Full-duplex spoken dialogue models are trained on conversational speech in which each speaker is represented as a separate stream, but existing large-scale public speech corpora are mostly monaural, making them unsuited for SDLM training. We present DuplexChat, an open-source corpus for full-duplex spoken dialogue models, and DuplexChat-Pipe, a pipeline for constructing speaker-separated full-duplex dialogue speech from public podcast feeds. DuplexChat-Pipe filters language-specific podcast feeds, retrieves and cleans episode audio, extracts diarization-guided two-speaker dialogue clips, and applies speech separation and restoration to produce one channel per speaker. Running this pipeline yields a speaker-separated spoken dialogue corpus covering 282,634 hours of English and 132,723 hours of Japanese. Analysis results on DuplexChat show that it contains turn-taking dynamics present in human dialogues.
https://arxiv.org/abs/2607.04941
While Large Vision-Language Models (VLMs) demonstrate remarkable generic capabilities, their clinical reasoning in specialized domains like ocular surface diseases (OSDs) is severely hindered by a paucity of high-fidelity, multimodal instruction-tuning data. To dismantle this data bottleneck, we introduce IRIS, an Intelligent Recognition and Interaction System tailored for fine-grained OSD understanding via external eye photography. First, we curate IRIS-120K, the largest and most comprehensive OSD visual question-answering (VQA) dataset to date. Crucially, to overcome the semantic shallowness of conventional image-caption pairs, we propose a synergistic data generation paradigm to explicitly inject clinical priors. Our data engine operates via a dual-branch framework: 1) a Topic Finding Tree (TFT) that hierarchically anchors visual features to precise anatomical and pathological concepts, enforcing rigorous medical deduction logic; and 2) a Scene-driven strategy that synthesizes role-adaptive clinical dialogues to ensure pragmatic generalization. By explicitly aligning a compact 4B-parameter VLM on this structurally enriched corpus, IRIS achieves state-of-the-art performance, comprehensively outperforming both generalist and specialized medical VLMs with up to 34B parameters. Our findings underscore that structured knowledge injection profoundly prevails over sheer parameter scaling, unlocking the potential for resource-efficient, expert-level AI deployment on mobile edge devices for scalable OSD screening. Code, datasets, and model weights will be publicly released by this repo.
https://arxiv.org/abs/2607.04344
Task-oriented dialogue systems often fail before the final breakdown is obvious, but most evaluation only measures failure after the conversation has already gone wrong. We present TRACER, a method for early failure detection in task-oriented dialogue. TRACER predicts from a partial dialogue whether the full conversation will eventually fail by combining simple trajectory signals from belief-state changes with text representations of the evolving dialogue state. We evaluate the method in both oracle and generated belief-state settings, and test how well it works when only 25%, 50%, 75%, or 100% of the dialogue is visible. Across these settings, TRACER detects useful failure signals well before the end of the conversation and outperforms heuristic, classical, and single-stream baselines. These results suggest that early failure detection can provide a practical warning signal for dialogue systems before the interaction fully breaks down.
https://arxiv.org/abs/2607.03974
We present GEPARD (Generative, Prosody-aware, Autoregressive text-to-speech model for Realtime Dialogue), a streaming text-to-speech model for real-time spoken dialogue. GEPARD generates speech autoregressively with an LLM backbone - text and audio embeddings are trained together in a single decoder-only model - and decodes it to a waveform with an FSQ-based neural codec, streaming audio chunk-by-chunk as text arrives. Our central goal is a TTS architecture served by a standard LLM engine (vLLM) without modifying its compute kernels. This defines the overarching design principle: the backbone is a standard full-attention transformer, while all non-trivial auxiliary mechanisms - zero-shot voice cloning, text augmentation, and classifier-free guidance - are moved out of the autoregressive decode loop into prefill, or distilled directly into the weights. On streaming end-to-end inference, a single stream reaches a Real-Time Factor of about 0.067 (roughly 15x faster than real-time); under 256 concurrent streams the system reaches an aggregate speedup of about 204x on a single server-class GPU. We detail: (1) system-level solutions for vLLM-native serving; (2) the "short register" (1-2 word) failure mode of autoregressive speech decoders, with diagnostic probes and a mitigation; and (3) distillation of two-pass classifier-free guidance over text into single-pass weights via Direct Preference Optimization (DPO).
https://arxiv.org/abs/2609.04222
While Large Language Models (LLMs) can provide personalized support in learning, several studies have raised concerns regarding their use in education. Importantly, learning depends on how students engage with LLMs. This study examined how two types of LLM-based tutors shape students' prompting practices, learning, and subsequent LLM-use: a Socratic-Guidance (SG) tutor, which structures interaction through dialogic questioning, and a Prompt-Refinement (PR) tutor that guides the formulation of effective prompts. We conducted a two-phase study in a graduate-level mobile robotics course: 66 students used either the SG or PR tutor during a 6-week intervention, followed by 52 students using an unconstrained LLM during a 3-week course project. Results show that while the SG- and PR tutors led to similar task performance and prompting patterns during guided use, they differ in learning outcomes and later LLM-use. SG-students, relative to PR-student, achieved higher learning gains in later sessions, and were more likely to adopt understanding-driven prompting strategies, which are predictive of higher understanding, when using an unconstrained LLM. Although learners perceived the SG tutor as less efficient, the findings suggest that Socratic guidance supports the development of students' capacity to learn with LLMs over time, highlighting its importance for LLM tutor design.
https://arxiv.org/abs/2607.03303
Recent tools such as OpenClaw have extended the capabilities of LLM-based agents from simple dialog-based systems to fully autonomous agents. These systems allow personalization of the agent through modifiable internal files and the installation of skills. While this enables deployment in a wide range of settings and the automation of diverse tasks, greater capability and autonomy increases the risk of malicious actions being executed unintentionally. In this work, we explore the interplay between agent configuration and the risk of executing dangerous actions without explicit instruction. To this end, we propose CONfiguration Tree-search for Red-teaming Agents (CONTRA), an LLM-assisted tree-search algorithm that discovers agent configurations resulting in the execution of malicious actions. CONTRA works by reasoning about benign yet dangerous configurations and evaluating them in a simulated environment. We construct a dataset of the 473 most popular skills from a public repository, along with 2-5 corresponding malicious target actions per skill. In a large-scale analysis, we find that 75.1% of skills have at least one configuration resulting in the execution of a malicious action, most of which have not been detected as containing malicious content by existing scans. Overall, CONTRA successfully identifies a configuration leading to the execution of the target action in 39.2% of all tested cases. Our findings demonstrate that current agents provide insufficient safety with respect to personalization.
https://arxiv.org/abs/2607.03220
Thinking has emerged as a critical capability for Large Language Models (LLMs) tackling complex tasks. However, its reactive nature, where reasoning is passively triggered only upon receiving a user response, inevitably introduces latency that compromises conversational fluidity. This stands in sharp contrast to human dialogue, where speakers proactively anticipate and plan future content during natural pauses to ensure seamless interaction. To bridge this gap, we propose Proactive Thinking, a framework that empowers models to pre-compute potential response elements during conversational downtime instead of waiting idly for the next input. We then introduce a training-free baseline that can think ahead by anticipating future states, balancing efficiency and quality through speculative continual thinking. To evaluate this approach in practice, we adapt three benchmarks of varying complexity into time-aware environments that simulate real-time conversational flow. We demonstrate that proactive thinking effectively improves interaction efficiency without compromising performance. Ultimately, this work advocates for a fundamental shift toward more intelligent, anticipatory, and real-time conversational AI.
https://arxiv.org/abs/2607.03093
Cognitive Behavioral Therapy (CBT) provides a structured framework for understanding a user's mental state by examining the interaction between cognitive and behavioral factors. However, out-of-the-box LLMs respond fluently and empathetically, yet collapse into validation & reflection, regardless of what the user actually needs. They know theoretical CBT (scoring up to 96% accuracy on licensing exam questions) but fail to apply it effectively. We explore this gap with a knowledge-guided framework that treats CBT dialogue as controlled affective reasoning: user narratives are decomposed into Beck's Cognitive Conceptualization structure, grounded in clinical SNOMED CT concepts validated via Natural Language Inference, and a Multiple Chain-of-Thought (MCoT) strategy selection between Validation & Reflection, Socratic Questioning, or Alternative Perspectives. To measure whether such guidance actually changes behavior, we introduce the Protocol Leverage Force (F), a behavior-level metric that captures how far an intervention shifts a model away from its default response. Across three open-weight LLMs and 14 RealCBT-derived case studies, evaluated with human experts, valence-arousal trajectories, and linguistic entrainment, F shows that simply introducing protocol definitions via single chain-of-thought prompting fails to change LLM behavior, while MCoT on these definitions guides strategy selection better. Still, the effect stays within 1% (approx. 1.2-1.3%), and all models remain biased toward Validation & Reflection. These results show CBT knowledge alone does not ensure effective application, giving the affective-computing community instrumentation to measure where LLMs fall short.
https://arxiv.org/abs/2607.02885
Large-scale dyadic interactive audio-visual dialogue (DIAD) datasets provide fundamental data resources for developing humanoid interactive virtual agents and digital humans. However, collecting such data is time-consuming, expensive, and ethically sensitive. To address this, we propose CHAT, a new dyadic interactive audio-visual dialogue generation (DIADG) framework that generates diverse, paired, and mutually responsive speech-face dialogue clips from a single textual prompt. CHAT unifies large language models and talking face models with interactive audio and facial behaviour refinement modules, enabling the generation of aligned dyadic dialogue clips with diverse contents and facial identities. Experiments show that CHAT outperforms existing related methods designed for similar tasks under both objective and subjective evaluations. Moreover, our synthesised CHAT-AVD-50k dataset serves as effective pre-training data for downstream interactive head generation, consistently improving PerFRDiff and ReactDiff on REACT 2024. CHAT offers a scalable alternative to the costly and ethically sensitive collection of real dyadic interaction data.
https://arxiv.org/abs/2607.02799
Long-form TV dramas present a formidable challenge for comprehensive video understanding, where deciphering complex storyline often relies on \textbf{speaker recognition}, the task of accurately attributing each spoken utterance to its respective character. In this paper, we advance this field through two primary contributions. (1) We introduce \textbf{DramaSR-532K}, a large-scale benchmark comprising 532K annotated dialogue lines across more than 900 unique characters, necessitating the integration of auditory, linguistic, and visual cues for speaker recognition. (2) We propose \textbf{DramaSR-LRM}, a robust approach built upon a large reasoning model (LRM). DramaSR-LRM is designed to autonomously aggregate contextual evidence via multimodal tool-use, synthesizing diverse inputs to achieve high-fidelity attribution. Experimental results demonstrate that DramaSR-LRM significantly outperforms existing baselines, particularly on short utterances where acoustic biometrics are inherently unreliable. \textit{All the data and code will be made publicly available at the project page: this https URL.}
https://arxiv.org/abs/2607.02504
While Multimodal Large Language Models (MLLMs) have demonstrated exceptional capabilities in standard visual understanding, adapting them for active visual search in 360$^\circ$ panoramic environments exposes fundamental limitations. Specifically, standard MLLMs struggle to effectively model inherent panoramic properties, such as severe polar distortion and continuous cylindrical topologies, which significantly degrades target detection accuracy. Consequently, existing panoramic search methods attempt to compensate by relying heavily on fragmented local viewpoints. Burdened by rigid initialization and a lack of global panoramic priors, these approaches suffer from myopic, inefficient exploration and struggle with robust error recovery when targets are out of view. To overcome these challenges, we propose EAGLE-360, a novel Embodied Active Global-to-Local Exploration framework. Rather than performing exhaustive local searches, EAGLE-360 leverages global priors to establish an initial holistic perspective, iteratively reasoning and progressively narrowing the search space. Architecturally, we adapt RoPE Rolling, a coordinate-shifting positional encoding mechanism, to seamlessly model the continuous topologies of panoramas. To facilitate this paradigm, we construct the large-scale EAGLE-360 dataset, comprising 14,000+ 4K panoramas and 70,000+ rounds of high-quality VQA dialogues. By employing a training pipeline that integrates Supervised Fine-Tuning (SFT) with Group Relative Policy Optimization (GRPO), we effectively elicit complex spatial reasoning and tool-calling capabilities. Extensive experiments demonstrate that EAGLE-360 establishes a new state-of-the-art for 360$^\circ$ visual search, achieving nearly an 8-fold increase in accuracy over the base model while significantly enhancing exploration efficiency.
https://arxiv.org/abs/2607.02479
Language models are increasingly used to quantify cultural phenomena, but what makes such measurement distinctively cultural? This paper argues that NLP work on culture is a material-discursive practice: the apparatus -- model, data, annotation, evaluation -- participates in constituting the cultural reality it measures, rather than passively recording it. Drawing on Karen Barad's concept of the agential cut -- the contingent boundary between phenomenon and instrument -- I show that the apparatus's substantive design choices draw such boundaries, and that the boundary is entangled from the start because language models have already internalized much of the cultural material they measure. I illustrate this through three case studies on television and film dialogue (measuring structure, interaction, and deviation) and three examinations of the apparatus itself (erasure of cultural markers, attunement to historical material, and agency in an agentic workflow). This big picture analysis proposes a research program that is theory-driven, empirically rigorous, and culturally contingent, treating each agential cut as a conscious commitment, at once methodological and ethical.
https://arxiv.org/abs/2607.02459
Rewriting inputs to improve frozen downstream models has become a common strategy in modern NLP pipelines. Prior work on incremental dialogue discourse parsing (DDP) shows that supervised clarification models can rewrite fragmentary or underspecified utterances, such as resolving ellipsis or references, to improve parsing accuracy. In this work, we revisit this idea under realistic deployment conditions, where no clarification supervision is available and the clarifier must rely on zero-shot prompting or feedback from a frozen parser. Across three Segmented Discourse Representation Theory (SDRT) datasets and multiple parsers, we find that last-utterance clarification is far less reliable than suggested by supervised settings. Parser-agnostic rewriting often introduces more regressions than repairs, as edits that enable fixes also disrupt discourse cues relied upon by the parser. A best-of-8 rewriting analysis further reveals a practical ceiling: a large fraction of errors are not repairable through input rewriting alone. A parser-aware clarifier trained with GRPO reduces regressions by up to 37% by learning conservative abstention, yet still fails to produce selectivity-aware clarifications that consistently improve parsing. Together, these findings recast clarification as a selective intervention problem. We identify rewritability prediction, deciding whether an utterance is repairable before intervention, as the key missing capability for input-side optimization of frozen discourse parsers, and a critical direction for improving agentic pipelines more broadly.
https://arxiv.org/abs/2607.01964
The emergence of large language model agents capable of invoking external tools has created urgent need for formal verification of agent protocols. Two paradigms dominate this space: Schema-Guided Dialogue (SGD), a research framework for zero-shot API generalization, and the Model Context Protocol (MCP), an industry standard for agent-tool integration. While both enable dynamic service discovery through schema descriptions, their formal relationship remains unexplored. We present the first process calculus formalization of SGD and MCP, proving they are structurally bisimilar under a well-defined mapping Phi. We demonstrate that the reverse mapping Phi-1 is partial and lossy, revealing critical gaps in MCP's expressivity. Through bidirectional analysis, we identify four principles - semantic completeness, explicit action boundaries, failure mode documentation, and inter-tool relationship declaration -- as necessary and sufficient conditions for full behavioral equivalence. We formalize these principles as type-system extensions MCP+, proving MCP+ is fully equivalent to SGD. Our work provides the first formal foundation for verified agent systems and establishes schema quality as a provable safety property. Practically, this means that the current MCP specification has expressiveness gaps compared to SGD and would benefit from the proposed extensions.
https://arxiv.org/abs/2603.24747
Large Language Models (LLMs) often struggle with persuasion in high-stakes scenarios. People's individual personalities and concerns require tailored strategies rather than a one-size-fits-all approach. To address this challenge, we focus on a fire-rescue scenario in which an operator must persuade a resident to evacuate as a high-stakes persuasion domain and propose Dialogue Policy Selection (DiPS), a Q-learning framework to dynamically select persuasion strategies adapted to the evolving conversational context. Specifically, we train a critic, trained to maximize the chance of evacuation success, to select a persuasion policy at each turn based on the resident's recent this http URL then evaluate DiPS against multiple baselines in both simulated and real human interactions. We find that DiPS achieves higher evacuation success than a zero-shot LLM and generic RAG-augmented approach.
https://arxiv.org/abs/2607.01557
Autonomous customer-service agents are shifting from conversational interfaces toward operational execution roles: they retrieve firm records, apply service policies, and execute backend writes such as refunds, cancellations, exchanges, order modifications, and reservation changes. This shift creates a service-control problem: firms must keep routine service fast and low-friction while preventing operational errors on requests where customer instructions, policy constraints, firm records, and backend writes interact. We propose a difficulty-routed service-control architecture that asks when service agents should reconsider before acting. A lightweight router keeps routine sessions on a low-cost baseline path and routes operationally coupled sessions to an escalated workflow. The escalated path uses conflict-aware communication and write-triggered reconsideration to concentrate deliberation and safeguards before consequential backend writes, rather than applying additional control uniformly across all service sessions. We evaluate the architecture on human-verified retail and airline tasks from $\tau^{2}$-bench. In retail, the method improves reliability consistently on service requests with operational conflict. Routing evidence shows that stronger control is directed toward conflicted requests rather than broadly applied to routine ones. Dialogue and tool-use profiles suggest that gains do not come from indiscriminate interaction expansion or broader tool chains; instead, added turns and tool calls support evidence gathering, write separation, and pre-write reconsideration. Case-level evidence shows that the escalated workflow preserves fallback plans, binds retrieved records to the correct action, sequences writes, and decomposes multi-entity requests. Airline results extend the same service-control logic to reservation operations.
https://arxiv.org/abs/2607.01426
Turn-taking naturalness is central to full-duplex spoken dialogue systems, yet its automatic evaluation remains limited. Existing evaluations often rely on human judgments or behavior-specific timing metrics, making it difficult to compare heterogeneous timing failures within a unified framework. We propose TurnNat, a likelihood-based framework for automatic turn-taking naturalness evaluation in two-channel spoken dialogue. A causal turn-taking prediction model trained on natural conversations estimates future two-speaker voice-activity states, and the negative log-likelihood (NLL) of the observed future activity measures timing atypicality. TurnNat pools frame-level NLLs over turn-taking boundary units (TBUs) extracted from utterance onsets and offsets, and aggregates mean and tail TBU scores into a dialogue-level naturalness score. We further construct a controlled perturbation benchmark of paired natural and perturbed dialogue clips, validated by human naturalness judgments. Experiments on this benchmark show that TurnNat successfully identifies unnatural turn-taking perturbations across heterogeneous timing failures.
https://arxiv.org/abs/2607.01345
Relational reasoning requires the process of perceptual understanding, comparing, and integrating the underlying relationships between concepts. This ability consists of multiple categories, such as analogical, structural, and cause-effect, each capturing a different aspect of higher-order understanding. To examine the performance of multimodal large language models (MLLM) on these relational inference tasks, we developed SciReC, a model-adaptive multimodal academic dialog benchmark. As the relational reasoning process involves multiple representations and various factors (visual understanding, exhibiting knowledge, and memory recall), we propose DMRA, a deficit-based diagnostic framework that quantifies the contribution of these components to identify the primary cause of unsuccessful cases. Claude 4.6 achieved the best performance on the overall relational score with 73\%, followed by GPT 5.4 with 68\%. Performance trends indicate that open-source models achieve their lowest scores on spatial relations, while proprietary models struggle more with hierarchical and sequential relations. Across domains, model performance is lowest on Astronomy and highest on Psychology. The results of DMRA reveal that relational reasoning is the primary source of error across all models, followed by memory limitations.
https://arxiv.org/abs/2608.27461
Persona-driven generations (PDGs) have seen prolific use in research and industry applications, where a large language model (LLM) takes on a 'persona' while completing some task. While persona expressed through free-form text (like dialogue) has substantial work investigating stability or consistency, relatively, persona expressed in non-text-heavy outputs (like in multiple-choice question answering, or MCQA) is often overlooked. We work to address this gap, seeking to understand the instability of LLM PDGs in MCQA tasks. We develop three metrics investigating the performance, outcome, and question correctness stability, evaluating three distinct dimensions. Using these metrics, we find that instability varies consistently between model families and model size, and across question domains, with math/commonsense questions leading to greater instability. We also find task prompt format introduces more prediction instability than other hyperparameters, like temperature. Finally, we find that instability is related to task accuracy, and using our instability metrics, find different experimental settings that result in different best and worst personas for tasks, despite their similarity. This reveals the importance of checking hyperparameter instability in PDGs.
https://arxiv.org/abs/2607.00937
Generative AI now enables games to produce dialogue, quests, characters, images, and worlds at runtime. Yet generation alone does not make a game AI-native, nor does it guarantee playability. This paper defines AI-native games by whether runtime generative AI is constitutive of the core loop: if the AI component were removed or trivially replaced, the central form of play would collapse or become fundamentally different. This counterfactual criterion separates AI-native games from AI-augmented games, boundary artifacts, chatbots, tavern-style role-play, procedural content generation, and AI-assisted production. Using this definition, we screen candidate artifacts and analyze 53 publicly available AI-native games and prototypes. We introduce a dual-axis G/N taxonomy: the G-axis captures player-facing game type, while the N-axis captures the dominant AI mechanic that makes generative AI indispensable to play. The corpus is concentrated around language-forward designs, especially narrative adventure, epistemic interaction, and generative narrative, while categories such as semantic adjudication, multi-agent simulation, generative construction, and relationship/companion play remain less represented. We argue that the central design problem is organizing semantic openness into stable gameplay. AI-native design depends on mechanical invariants: goals, rules, state, feedback, pacing, and player agency that make open-ended AI outputs interpretable and consequential. We conclude with a roadmap for controllable generation, AI-as-mechanic design, multimodal and multi-agent systems, inference economics, evaluation, safety, and regulation.
https://arxiv.org/abs/2607.00527