Dynamic scenes may be captured by a moving camera, multiple video streams, or images taken at different times. These observations reveal complementary aspects of scene geometry and motion, yet bringing them together requires establishing correspondence across viewpoints, capture times, and visibility changes. We introduce ARROW, a feed-forward model that unifies 3D reconstruction and 3D point tracking from arbitrary image sets. At its core is a novel order-invariant querying approach, which allows the association of queries with observations across arbitrary inputs. We show that exposing the model to more diverse sets of inputs during training results in improved task performance. Moreover, the resulting model is capable of generalization to a wider range of tasks including multi-view tracking. Trained with this strategy, ARROW establishes a new state of the art in 3D tracking on WorldTrack and TAPVid-3D and outperforms dedicated multi-view trackers on an adapted RGB-only MVTracker benchmark, while remaining competitive across 3D reconstruction tasks. Code and weights are publicly available.
https://arxiv.org/abs/2610.01314
Quadrupedal locomotion requires balancing conflicting objectives such as command tracking, stability, and energy efficiency, yet conventional reinforcement learning (RL) hardcodes these priorities into a fixed scalar reward at training time. We present PROMO (Preference-Conditioned Multi-Objective Reinforcement Learning), a semantic multi-objective approach that makes this trade-off an explicit runtime input to a single locomotion policy. PROMO conditions the policy on deployment facing preferences while keeping embodiment-specific locomotion priors fixed, thereby separating operator intent from reward shaping terms required for viable gait generation. Compared with fixed-objective controllers, multi-objective baselines, and independently trained specialists, PROMO achieves objective specialization and robustness from a single deployable policy. Across 100 sampled preferences in simulation, 67 behaviors are non-dominated under exact Pareto dominance, with a mean preference-objective correlation of 0.843, demonstrating broad Pareto coverage and predictable preference response. The same policy transfers zero-shot to a Unitree Go2, where preference changes alone reduce specific energy by up to 30.4%, position error by 38.7%, and peak body-attitude deviation by 59.0% relative to the balanced preference. These results establish preference-conditioned multi-objective RL as a practical runtime interface for adaptive legged locomotion, extending its role beyond offline Pareto-set construction. Open-source code and videos are available at this https URL.
https://arxiv.org/abs/2610.01260
Multiple UAVs can cooperatively transport heavy payloads while controlling their position and orientation. Trajectory-based methods offer high agility while satisfying system constraints, but can produce uneven force distributions when the tension-to-wrench allocation is redundant or ill-conditioned, particularly under geometric mismatch and low-level tracking errors. We propose a hybrid planning-and-control framework to address this problem. A global planner generates payload trajectories and cable-force references by exploring the allocation null space under a prescribed internal-force setting. These references augment the cost of a centralized local planner, promoting feasible force distributions while generating trajectories for all UAVs. An admittance filter then compares the planned forces with onboard cable-tension estimates and adjusts the kinematic references to improve force tracking in degenerate or near-degenerate configurations. Simulations and experiments involving four to ten UAVs demonstrate more balanced tension distributions during both hovering and demanding agile maneuvers, without compromising agility or payload-tracking performance.
https://arxiv.org/abs/2610.01185
As the capabilities and ubiquity of Large Language Models (LLMs) grow, so does their environmental footprint. Despite calls for responsible AI, the machine learning community lacks standardised practices for carbon accounting. Our automated literature review of the 5,285 papers accepted to NeurIPS 2025 reveals that reporting of environmental impact is nearly non-existent. To catalyse a shift toward sustainable AI, we define standardised sustainability metrics for evaluating model training efficiency, accompanied by simple heuristics to estimate the carbon cost of LLM inference. We implement these metrics in carbonbenchmark, a drop-in software solution for tracking and reporting emissions. Finally, to combat the pursuit of marginal accuracy gains at disproportionate environmental costs, we formalise the `Smallest Model that Achieves the Job' (SMAJ), a framework which challenges the field to prioritise computational efficiency and environmental accountability alongside traditional `State-of-the-Art' (SotA) accuracy.
https://arxiv.org/abs/2610.01116
Memory-attention-based Video Instance Segmentation (VIS) methods have demonstrated strong zero-shot tracking capability, yet their substantial memory requirements confine them to short video clips and their single-prompt inference design makes multi-category open-vocabulary tracking computationally prohibitive. This work introduces two contributions toward fully automated tracking annotation of arbitrary video. The Generalized Presence Token (GPT) reformulates SAM3's inference pipeline to process N text prompts simultaneously via virtual prompt batching, reducing image encoding cost from O(N) to O(1) with no modifications to any learned component. The Annotation and Segmentation Handler (ASH) extends any memory-attention VIS tracker to sequences of arbitrary length through overlapping temporal chunks with IoU-based inter-chunk identity matching, requiring no dataset-specific training. Instantiated on SAM3, the resulting pipeline -- SAM3-ASH -- achieves state-of-the-art HOTA on MOTS20 under fully zero-shot conditions and remains competitive with trained specialists across seven additional benchmarks, while peak GPU memory consumption stays below 25 GB, establishing a practical baseline for scalable, training-free automated video annotation.
https://arxiv.org/abs/2610.01022
Learning-based driving planners are usually trained and evaluated in open loop against logged trajectories. In closed loop, a trajectory with small displacement error can still stall the vehicle, steer it into a conflict with surrounding agents, or be executed with abrupt braking. We introduce Closed-Loop Refinement and Execution (CLRE), a hierarchical receding-horizon control framework designed to mitigate these failure modes while leaving the upstream planner frozen and adding no new learned model. The upper layer treats the nominal trajectory as a reference and solves a finite-horizon optimal control problem that trades route progress against interaction with predicted agents. Solving it from several initializations gives a candidate set, and a prediction-conditioned oriented-bounding-box (OBB) feasibility test retains only candidates whose minimum predicted OBB clearance over the horizon meets a threshold. The lower layer executes the lowest-cost survivor, or a route-centerline backup when none remains, through the tracking controller supplied with the planner, augmented by a range-based speed bound and a saturated proportional braking law. In closed-loop simulation on 126 Bench2Drive routes with VAD as the upstream planner, CLRE raises the driving score from 43.41 to 56.42 and route completion from 57.27 to 72.23, and reduces collision events from 70 to 53.
https://arxiv.org/abs/2610.00992
Autonomous driving is a cornerstone technology for the future of intelligent transportation, where end-to-end learning has emerged as a transformative paradigm that directly maps multimodal sensory inputs to driving actions through unified differentiable models. While offering advantages, the effectiveness of end-to-end autonomous driving (E2E-AD) is ultimately determined by the quality of its training ecosystem. This paper provides a comprehensive review of training methods and ecosystem for E2E-AD. We introduce a Data-Strategy-Platform taxonomy that conceptualizes training as an interdependent system. The data layer defines what can be learned, the strategy layer governs how learning aligns with driving objectives, and the platform layer supports scalability and continuous evolution. Within this framework, we survey recent advances across data-centric pipelines, learning paradigms, and training infrastructures, and analyze their interplay in shaping model performance, robustness, and deployability. Finally, we reflect on current limitations and articulate a forward-looking vision that emphasizes a shift from data quantity to data value, from isolated optimization to foundation-driven generalization, and from static training to integrated training-testing loops, aiming toward robust, scalable, and trustworthy autonomous driving systems. We maintain a continuously updated repository tracking cutting-edge literature and works at \href{this https URL}{Our Project Page}.
https://arxiv.org/abs/2610.00926
General-purpose embodied robots should support both navigation toward language-specified destinations and dynamic person tracking under arbitrary initial target azimuths. However, existing methods typically rely on forward-facing observations and address these tasks with separate policies, limiting omnidirectional perception and unified closed-loop control. We present UniTrackPLA, a unified panorama-language-action model for instruction-guided navigation and dynamic person tracking. Its Panoramic-Aware Encoding (PAE) preserves the temporal and azimuthal structure of perspective views projected from each panorama, enabling perspective-pretrained visual encoders to process omnidirectional observations. A shared vision-language backbone grounds instructions in the panoramic context and predicts continuous robot-centric waypoint chunks for both tasks. World-Action Consistency (WAC) further predicts action-conditioned future visual states and verifies waypoint prefixes online, allowing reliable actions to be reused while triggering replanning upon inconsistency. We also introduce OmniTrackNav-Bench, comprising 5,000 simulated tracking trajectories, 10,000 simulated VLN routes, and 96 verified real-world routes, providing 919,978 waypoint-supervision instances. UniTrackPLA improves overall tracking SR from 23.50% to 35.00% and Omni-VLN SR/SPL from 13.00%/12.77% to 19.75%/19.29%. Incorporating 76 real-world routes further improves held-out EP@0.2m from 42.92% to 92.08%. Closed-loop experiments on a Go2-W robot demonstrate unified panoramic tracking and navigation across indoor and outdoor environments. The project page is at this https URL.
https://arxiv.org/abs/2610.00878
Large language models carry an internal notion of uncertainty in their sampling distribution, i.e., the probabilities they place on generating one answer rather than another. They can also be asked to state a confidence, in words or as a number: a verbalized uncertainty. Prior work suggests that internal probabilities track relative frequencies in the training data, and that verbalized probabilities track explicit probabilistic assertions in the training data. However, we do not know whether these two readouts are aligned, except when frequencies and probabilistic assertions in the training data happen to align. This limits our understanding of when we can use verbalized uncertainties as a proxy for either training data frequencies, or a model's internal distribution. We resolve this gap by systematically exploring how LLMs probability readouts are impacted by training and in-context data, via intervening on the underlying uncertainty sources in the data. We find that both internal and verbalized probability readouts are impacted by both distributional and asserted uncertainty in the training data. Further, we find that verbalized and internal probabilities are aligned beyond what would be expected by independently tracking the same uncertainty sources, suggesting that verbalized probabilities can be used to probe a model's internal distribution.
https://arxiv.org/abs/2610.00827
Looped transformers reuse one shared block across many recurrent steps, so depth becomes a quantity that can be spent at runtime rather than a stack of distinct layers. Those extra steps help only if a write made on one recurrent step is still readable on later ones, and that depends on the linear map applied to the residual between recurrent steps. We show that whether the loop learns to track state is a geometric question about the form of this map, and we propose blockwise conformal injections: the residual splits into coordinate-aligned groups and rotates inside each one, so every group has its own timescale while the geometry stays exact within it. Our experiments show a performance increase on a demanding form of state tracking - last-token accuracy when the rest of the prefix is already correct - and on language modelling, where a signal written earlier has to be retrieved at the end of the sequence.
https://arxiv.org/abs/2610.14030
Teleoperated demonstrations are a primary source of data for robot manipulation, and teleoperated interventions are a primary mechanism for correcting policies at deployment. Yet most teleoperation systems close the loop through vision alone and are built around parallel-jaw grippers, limiting both what the robot can execute and what the operator can express through it. This is most damaging in shared autonomy, where the operator sees the scene only through occluded cameras and must take over a dexterous hand mid-task, often with an object already grasped. We present DITTO-X, a hand-agnostic dexterous teleoperation interface that renders joint-level force and fingertip contact events from sensing already on the robot hand, and drives three commercial dexterous hands (Sharpa, Wuji, and Inspire) without per-hand redesign. Because the exoskeleton is actuated, DITTO-X also supports reverse teleoperation, in which the robot back-drives the operator's fingers into its own configuration before control is transferred, so the human enters the loop already matched to the state they inherit. Our results show that DITTO-X improves demonstration quality and throughput over a commercial hand-tracking glove, both in regular data collection and in human intervention during policy deployment for contact-rich manipulation tasks. More information can be found from our website: this https URL.
https://arxiv.org/abs/2610.00781
This paper addresses the control of multi-input strict-feedback nonlinear systems subject to a joint capacity constraint, in which the admissible input set is a coupled subset of the individual actuator limits. Unlike existing constraint-handling methods that enforce actuator bounds channel by channel and may unnecessarily suppress admissible control directions, we develop an Anisotropic Joint-Admissibility-Preserving Input Realization (AJ-APIR) framework that explicitly exploits the geometry of the joint constraint. The proposed realization constructs a state-dependent gain matrix whose spectral decomposition separates the commanded input into normal and tangential directions relative to the constraint boundary. The normal component is attenuated as the boundary is approached, while the tangential component is preserved, which allows the admissible control effort to be redistributed without loss of tracking authority. Integrated with a backstepping controller, the AJ-APIR framework guarantees forward invariance of the joint admissible set for all time. We establish exponential convergence of the tracking error to zero together with uniform boundedness of all closed-loop signals, and characterize the resulting command-demand behavior under the joint constraint. Simulation results for a representative second-order, two-input nonlinear system subject to a power-budget constraint demonstrate the efficacy of the proposed method to enforce the joint input constraint.
https://arxiv.org/abs/2610.00533
Safe social navigation requires a robot to anticipate not only the future consequences of its actions, but also whether a nominal action can actually be executed under surrounding physical and social constraints. We present Social-WM, an efficient latent world-model planning framework trained from egocentric RGB video sequences. Our key observation is that social-navigation experience contains a systematic discrepancy between the nominal action and the realizable action: a nominal forward action may be fully executed in free space, but needs to be constrained when heading towards a pedestrian or obstacle. Social-WM learns these safety-relevant consequences directly through action-conditioned future prediction, where the target is the actual observed future following each command. We further introduce a realizable inverse-dynamics objective that associates observed latent transitions with the action actually realized rather than the nominal one. At deployment, candidate actions are imagined through the latent world model, and the inverse dynamics model estimates their realizability; nominal--realizable discrepancy then provides a safety signal before execution. The learned dynamics and realizability model remain goal-independent and support both position- and image-goal navigation. On Social-HM3D, Social-WM achieves 63.77% success while reducing human collisions to 21.67%, and maintains strong performance under zero-shot transfer to Social-MP3D, without explicit pedestrian tracking, privileged human state, or online reinforcement learning.
https://arxiv.org/abs/2609.40177
A vision-language-action (VLA) policy can finish a manipulation task while knocking over objects unrelated to it, so task success alone does not show that the policy is safe to deploy in clutter. We study how to keep a pretrained VLA policy clear of such hazards at run time without retraining it, which requires guarding more of the arm than the end effector, following the hazard as it moves, and sharing onboard compute with the policy. Our training-free shield covers the gripper, wrist, and forearm with five ellipsoids and filters every commanded motion through one barrier program against a keep-out ellipsoid fitted from RGB-D perception at reset. Sparse optical flow then carries that ellipsoid's center along with the hazard, with no repeated detection or refitting. Over six simulated hazard-motion conditions, the shield lowers collision from $65.62\%$ to $27.27\%$ and raises safe-success, task completion without collision, from $29.35\%$ to $50.43\%$. Ablations show that guarding the arm links protects beyond end-effector shielding, and that tracking recovers most of the protection lost when the hazard estimate is frozen at reset. On heterogeneous edge hardware, the five-ellipsoid barrier runs on the CPU in $2.2$~ms at the 99th percentile, and trimming the vision--language prefix and taking fewer flow-matching steps shortens each $\pi_{0.5}$ policy call on the integrated GPU from $343$ to $177.3$~ms. On a physical SO-101 arm across four tasks, the arm touched the hazard in 3 of 16 shielded episodes versus 11 of 16 unshielded ones. Project page: this https URL
https://arxiv.org/abs/2609.40007
Vision-language-action (VLA) policies emphasize semantic understanding, whereas world-action models (WAMs) learn predictive representations of environment dynamics. Systems that expose a policy to both sources often still concentrate action computation on a single expert. We present EWAM, an action-centric unified embodied model whose asymmetric joint attention lets action tokens read semantic, current-visual, predicted-future, and action information at every layer while the perceptual experts retain their distinct roles. Without layer-wise supervision, EWAM develops an emergent depth-wise specialization: action queries attend mainly to vision-language features in shallow layers, to predicted future frames in intermediate layers, and to action tokens themselves in deep layers. This handoff replicates across tasks and is stable across denoising steps. Checkpoint tracking and causal interventions show that it is learned and that action generation depends on it. EWAM is pretrained in two separate regimes, one on cross-embodiment robot trajectories and one on human egocentric video. In simulation and real-robot experiments, it surpasses existing VLA, WAM, and hybrid baselines. Human egocentric data improve both cross-embodiment transfer and real-robot robustness, and subtask-phase supervision improves long-horizon completion. Together, these results suggest that unified embodied learning can induce an ordered internal progression from semantic understanding, through visual foresight, to action formation.
https://arxiv.org/abs/2609.39973
Pitch tracking systems typically couple a per-frame fundamental frequency ($F_0$) estimator with a temporal smoothing stage to obtain continuous trajectories. Conventional Viterbi smoothers enforce first-order continuity but lack long-term temporal awareness and could lock into octave errors across corrupted frames. We propose Relative Interval Networks (RIN), a trajectory smoothing framework that reconciles per-frame pitch estimates with data-driven multi-hop pitch differences. We extract robust relative pitch intervals across arbitrary frame offsets using Variable-Q Transform cross-correlation. We formulate pitch smoothing as an $L_1$-norm optimization problem and prove its equivalence to a minimum cost circulation problem, solved efficiently via linear programming. Evaluations across speech, singing, and instrumental datasets show that RIN substantially improves weak estimators, matches or outperforms Viterbi decoding at a comparable computational cost, and provides superior robustness under certain acoustic degradation.
https://arxiv.org/abs/2609.39852
Many visual tracking methods use rejection mechanisms to suppress unreliable predictions. However, these mechanisms can also reject correctly localized candidates, leaving useful information unused. We investigate how to identify and recover these candidates while preserving native accepted outputs and candidate coordinates. To this end, we propose P-SRM (Post-rejection Selective Recovery Method), which combines spatial responses, past accepted states, and native decision margins to reassess candidates and selectively restore reliable predictions. We evaluate P-SRM on six trackers and four datasets spanning category-specific, point, and generic object tracking. Across all nine configurations, P-SRM improves rejected-candidate ranking and overall tracking performance. These results show that post-rejection verification can identify and recover useful predictions discarded by native rejection, demonstrating the value of reusing rejected information. Project repository: this https URL.
https://arxiv.org/abs/2609.39832
Long-horizon failures of language models are usually measured as end-task success or as a horizon length. We instead score, step by step, three components of a 400-step ledger task in which every step is easy in isolation and the model's own answers are re-injected into its context: recognising a record already seen 5 to 300 steps earlier, processing the current record locally, and writing a counter incremented at every step. On Qwen3-8B (non-thinking, 20 seeds, replicated on a second machine and backend), with every step scored component by component, two results hold. First, duplicate-recognition errors rise late in the episode -- from 0.0019 to 0.011 per step at risk across step 200 -- while the counter makes no error in 8,000 steps and local processing is descriptively stable; the rise combines long-distance recall errors and rising false alarms. Second, a block of irrelevant content inserted before each step makes the counter fail in 20 of 20 seeds on each machine, against none without it, while its effect on local processing is much smaller and not distinguishable from none. Three pre-registered follow-ups probe the counter. Its value depends on the value present in the response history: a corrupted value persists without correction in every seed, and an exact external reminder, repeated before each message, re-aligns it within one to two steps. Under the irrelevant block, no counter error was observed when an exact compact reminder of the state, supplied externally by an oracle, preceded each message (0 of 20 seeds with an error, against 15 without it), and this reminder outperformed a length-matched neutral text; whether a single reminder suffices was not conclusive, and the absence of damage to the other components was not established. An aggregate or exclusive error classification can hide the difference we report.
https://arxiv.org/abs/2610.20633
Agile multi-UAV flight requires accurate and low-latency onboard estimation of the kinematic states of neighboring UAVs for collision avoidance, motion coordination, etc. Most vision-based approaches rely on position-only measurements, inferring velocity and acceleration indirectly from displacement. We show that this introduces a fixed structural delay in the estimation of higher-order states, which limits the achievable agility. To address this, we propose to integrate tilt measurements, provided by a state-of-the-art visual detector, which inform about the thrust direction of co-planar multirotor UAVs. We benchmark four position-only and five pose-aware estimators, including a novel formulation of a linear thrust-constraining Kalman filter, on two real-world and one high-fidelity photorealistic simulated dataset over different levels of agility (3-21 m/s^2). In our setup, pose-aware estimation consistently reduces the average velocity and acceleration estimation errors by 40% and 57% across the three datasets with the proposed KF formulation outperforming the other estimators. Position-only filters exhibit a constant ~300 ms delay in acceleration step response independent of agility, whereas the tilt-constrained estimators operate near the physical response limit given by the camera frame-rate by observing the change in thrust direction before the displacement accumulates. In a closed-loop leader-follower simulated experiment with NMPC control, position-only estimation of the leader's state fails to facilitate stable hovering of the follower, while the proposed estimator enables tracking of lateral maneuvers exceeding 2g of acceleration.
https://arxiv.org/abs/2609.39611
Egocentric human video offers a scalable data source for dexterous manipulation, yet using it to train humanoid robots presents two challenges: (1) an embodiment gap, as human hands differ structurally from robot end-effectors and low-cost egocentric recordings lack the torso kinematics required by conventional retargeting; and (2) heterogeneous data quality, including noisy hand-pose tracking and weakly aligned text annotations. We introduce IronMind, a vision-language-action (VLA) model that uses egocentric human video and heterogeneous robot data to pretrain policies for humanoid dexterous manipulation. To bridge the embodiment gap, IronMind bypasses explicit body-retargeting by using a camera-space action representation, the native reference space of egocentric video, and semantically aligning robot and human action dimensions. Across total pretraining budgets from 250 to 10,000 hours, validation loss decreases approximately log-linearly with data scale. Larger pretraining budgets also improve out-of-distribution real-robot manipulation after post-training: across six challenging tasks with unseen objects, affordances, and reasoning prompts, the 10,000-hour model achieves a 55.0% success rate, compared with at most 11.7% for every pretraining budget up to 5,000 hours and 5.0% without pretraining. At the same pretraining budget, the camera-space action representation also outperforms the torso-frame baseline. Together, these findings support pretraining with a camera-space action representation on large-scale human egocentric data as a scalable foundation for humanoid robot manipulation.
https://arxiv.org/abs/2609.39403