Vision-language-action (VLA) models achieve strong performance across embodied manipulation tasks by unifying visual understanding, language conditioning, and action generation. However, long-horizon tasks can involve non-Markovian dependencies: successful decisions may require retaining task progress and past interaction outcomes, while partial observability and execution errors compound over time. Existing work has begun to address these challenges by augmenting foundation-model policies with memory and by introducing hierarchical architectures that separate high-level planning from low-level execution. We organize the high-level VLM as a robotic agent through an editable harness to maintain task context and improve planning through execution experience. We instantiate this approach as SERA (Self-Evolving Robotic Agent), with a fixed VLA executor providing low-level control. The harness maintains and updates task context using observations and execution feedback to guide subsequent planning. Self-evolution uses environment rollouts to propose and evaluate harness revisions, with the selected configuration fixed before held-out testing. On RoboMME, SERA achieves 51.38% overall success with autonomous selection, compared with 44.38% without self-evolution. Our exploration suggests that agentic planning is a promising direction for history-dependent robotic manipulation.
https://arxiv.org/abs/2610.29560
In this report, we introduce pplx-embed-v2-late, a pair of 0.6B and 9B multilingual and multimodal late-interaction models. Both models achieve state-of-the-art results within their respective size classes across a range of text, image, and visual document retrieval benchmarks. On visual document retrieval tasks, pplx-embed-v2-late-0.6b is competitive with models several times larger than itself. The models are trained via representation distillation from an 18B teacher. Consequently, they share an embedding space that supports asymmetric deployment: documents can be indexed with the 9B model and queried with the low-latency 0.6B model. Both models are available at this https URL.
https://arxiv.org/abs/2610.29523
Safe control is a prerequisite for real-world embodied intelligence, for which safe reinforcement learning has emerged as a promising paradigm. However, existing safe reinforcement learning methods either require costly real-world exploration or depend on hand-crafted safety functions. Neither scales to vision-language-action models deployed in open-world physical environments. We propose SafeDojo, a model-based safe reinforcement learning framework that improves vision-language-action policies through world-model imagination. SafeDojo performs online reinforcement learning on top of an interactive video world model. A ResNet success classifier scores predicted future frames, while a lightweight safety head predicts per-step contact probabilities from the current latent context and proposed action chunk, jointly assessing task execution and trajectory safety. These decoupled signals are balanced through Lagrangian-constrained GRPO. On SafeLIBERO Level I, SafeDojo improves average safe-success rate by 8.25 percentage points over the strongest baseline; on the zero-shot Level II setting, it is competitive with the strongest model-free baseline. Real-world Franka deployment further shows the best average task and safe-success rates across five tasks. These results support world-model-based safe reinforcement learning as a promising path toward safer embodied intelligence.
https://arxiv.org/abs/2606.20698
Large language models (LLMs) have shown great potential as general-purpose user simulators for interactive systems. Prior studies have demonstrated that training on high-quality data can substantially improve model reasoning and downstream task performance. However, the upper bound of user simulation is still constrained by the model's reasoning paradigm: native chain-of-thought often degenerates into shallow pattern matching and fails to adequately model the behavioral factors underlying real user decisions. In this paper, we propose OmniSimulator, a novel training framework designed to improve the predictive ability of small LLMs for realistic user simulation on short-video platform environments. Specifically, OmniSimulator organizes behavior-oriented reasoning through a structured schema with five dimensions, carefully selects data from real user-behavior scenarios, and introduces a teacher model to generate high-quality reasoning traces under the proposed schema, helping small models learn behavior-relevant reasoning patterns rather than relying on superficial behavioral correlations. Based on this process, we construct 9,881 high-quality training instances from three months of historical interaction trajectories of 200 real users, averaging about 50 distilled examples per user. Experimental results show that OmniSimulator improves the average score of Qwen3-8B by 34.33%, achieves performance competitive with Claude-Sonnet-4.5, and supports smaller-scale, self-hosted deployment. These results suggest that learning structured behavior-oriented reasoning patterns is a promising direction towards scalable and high-fidelity LLM-based user simulation.
https://arxiv.org/abs/2610.29472
Agent harnesses have become a central component of modern agentic systems, shaping how models use tools, manage context, and coordinate long-horizon interaction. Realizing the benefits of these harnesses depends on how effectively the underlying model can make use of them, motivating reinforcement learning directly through the harness. However, existing approaches typically train through a single fixed harness, which can lead to specialization and limited transfer across harness configurations. To address this, we introduce \textbf{Harness Scaling}, a new scaling dimension for agentic RL that extends training from a single harness to diverse execution configurations. Concretely, we construct a factorized harness space, select a compact training subset with balanced factorial coverage, and organize cross-harness training to combine global coverage with controlled variation for the same task. Across multiple benchmarks, model scales, and RL algorithms, Harness Scaling consistently improves generalization to unseen white-box configurations. Moreover, models trained through structured white-box variation transfer effectively to unseen external black-box harnesses, outperforming models trained through a single complex black-box harness. These results establish harness diversity as a meaningful scaling dimension for agentic RL and highlight the importance of how this diversity is organized for cross-harness generalization.
https://arxiv.org/abs/2610.29458
Large language model (LLM) agents increasingly use tools to complete tasks in stateful environments. However, many training environments remain largely static apart from changes caused by the agent's own actions, whereas external events introduced by other users, services, or sudden contingencies in real environments can invalidate ongoing plans. To address this gap, we introduce DynaWeave, an automated synthesis framework that transforms existing static tasks into verifiable dynamic scenarios. The framework generates exogenous events relevant to each task, covering changes in task requirements, environment state, and external information. It uses directed acyclic graphs (DAGs) to represent dependencies between events and an execution engine to activate them during agent interaction. A dynamic verifier revises only the evaluation checks affected by events that actually occur and retains all other checks. Using DynaWeave, we collect 2,095 verified interaction trajectories across 36 environments and use them for supervised fine-tuning of Qwen3.5 models. Experiments on Gaia2, CostBench, and ToolMaze show that DynaWeave achieves consistent improvements in overall performance across all three evaluated model sizes, increasing the task completion rate on CostBench by 67.34 percentage points and even exceeding the performance of Gemini-3.1-Pro-Preview on ToolMaze. These results support dynamic scenario synthesis as a practical approach to training agents to adapt to changing environments. Our code is available at this https URL.
https://arxiv.org/abs/2610.29443
While agentic reinforcement learning (RL) has emerged as a promising paradigm for training small language models (SLMs), existing frameworks are predominantly tool-centric and struggle with data-centric environments. Specifically, applying tool-centric frameworks to stateful tasks like SQL debugging introduces severe spatial inefficiencies since proper environment isolation typically requires a separate database container per rollout. Naively reusing databases without tracking evolving states across multi-turn interactions causes trajectory contamination and cross-trajectory interference, which severely destabilizes policy updates. To overcome these bottlenecks, we introduce BIRD-RL, a novel four-stage agentic RL curriculum that alternately enhances foundational agent reasoning and trajectory-adaptive on-policy exploration to circumvent the instability inherently associated with direct end-to-end learning. Crucially, to support this curriculum, BIRD-RL is driven by a Trajectory-scoped Persistent Execution Infrastructure, which enables safe database replica reuse while preserving trajectory isolation. This design improves spatial RL efficiency by 12.8x, successfully enabling scalable agentic RL for complex data-centric tasks without needs of Kubernettes. Empirical evaluations on the BIRD-CRITIC-SQLite benchmark demonstrate that our 7B and 14B models achieve Success Rates of 44.40% and 48.00%, respectively, showing competitive performance against strong proprietary model-based agents such as Claude-Opus-4.6 Agent (48.20%). Furthermore, BIRD-RL successfully trains unified SLMs capable of both advanced SQL debugging and generation, highlighting its broader potential for multi-objective optimization across heterogeneous, real-world data-centric tasks.
https://arxiv.org/abs/2610.29426
Interactive video world models predict how an environment evolves under user actions, but most existing systems assume one controlled agent and one task-specific action interface. We study multi-agent video world modeling, where one model generates a joint visual future for multiple controlled agents while interpreting heterogeneous controls ranging from binary game buttons to continuous robot commands. This task presents two complementary challenges. First, every agent-indexed action stream must control its intended visual entity independently. Second, the model must adapt the meaning of each control variable across different tasks, where the same tensor dimension may denote an attack, steering command, or robot command. We introduce LiveAct, centered on a Heterogeneous Action Interface (HAI) whose two components mirror this decomposition. To support independent control, Agent-Aware Spatial Modulation uses language-driven spatial gates and agent-specific attention to bind each action stream to its intended visual agent. To accommodate heterogeneous controls, Schema-Guided Action Adaptation describes each control variable in language and modulates its semantic token with the synchronized numerical value. We further transfer the complete interface to a blockwise causal generator through teacher forcing and rollout-aware distribution matching, enabling efficient streaming generation while retaining agent-specific control and action semantics. We instantiate the formulation on six multi-agent sources spanning games and multi-robot manipulation, and evaluate visual quality, action following, agent attribution, and latency. Across games and robot manipulation, LiveAct reaches 0.898 and 0.942 agent-attribution accuracy without agent locations or identity crops, and the causal generator attains 17.70 FPS at $512\times 448$.
https://arxiv.org/abs/2610.29408
Learning-based path planners based on diffusion and flow matching can generate diverse trajectories from demonstrations but typically lack mechanisms for constraint satisfaction and collision avoidance during deployment. This work proposes a framework that combines flow-matching-based path planning with model predictive path-following control to integrate data-driven path generation with real-time, constraint-aware execution. The flow-matching model captures multimodal path distributions, while the predictive controller adapts motion online to satisfy state and input constraints and avoid obstacles using updated local sensor information. An event-triggered re-planning scheme incorporates predictive control solutions into subsequent path generation, promoting collision-free navigation in environments with previously unseen obstacles. Simulation results for mobile robot navigation demonstrate robust performance across cluttered environments. The framework provides a systematic approach to combining flow matching with predictive control for adaptive, data-driven navigation.
https://arxiv.org/abs/2610.29377
Autonomous agents powered by foundation models can reason, plan, and use tools, but their fixed weights and context limits hinder sustained learning from experience over long-term deployment. While external memory systems attempt to bridge this gap, they mostly act as passive retrieval caches, evaluated primarily by whether they can recall stored facts or past interactions. Whether memory can drive genuine continual learning remains an open question. In this paper, we introduce Memory-Centric Continual Learning (MCCL), arguing that memory should be judged by whether it improves future actions, not merely what it retrieves. MCCL has three main parts. First, a three-axis taxonomy organizes memory by where state is stored (substrates), what form it takes (assets), and how it is managed (policies). This defines a two-loop lifecycle that updates memory state in an inner loop while refining management policies in an outer loop based on task feedback. Second, an evaluation protocol measures retention under interference, adaptation to change, and task transfer to isolate genuine behavioral gains from simple context expansion. Third, a memory scaling framework models how agent performance scales with experience, storage capacity, and compute budgets across non-parametric and parametric memory. Together, these components reframe agent memory from passive lookup to continuous learning, offering a principled route toward self-improving autonomous agents.
https://arxiv.org/abs/2610.29357
Industries employ robots for repetitive tasks due to their high precision and performance, typically achieved through feedforward control actions based on an accurate robot description. However, an exact dynamic model can be difficult to obtain, especially for robots with elastic elements or when the payload changes. Learning-based feedforward approaches are promising for trajectory tracking under model uncertainties, but typically face generalization issues when task parameters vary. This paper proposes a novel method to generalize the feedforward control action with respect to payload parameters, independently of the underlying controller. Firstly, the minimal number of example objects needed for payload generalization is derived. Then, an algorithm is proposed to execute the same trajectory with a new payload, given only its parameters, without knowledge of the robot's dynamic model and even in the presence of elastic joints. The effectiveness of the proposed algorithm is validated in simulations and experiments on tracking tasks with different robots and controllers. Two sets of experiments are performed: on a standard Franka Emika Panda robot, and on a Franka Emika Panda robot equipped with an elastic wrist.
https://arxiv.org/abs/2610.29356
High linear decodability does not entail causal controllability in continuous-latent text-to-speech (TTS). In VoxCPM2, position-matched probes and equal-norm interventions across 30 speakers and 60 directed dyads expose this separation: reference-audio states at the final residual acoustic language model layer (RALM L7) retain 0.970 probe accuracy, yet aligned edits yield 0/60 target-dominant dyads. Edits at early reference-audio positions produce the opposite pattern. At L0, pair-aligned updates increase target similarity by 0.326 and achieve target dominance in all 60 dyads, against at most 1/60 under any equal-norm direction or position control. Independent speaker encoders, retrieval against held-out speaker prototypes, and double-blind listening confirm that the shifted voice is heard as the intended target. Cross-architecture interventions in this http URL distinguish backbone leverage from direct acoustic control: backbone edits displace the source without target attraction, while x-vector ablation reduces source similarity from 0.849 to 0.006. These findings identify two requirements for training-free speaker control: geometric specificity and a computational route that carries the intended speaker condition into acoustic synthesis.
https://arxiv.org/abs/2610.29345
Long-horizon robot manipulation requires a robot to remember task-relevant information beyond its short observation window. Existing memory-augmented policies typically retrieve relevant information from history and reason over it at execution time, placing a heavy reasoning burden on the high-level model. To address this challenge, we propose PAL (\textbf{P}lan first, \textbf{A}ct \textbf{L}ater), a hierarchical memory framework for vision-language robot manipulation. It maintains a short-term visual buffer, a semantic-event memory, and an executable \texttt{subtask\_list}. A high-level vision-language model (VLM) converts streaming visual observations into the \texttt{subtask\_list}. At execution time, the VLM selects the currently relevant subtask from the \texttt{subtask\_list} and passes it to a low-level vision-language-action (VLA) policy. To teach the model what to write to memory and when to update it, we introduce a two-stage data generation procedure that first expands sparse update supervision and then uses self-labeling with task-grounded verification to generate training data that better match the state distribution encountered during execution. We evaluate our approach on memory-dependent benchmarks and real-world manipulation tasks. On RoboMME, PAL achieves a \textbf{56.05\%} success rate, outperforming the strongest baseline, FrameSamp-Modul, at 44.51\%. In real-world experiments across four manipulation tasks, \pal{} reaches \textbf{60.83\%} overall success, surpassing MemER (45.00\%) and FrameSamp-Modul (28.33\%). These results show that proactively writing future-relevant subtasks into hierarchical memory improves long-horizon visual reasoning and robot control. Code and videos can be found on our website: this https URL
https://arxiv.org/abs/2610.29329
Vision-language models are now routinely tested on theory of mind: whether they can work out what another person sees, knows, and means. A common design asks the model to report that perspective and then to act for the person, and reads a correct report beside a wrong action as a failure to use the perspective. That reading rests on a quiet assumption: that asking for the report leaves the action unchanged. We show that it does not. In a rendered Director Task, a partition hides the largest block from a director who asks for "the largest block". Asking first which blocks the director can see raises the share of replies that choose this hidden block by 12 to 88 percentage points on six GPT models and by 17 on Qwen3.8-27B, even though the models mostly report correctly which blocks the director sees. Reasoning traces and prompt rewordings suggest why: the question shifts how the request is read, from the director's view toward the model's own. When the prompt states what the director knows and refers to, fewer than 1% of replies pair a correct report with a hidden-block choice. Any evaluation that elicits a perspective report before the action it scores needs a baseline without the question, and we deliver one: paired prompts that differ only in that question, a design any perspective-taking benchmark can adopt.
https://arxiv.org/abs/2610.29318
Joint 4D reconstruction of a human and object from a monocular video is essential for understanding how people interact with their environment. While recent methods have made noticeable progress, capturing such human-object interactions remains difficult due to two main challenges. First, a video typically contains composite semantic context spanning multiple interaction phases, making it difficult to track the temporal changes of the interaction in the reconstruction. Second, under human-object occlusion, a single-view observation contains incomplete visual information about the interaction, resulting in geometrically inconsistent reconstructions. To address these challenges, we introduce HORIA, built upon two core designs. First, we decompose the entire input video into temporally grounded and semantically distinct interaction phases with motion-aware captioning, obtaining a specific text description for each phase. Second, conditioned on these text descriptions of the interaction, we propose an interaction-aware re-rendering that compensates for the limited single-view observation. Specifically, we render the initially reconstructed 4D human and object from novel viewpoints and refine the renderings with a text-to-video diffusion prior, which provides auxiliary novel-view supervision beyond single-view cues. As a result, our framework produces temporally coherent and accurate 4D reconstructions under diverse interaction scenarios, achieving state-of-the-art performance.
https://arxiv.org/abs/2610.25960
Evolutionary coding agents such as AlphaEvolve are one of the notable successes in using Large Language Models (LLMs) to build AI Scientists. These agents tackle open-ended scientific problems by iteratively improving and evolving programs, leveraging the prior knowledge and reasoning capabilities of LLMs. Despite their success, mutations over programs are mostly low-level upon surface heuristics, without a persistent unit of control. In contrast, science compounds through ideas. In this work, we propose ExpEvolve, which injects idea-level extraction and control into evolution: it discovers and leverages the high-level factors from programs that explain scoring differences among different programs. We characterize theoretical conditions on when discovery with idea factors improves sample efficiency. We also build a practical framework to show that the extracted high-level idea factors are helpful for guiding exploitation from experience and exploration when discovery comes to a plateau. Across 11 open-ended mathematical tasks, ExpEvolve significantly improves the final performance and sample efficiency up to 5.0x. The improvements also transfer to 4 other LLMs and to 6 machine learning tasks from MLS-Bench. Analysis shows that ExpEvolve can discover idea-level factors to provide better exploration and exploitation for evolutionary discovery.
https://arxiv.org/abs/2610.29303
Managed and wild bees sustain roughly a third of the global food products, yet colonies face mounting stress from climate-change including extreme weather patterns, altered parasite and disease patterns. Timely assessment of colony condition such as understanding colony strength, brood area, honey and pollen storage, comb usage, is essential to adaptive management. However, manual hive frame inspection is slow, costly, and quality depends on scarce expertise. We present an artificial targeted intelligent system framework focusing on edge deployable pipeline that turns hive frame photographs into interpretable and action-oriented inspection report. The pipeline includes an object detector to detect biologically-meaningful comb-cell classes; detections are distilled into structured fact schema; facts are converted into constrained factual text; the text triggers a grounded knowledge-base for interpretations and recommendations. Knowledge-base entries are required to be triggerable by evidence expressed in the fact schema. We built our system based on open source FAIRHiveFrames-1K dataset and favour reproducible, edge-deployable models over large general purpose frontier models. We additionally release FAIRHiveText-1K dataset that turns FAIRHiveFrames-1K dataset into interchangeable facts and text interpretation of the facts, making it easy for further LLM-based research into this area. We also propose a pathway to develop the grounded knowledge-base that will be helpful in providing interpretable and actionable reports from the facts.
https://arxiv.org/abs/2610.29283
World Action Models (WAMs) have shown strong potential for robot manipulation by jointly learning visual dynamics and executable actions. However, their video and action objectives do not explicitly constrain the 3D geometry that is crucial for precise manipulation. Recently, geometry-aware WAMs introduce depth or 4D prediction branches, whereas representation alignment methods supervise intermediate WAM features with pretrained 3D foundation models. Yet we find that such pointwise alignment benefits the video features but degrades action learning, since dense geometric feature targets overly restrict compact action features. To address this limitation, we propose Relational Geometry Forcing (RGF), which transfers geometric priors from a frozen 3D foundation model by aligning pairwise feature relations instead of pointwise features. Specifically, RGF applies three complementary relational objectives, where intra-frame and cross-view relations transfer scene geometry and multi-view correspondence to the video features, while action-temporal relations couple action dynamics to geometric scene evolution. Applied only during training, RGF requires no explicit geometry branch or extra inference module. Extensive experiments in simulation and the real world demonstrate the effectiveness of Relational Geometry Forcing, showing consistent gains across diverse manipulation scenarios and WAM paradigms.
https://arxiv.org/abs/2610.29282
Radar heart sounds capture cardiac mechanical activity without contact, while echocardiography characterizes ventricular and valvular function. Paired measurements connect these signals to structural heart disease, yet such data remain sparsely represented in public resources. Here we present 537 radar heart-sound recordings paired with one echocardiographic report for each of 162 patients. The cohort covers three overlapping phenotypes: left ventricular ejection fraction (LVEF) below 50%, regional wall-motion abnormality and at least moderate valvular regurgitation, present in 38, 43 and 39 patients, respectively. Original complex signals, processed radar heart sounds and temporal quality segmentation support signal-to-phenotype analysis. Technical validation retains 95.93% of signal duration and confirms reproducible waveform reconstruction. Patient-level five-fold evaluation achieves a mean outer-test AUROC of $0.770\pm0.138$ for reduced LVEF, identifying mechanical information associated with ventricular systolic dysfunction. This resource supports research linking non-contact cardiac mechanical signals to echocardiographic structural and functional phenotypes.
https://arxiv.org/abs/2610.29267
Large pretrained robot foundation models provide strong priors for manipulation, yet adapting them to target tasks with offline teleoperated demonstrations often fails to cover the contact-rich, recovery, and precision-critical states encountered during deployment. Existing methods mitigate this issue by augmenting offline demonstrations with human-in-the-loop data or online reinforcement learning. Despite this, offline post-training adapts slowly because it cannot immediately absorb deployment experience, while online RL typically relies on value functions or auxiliary actor-critic models, increasing both training complexity and instability. We present TIDE (Training In DEployment), a human-in-the-loop online post-training system. TIDE introduces a provenance-conditioned supervised learning framework that updates the policy online from human interventions and policy-generated rollouts collected during deployment, without a learned critic, reward model, or action scorer. Across four real-world bimanual manipulation tasks, TIDE improves milestone-normalized task progress and binary full-task completion over the warm-start policy and matched additional offline demonstrations, and performs comparably to the fixed-policy collection baseline while making updated checkpoints available during deployment. Each task-specific online post-training session, from the start of deployment rollouts until the final checkpoint is available, completes in less than one hour while learning and checkpoint handling run asynchronously.
https://arxiv.org/abs/2610.29264