Traditional robotic navigation systems separate mapping, planning, and low-level control through cascaded modules, introducing computational overhead and accumulated latency. End-to-end reinforcement learning offers a compact unified policy that maps onboard observations directly to control actions. However, on inherently unstable platforms such as two-wheeled inverted-pendulum robots, navigation progress and obstacle avoidance can conflict with attitude stabilization in a strongly state-dependent manner. We propose a lightweight state-dependent objective coordination method for integrated navigation and control. A pitch-conditioned scalarization coefficient $\beta(s)\in[0,1]$ adjusts the relative contributions of balance stabilization and navigation objectives during training, without extra control hierarchies or auxiliary attitude-stabilization controllers, such as proportional-integral-derivative (PID) or linear-quadratic regulator (LQR) controllers. To support zero-shot deployment, simulation training models execution delay, action hold, asynchronous and noisy observations, and dynamics uncertainty. Gradient analysis reveals persistent directional interference and state-dependent variation in the objectives' relative scales. Comparisons with alternative reward-weighting, constraint, training, and control-structure strategies show that PPO+$\beta(s)$, where PPO denotes proximal policy optimization, achieves 98% and 95% success rates with small attitude excursions on the fixed obstacle map and the randomly generated high-obstacle-density map, respectively. Zero-shot hardware experiments further demonstrate bounded attitude behavior and consistent obstacle avoidance using only onboard observations. Training and evaluation code will be made publicly available upon acceptance.
https://arxiv.org/abs/2610.29142
Abdominal organ segmentation is essential in modern medical applications. While existing deep learning approaches demonstrate promising performance, their heavy reliance on large-scale image data raises concerns over generalization capability and privacy risks. This motivates the development of generalizable segmentation training paradigms based on domain-randomized image synthesis, facilitating generalization across unseen real image domains. However, existing paradigms either suffer from limited segmentation performance when applied to abdominal organs, or require dataset-specific finetuning. To address these limitations, we propose ReSeg, a novel two-stage retraining-free framework for domain-agnostic zero-shot abdominal organ segmentation. At the first stage, our organ-agnostic synthetic data-driven pretraining approach exploits semantically and visually diverse synthetic images generated by a dedicated data engine to optimize a Generalizable Semantic Representation Network (GSRNet). The network is thereby capable of learning semantic features robust against variations in anatomical structure, imaging contrast, resolution and spatial context, which provide universal representation capabilities that serve as a foundation for segmentation learning. Subsequently, in the second stage, we continue to train an Organ-specific Encoder-decoder Segmentation Network (OESNet), whose encoder is initialized with the pretrained weights. This training process is facilitated by another dedicated data engine, which generates diversified visual images while strictly retaining the inherent spatial layout of abdominal organs. Comprehensive evaluation on seven abdominal organ segmentation datasets across three different modalities including CT, MRI, and PET demonstrates that ReSeg consistently outperforms existing state-of-the-art (SOTA) methods while eliminating the need for real training images.
https://arxiv.org/abs/2610.29090
This paper proposes Role-Enhanced Zero-Shot Chain-of-Thought (RE-ZS-CoT), a prompting framework that systematically integrates domain-specific expert roles to enhance reasoning in large language models (LLMs) without task-specific examples. We assess two versions of our approach. In the first version, static role selection, we evaluate eight predefined expert roles across arithmetic, commonsense, and reading comprehension benchmarks to determine their impact on reasoning performance. In the second version, dynamic role selection, each model autonomously selects the single most suitable role for each benchmark, enabling adaptive task-role alignment without manual specification. Across 20 LLMs and seven benchmarks, RE-ZS-CoT frequently surpasses zero-shot and zero-shot-CoT baselines, achieving performance improvements of up to 44 percentage points. The results reveal a strong correspondence between static and dynamic versions; the benchmarks where static roles yielded improvements were almost always those where dynamic roles also outperformed baselines, though static selection achieved peak performance. Ablation studies further show that unconventional roles degrade performance, underscoring the necessity of task-role alignment. The framework's scalability is validated across model sizes (2b-14b parameters), with smaller models like Granite3.3-8b achieving remarkable proficiency in arithmetic reasoning. RE-ZS-CoT advances zero-shot prompting by unifying role specialization with chain-of-thought reasoning, offering a practical, resource-efficient solution for improving LLM capabilities across diverse domains.
https://arxiv.org/abs/2610.29073
We introduce HumanCentric-Scenes-AI, a human-curated dataset of 296 AI-generated stimuli that depict people across four contexts in which people encounter AI-generated media. The Surveillance subset contains 85 AI-generated CCTV-style images. The Occupations subset contains 128 AI-generated occupational portraits in a balanced paired design covering 64 occupations with one female and one male version of each. The AI-edited subset contains 27 real photographs in which a region was altered or replaced by a generative model. The Video subset contains 56 AI-generated short videos. We curated the images and videos manually over multiple rounds to make them as photorealistic as possible. For each stimulus we release the file, the generation prompt where recorded, and per-stimulus metadata. We report depicted-gender distributions from an initial set of 134 generations without a specified gender and compare them with U.S. Bureau of Labor Statistics occupational gender shares. We report edit-region size and its association with zero-shot detection difficulty for the AI-edited subset. We report image-quality distributions for the Surveillance subset and subject-category coverage for the Video subset. HumanCentric-Scenes-AI is intended first for human-perception research, and also for calibration of AI-detection classifiers and bias analysis of generative models.
https://arxiv.org/abs/2610.29045
Estimating food mass from a photograph is central to image-based dietary assessment, but whether trained models transfer to new cameras and foods is unclear. We fine-tuned DINOv2-base on 2,253 weighed Nutrition5k dishes to predict mass from one RGB photograph and compared it with a zero-shot vision-language model, Qwen3-VL-32B, on Nutrition5k and three external datasets: ASA24 studio portions, ECUSTFD whole foods and Food Portion Benchmark meal trays. In domain, the fine-tuned model's mean absolute error was 24.8 g, less than half of Qwen's. On external datasets it did not beat Qwen. For a food it had never seen, it ranked portions by size, but no better than a count of food pixels. Its gram scale was wrong in two ways: it changed with how much of the scene the photograph showed, and it was off by a different factor for each food. Training on other foods or trays from the tested dataset cut the external error by 38 to 65%. DINOv2-large, a larger backbone trained on the same dishes, did not reduce the external error. One labeled photograph of the same food cut the model's ASA24 error to 28.3 g, better than that photograph achieved alone. Prediction intervals that held the true mass for 90% of Nutrition5k dishes held it for at most half of external photographs. Nutrition5k often photographed the same plate several times, so a random test split shared near-identical photographs with training and overstated accuracy. Single-image mass estimators therefore need labeled photographs from the setting where they are used.
https://arxiv.org/abs/2610.29025
The scarcity of large annotated datasets limits deep learning (DL) segmentation in material CT analysis. DL-based pseudo-labeling can help, but it is often computationally expensive and hard to interpret. We introduce a multi-stage, model-free framework that generates pseudo-labels directly from grayscale CT scans. It combines thresholding, morphological dilation, and a custom breadth-first search region-growing algorithm to produce polygonal annotations without pre-trained weights, labeled data, or a GPU. We compare it against the zero-shot Segment Anything Model (SAM), a fully supervised 3D U-Net, and classical baselines. On a dendrite dataset with ground truth, our method reaches 63.19% IoU versus 10.74% for zero-shot SAM, with four times the instance recall at 0.5 IoU (33.3% versus 8.3%). The supervised 3D U-Net serves as a reference ceiling that requires expert labels. On a silica sand specimen, YOLO models trained on our labels performed comparably to models trained on SAM labels in a qualitative comparison. Across 1,053 extracted grains, the median equivalent diameter was 163.8 micrometers, near the specimen's known 106 to 150 micrometers sieve range, compared with 219.5 micrometers for SAM, whose labels merge adjacent particles and add spurious detections. A sensitivity analysis shows a stable operating range for the key threshold and a sharp, predictable failure point linked to phase contrast. Our method needs 15s per image on a standard CPU versus 28s for SAM on a GPU. These results support our transparent approach as a tool for annotation bootstrapping and microstructural quantification in resource-limited settings.
https://arxiv.org/abs/2610.28974
Mobile manipulators must adapt not only to objects, but also to the spatial context in which they appear: where to position the base, how to manipulate, and where to look while navigating surrounding scene geometry. To address this, we present COWBOY, a scalable sim-to-real framework for learning such contextual whole-body manipulation. On whole-body dexterous grasping, COWBOY transfers zero-shot to hundreds of objects and diverse in-the-wild scenes, spanning cluttered tabletops, shelves, drawers, and other unstructured settings. Rather than learning scene adaptation directly with RL in simulation, a vectorized environment-aware whole-body controller (WBC) handles reaching in thousands of scenes by coordinating base-arm motion, collision avoidance, and active vision. Then, local RL experts are trained in local scenes for object interaction and can be reused across thousands of full-scene layouts. We distill these composed WBC-RL teachers into a single vision policy that controls the mobile base, arm, dexterous hand, and actuated camera from point-cloud observations. The resulting policy exhibits contextual whole-body behavior, automatically adapting base placement, camera viewpoint, arm trajectory, and grasp strategy to observed scene and object geometry. Videos are available at this https URL
https://arxiv.org/abs/2610.28948
Voice style conversion (VSC) aims to transform a source utterance to match the timbre, accent, and emotion of a target voice while preserving linguistic content. StyleStream 1.0 introduced the first streamable zero-shot VSC system with state-of-the-art conversion quality, but remained limited in two ways: approximately 1s end-to-end latency on consumer hardware, and the lack of a text-based interface for designing or editing target voices. We present StyleStream 2.0, a fast and controllable streaming VSC framework that addresses these limitations. To reduce latency, we train a few-step pixel MeanFlow model and further fine-tune it with autoregressive feedback inspired by Self Forcing, improving robustness under streaming inference. This reduces end-to-end latency to 520~ms on a consumer GPU, a 2x speedup over StyleStream 1.0, while maintaining conversion quality. To enable controllable style manipulation, we remove the mel-spectrogram context and instead route target style information through a compact style embedding. In this embedding space, we train a unified text-conditioned flow matching model that supports both text-based voice design, which maps natural language prompts to voice styles, and instruction-based voice editing, which modifies a specific attribute of a source utterance while preserving the rest. Experiments show that StyleStream 2.0 achieves the strongest target style fidelity on VSC, voice design, and voice editing, while remaining competitive on intelligibility and non-edited attribute preservation.
https://arxiv.org/abs/2610.28940
Cellular states are shaped by both intrinsic gene expression programs and the spatial microenvironment in which cells reside. Spatial transcriptomics makes this context measurable, but effective representation learning requires capturing both spatially informative molecular signals and intercellular organization. Existing approaches address these challenges only partially: conventional gene selection can overlook spatially structured signals, while methods for encoding cell-cell relationships often either reduce a cell's microenvironment to proximity alone, discarding direction, or rely on absolute coordinates tied to an arbitrary tissue frame. Consequently, cells with similar neighbor distances but distinct spatial organization may receive overly similar representations, despite experiencing different biological contexts that shape their cellular states. We introduce Tessera, a spatial representation learning framework that addresses both molecular selection and cellular context. Tessera combines spatially informed gene selection with a geometric inductive bias that contextualizes each cell within its local tissue environment. By modeling relative cell-cell relationships, Tessera is translation-invariant while preserving direction, allowing neighboring cells to contribute differently according to their spatial context and cellular state. Across held-out tissues and technologies, Tessera outperforms existing spatial foundation models in representation quality and generalizes zero-shot to contexts up to $16\times$ larger than those seen during training.
https://arxiv.org/abs/2610.28579
Large language models (LLMs) can leverage semantic feature names alongside summary statistics for tabular feature selection, yet it remains unclear when such information improves subset selection relative to established statistical methods. We investigate this question within an 18-dataset framework comprising 10 datasets for Group Relative Policy Optimization (GRPO) training, 2 for checkpoint validation, and 6 held-out evaluation datasets. We compare five classical baselines, frozen Qwen2.5-7B and Llama-3.3-70B selectors, and two GRPO-adapted Qwen2.5-7B models, reporting classification ROC-AUC and regression R^2 separately and using dataset-wise ranks for cross-task comparison. Across five seeded evaluation partitions, classical selectors generally achieve higher predictive performance than the tested 7B LLM/RL selectors, including under a pre-specified ~33% feature budget with strict train-only classical fitting, while the 7B selectors retain compact subsets. A cardinality-matched semantic sensitivity experiment shows that, for Zero-shot Qwen-7B, informative feature names improve regression performance over anonymized and shuffled alternatives (+0.1964 and +0.1606 mean R^2), whereas aggregate classification differences are smaller (+0.0159 and +0.0084 ROC-AUC) and dataset-dependent. These results characterize when semantic information benefits LLM-based feature selection and show that classical selectors remain strong baselines for predictive tabular feature selection.
https://arxiv.org/abs/2610.28556
Looped Transformers increase effective depth by repeatedly applying shared layers, offering a way to scale computation without increasing parameter count. However, full-stack looping places context construction and iterative state refinement within the same recurrent computation, without explicitly distinguishing their roles. We introduce the Asymmetric Looped Transformer (AsymLoop), which separates single-pass context encoding from recurrent state refinement. A single-pass causal encoder produces layer-specific Global key-value (KV) caches that remain fixed across iterations, while a weight-tied recurrent decoder generates Local KV from its evolving state. Joint attention over both sources under a single softmax allows each update to integrate persistent contextual information with the current intermediate state. For training, we apply a heavy-tail-guided layerwise learning-rate method to the encoder and decoder. Experiments on FineWeb-Edu across four model scales, from 60M to 1B, show consistently lower validation perplexity and higher average downstream accuracy than Full Loop under matched effective depth and training token budgets. At 1B, AsymLoop improves average zero-shot accuracy across seven commonsense reasoning benchmarks from 49.58% to 50.85%. Further experiments extend these benefits to longer training budgets, an OLMo-style backbone, and sparse mixture-of-experts models. These results support asymmetric context encoding and state refinement as an effective design for recurrent language models.
https://arxiv.org/abs/2610.28489
Generalizing manipulation policies across robot embodiments remains difficult because standard policies tie the interactions needed for a task to the actions of a particular robot. We study zero-shot cross-embodiment manipulation, where a policy trained on source embodiments must be deployed on a structurally different target embodiment without additional task demonstrations. We introduce Kinematic Interaction Transfer across Embodiments (KITE), which decouples manipulation into embodiment-agnostic interaction prediction and embodiment-specific kinematic decoding, connected through a learned representation of interaction intent based on contact patterns. An interaction policy is trained to predict the intent using demonstration data only collected on a source robot, and shared across morphologically different target robots. A kinematic decoder realizes these intents by learning from synthetic data generated from each embodiment's kinematic model. Through such decoupling, KITE can robustly transfer learned skills to a new embodiment given only its kinematic model, without recollecting any task-specific demonstration data. We evaluate KITE on four manipulation tasks in simulation and the real world spanning transfer between parallel grippers, dexterous hands, and composite embodiments. KITE successfully achieves zero-shot transfer to structurally different target embodiments, and consistently outperforms state-of-the-art baselines. Project website: this https URL.
https://arxiv.org/abs/2606.22113
Large language model agents are often given an inference budget and asked to maximise success within it. A multi-turn agent has to allocate this budget across many environment interactions. An external harness can enforce the budget, but it remains unclear whether the agent itself can learn when and how much to spend. We ask whether agents can learn this allocation across dynamically specified budgets and which rewards best teach this behaviour. We adapt existing length penalties to budget constraints spanning multiple resource types, introduce new reward formulations, and compare eleven objectives in a shared training pipeline. We train Qwen3.5 models at 4B and 9B on AppWorld with budgets over tokens, API calls, and environment steps, and on the BabyAI gridworld with turn budgets. We train a separate policy for each environment and resource type, with each policy trained across budget values. Training with rewards that penalise overspending substantially improves within-budget success and natural compliance over untrained models and over training on task success alone, with agents learning to adapt their resource use to stated budgets and task difficulty. These gains extend to unseen budgets and, zero-shot, to a shifted task distribution and a new benchmark. Reward objectives trade off success within budget and natural compliance. A sigmoid penalty for overspending most often achieves the highest within-budget success at an individual budget, while a fixed negative reward for overspending generally yields the strongest natural compliance. Combining penalties for overspend frequency and magnitude gives the smallest average gap to the best method at each budget. Overall, we show that a single agent can learn to allocate resources across turns and adapt its behaviour to user-specified budgets using budget feedback without external budget-allocation controllers.
https://arxiv.org/abs/2610.28409
Head-dimension compression can reduce the memory required by the key-value (KV) cache, but existing methods often reconstruct full-dimensional representations during inference, adding significant decoding FLOPs overhead. We formalize the design considerations for converting pretrained attention into a natively reduced-dimensional form that reduces both KV-cache storage and attention computation using a calibration set. Specifically, we consider reductions that (1) apply a shared projection to queries and keys so that they remain in a common reduced feature space, (2) derive this projection jointly from query and key activations to better preserve their interaction, and (3) are compatible with the pretrained RoPE transformation. To obtain a reconstruction-free realization of this reduction, we restrict it to coordinate selection and theoretically show that RoPE compatibility then holds if and only if complete rotary pairs are retained. Building on this characterization, we introduce RACE, a post-training method that selects rotary pairs using their joint query-key activation energy. We theoretically show that this criterion minimizes a separable, calibration-dependent upper bound on post-RoPE query-key product approximation error. The resulting reductions are folded into the model weights and require neither runtime reconstruction nor specialized kernels. Across three model families and different compression levels, RACE outperforms structured pruning and remains competitive with reconstruction-based methods on language-modeling, zero-shot, and long-context tasks. At 50% KV-cache retention and 256K context, RACE reduces total inference FLOPs by 47.8%, yielding 1.79x higher throughput, 43.2% lower time-to-first-token (TTFT), and 28.1% lower allocated GPU memory in comparison to an uncompressed model.
https://arxiv.org/abs/2610.28385
Object counting in videos remains a poorly characterized capability of multimodal large language models. Counting questions are included in many existing VideoQA benchmarks, but the ground-truth count distributions in these benchmarks are heavily skewed toward small values. Across the nine benchmarks we survey, the median ground-truth count is at most five, and the three most frequent values together account for between 45% and 93% of the videos. The resulting mean accuracy is then dominated by the most frequent counts; a value-dependent bias at a rare count contributes negligibly to the average and remains invisible. We introduce CountVideoBench, a benchmark of 2,600 synthetic videos covering 26 cardinalities in the interval [5, 50] (100 videos each), grouped into six clusters of consecutive counts that span the range while enabling near-neighbor comparisons. Each video contains a single class of static objects under a controlled camera motion, removing object motion and reducing recognition as confounds. We evaluate sixteen video-language models from nine architecture families in a zero-shot setting. No model exceeds 27.6% Exact Match. The dependence of accuracy on cardinality varies across models, ranging from monotonic decline to a non-monotonic peak-and-collapse pattern, which rules out increasing difficulty with cardinality as the dominant explanation of counting failure. Every model further concentrates its predictions on its own set of preferred integers, with accuracy peaks coinciding with these values and collapsing at adjacent counts. These findings highlight the need for balanced, diagnostic counting benchmarks to reliably assess this fundamental visual capability.
https://arxiv.org/abs/2610.28356
Recent advances in visuospatial understanding and agentic reasoning enable direct robotic manipulation with general-purpose multimodal models, but their embodied capabilities remain poorly understood. This paper systematically evaluate GPT-6 Astra for closed-loop robotic manipulation using a lightweight agent execution framework. We first probe three fundamental embodied capabilities-depth perception, embodied in-context learning, and tactile understanding-and demonstrate that the model can exploit depth information, acquire simple manipulation strategies from contextual demonstrations, and use tactile feedback to correct its actions. We then evaluate GPT-6 Astra across five established manipulation benchmarks along six capability dimensions. Despite competitive performance on several benchmarks-26.92\% success on RoboDojo and 76.0\% on RoboTwin 2.0-our analysis reveals a pronounced gap between semantic reasoning and physical execution, particularly in consequence-aware action planning, precision, and complex motion coordination. To further examine these limitations, we introduce LIBERO-GeoMotion, a new benchmark of geometry-constrained tasks that require precise pose alignment, coordinated translation and rotation, and anticipation of physical action consequences. GPT-6 Astra achieves only 11.1\% zero-shot success, exposing the difficulty of translating spatial understanding into physically feasible motion. Real-world experiments corroborate these findings: zero-shot execution is feasible for simple tasks, yet persistent deficits remain in motion feasibility, precise control, and physical safety, while substantial inference latency further hinders practical deployment. Overall, our results characterize the emerging embodied capabilities of general-purpose multimodal models and delineate the key challenges toward safe, efficient, and reliable robotic manipulation.
https://arxiv.org/abs/2610.28259
Multi-parametric MRI is the gold standard for neuro-oncology, yet acquiring complete 4-modality protocols may be unfeasible in real-world clinical practice. When handling missing modalities, existing automated systems force a critical compromise: robust segmenters operate as uninterpretable "black boxes" that bypass image generation, while standard synthesis models often produce blurry reconstructions lacking diagnostic reliability. To address this issue, we propose CAPS, a Clinically-Verifiable Anatomy-Prioritized Synthesis framework that reconciles computational precision with clinical transparency. Our multi-modal generative architecture is driven by a hybrid objective function (L_1 + L_AFP + L_DualDice) that explicitly enforces the preservation of deep anatomical features and strict topological boundaries, rather than relying solely on pixel-wise optimization. Evaluated comprehensively on the BraTS Adult Glioma dataset, the framework achieves superior synthesis fidelity across intensity-based metrics, and demonstrates robust downstream segmentation performance (82.38% mean Dice), successfully restoring verifiable visual context. Furthermore, the framework exhibits exceptional zero-shot cross-domain generalization, maintaining high structural fidelity across completely unseen Meningioma, Pediatric, and Sub-Saharan African cohorts without domain-specific adaptation. Finally, a blinded radiological assessment confirms that our anatomy-aware approach significantly enhances both perceived image quality and clinical utility, providing clinicians with the reliable visual evidence required to trust downstream automated workflows.
https://arxiv.org/abs/2610.28179
Persuasive writing exploits cognitive biases, recruiting a reader's mental shortcuts to shape belief, often without the reader noticing. We call the linguistic features exploiting such mental shortcuts cognitive bias triggers. As large language models (LLMs) increasingly mediate how people encounter news, summarizing it, ranking it, and answering questions over it, a natural question is whether they can recognize the features of a text that bias a human reader. We introduce BAIT (Bias Annotation In Text), a resource for detecting cognitive bias triggers in news. BAIT pairs a schema of nine triggers, each specified in an annotator codebook, with 50 English news articles annotated by trained annotators at the article and span levels and adjudicated into a gold standard. On this data we define two tasks, detecting which triggers a text contains and locating the spans that carry them. We then benchmark six frontier LLMs zero-shot and with three or ten in-context examples. The models approach human agreement on which triggers an article contains, but rarely recover its full set of triggers, and they reach less than half of human agreement in locating the passages that carry them. Moreover, they over-predict triggers that come with easy surface cues, and most of the passages they mark for these triggers are not triggers, yet carry the trigger's surface cue far more often than random text. These findings suggest that the evaluated LLMs respond to surface cues rather than to the mechanisms that make a passage manipulative. We release the schema, the codebook, standoff annotations, and the evaluation pipeline.
https://arxiv.org/abs/2610.28092
We present PnP-Transformer, a neural pose solver designed as an iterative-free, differentiable alternative to classical PnP-RANSAC algorithms. PnP-Transformer regresses the 6D object pose by processing predicted semi-dense 2D-3D correspondence fields alongside confidence scores, while mapping geometric inputs into a continuous latent space. To evaluate its practical utility, we integrate PnP-Transformer into a zero-shot 6D pose estimation pipeline, where the correspondence module and pose solver are trained separately. PnP-Transformer achieves a 41.2% mean AR score with low latency (0.46 s/obj) on seven core BOP benchmark datasets, surpassing all prior baselines (such as RayPose with 39.1% AR) but one (Co-op with 58.4% AR). When the pose solver is replaced with EPnP-RANSAC (similar to Co-op) while keeping the correspondence module unchanged, the RANSAC alternative outperforms PnP-Transformer on six of the seven datasets by reaching 52.2% mean AR at a cost of an additional 60 ms per object, revealing an accuracy-latency trade-off. Code and pretrained models are available at this https URL.
https://arxiv.org/abs/2610.26096
Feed-forward 3D Gaussian Splatting (FF3DGS) reconstructs 3D scenes from images in a single forward pass, making it well-suited to applications that must operate within limited resource budgets. To further improve its practicality, recent budget-controllable FF3DGS methods allow the number of Gaussians to be adjusted at inference, so that the output meets a given storage limit or rendering-latency constraint. However, these methods overlook the cost of inference itself: to produce a representation with the target number of Gaussians, they first predict a dense set of Gaussians and then prune or select from it, requiring nearly constant latency and peak memory regardless of the budget. We therefore propose RLSplat, a resource-linear budget-controllable FF3DGS framework whose representation size, inference latency, and peak memory all decrease linearly as the Gaussian budget is reduced. Instead of pruning or selection, RLSplat learns a Gaussian allocation policy that distributes the budget across local scene regions, so that exactly the requested number of Gaussians is generated. These Gaussians are then refined through resource-linear Gaussian decoding, in which each Gaussian attends only to nearby Gaussians found via an efficient hierarchical neighbor search, so that the decoding cost decreases linearly with fewer Gaussians. In zero-shot evaluation, RLSplat outperforms prior budget-controllable methods at every budget, surpassing the strongest baseline even with 4$\times$ fewer Gaussians, while running up to 4.1$\times$ faster with 9.6$\times$ less peak memory at low budgets.
https://arxiv.org/abs/2610.27712