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D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstruction

2026-09-19 10:41:14
Yunqi Gao, Zhanfeng Liao, Hanzhang Tu, Zhaoqi Su, Guoqing Zheng, Songtao Wang, Hongwen Zhang, Zhou Xue, Leyuan Liu, Yebin Liu

Abstract

Novel view synthesis from sparse inputs remains challenging for 3D Gaussian Splatting (3DGS) due to ambiguous geometry, cross-view inconsistency, and missing details in under-constrained regions, resulting in degraded reconstruction and unstable rendering. To tackle these issues, we propose D$^{3}$GS, a Depth-DINO-Diffusion guided sparse-view Gaussian reconstruction framework that jointly enhances geometry and appearance. D$^{3}$GS first recovers a high-resolution, metric depth map via diffusion-based completion and DPT (Dense Prediction Transformer) refinement, providing robust Gaussian initialization and geometric constraints. Then, a DINO-guided view-consistent learning is introduced to augment Gaussian attributes with structural features, improving multi-view consistency. Finally, a diffusion-based Gaussian refinement module injects generative priors into an iterative optimization strategy, enhancing high-frequency geometric and appearance details within the Gaussian representation. Experiments on DTU, LLFF, and Mip-NeRF 360 show that D$^{3}$GS achieves consistent and substantial improvements over strong baselines, with ablation studies validating the effectiveness and complementary roles of each component.

Abstract (translated)

URL

https://arxiv.org/abs/2609.22941

PDF

https://arxiv.org/pdf/2609.22941.pdf


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