce a method that uses stereo video from a wearable egocentric device to reconstruct food items in true physical scale to accurately estimate volume. By utilizing FoundationStereo for zero-shot stereo matching, SAM 2 for food segmentation, and TSDF fusion over a set of keyframes, our method yields a visually and metrically accurate 3D mesh of any plated food item from a single stereo recording. We leverage the unique offerings of wearables, such as a factory-calibrated stereo baseline and camera poses estimated on-device via visual-inertial odometry (VIO), to perform fully automatic reconstruction without a scale reference object in the scene. We show strong initial volume estimation results across five recorded food items, achieving a mean absolute percentage error of 9.1%.
https://arxiv.org/abs/2610.12735
Feed-forward 3D foundation models reconstruct scenes from unposed images, but the quadratic cost of global attention limits their scalability to large view sets. We present Zebra3D, a layerwise sparse-linear hybrid attention framework that improves the efficiency of pretrained 3D foundation models without training from scratch. Across VGGT, HunyuanWorld-Mirror, and $\pi^3$, we observe a broadly consistent depth-wise pattern: early stages are relatively tolerant to linear replacement, while sensitive middle-to-late stages tend to exhibit more concentrated attention. Zebra3D exploits this structure by assigning linear-centered attention to tolerant stages and tile-sparse attention to sensitive stages, using landmark summaries to preserve unselected context. Closed-form affine fitting enables training-free conversion, while optional post-conversion training combines task supervision with output and relational feature distillation. Across all three backbones, Zebra3D achieves strong reconstruction and camera-pose accuracy at high attention sparsity, with training-free variants remaining close to their dense counterparts. End-to-end speedups increase with input view count, reaching up to $7.1\times$ at 1,024 views. After post-conversion training, Zebra3D-VGGT reaches 80.5\% RealEstate10K AUC@30 at 94\% mean attention sparsity, within 1.1 percentage points of dense VGGT fine-tuned on the same data and schedule.
https://arxiv.org/abs/2610.12727
Feed-forward 3D priors enable high-quality reconstruction from image streams but often lack reliable metric scale and suffer from long-term trajectory drift. In contrast, LiDAR--inertial estimation provides metrically accurate motion but lacks the image-space consistency needed for high-fidelity reconstruction. We propose $MIRAGE$, which anchors feed-forward visual geometry to LiDAR--IMU metric motion and regulates online pose corrections according to correspondence support and cross-modal agreement, jointly enabling accurate metric pose estimation and high-fidelity Gaussian reconstruction. Experiments on Oxford Spires, M2DGR and INS show that MIRAGE achieves accurate metric trajectory estimation, outperforming COLMAP, a widely used but computationally expensive reference for vision-only benchmarks. Motivated by the scarcity of long-horizon monocular benchmarks for large-scale indoor reconstruction, we further build a multimodal data-collection platform and use MIRAGE to establish accurate 6-DoF reference trajectories for a new vision-only benchmark. We benchmark recent monocular large-scale reconstruction methods on this dataset, providing a systematic evaluation of their performance in long-horizon indoor scenes.
https://arxiv.org/abs/2610.12568
World models improve sample efficiency by training policies on imagined trajectories, but their usefulness depends on learning representations that capture the information needed for future control. We study whether self-supervised joint-embedding prediction (JEPA) can provide this learning signal for multi-agent reinforcement learning. We introduce MA-JEPA, a stochastic world model that replaces observation reconstruction with prediction of target representations, enabling model-based multi-agent reinforcement learning with centralized training and decentralized execution. A categorical latent state and a causal Transformer are trained with posterior and action-conditioned dynamics prediction objectives and are then used for actor-critic learning from latent imagination. A training-only joint predictor conditions on all agents' local states and actions to predict each agent's next local observation embedding. These predictions are passed through the same local posterior used during real interaction with a centralized critic that is used only for value learning, with execution remaining decentralized. Our experiments show that this architecture performs strongly on SMAC, matching or exceeding the strongest reported comparator mean win rate on four of eight evaluated maps.
https://arxiv.org/abs/2609.33563
World action models (WAMs) predict actions and future observations, typically from a reconstruction-based representation that carries noisy, redundant information which can complicate downstream predictions. We introduce LeWAM, a bidirectional transformer for forward, backward, inverse dynamics and policy prediction, on a decoder-free JEPA latent trained end-to-end through all four modes. We see the following benefits: 1) Alignment: linear probes read robot and object state from LeWAM's latent better than from a regular Le World Model (a forward-only JEPA world model), while the latent ignores visual distractors as well as LeWM does and far better than a reconstruction-based WAM. 2) Acting: Closed-loop evaluations of LeWAM match a regular flow-matching policy trained on the same encoder at matched size, while also providing a world model. 3) Planning: Sampling raw actions when planning with WAMs lets MPC exploit dynamics-model inaccuracies; planning in the noise space of the policy head instead improves the closed-loop performance of these WAMs.
https://arxiv.org/abs/2610.12407
Reconstructing complete 3D object assets from monocular or sparse multi-view observations remains challenging. Generative 3D foundation models can complete object geometry beyond the observed views, but their predictions may not faithfully reproduce the observed geometry, appearance, or pose. We introduce GenIA, a framework for test-time input-aligned generation that grounds SAM3D's generative prior in geometric and photometric observations without retraining the foundation model. We improve object pose by deriving translation and scale from geometry while retaining the learned rotation prior, and align appearance through visibility-biased attention, cross-observation fusion, and differentiable rendering guidance during denoising. An optional post-denoising refinement further adapts the appearance latent, lightweight decoder adapters, and object placement to the observations. Our framework also supports externally supplied geometry; when given temporal shapes of dynamic objects, it recovers a shared, input-aligned canonical appearance and stable world-space placement. Across synthetic and real benchmarks, GenIA improves pose prediction and object reconstruction from monocular, multi-view, and dynamic inputs, outperforming recent optimization-based, per-frame image-to-3D, and video-to-4D methods. Our project page is available at this https URL.
https://arxiv.org/abs/2610.12388
Machine learning (ML) in high-energy nuclear physics (HENP) is entering a new stage in which physical knowledge is incorporated more directly into data analysis, simulation, and physics inference. This mini-review focuses on developments that have matured in the past several years. Whereas earlier applications emphasized event classification, pattern recognition, and surrogate models for selected observables, recent work has moved toward physics-integrated workflows: calibrated Bayesian extraction of QCD matter properties, dense-matter equation-of-state inference from heavy-ion and neutron-star data, generative event modeling, neural unfolding of weak physical signals, differentiable inverse solvers, gauge-equivariant and diffusion-based lattice-field samplers, and neural reconstruction of model functions in holographic QCD. We survey recent applications of ML in heavy-ion collisions, neutron-star physics, lattice QFT, and holographic or continuum QCD. The emphasis is not on ML architectures alone, but on how they enter concrete physics workflows, how physical constraints such as symmetries, conservation laws, causality, thermodynamic stability, and topology are imposed, and how uncertainty quantification and validation determine whether an AI-assisted result can support a reliable physics conclusion.
https://arxiv.org/abs/2610.12293
Learning to predict how the world evolves can provide vision-language-action (VLA) policies with predictive context for long-horizon control, but its effectiveness depends on what future representation is modeled and how it conditions action generation. We introduce PLaW-VLA, which models task-relevant future states in a pretrained prediction-oriented representation space, reducing the need to predict control-irrelevant visual details. Built on a Mixture-of-Transformers architecture, PLaW-VLA conditions action generation on observation history, current task semantics, and predicted future states through structured causal attention. Experiments show a +11.8 percentage-point (pp) gain over reactive policies on RoboTwin Hard Horizon III and a +1.77 pp gain over reconstruction-oriented latent prediction on zero-shot LIBERO-Plus, supporting improved long-horizon control and generalization under distribution shift, respectively. By avoiding low-level visual reconstruction, PLaW-VLA lowers the burden of future prediction, enabling a lightweight latent world model with parallel future prediction and about 1/19 the inference latency of generative world-action modeling at comparable policy performance.
https://arxiv.org/abs/2610.12285
Streaming 3D reconstruction must preserve evidence from each frame while processing an expanding scene online. Spatial memory is a natural fit because it organizes history by reconstructed 3D location. Yet Point3R uses spatial proximity both to associate a new observation with an existing memory entry and to decide whether to fuse it, conflating co-location with state identity. Because pointers summarize image patches, nearby pointers may encode distinct surfaces, viewpoints, or visibility conditions; averaging them can destroy complementary evidence before later frames disambiguate it. We argue that location should determine address, not whether observations must merge. Slot3R realizes this principle as a training-free, set-associative retrofit that lets multiple states coexist at a shared address while keeping the pretrained Point3R backbone frozen. A bounded sparse readout further decouples persistent storage from per-frame decoder access. At 300-500 sampled frames, Slot3R reduces Point3R's point-cloud accuracy error (Acc) by 57.1%-63.1% on 7Scenes and 64.0%-72.0% on NeuralRGBD, lowers Sim(3)-aligned absolute trajectory error (ATE) on all three pose benchmarks, and remains competitive on video-depth estimation. It completes all evaluated settings from 600 to 1000 sampled frames at about 19 FPS under the same protocol, whereas Point3R and InfiniteVGGT run out of memory at 800 frames and beyond.
https://arxiv.org/abs/2610.12282
Pretrained audio encoders are reused for downstream tasks that are often unknown when the encoder is trained, so their usefulness depends partly on which signal properties survive the pretext objective. We study this retained information through paired source reconstruction. Using a shared Stable Audio Open latent diffusion decoder, we reconstruct five-second, 44.1-kHz stereo music from frozen representations produced by supervised classifiers (VGGish, ConvNeXt), an audio-text contrastive model (CLAP), and a waveform-reconstruction model (EnCodec). These objectives impose different pressures to preserve source detail, while their exposed interfaces vary substantially in temporal and spectral resolution. Evaluating on the Million Song Dataset (MSD), we find clear differences in reconstructability across encoder families, while within encoder comparisons show improved recovery when finer temporal or spectral structure is exposed. Even compressed task oriented embeddings support reconstructions that preserve measurable source specificity and high level musical content.
https://arxiv.org/abs/2610.12250
As multimodal agents engage in sustained interactions, long-term memory serves two distinct but complementary functions: fine-grained evidence recall and internalized interpretation for global understanding. Although episodic and latent memory address these demands through explicit historical records and internalized experience, neither paradigm alone can accommodate the diverse memory affinities across tasks, owing to limitations in episodic evidence coverage and integration, and in latent factual grounding. To bridge this divide, we propose a dual-memory framework, unifying a model-native latent memory as an intuitive prior with a multi-indexed episodic memory for exact evidence reconstruction via retrieval-conditioned joint alignment. At inference, the framework adaptively composes these memories through a training-free routing mechanism driven by Jensen-Shannon Divergence (JSD) sensitivity and confidence proxies for query-dependent memory affinity. Extensive evaluations across multimodal benchmarks demonstrate state-of-the-art performance, outperforming single-paradigm baselines overall (+4.67\% over vanilla Episodic), with further analysis highlighting episodic strengths in evidence-localized tasks and latent contributions to integrating dispersed information and compensating for imperfect retrieval.
https://arxiv.org/abs/2610.33019
World modeling has emerged as an effective co-training objective for robot policies, giving rise to World Action Models (WAMs) that jointly predict actions and future states. However, most WAMs predict future states in the native representation space of pretrained visual backbones, resulting in high-dimensional targets with substantial training cost. We introduce MiniWAM, which instead predicts compact future representations learned from privileged current-future transitions. To construct these targets, we propose Predictive Representations via Inverse Spatiotemporal Modeling (PRISM), which combines inverse-dynamics supervision with feature reconstruction to emphasize control-relevant transition information while preserving useful future-state information. With the learned PRISM encoder frozen, MiniWAM is trained to jointly predict the resulting targets and robot actions from current observations. With 65$\times$ fewer native future feature tokens, MiniWAM consistently outperforms native future-feature prediction with both DINOv3 and WAN2.1 VAE features, while achieving up to an 8$\times$ speedup in world-action training. At 0.25B parameters, MiniWAM is already competitive with substantially larger WAMs on LIBERO, LIBERO-Plus, and RoboTwin 2.0 simulation benchmarks. Representation analyses further show that PRISM contributes behavioral structure beyond feature reconstruction alone. These results demonstrate that effective world-action modeling does not require predicting native visual futures, and that compact predictive representations provide a strong and substantially more efficient target for policy learning. The project page is available at: this https URL.
https://arxiv.org/abs/2610.12194
Realistic household simulation must capture not only diverse environments but also the lived-in object arrangements and spatial constraints that shape robot motion and interaction. Existing resources often trade off scale, real-world correspondence, and interaction readiness, leaving a gap in faithful, interactive replicas of how real homes are actually arranged. To this end, we introduce LIVIN, a benchmark for spatial and embodied intelligence built on digital twins of 30 diverse lived-in homes. These replicas preserve observed room layouts, furniture configurations, and everyday belongings. To construct them, we design a human-in-the-loop workflow comprising instance recognition, architectural reconstruction, and object generation and placement, with intermediate results reviewed and corrected by humans against the source observations at each stage. We evaluate four tasks in LIVIN: 3D detection, 3D reconstruction, navigation, and loco-manipulation. Our evaluations show that current methods remain challenged by the dense object arrangements, occlusions, limited free space, and constrained interaction regions found in realistic lived-in homes. We hope LIVIN will help advance embodied AI in real-world homes, from spatial understanding to robotic interaction, and ultimately bring embodied intelligence into everyday home environments.
https://arxiv.org/abs/2610.12069
Deep joint source-channel coding (DeepJSCC) transmits data end-to-end over wireless channels using a neural encoder-decoder, but reconstruction quality can degrade sharply under adversarial perturbations and channel disturbances; no method formally bounds this degradation for DeepJSCC. We present the first bound-propagation framework for verifying DeepJSCC's decoder, bounding worst-case reconstruction error over a given wireless channel's noise region. Current deep neural network (DNN) verifiers do not support three DeepJSCC decoder components: parametric rectified linear activations (PReLU), transposed convolutions, and Rayleigh fading. We extend state-of-the-art techniques for optimization of linear relaxation in DNN verification for PReLU, replace the transposed convolution with its restricted upsample-then-convolution form, and formulate Rayleigh fading as a structural perturbation prepended directly into the decoder, thereby reducing the dimensionality of the verification problem. We also instantiate Lipschitz-regularized global robustness training, denoted GloRo, improving global robustness and enabling tight certification of DeepJSCC models for the first time. On DeepJSCC model for image transmission, this global robustness training procedure combined with structural encoding lowers the median certified bound by up to 41% and certifies about ten times more safe cases (192 against 19) than GloRo with interval encoding at a 10-degree error in channel estimation. Over-the-air validation with an orthogonal frequency-division multiplexing (OFDM) implementation on software-defined radio devices confirm the certificate holds on real hardware, with a worst observed error on radio link at 0.082 against a certified bound of 0.128.
https://arxiv.org/abs/2610.11994
CAD reconstruction methods assume a luxury reality rarely grants: unrestricted visual access to the object, photographed from any desired angle. Real objects, however, are scene-embedded, bolted against walls, wedged into corners, resting on floors, where the scene renders much of the view sphere unreachable and the remaining views unequally informative. We introduce \textbf{SightCAD}, a framework for parametric CAD reconstruction that treats view feasibility as a first-class constraint. In this work we consider objects from standard CAD benchmarks embedded in realistic indoor scenes with physically derived visibility constraints over a discrete view sphere. A learned view selector must choose $K$ feasible views for a vision--language model (VLM) that generates executable CadQuery code, scored by geometric fidelity of the executed solid. Because reward arrives only after discrete view selection, autoregressive generation, and CAD-kernel execution, we propose a joint training paradigm in which the view selector and the CAD-generation VLM are trained together against this reward. The learned selection policy departs sharply from random, uniform, and coverage-greedy alternatives, outperforming surface-area maximization (SA-max) by up to $6.4$ Intersection-over-Union (IoU) points across budgets $K\in\{1,\dots,5\}$. The full system surpasses strong external baselines on scene-embedded, occluded multi-view renders of DeepCAD and Fusion360 objects ($+21$ and $+17$ effective-mIoU points over the best baseline, respectively), as well as on test-time domain-canonicalized real images from the industrial T-LESS benchmark and on both synthetic and real images from the MP6D industrial metal-parts benchmark, while producing the highest rate of executable programs of any method compared (invalid-code rate ${\leq}1.5\%$).
https://arxiv.org/abs/2610.11954
Media-bridged time series forecasting is expanding to encompass traditional "multivariate" and emerging "multimodal" (e.g., through textual assistance). Existing Time Series Forecasting (TSF) models still rely on paradigm-specific relation, fusion, and temporal modules, hindering a common forecasting backbone across numerical and pre-aligned narrative-flow settings. To explore this, we propose the Multimedia Identity-Aware Prism Network (MIDAPN), a unified spatiotemporal forecasting backbone based on media-general graph adaptation and automatic temporal learning: (1) Following media pre-alignment, our Multimedia Identity-Aware Graph (MIDAG) revisits identity through static essence, dynamic behavior, and latent commonality, inducing affinities that extend variable-specific dependencies across media. Contextual Identity Modulation (CIM) further refines discriminative aggregation. (2) We develop Spectral Prism Convolution (SPConv) to automatically perform hierarchical temporal analysis, balancing coarse trends and fine-grained details. Meanwhile, its Adaptive Search Guidance configures a scale-efficient architecture for temporal-dimension reconstruction. These decoupled yet synergistic components jointly address media identity disentanglement and temporal-scale mismatch. Comprehensive evaluations involving 16 SOTA TSF models across 13 "multivariate" and 12 "multimodal" datasets, alongside targeted long-context comparisons against 14 time series foundation models and fused pretrained language models, demonstrate MIDAPN's consistent superiority and broad shared backbone compatibility. The code is available at \href{this https URL}{this https URL}.
https://arxiv.org/abs/2610.11924
3D scene inpainting aims to recover missing or occluded regions in edited 3D scenes, while ensuring geometric and textural consistency. Existing approaches, however, typically require accurately calibrated camera poses, which restricts their applicability in casual, in-the-wild scenarios and introduces additional preprocessing overhead. To overcome this limitation, we present FreeInpaint, a novel feed-forward framework that generates complete and 3D-consistent scenes directly from unposed multi-view images with masked regions. At its core, FreeInpaint extends a 3D foundation model to propagate masked regions from a reference view to other unposed views, bridging 3D reconstruction and scene inpainting while preserving the model's native ability to recover camera poses and scene geometry. Our method addresses two key challenges in adapting feed-forward 3D foundation models to masked inputs. First, masked regions can corrupt cross-view correspondence reasoning, degrading pose estimation and geometry recovery. To address this, we introduce a Learnable Mask Attention mechanism that preserves the spatial anchoring of reliable observations while allowing masked regions to progressively absorb useful context in deeper layers. Second, under severe occlusions, a single forward pass often lacks sufficient appearance evidence for high-fidelity completion. Therefore, we propose a Support Token Refinement strategy, which injects diffusion-generated support evidence as confidence-weighted auxiliary tokens to refine under-observed regions while preserving the original spatial anchor. Extensive experiments across diverse datasets demonstrate that FreeInpaint achieves superior inpainting quality, eliminating the reliance on pre-computed camera poses while keeping a fast inference speed. The project page is this https URL.
https://arxiv.org/abs/2610.11857
Tracking a novel object's 6D pose over long horizons currently requires either expensive onboarding or a reconstruction maintained throughout the sequence. This makes current trackers impractical for robotic manipulation and augmented reality, which need trackers that are ready to use and run in real time. We show that a lightweight tracking module can be applied on top of a wide range of correspondence estimation methods to keep drifts bounded while maintaining fast runtime. Our key idea is to avoid point-based optimization in the pose graph and operate only on relative pose constraints, which we weight by a derived uncertainty from the geometric alignment. This makes optimization independent of the number of correspondences while avoiding the direct inclusion of noisy point measurements, leading to fast and robust long-term tracking. Across four real-world benchmarks, our approach achieves tracking accuracy comparable to reconstruction-based trackers with a fraction of the optimization cost. Overall, these results suggest that a compact and reliable pose graph optimization can provide long-horizon consistency at substantially lower computational cost.
https://arxiv.org/abs/2610.11815
Safety evaluations of large language models commonly summarize harmful-output behavior with attack success rate (ASR). Yet the same non-harmful outcome can arise for very different reasons. A model may recover a harmful task and refuse it, fail to recover the task, or respond to something else entirely. Distinguishing these cases becomes especially important under intent-obscuring prompts, where a low ASR does not reveal whether the evaluated task was actually engaged. To make this distinction explicit, we pair ASR with operative understanding rate (UR), which measures whether a response both identifies the evaluated task and treats it as the task to be answered. Across interfaces, this paired view reveals substantial variation hidden by ASR: similar ASR values can correspond to sharply different recovery rates. Controlled English reconstructions show that recovery consistently improves as compressed prompts become more explicit, whereas ASR does not follow the same pattern. A complementary contrast comes from FormalLogic, where high recovery can still coincide with frequent harmful assistance. Together, these results show that non-harmful outcomes are not equally informative about model safety, motivating the joint reporting of intent recovery and ASR in LLM safety evaluation. Code and experiment inputs are available at this https URL.
https://arxiv.org/abs/2610.11766