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COWBOY: A Scalable Sim-to-Real Framework for Learning Contextual Whole-Body Manipulation

2026-10-20 21:59:10
Jiahui Yang, Jason Jingzhou Liu, Ray Muxin Liu, Andrew E. Wang, Kenneth Shaw, Deepak Pathak, Ruslan Salakhutdinov

Abstract

Mobile manipulators must adapt not only to objects, but also to the spatial context in which they appear: where to position the base, how to manipulate, and where to look while navigating surrounding scene geometry. To address this, we present COWBOY, a scalable sim-to-real framework for learning such contextual whole-body manipulation. On whole-body dexterous grasping, COWBOY transfers zero-shot to hundreds of objects and diverse in-the-wild scenes, spanning cluttered tabletops, shelves, drawers, and other unstructured settings. Rather than learning scene adaptation directly with RL in simulation, a vectorized environment-aware whole-body controller (WBC) handles reaching in thousands of scenes by coordinating base-arm motion, collision avoidance, and active vision. Then, local RL experts are trained in local scenes for object interaction and can be reused across thousands of full-scene layouts. We distill these composed WBC-RL teachers into a single vision policy that controls the mobile base, arm, dexterous hand, and actuated camera from point-cloud observations. The resulting policy exhibits contextual whole-body behavior, automatically adapting base placement, camera viewpoint, arm trajectory, and grasp strategy to observed scene and object geometry. Videos are available at this https URL

Abstract (translated)

URL

https://arxiv.org/abs/2610.28948

PDF

https://arxiv.org/pdf/2610.28948.pdf


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