Understanding 3D scenes from egocentric video is fundamental for robotics and autonomous navigation, yet rapid viewpoint changes and partial occlusions make building structured representations challenging. Existing 3D tracking and scene graph construction methods primarily address explicit interactions or assume static scenes, limiting their ability to capture complex dynamics. We introduce EgoTrack3D, a modular framework that reconstructs and maintains a dynamic 3D scene representation directly from egocentric RGB video. The framework lifts 2D segmentation masks into a global 3D coordinate frame, using a point-based motion scoring mechanism alongside a voxel-based merging heuristic to associate object tracks. EgoTrack3D maintains accurate representations over time, achieving an 11% improvement in percentage of correct locations (PCL) relative to the strongest baseline on the Aria Digital Twin (ADT) dataset, while addressing the more general setting of persistent 3D tracking for both static and dynamic objects. Furthermore, to demonstrate the system's robustness under degraded conditions that simulate real-world deployment constraints, we replace dense depth maps with sparse 3D bounding box estimation and integrate interaction-guided dynamic association, enabling EgoTrack3D to maintain accurate spatial representations despite noisy observations.
https://arxiv.org/abs/2608.08016
Visual object tracking aims to continuously locate specific targets within sequential frames, evolving from single-modal methods to multi-modal ones. However, existing multi-modal trackers are typically designed for fixed modality combinations, requiring separate models for different inputs. This leads to a poor adaptability to missing or imperfect modalities, and limited generalization. To address these issues, we propose a novel unified framework called AnyTrack for object tracking with any modalities. Specifically, we design a Modality-aware Interaction Module (MIM) to facilitate dynamic interaction across diverse modalities. This module bridges modality discrepancies and aggregates temporal cues to maintain spatio-temporal consistency during cross-modal interaction. Furthermore, we introduce a Context Understanding Module (CUM) to establish spatial correspondence between visual features and target locations via global-local prompts. This module employs target-aware context modeling to enhance foreground-background discrimination for precise localization. Finally, to support the training and evaluation under diverse modalities, we extend existing multi-modal object tracking benchmarks by incorporating grayscale images, language descriptions, and audio clips. Extensive experiments with both complete and missing modality settings demonstrate that our AnyTrack achieves state-of-the-art performance, validating its effectiveness and flexibility. The source code is available at this https URL.
https://arxiv.org/abs/2608.06773
Unified multimodal object tracking has achieved remarkable robustness by leveraging complementary sensor data (e.g., RGB, Thermal, Depth), yet the heavy computational burden of state-of-the-art models hinders their deployment on resource-constrained edge devices. In this work, we identify the prediction head as a critical but often overlooked efficiency bottleneck. By strategically streamlining the decoder architecture, we unlock the potential for real-time inference but simultaneously introduce a capacity gap between the lightweight student and the heavy teacher. To resolve this, we conduct a systematic analysis of 17 distillation strategies and introduce a Dual-Alignment Distillation framework. Our key insight is that effective compression requires decoupling knowledge transfer into two complementary streams: (1) Spatial Representation Alignment, which employs feature distillation to sharpen the student's spatial focus on foreground targets ("Where to track"); and (2) Semantic Distribution Alignment, which utilizes logit-based distillation to align decision boundaries and transfer discriminative dark knowledge ("What to track"). Extensive experiments across five benchmarks demonstrate that our approach significantly outperforms complex state-of-the-art methods. Notably, our distilled model achieves 91.5% MPR on RGBT234 and operates at 54 FPS on a single RTX 4090, representing a 5x speedup over the teacher model while maintaining superior accuracy.
https://arxiv.org/abs/2608.01488
UAV Anti-UAV tracking is an emerging low-altitude security task for localizing an adversarial UAV using the onboard camera of a moving observer UAV. It differs from conventional UAV tracking and ground-based Anti-UAV tracking because both the camera platform and the target move simultaneously. This dual-dynamic setting induces rapid viewpoint changes, motion blur, scale variation, and visually similar distractors, making reliable appearance matching difficult. Under such rapidly changing conditions, fixed visual representations are often insufficient because target appearance becomes unreliable and feature distributions may deviate from the training domain. The target language description remains stable across frames and can therefore serve as a semantic anchor for temporal state propagation, while online feature-distribution alignment can reduce video-specific test-time shifts. In this paper, we propose \emph{SATATrack}, a Semantic-Aware Temporal Adaptation framework for UAV Anti-UAV tracking. SATATrack introduces Semantic-Aware Context Propagation (SACP), which uses the target description to guide temporal context propagation across backbone stages and preserve target identity under rapid appearance changes. An auxiliary contrastive regularizer is used during training to discourage responses to semantically similar background regions. During inference, Temporal-Aware Distribution Alignment (TADA) aligns feature distributions online without updating model parameters, combining recent-frame estimates with training-time statistics for stability. SATATrack achieves state-of-the-art performance on the UAV-Anti-UAV benchmark while remaining competitive in Anti-UAV and UAV object tracking tasks. The code will be available at this https URL.
https://arxiv.org/abs/2607.26511
Tracking dense, homogeneous targets like schooling fish remains a major challenge for multiple object tracking due to extreme inter-individual homogeneity, severe physical clustering, and rapid non-rigid deformations. While heavy-backbone separated detection and embedding trackers like SU-T push accuracy boundaries using complex Re-Identification networks, their computational overhead prohibits edge deployment. Furthermore, these modules often fail when appearance features degrade under severe occlusions. To overcome this, we propose Tracking Identities with Dual-branch Elasticity (TIDE). Bypassing expensive appearance cues, TIDE utilizes the Adaptive Geometric Correspondence IoU, an association mechanism leveraging spatial and structural consistency to robustly handle complex morphological variations. Crucially, TIDE introduces system-level deployment elasticity, decoupling the algorithmic pipeline from strict hardware constraints. Evaluations on the MFT-Edge benchmark demonstrate that our Lightweight L-branch achieves a competitive HOTA of 28.43 using merely 20.47G FLOPs. This represents a 38.7-fold computational reduction compared to upper bounds like SU-T, directly facilitating real-time edge deployment. Concurrently, our Scalable S-branch establishes a 29.98 HOTA, successfully bridging the gap between high-precision cloud analysis and efficient edge tracking. The dataset and codes are released at this https URL.
https://arxiv.org/abs/2607.26412
Referring multi-object tracking (RMOT) extends tracking from category-driven perception to language-guided understanding by grounding object trajectories in natural-language expressions. Despite recent progress, existing RMOT studies are largely conducted under in-domain settings, leaving the robustness of language-conditioned tracking under inevitable visual domain shifts unexplored. In this paper, we study Cross-Domain Referring Multi-Object Tracking (CD-RMOT), a new and challenging problem that evaluates whether an RMOT model trained on a labeled source domain can reliably follow natural-language expressions in an unlabeled target domain with different visual conditions. To support systematic study, we construct CD-RMOT-Bench, a unified benchmark that combines real clear-domain referring tracking data, aligned digital-twin variants, and real adverse-domain videos. CD-RMOT-Bench enables both controlled weather/viewpoint shift analysis and realistic synthetic-real transfer evaluation under a shared RMOT protocol. Further, we provide a Query-Centric Adaptation (QCA) framework, designed to stabilize the query space that bridges visual trajectories and referring expressions. Extensive experiments reveal that domain shifts severely degrade RMOT performance, where the failure is not merely caused by object detection errors but more critically by unstable expression-conditioned temporal association and target selection. QCA establishes a strong baseline, while CD-RMOT-Bench opens a new direction for robust language-guided tracking across visual domains.
https://arxiv.org/abs/2607.25239
Inference systems increasingly combine a fast path that returns predictions within the application's latency deadline together with a higher-accuracy slow path that runs higher-compute methods on stronger, remote hardware, so its results can be returned on time and combined with the fast path predictions. Across several application domains, we abstract this inference architecture as a fast path, a slow path, and a coordination layer with two functions: a router that invokes the slow path and a merger that decides whether to incorporate its returned predictions. In this work, we show that this new coordination layer exposes a new attack surface: shaped workload attacks, e.g., Yo-Yo bursts, can exploit contention at shared resources along the slow path to push benign users' slow-path predictions past their latency deadlines. The merger then discards those predictions, while the fast path continues to return timely outputs. We refer to the resulting loss of slow-path accuracy benefits as accuracy collapse. We demonstrate accuracy collapse in a two-tier edge-cloud multi-object tracking pipeline in autonomous driving. In simulation, approximately 4,000 burst-shaped requests increase benign p99 latency from 92ms to 2s, nearly eliminating the benefit of the slow path's cloud inference, reducing object tracking quality by 7.0 HOTA points on average. We further find that accuracy degradation can significantly vary (2.0-18.7 HOTA points), depending on the video intervals that are targeted in the attack, and that certain rare classes (e.g., stop signs) lose nearly half of their pre-attack prediction accuracy. These results show that workload attacks can degrade prediction quality without needing either access to model weights or victim data, and motivate research on attacks and defenses for routing, merging, scheduling, and resource isolation in these emerging inference pipeline architectures.
https://arxiv.org/abs/2607.24692
Multi-view Multi-object Association and Tracking (MvMoAT) associates objects across camera views and tracks them over time, supporting identity persistence and forensic trajectory reconstruction in multi-platform cooperative perception. Unlike conventional multiple object tracking, MvMoAT faces frequent viewpoint shifts that distort appearance and undermine cross-view association and temporal tracking. We propose FUSION, a viewpoint-robust Feature Unification framework for multi-view aSsociation and IdentificatiON. Its Multi-cue Adaptive Combination (MAC) module adaptively integrates viewpoint-invariant cues with appearance features to improve cross-view association, while Online Multi-view Feature Synchronization (OMFS) aggregates pedestrian features across historical and cross-view frames for temporally consistent tracking. We also introduce RealMvMoAT, a large-scale benchmark featuring substantial inter- and intra-camera viewpoint variation. It contains 504.9K frames from 7 cameras (5 UAV and 2 ground views) across 10 scenes, with over 7.3M identity-labeled bounding boxes. All cameras exhibit random and substantial motion. To the best of our knowledge, RealMvMoAT is the largest MvMoAT dataset to date. Its scale, viewpoint diversity, complex platform motion, and realistic trajectories provide a comprehensive resource for future research. Experiments on RealMvMoAT and six public benchmarks show that FUSION achieves state-of-the-art performance.
https://arxiv.org/abs/2607.23803
Safe quadrotor navigation in cluttered and dynamic environments depends not only on instantaneous geometric perception, but more critically on anticipating collision risks induced by relative motion. Conventional modular pipelines frequently suffer from perception latency, while end-to-end learning methods relying on implicit scalar rewards often struggle to extract reliable spatio-temporal features without physics-grounded supervision. To address this, we propose an anticipatory risk-guided reinforcement learning framework. Leveraging privileged simulator states, we construct a directionally aligned future collision risk map based on the Closest Point of Approach (CPA). Through an asymmetric actor-critic architecture, the network is trained to self-predict this structured risk, which explicitly guides the visual policy during deployment. A lightweight spatio-temporal encoder extracts motion cues directly from onboard depth sequences, bypassing explicit object tracking or optical flow estimation. Extensive simulated and real-world experiments demonstrate that our method effectively improves safety margins and flight efficiency in dense dynamic clutters compared to existing baselines. Furthermore, the learned policy achieves robust zero-shot Sim-to-Real transfer on a physical quadrotor, relying purely on abstracted spatio-temporal depth sequences and its self-predicted risk priors, validating the effectiveness of our approach and its robust generalization from simulation to reality.
https://arxiv.org/abs/2607.23565
Real-time 6-DoF object pose tracking is essential for many robotics applications, and several approaches exist. Yet even today's approaches remain unreliable under temporary full occlusions and rapid object motions. Once tracking is lost, most methods struggle to detect the failure and recover automatically, often requiring manual re-initialization. In this paper, we address the problem of robust model-based 6-DoF tracking of unseen objects from RGB-D data, especially in scenarios with occlusion and fast motion. We propose a novel method that combines efficient learning-based keypoint matching with optimization-based alignment and introduces a novel failure detection and recovery module. Our system monitors pose reliability, detects tracking divergence or occlusions, and performs a global re-detection and pose estimation step that robustly verifies recovery candidates before resuming tracking. Our evaluation on standard tracking benchmarks and on a new dataset of occluded and fast-moving scenes shows that our method matches state-of-the-art accuracy on easy tracking sequences, maintains high tracking speed at 57.6 frames per second, and provides the most robust tracking performance under challenging conditions. Thus, we believe that our approach is a relevant step forward in robust 6-DoF object tracking from RGB-D data.
https://arxiv.org/abs/2607.23468
Multi-object tracking in dense crowds requires solving a bipartite assignment problem between detections and trajectories at every video frame. The classical Hungarian algorithm solves this in $O(N^3)$ time, which becomes a bottleneck for large scenes with hundreds of people. We propose an \emph{incremental} assignment algorithm that exploits the block-sparse structure of crowd tracking cost matrices --- dense within each crowd cluster, near-zero between clusters. We compute the exact same optimal $N \times N$ assignment as the Hungarian algorithm, but via an incremental strategy: we add one person at a time, exploiting the fact that after step $n-1$ the dual potentials are \emph{exactly optimal} for the $(n-1)\times(n-1)$ subproblem --- a strictly stronger condition than the intermediate feasibility maintained by the Hungarian algorithm during its $N$ outer iterations. Each new step therefore requires only a single augmenting path search from a certified optimal starting point. This avoids repeated full-matrix scans while guaranteeing an identical globally optimal result. A diagonal-reordering invariant keeps the data structure compact and cache-friendly. On realistic crowd benchmarks with $N \in [200, 5000]$ people organised into dense clusters, our algorithm achieves \textbf{3.7--6.5$\times$ speedup} over the Hungarian baseline while producing provably optimal matchings identical to those of Hungarian. The speedup grows with $N$ and remains stable beyond $N=3000$, making the method especially attractive for large-scale crowd scenes such as stadium exits and mass public events.
https://arxiv.org/abs/2607.21368
Unmanned Aerial Vehicle (UAV) object tracking has emerged as a popular research field with broad practical applications. Modern UAVs are increasingly equipped with both visible light and thermal infrared sensors. However, due to constraints in communication bandwidth, computational resources and power consumption, current systems often activate one modality and switch between modalities to maintain robust tracking in complex scenarios. Such modality switch inevitably leads to significant appearance change and sudden spatial shift, posing great challenges for existing tracking algorithms. To handle this problem, we propose a novel State-Aware Representation Learning Approach called SARLA, which perceives the inconsistent modality states of current frame with template and last frame in the target representations to adapt to the sudden changes in both appearance and position, for robust cross-modal object tracking. In particular, we propose the Modality State Aware Representation Module (MSARM) and Spatial State Aware Representation Module (SSARM). MSARM guides the model to learn appearance correlation, bridging the modality gap, while SSARM models cross-frame spatial correlation to mitigate sudden spatial shift impacts. In addition, we design a spatial shift prediction loss to further handle the effects of spatial variation caused by modality switch. To promote the development of this research field, we establish a large-scale video benchmark called CM-UOT, which consists of 1079 cross-modal sequences with an average video length greater than 621 frames and encompasses over 671K frames in total. Extensive experiments on CM-UOT dataset demonstrate the superior performance of the proposed SARLA against 20 excellent tracking methods. The source code, datasets, and evaluation protocols associated with this work are publicly available at: this https URL.
https://arxiv.org/abs/2607.18768
Multi-object tracking (MOT) aims to localize multiple objects in videos while preserving their identities over time. Long-term identity preservation remains difficult when objects are small, densely distributed, and highly similar in appearance, as in bee swarm scenes. Existing trackers rely on re-identification (re-ID) models trained through single-instance assignment (instance-level querying). At inference, however, MOT requires global assignment between multiple trajectories and detections, corresponding to video-level querying. This training-inference mismatch can cause identity switches among visually similar objects. Existing approaches also often require substantial additional annotations to enhance appearance discrimination. We propose Video-Level Association re-ID (VLA-ReID), which reformulates re-ID as video-level association modeling. It uses aggregated historical trajectory features as queries and all current-frame detections as candidates, enabling direct optimization of their global association at each frame. In addition, Frame-Common Appearance Estimation (FCAE) estimates a common appearance direction from current-frame detections, while Common-Appearance Suppression (CAS) removes the corresponding component along this direction from trajectory and detection features. This amplifies discriminative differences among highly similar objects without additional annotations. Experiments on BEE24 show that VLA-ReID improves HOTA by 1.1, MOTA by 0.3, AssR by 2.6, AssA by 0.7, and IDF1 by 0.8 over state-of-the-art trackers, while reducing identity switches by 28%. These results demonstrate the effectiveness of video-level re-ID modeling for appearance-based association in MOT.
https://arxiv.org/abs/2607.17157
Multi-object tracking (MOT) is conventionally decomposed into detection followed by association, with object identity maintained as external state: track buffers, motion models, and appearance embeddings. We ask whether a video generator can maintain that state in pixels. We fine-tune a 22B text-to-video diffusion model (LTX-2.3) with a lightweight in-context LoRA to translate an RGB clip into an ID-map clip, a video in which every person is painted a flat, distinct color that persists over time: same color, same identity. Long videos are generated as chained windows, where each window is conditioned on the cleaned tail of the previous one. A brief continuation fine-tune teaches the model to extend a given coloring, after which identity flows through the chain with no tracker, no motion model, and no re-identification module. On the DanceTrack test server, our system, to our knowledge the first generative tracker evaluated there and the only entry with no detector and no tracking stack, reaches 40.3 HOTA. This is well below today's specialist state of the art (>=70 HOTA), but with a unique, inverted error profile: its association score (AssA 44.1) exceeds every tracker of the original benchmark suite while detection remains the sole deficit. Controlled comparisons show the mechanism matters: the same generated windows linked by classical post-hoc association score 2x worse (18.2 HOTA), and frame-to-frame IoU association fragments tracks that the generator's colors keep whole. On 383 mined occlusion events, the generator re-acquires identities after gaps at a 42% conditional rate where appearance-embedding baselines score zero, including gaps longer than its temporal context, evidence that the generator's color assignment functions as an emergent re-identification signal. We release code, checkpoints, and the full pre-registered experimental log.
https://arxiv.org/abs/2607.17120
Turning movement counts are essential for intersection-level traffic management, yet their collection remains predominantly manual due to the cost of per-camera region annotation. This paper presents an unsupervised pipeline that identifies entry and exit regions directly from raw vehicle trajectories extracted via object detection and multi-object tracking, requiring no manual annotation, camera calibration, or prior knowledge of intersection geometry. Unlike trajectory clustering methods that classify individual trajectories using pairwise similarity and must be re-executed on every new batch, the proposed pipeline clusters initial and terminal point locations to produce persistent spatial region polygons that classify future trajectories by point-in-polygon containment at linear cost. The pipeline comprises six sequential steps, each with configurable parameters evaluated through a systematic statistical analysis spanning 19,152 pipeline executions across 25 surveillance cameras capturing dense heterogeneous traffic in Bengaluru, India, and 10 sequences from the UA-DETRAC benchmark dataset. Both parametric and nonparametric testing frameworks identify three consistently significant parameters and yield an empirically grounded recommended configuration. Under this configuration, the pipeline achieves a median classification error of approximately 3% across all 25 cameras, including 16 held-out locations, with GEH values within accepted engineering thresholds. Compared with two trajectory clustering baselines, the proposed pipeline exhibits greater stability across camera views and lower computational cost, at the expense of higher median error. Extended evaluation demonstrates that calibration clips of at least 60 minutes and peak-traffic selection further improve region estimation quality.
https://arxiv.org/abs/2607.10949
Decomposing outgoing surface radiance into material and illumination during inverse rendering is essential for applications such as relighting and augmented reality, yet it is severely ill-posed since multiple combinations can result in the same observed colour. Capturing an object under multiple lighting conditions usually helps resolve this ambiguity as it constrains the optimization towards correct solutions. In this work, we explore the potential of reconstructing rigidly moving objects -- which provides observations of diverse light-surface interactions -- to resolve the material-lighting ambiguity in inverse rendering. For this purpose, we introduce a relightable approach that marries object tracking and reconstruction with inverse rendering for general rigidly moving objects. Our experimental analysis on synthetic data demonstrates that motion can be an advantage for disentangling material and lighting: the reconstructed material is significantly more accurate when the object is observed under rigid motion than when it is static. Moreover, results on RGB videos of real hand-held objects show that our pipeline preserves this advantage even under noisy real-world conditions.
https://arxiv.org/abs/2607.09329
Mobile robots operating indoors must re-identify previously observed objects after long temporal gaps, significant viewpoint changes, and severe illumination variations. This remains a challenging problem: multi-object tracking methods are optimized for short-term association of pedestrians and vehicles at video rates, person and vehicle re-identification approaches lack persistent memory mechanisms, and state-of-the-art video object segmentation techniques rely on reactive distractor filtering rather than enforcing global identity consistency. To address these limitations, we present REMIND, an online tracker designed for long-term multi-object re-identification of generic indoor objects from monocular RGB imagery, requiring neither camera pose nor depth. Motivated by evidence from visual cognition that humans rely on accumulated appearance familiarity and spatial context rather than explicit self-localization, REMIND combines frozen DINOv3 features with a dual-bank multi-prototype appearance memory, part- and background-level descriptors, a neighbour-context reasoning module exploiting spatial co-occurrence, and joint Hungarian assignment with ambiguity-aware safeguards. On a purpose-built indoor dataset featuring controlled revisits and dense same-class clutter, REMIND reaches 90.35% IDF1, nearly 20 points above a state-of-the-art video object segmentation baseline and more than 36 above a strong tracking-by-detection baseline. On ScanNet++, it attains the highest IDF1 in every setting but one, end-to-end detection over all scenes, where the tracking-by-detection baseline is marginally ahead while REMIND still associates and recovers identities more accurately; it also completes every scene, whereas the video object segmentation baseline exhausts GPU memory on 66.9% under YOLO detections. The complete system, evaluation framework, and dataset are publicly released.
https://arxiv.org/abs/2607.09267
Multi-object tracking (MOT) has achieved strong performance on benchmarks dominated by short video sequences. However, such datasets do not adequately evaluate long-term identity preservation, where objects must be tracked consistently over extended durations. We introduce WaspMOT, a benchmark designed to address this gap through long-duration tracking of Trichogramma wasps in controlled ecological experiments. The dataset contains 10 sequences of approximately 12,000 frames each (over 8 minutes at 25 FPS), with dense MOTChallenge annotations and oracle detections to isolate association performance. Unlike existing benchmarks, WaspMOT forms a closed-set tracking scenario where all individuals remain present throughout the sequence, requiring consistent identity assignment across thousands of frames despite abrupt jumps, occlusions, and highly similar appearance. We establish a benchmark by evaluating five tracking-by-detection methods, including ByteTrack, BoT-SORT, C-BIoU, OC-SORT, and McByte, under a unified protocol. Results show that all methods suffer from significant trajectory fragmentation, highlighting the difficulty of long-term identity preservation even with perfect detections. A simple spatial tracklet stitching baseline consistently improves performance, indicating that substantial gains remain possible. WaspMOT provides a new benchmark for studying long-term association and reveals limitations of current tracking approaches that are not observable on conventional datasets. The benchmark will be made publicly available at the project repository: this https URL .
https://arxiv.org/abs/2607.08729
We present a general neurosymbolic reasoning and learning methodology based on a modular integration of answer set programming with an energy based model substrate. Key contributions are: (1) supporting joint optimisation in the continuous latent space through explicit ASP-based declarative semantics fully incorporating background knowledge, constraints, non-monotonic inference; and (2) advancing recent works at the interface of answer sets, probabilistic logic, and answer set modulo theories by providing a generalised model and practical platform for ASP-centric robust, end-to-end training for applications in dynamic domains (e.g., involving perception and interaction). We provide a practical implementation, and demonstrate basic use and application (with MNIST), and evaluate with the visual question-answering benchmark Clevr and the multi-object tracking benchmark MOT.
https://arxiv.org/abs/2607.08136
Retargeting human object interaction demonstrations to physics based simulation requires reproducing not only body motion but also the object motion and contacts that make manipulation succeed. However, position only hand trajectories do not specify the contact forces needed to manipulate objects, and directly tracking them can overconstrain contact rich finger behavior. We introduce WristMimic, a wrist guided whole body control framework that explicitly separates contact free body motion from contact rich hand manipulation. The contact free body and wrist are guided by kinematic pose targets, whereas the fingers are not directly supervised by human hand pose. Instead, they learn grasping and manipulation behaviors from object tracking and contact outcomes. Our key insight is that the wrist is the natural gate between these two regimes. It is largely free from contact and can be tracked kinematically, yet it determines the global hand configuration and places the fingers within reachable grasp affordances. To ensure reliable wrist placement during interaction, we introduce wrist specific reset constraints and reward prioritization. Experiments show that WristMimic matches or surpasses methods using full finger pose supervision while enabling finger agnostic retargeting across diverse hand embodiments.
https://arxiv.org/abs/2607.06438