Human-centric audio-visual editing requires precise alignment of lip movements, gestures, and expressions with speech. Existing methods process inputs through independent video and audio pipelines, preventing cross-modal interaction between visual editing and audio dubbing. Many of these pipelines further rely on mask-based inpainting. As a result, they suffer from poor lip-audio synchronization, cumulative pipeline errors, and an inherent mask-size dilemma. We present AVE, the first unified end-to-end framework that jointly performs reference-guided person swapping, insertion, and deletion across both audio and video modalities without requiring spatial masks. To overcome data scarcity, we design a synthesis pipeline and introduce AVE-Dataset, the first audio-visual editing dataset to provide 100K pairs with appearance and voice references. By combining Synthetic-to-Real reconstruction with preliminary audio warm-up, our framework transcends synthetic pipeline limits and mitigates audio-video token imbalance. AVE outperforms modality-separate audio-visual editing pipelines in editing realism, temporal consistency, and audio-visual alignment.
https://arxiv.org/abs/2610.27947
Egocentric action transfer aims to decouple the semantic action from egocentric observations and reproduce them in new visual contexts, enabling scalable world simulation, embodied policy learning, and robotic data generation. Existing approaches to transferring actions rely on condition-guided video generation, which converts the observation video into explicit geometric controls (e.g., hand poses or meshes) to drive synthesis. However, these methods introduce geometric estimation errors, making it difficult to preserve physically plausible interactions when transferred to new scenes. Alternatively, motion transfer methods directly extract motion patterns from the observation video, yet motion-level features alone cannot encode rich contact dynamics, frequently leading to severe hand structural collapse and implausible contact layout. To address both limitations, we present EgoACT, a test-time framework for egocentric action transfer that operates directly on the denoising process of video diffusion models without requiring additional geometric estimators. EgoACT uses Velocity-guided Structure Anchoring to stabilize reference-consistent hand-object structure in the early denoising stage, and Sparse Correspondence Calibration to refine reliable local correspondences in the mid-to-late denoising stages. Together, these two components preserve transferable action semantics while improving temporal coherence and interaction realism. We further establish EgoActionBench, a benchmark for evaluating action preservation, visual quality, and hand-object plausibility across diverse egocentric manipulation scenarios. Experiments show that EgoACT generates more coherent and physically plausible interaction videos than strong baselines.
https://arxiv.org/abs/2610.27946
Person re-identification (ReID) ranks an image gallery using either an image query or a textual query. In image-to-image (I2I) ReID, viewpoint, illumination, occlusion, and background changes can make distractors appear more similar than the true match. In text-to-image (T2I) ReID, incomplete or ambiguous descriptions may omit key visual evidence. We study this problem for vision-language model (VLM) based ReID, where attributes such as clothing color and carried objects provide useful fine-grained matching cues. However, directly using attribute-prompt similarities as retrieval scores is unreliable because templated prompts can be biased, correlated, and poorly calibrated. We therefore propose \textbf{PR}ompt-guided \textbf{A}ttribute-based \textbf{I}nference-time \textbf{S}imilarity \textbf{E}nhancement (\texttt{PRAISE}), a query-side test-time adaptation framework for VLM-based ReID. Instead of treating prompts as scores, \texttt{PRAISE} uses a transferable attribute-prompt bank to construct an \emph{Attribute-Conditioned Subspace} (ACS): a query-dependent low-rank subspace induced by the most compatible attribute prompts. ACS provides a controlled attribute-conditioned geometry for reshaping query--gallery affinities and guiding lightweight inference-time updates without identity or attribute labels. Experiments across multiple I2I- and T2I-ReID benchmarks show that \texttt{PRAISE} consistently improves VLM retrieval backbones and outperforms both generic and ReID-specific TTA baselines.
https://arxiv.org/abs/2610.27944
Real-world observations are noisy and often contain excessive task-irrelevant information. Effective world modeling and planning need to abstract observations into world state representations while filtering out irrelevant information. However, encoders in existing world models are typically non-adaptive, leading to state representations that are easily distracted by task-irrelevant information. As a result, the model may not selectively filter observations to cater to different task demands. To address this problem, we introduce ConfigWM, which realizes configurable perception through task-conditioned state extraction. Given a language description of the task at hand, ConfigWM uses it as a configuration signal to steer how visual embeddings are mapped into a task-specific state space, selectively preserving information relevant to the current task while suppressing task-irrelevant variations. Action-conditioned dynamics are then learned in this task-specific state space for planning. We evaluate ConfigWM in environments with increasing levels of distraction. While existing methods exhibit substantial declines in planning success rate as the environments become increasingly noisy, ConfigWM remains comparatively stable and outperforms the strongest competing method by 22.3% on average across diverse environments. Consistent gains in physical-quantity probing (+0.365 Pearson r) and distracted-to-clean retrieval (+75.5%) further indicate that ConfigWM learns states that preserve task-relevant information while remaining robust to distractors, supporting reliable world modeling and planning in noisy worlds. Project Page: this https URL
https://arxiv.org/abs/2610.27914
Mountain glaciers and ice sheets are undergoing rapid loss of ice mass. To assess their current volume and ice-thickness distribution, and to accurately forecast their future, ground-penetrating radar systems are employed to measure ice thickness. These instruments produce radio-echo sounding data that reveal the internal structure of the ice and its boundaries at the surface and beneath the ice body. However, delineating these interfaces is time-consuming as the surveyed area can span several hundred kilometers. To accelerate the labelling process, automated methods have emerged, but they often struggle to delineate the ice bottom, particularly in temperate glaciers. The high water content inherent in temperate ice increases both scattering and attenuation of the radar signal, resulting in weak and ambiguous reflections at the ice bottom and generally noisier data. As a result, the visual features corresponding to the ice bottom become ambiguous. To address this issue, we propose several extensions to deep learning models that incorporate additional contextual information into the prediction. Specifically, we integrate modifications that incorporate additional spatial and geo-spatial contextual information into the network. With these enhancements, we achieve a new state-of-the-art performance on the IceAnatomy benchmark dataset, with mean errors of 10.9 m for the FAU subset and 43.4 m for the CReSIS subset in a single combined system. We also demonstrate that our method generalises well to previously unseen data, outperforming the baseline by 49.6 % on new campaign data from Patagonia. The model code and the new dataset are available at this https URL and this https URL.
https://arxiv.org/abs/2610.27912
Feed-forward 3D reconstruction models have achieved remarkable progress through large-scale training and strong learned priors. However, they remain fragile when applied to dynamic in-the-wild videos, where non-rigid motion, occlusions, and illumination changes are prevalent. A key limitation lies in their reliance on expensive depth and camera pose annotations, which hinders scaling to diverse real-world dynamic data and restricts generalization. To address this issue, we propose \textbf{PURE}, an unlabeled post-training refinement framework that improves depth and camera estimation without requiring ground-truth supervision. Instead of relying on annotations, PURE elegantly distills robust structural knowledge from state-of-the-art 2D priors into 4D feed-forward architectures. PURE leverages relative depth constraints, affine-invariant geometry distillation, and pose refinement based on feature correspondences to stabilize geometric predictions under challenging dynamic conditions. Extensive experiments on both synthetic and real-world dynamic benchmarks demonstrate that PURE delivers consistent improvements across multiple state-of-the-art architectures. Furthermore, our data-efficient paradigm effectively mitigates domain shifts, successfully unlocking the architectural limits of these base models in challenging, in-the-wild dynamic scenes.
https://arxiv.org/abs/2610.14698
We investigate associative creativity in descriptions of abstract visual stimuli by humans and multimodal large language models (MLLMs). While conceptual association is central to human communication, it remains unclear how humans and models adapt when visual stimuli become increasingly difficult to map onto familiar semantic concepts. We evaluate several state-of-the-art MLLMs and human participants along two dimensions of creativity, originality and effectiveness, using two datasets with controlled manipulations of difficulty. SilCC varies naming difficulty through progressively more complex combinations of abstract shapes, and PixCC varies difficulty through increasing levels of random visual noise. Results show that humans produce more diverse associative descriptions than MLLMs, including greater semantic distance, higher entropy, and more novel expressions relative to reference lexica. As difficulty increases, effectiveness declines in SilCC, and humans increasingly shift from holistic associations to descriptions of low-level visual properties in PixCC.
https://arxiv.org/abs/2610.27894
Endoscopic video contains state transitions induced by camera displacement, deformable tissue, and instrument interaction, yet existing pre-training methods treat dynamics implicitly. Inspired by action-conditioned joint-embedding predictive world models and by the observation that endoscopic optical flow contains both shared image-plane displacement and localized residual motion, we reformulate passive endoscopic video pre-training as causal motion-guided latent-state prediction. We present EndoWorld-JEPA, to our knowledge the first latent world-model pre-training framework designed for general-purpose endoscopic video representation learning. In place of recorded actions, calibrated poses, or robot kinematics, the model conditions prediction of the next latent state on motion observed up to the current state. Its Optical Motion-guided module separates dominant displacement from residual motion and converts the resulting evidence into an ordered temporal motion condition and spatial local-motion weights. Complementary global and motion-local predictors use these outputs: the temporal condition modulates both latent transitions, whereas the local weights define an auxiliary motion-local state that extends prediction from scene-level evolution to spatially selective dynamics. Patch-wise motion weighting emphasizes localized change while retaining anatomical context, and past-motion-window dropout randomly withholds the complete motion condition to reduce dependence on unreliable motion. This global--local formulation learns predictable visual--motion dynamics in representation space without reconstructing stochastic appearance artifacts. Evaluation shows that a common pre-trained checkpoint achieves strong transfer across four downstream benchmarks, supporting motion-guided global--local latent prediction as an effective pre-training paradigm for endoscopic video.
https://arxiv.org/abs/2610.27890
Multispectral aerial object detection aims to exploit spectral-spatial cues to address object detection challenges in complex aerial scenes. Existing methods mainly focus on spectral-spatial decoupling and object-aware spectral-spatial fusion to improve spectral utilization. However, two critical issues remain underexplored: 1) severe foreground-background imbalance caused by large scene coverage hinders reliable object recognition; 2) aerial objects exhibit substantial local variations in scale, orientation, and structure, which hinder accurate localization. To address these issues, we propose SGLDet, a spectral-aware global-local dynamic modeling framework for multispectral aerial object detection, which is motivated by the observation that object semantics are jointly determined by global spectral consistency and scene context, while precise localization requires dynamic feature modulation conditioned on the input spectral and spatial properties. To realize these properties, SGLDet consists of three coordinated components: a Spectral-driven Global Dynamic Modeling module that aggregates spectrally related features across the scene via similarity-guided sparse matching; a Multi-scale Global Context Integration module that constructs a compact scene memory for scene-guided contextual reasoning; and a Spectral-aware Input-dependent Calibration Aggregation module that performs expert-kernel aggregation with scene-guided spectral-spatial calibration to enable adaptive local feature modulation. Extensive experiments on MODA, HOD3K, and DroneVehicle demonstrate that SGLDet achieves superior performance with competitive computational cost. Code is available at this https URL.
https://arxiv.org/abs/2610.27883
Multispectral object detection requires detectors to exploit material-dependent spectral responses while maintaining consistent localization under geometric variations. Existing MOD detectors learn discriminative spectral representations, yet lack a unified mechanism that preserves spectral order, adapts spectral-context fusion across pyramid levels, and regulates geometric responses under rotation. To address these limitations, we propose S$^3$E-Det, a strict spatial-spectral equivariant detector that couples ordered spectral modeling with transformation-consistent prediction. Spectral Order-aware Sampling Calibration (SOSC) imposes local order constraints on input-derived spectral features through first-order variation, while Common-Differential Equivariant Fusion (CDEF) adapts spectral-context aggregation across pyramid levels. A compact Geometric Alignment Head (GAH) reconciles invariant and equivariant output properties within a unified prediction stage. Across MODA, HOD3K, and DroneVehicle, S$^3$E-Det combines high detection accuracy with a compact parameter footprint and reduced rotation-induced variation. Code is available at this https URL.
https://arxiv.org/abs/2610.27882
Anticipating how users will interact with their surroundings is essential for proactive systems that provide timely assistance in AR, VR, and embodied applications. Prior work typically forecasts hand-object interactions directly from historical observations, leaving intention and contact geometry implicit. However, similar observation histories can precede semantically or geometrically distinct futures. Inspired by behavioral evidence that gaze can provide early cues for underlying intention, we propose Gaze2HOI, a gaze-aware framework that formulates hand-object interaction forecasting as a hierarchical problem comprising intention inference, contact grounding, and coupled hand-object motion generation. Specifically, Gaze2HOI first weights gaze cues by fixation strength and recency, and uses them to modulate the visual representations of a vision-language model (VLM) through Temporal Gaze Saliency Modulation (TGSM), thereby reducing semantic ambiguity in intention inference. Subsequently, an Anticipatory Contact Grounding (ACG) module maps these structured intentions into explicit contact, support, and placement fields, effectively mitigating geometric ambiguity. Driven by these explicit conditions, a diffusion-based model jointly generates the 6-DoF object trajectories and future articulated motion of both hands. To evaluate Gaze2HOI, we further introduce EgoAIM, a phase-aware benchmark that organizes egocentric hand-object interactions into four phases defined by evolving hand-object relations and provides fine-grained intention annotations. Extensive experiments demonstrate that Gaze2HOI achieves state-of-the-art performance in both intention inference and motion forecasting, even approaching oracle-level end-to-end performance in specific interaction phases. Project page: this https URL.
https://arxiv.org/abs/2610.27877
Hyperspectral Image (HSI) reconstruction has made substantial progress with the deep unfolding framework by decomposing the problem into a projection module and a denoiser module. Nevertheless, existing methods still exhibit limitations of insufficient matching with HSI data. The issues lie in two aspects: 1) the data-consistency projection module applies a fixed gradient descent step while ignoring the spectral content adaptivity of HSI; 2) the denoiser module either suffers from high computational complexity or is limited to the local receptive field, failing to efficiently capture the global spatial-spectral dependencies. In this paper, we propose a deep unfolding framework centered on a two-stage manifold learning strategy to obtain a degradation-free structural prior, which is then strategically injected into both the projection and denoiser modules. In the data-consistency projection, a prior-guided spectral weight mechanism is introduced to adaptively modulate the weight of spectral band. In the denoiser module, a manifold-guided Mamba is proposed to achieve the structure-aware extraction of spatial-spectral features through prior modulation. Quantitative and visual comparisons on synthetic and real-world datasets show that the proposed method significantly outperforms existing state-of-the-art approaches, while maintaining the structural interpretability of the unfolding framework. The code is available at this https URL.
https://arxiv.org/abs/2610.27874
Audio-visual segmentation (AVS) aims to segment sounding objects at the pixel level by integrating auditory and visual cues. However, existing methods are predominantly developed under the monaural setting and primarily rely on cross-modal semantic correspondence, which limits their ability to distinguish visually similar instances of the same semantic class. In contrast, humans naturally exploit binaural hearing, where interaural differences and direction-dependent acoustic filtering introduced by the head and pinnae provide physically grounded spatial cues for accurate sound source localization. Motivated by this observation, we introduce binaural audio-visual instance segmentation (BiAVIS), a new task that leverages synchronized binaural audio and video frames to segment sounding instances. To advance research on this task, we establish two benchmarks by manually annotating an existing binaural audio-visual dataset and collecting a new real-world dataset, BiAVIS-Bench, in more challenging and diverse scenarios. The proposed BiAVIS model (BiAVISM) features an audio-only sound source localization network that directly projects binaural spatial cues onto the image plane to learn spatial and semantic priors for sounding instances. A query-level audio-visual fusion strategy is subsequently introduced to inject these informative priors into the instance segmentation decoder. Extensive experiments conducted on the two proposed benchmarks demonstrate the superior performance of the BiAVISM over previous monaural AVS methods, especially in resolving instance-level intra-class ambiguity. On the more challenging BiAVIS-Bench, BiAVISM achieves 26.65 mAP and 45.90 FSLA, corresponding to relative improvements of approximately 35.35% over AVISM in mean average precision (mAP) and 11.62% over ACVIS in frame-level sound localization accuracy (FSLA).
https://arxiv.org/abs/2609.32180
Procedural generation plays a key role in synthetic data creation and game development, offering greater controllability, editability, and diversity than static mesh representations. However, VLM-based code generation often produces relatively simple 3D assets, while sophisticated photorealistic procedural systems require extensive manual development. Existing VLM-guided procedural methods remain largely constrained by predefined factories and APIs, limiting their ability to create novel asset types. We introduce InfiniDream, a VLM-driven framework for open-ended procedural 3D world generation. First, we propose Symbolically Constrained Asset Generation, which leverages existing procedural algorithms to create novel, photorealistic assets while preserving editability and seed-based diversity. Second, we develop an end-to-end text-to-world pipeline that combines semantic scene planning with Deterministic Frustum-Guided Grid Placement to construct large-scale 3D worlds with precise object placement, procedural population, and animation. Extensive evaluations on 100 object and 20 scene generation tasks demonstrate improvements across four perceptual metrics. Diversity analysis, ablation studies, and human preference evaluations further validate the effectiveness of our framework. Project page: this https URL
https://arxiv.org/abs/2610.26853
This paper shows that JEPA-style latent world models (LWMs) can learn across diverse domains and data sources by adopting the language-conditioned interface of video generation models. We establish this approach as an effective and efficient basis for planning with imagination and downstream policy fine-tuning. To this end, we introduce LaLa-World, a Language-conditioned Latent World model that learns from simulation and robot trajectories together with broader image and video data. Two designs make this work. First, we describe both numerical actions and visual changes in language, enabling joint training of a single future predictor across heterogeneous datasets. Second, we build the predictor on a language model, allowing it to interpret language conditions while predicting future latent states. The resulting predictor achieves higher average MPC planning performance than existing LWMs trained separately for each domain or task. Adding image and video data further improves average planning performance and robustness to action phrasing. In a matched comparison with an RAEv2-based video generation model baseline, LaLa-World reaches comparable planning performance with $6\times$ less training cost and $13.9\times$ faster planning. Beyond planning, the pretrained LaLa-World serves as an initialization for LaLa-Policy, which jointly predicts actions and future visual representations. LaLa-Policy performs competitively with Cosmos Policy on LIBERO and RoboCasa, with up to $5.5\times$ faster inference.
https://arxiv.org/abs/2610.27851
Online Continual Learning (OCL) requires models to learn from non-stationary data streams under a strict single-pass constraint, making them highly susceptible to catastrophic forgetting. While existing studies have explored various strategies from data, architecture, and optimization perspectives, the optimizer often directly uses generic approaches such as SGD and AdamW. In this work, we reveal a new link between optimization dynamics and OCL needs by recasting Polyak-Ruppert averaging as the engine of "plasticity" and Primal averaging as the anchor of "stability". This inspires our novel optimizer, SPIN (Stability-Plasticity INterpolation), which explicitly decouples plasticity and stability by interpolating between a fast-moving "plasticity" sequence and an adaptive "stability" sequence. We theoretically demonstrate that SPIN implicitly employs an inverse Hessian approximation, providing crucial Tikhonov regularization to damp noisy, single-sample Hessian estimates and mitigate forgetting. More importantly, SPIN can be seamlessly integrated into existing OCL methods by taking resulted gradients as input and replacing standard optimizers. Extensive experiments show that using SPIN instead of standard optimizers yields consistent and significant performance gains across multiple OCL approaches, including the challenging rehearsal-free setting and under strict memory constraints.
https://arxiv.org/abs/2610.27835
We present PnP-Transformer, a neural pose solver designed as an iterative-free, differentiable alternative to classical PnP-RANSAC algorithms. PnP-Transformer regresses the 6D object pose by processing predicted semi-dense 2D-3D correspondence fields alongside confidence scores, while mapping geometric inputs into a continuous latent space. To evaluate its practical utility, we integrate PnP-Transformer into a zero-shot 6D pose estimation pipeline, where the correspondence module and pose solver are trained separately. PnP-Transformer achieves a 41.2% mean AR score with low latency (0.46 s/obj) on seven core BOP benchmark datasets, surpassing all prior baselines (such as RayPose with 39.1% AR) but one (Co-op with 58.4% AR). When the pose solver is replaced with EPnP-RANSAC (similar to Co-op) while keeping the correspondence module unchanged, the RANSAC alternative outperforms PnP-Transformer on six of the seven datasets by reaching 52.2% mean AR at a cost of an additional 60 ms per object, revealing an accuracy-latency trade-off. Code and pretrained models are available at this https URL.
https://arxiv.org/abs/2610.26096
Multimodal retrieval-augmented generation over visually rich documents requires evidence at a finer granularity than entire pages. Existing visual retrievers typically index or return full pages, whereas training region-level retrievers often requires costly query-to-region annotations or noisy model-generated labels. We introduce GARRET, a region-retrieval framework trained from (page, question, answer) triplets through differentiable generative feedback. A shared context-preserving retriever produces page and region multi-vector representations. During training, their retrieval scores define a soft routing distribution over candidate region crops. An auxiliary vision-language model attends to each crop separately, aggregates crop-specific contexts using the routing weights, and predicts the question followed by the answer under a next-token prediction objective. Gradients through the routing distribution assign query-conditioned credit to the indexed region representations, without requiring query-to-region annotations. At inference, the auxiliary model is removed. GARRET also reuses the contextualized region representations, together with page summary tokens, to construct a compact page representation. We introduce ViDoRe-V3-Region, a corpus-wide benchmark containing 200,682 fixed candidate regions across eight domains. GARRET achieves a macro nDCG@10 of 0.4126, outperforming the strongest visual baseline by 2.94 points. On page retrieval, it remains comparable to ColQwen2.5-v0.2 while indexing 47.8% fewer vectors per page.
https://arxiv.org/abs/2610.27829
Face presentation attack detection is typically studied under fixed camera or handheld acquisition, whereas smart glass capture introduces a more challenging setting with ego motion, changing viewpoint, background clutter, distance variation, and less controlled illumination. To address this challenge, we present \emph{SmaGla-FPAD}, a smart glass based face presentation attack database acquired using Ray-Ban Meta Wayfarer Smart Glasses across indoor, outdoor, and in-car settings. The database contains 297,000 sample images with both bona fide and silicone mask based attacks. We further propose \emph{DeCoupPAD-FAS++}, a decoupled representation learning framework that separates spoof related evidence from nuisance sensitive capture variation through complementary attack and style branches, pseudo-domain supervision, adversarial suppression, and prompt guided semantic alignment. Experiments on SmaGla-FPAD show that the proposed method achieves the best balance between attack rejection and bona fide acceptance in both in domain and cross scenario evaluation. Ablation results further confirm the contribution of disentanglement, pseudo-domain supervision, and prompt based regularisation under smart glass capture.
https://arxiv.org/abs/2610.27800
Video generation models are promising foundations for embodied world models, but only if their generated rollouts are physically valid and faithful to task instructions. Multimodal large language models (MLLMs) are increasingly used to judge these properties, yet their agreement with human judgments on embodied videos has not been systematically evaluated. To address this gap, we introduce RoboJudge-Bench, a benchmark for evaluating MLLMs as judges of embodied video generation. The benchmark measures two fundamental dimensions, Physical Adherence and Instruction Alignment, across 800 human-annotated videos from 8 source corpora and 10 video generators, spanning grippers, human hands, and dexterous hands. Experiments reveal uneven alignment between existing judges and human ratings: general-purpose MLLMs show lower agreement on physical adherence, while specialized video judges designed for general-domain physical reasoning do not consistently transfer to embodied scenarios. Motivated by these findings, we construct RoboJudge-Train, comprising 12K videos annotated with 25K human-verified scores and model-assisted rationales for Physical Adherence and Instruction Alignment. We fine-tune a 9B MLLM on this dataset with supervised learning followed by reinforcement learning, yielding RoboJudge-9B. Among the model judges evaluated on RoboJudge-Bench, RoboJudge-9B achieves the highest overall agreement, reaching a Pearson correlation of 0.719 with a statistically significant 0.089 gain over Gemini-3.7-Flash, the best-performing proprietary baseline in our evaluation. Training on RoboJudge-Train also yields gains on external benchmarks, including VideoPhy2 and Physion-Eval. We further use RoboJudge-9B as a downstream evaluator to benchmark video generation models according to Physical Adherence and Instruction Alignment.
https://arxiv.org/abs/2610.27782