Audio Description (AD) is a verbal narration of key visual content in videos, enabling access for visually impaired audiences. Unlike standard video captioning, AD is a structured editorial task: descriptions must be inserted into gaps in dialogue and must convey only what is needed to understand the narrative being told. However, existing approaches formulate AD generation in an artificial setting where both the content and timing of descriptions are pre-specified, reducing the task to clip-level captioning. They further rely on noisy transcription and alignment pipelines, and lack the rich parallel data required for modeling narrative context. We introduce a new formulation of AD generation in which models must jointly decide what to describe and when to do it. To support this, we present REFRAMED, a high-quality dataset of 2,023 videos that span 3,302 scenes from 206 movies, with professional AD transcripts (both American and British versions), professional subtitles and aligned screenplays. We also provide a manually curated challenge set that pairs full movies with multiple AD references, together with evaluation protocols that leverage dialogue gaps and multi-reference comparisons. Experiments with state-of-the-art AD systems and multimodal LLMs show that they outperform trivial baselines but fall far short of expert human performance. Our dataset and benchmark establish a new foundation for research on video understanding.
https://arxiv.org/abs/2608.09765
Live basketball commentary generation requires determining when an event is sufficiently observable and describing it before subsequent events unfold. However, existing methods are primarily designed for pre-segmented clips or complete videos, making them unsuitable for continuous streams. Existing datasets also provide limited supervision for player identities, fine-grained actions, event attributes, and coherent event chains, restricting the factual richness of generated commentary. To address these limitations, we introduce NBA_Streaming, a large-scale benchmark for online fine-grained basketball commentary generation. It contains 307 hours of basketball broadcasts and approximately 35K temporally aligned events, with annotations of event boundaries, player identities, fine-grained actions, event chains, and natural-language commentary. By moving from isolated clips to continuous streams, NBA_Streaming enables unified evaluation of event localization, response reliability, factual grounding, and commentary quality under causal constraints. We further propose a causal two-stage framework that combines completion-first localization with ball-centric semantic grounding, enabling the system to identify complete events from observed streams and organize scene, event, identity, and action cues for commentary generation. Extensive experiments reveal the difficulty of NBA_Streaming, where existing baselines struggle with online timing, factual grounding, and fine-grained description. Our framework consistently improves over strong alternatives, while the remaining gap highlights NBA_Streaming as a valuable benchmark for streaming sports video understanding and generation.
https://arxiv.org/abs/2608.09200
Large vision-language models (LVLMs) have demonstrated strong performance in open-ended video understanding, yet they remain prone to fluent responses unsupported by video evidence. Existing training-free methods typically apply a globally fixed visual intervention or construct a contrastive branch through input perturbation. The former cannot accommodate video-dependent fusion paths, while the latter can be compensated by cross-frame redundancy. We therefore propose Video-Adaptive Debiasing via Evidence Reweighting (VADER), a training-free framework with two complementary modules. Visual Focus Reallocation (VFR) automatically instantiates an intervention policy for each video-question input: it diagnoses layer-wise visual-to-text evidence flow, determines where to intervene, and derives how strongly to reallocate pre-softmax attention from system-token to video-token blocks. Selective Evidence Erasure (SEE) independently masks high-importance visual tokens in every frame, constructing a prior-biased branch that is difficult to compensate through neighboring frames. Contrastive decoding then down-weights predictions that remain confident after selective evidence erasure. Across multiple VideoLLMs, VADER yields substantial improvements on event-level grounding and temporal consistency; on LLaVA-Video-7B, it reaches 72.60% accuracy on EventHallusion.
https://arxiv.org/abs/2608.08622
Vision-language models (VLMs) excel at open-ended captioning and visual QA but often describe objects, attributes, or relations absent from the image, a phenomenon known as object hallucination. We propose a {training-free, post-hoc representation editing technique} that operates in the representation space of the language backbone. The method performs a lightweight, one-time offline calibration on a modest paired dataset to estimate the required covariance structures, using only forward passes and empirical second-order statistics with no gradient updates or fine-tuning, after which the correction is absorbed directly into the model's existing weights. By modeling hidden states as a superposition of truthful and hallucination-associated components, we derive a Wiener-type estimator whose optimal gains are given in closed form from the covariances of paired truthful and hallucinated representations. An eigendecomposition yields mode-wise attenuation that respects a stability criterion, i.e., the filter responds continuously to estimation noise. The correction is applied once to the feed-forward output projections of selected deeper layers, at inference time, the model runs unchanged and at the same speed. Experiments on LLaVA-1.5, MiniGPT-4, Gemma3, and mPLUG-Owl2 demonstrate consistent reductions in object hallucination on CHAIR, POPE, and MME while maintaining caption fluency and overall response quality. We further demonstrate the generality of our approach on the TempCompass video understanding benchmark and on discrete diffusion language models for grounded dialogue, showing that representation filtering reduces hallucinations even in temporal video reasoning and multi-step, sequence-wide denoising settings.
https://arxiv.org/abs/2608.08167
Reliable surgical planning requires models that move beyond recognizing the current surgical step or imitating expert demonstrations, and instead anticipate how instrument motion reshapes subsequent operative states. Most surgical video understanding methods focus on recognizing phases, actions, or workflow states, while providing limited support for explicitly modeling instrument motion. Conversely, existing tool motion prediction methods can forecast instrument trajectories, but they generally do not capture the coupled evolution of future surgical video states. World models offer a natural framework for jointly modeling visual state transitions and instrument motion dynamics. However, existing surgical world model studies remain largely centered on visual generation quality, relying on generation-oriented metrics such as FVD and CD-FVD. These metrics are poorly aligned with instrument motion planning, as they do not directly measure whether predicted trajectories are geometrically accurate, temporally coherent, or actionable for downstream planning. This limitation is partly structural, since the field lacks public datasets and standardized evaluation protocols that provide the benchmarking infrastructure needed to assess motion-centric capabilities in surgical world models. In this paper, we introduce SurgWMBench, a vision-based benchmark for short-horizon surgical motion planning and dynamics prediction. Given intraoperative image sequences and historical instrument trajectory, SurgWMBench evaluates both near-future instrument motion prediction and stability under continuous rollout or input perturbations.
https://arxiv.org/abs/2608.08070
Ultra-long egocentric video understanding requires reasoning over temporally sparse evidence distributed across hours or days, challenging current multimodal models with limited context and the grounding of key video segments. While Chain-of-Tool-Thought (CoTT) agent systems enable iterative retrieval and inspection, they suffer from error propagation due to rigid zoom-in strategies that lack recovery mechanisms. In this work, we address these challenges through SCOUT (Self-Checking Chain-Of-Tool-thought), a recovery-aware agentic framework introducing an adaptive policy that evaluates intermediate tool observations and dynamically trades off exploitation (zoom-in) and exploration (region switching), enabling robust multi-hop reasoning over extremely long horizons. However, training such multi-turn tool-using agents remains challenging, as existing RL methods rely on sparse outcome-level rewards and lack supervision over extended decision trajectories, resulting in suboptimal credit assignment for long-horizon reasoning. To address this, we develop UPS-GRPO, an uncertainty-prioritized policy optimization method that concentrates exploration on high-uncertainty post-tool states while preserving sample efficiency. We further introduce a turn-level advantage decomposition that integrates outcome rewards with tool-grounded temporal alignment rewards for improved credit assignment. Experiments show that SCOUT achieves state-of-the-art results on ultra-long egocentric benchmarks, while remaining competitive on shorter-horizon long-video settings.
https://arxiv.org/abs/2608.07959
When videos extend from hours to days, directly processing them end-to-end becomes impractical for current Multi-modal Large Language Models (MLLMs). This ultra-long setting necessitates a two-stage paradigm: query-agnostic memory construction followed by retrieval-based inference. Prior work invests in complex memory construction to pre-model high-level relations in videos, despite not knowing the downstream query at build time. We instead prioritize high-recall retrievability during memory building, and defer query-specific, high-level relation composition to inference time. To this end, we propose MERIT(Multi-key Episodic Retrieval with Inference-time Temporal expansion), a simple yet effective agentic framework for ultra-long video understanding. First, we formulate an episodic multi-key representation that enables precise retrieval of fine-grained memories through a simple key-matching mechanism. Second, we introduce a neighbor filtering mechanism to capture broader semantic context without the massive computational overhead of global memory construction. This is achieved by expanding the temporal scope exclusively around the retrieved segments at inference time. By leveraging simple key-matching with this on-demand temporal expansion, MERIT achieves state-of-the-art performance across three long-video benchmarks: EgoLifeQA, LVBench, and Video-MME (Long).
https://arxiv.org/abs/2608.07663
Audio-visual understanding remains challenging because models must jointly interpret spoken content, visual events, and their temporal relationships. Existing omni models typically introduce dedicated audio encoders and rely on expensive audio-video-text training, tightly coupling omni capability to specific VLM backbones and potentially weakening their existing visual and reasoning abilities. This raises three questions: whether native omni training is necessary for every new VLM, whether speech-centric omni capability can be added while preserving the original backbone, and where richer acoustic representations remain essential. We introduce Training-Free Omni (TFO), a plug-and-play framework that converts a frozen VLM into a speech-centric omni model without architectural modification, or multimodal re-alignment. TFO uses Whisper to extract confidence-filtered, timestamped transcripts and routes them through the VLM's existing language interface, while leaving its visual pathway unchanged. Across matched comparisons with native omni models on 56 benchmarks and 21 languages, TFO is competitive on audio-visual understanding, improves average audio-only performance across all five model settings, and achieves substantial multilingual speech gains. Freezing the VLM also generally preserves stronger image/video understanding, visual grounding, coding, mathematical reasoning, and medical question answering than the corresponding native omni checkpoints. These results show that strong speech-centric omni understanding can often be obtained through modular audio-to-language routing rather than costly backbone-specific training.
https://arxiv.org/abs/2609.04242
Detailed audio-video joint captioning is essential for multimodal video understanding and generation. However, prior works are constrained by three main limitations: (1) the scarcity of high-quality public datasets with fine-grained audio-visual joint captions; (2) reinforcement-learning methods that rely on coarse reward signals; and (3) the lack of a benchmark and metric for evaluating detailed audiovisual captions at the atomic level. To address these challenges, we propose: (1) AVCap-100K, a high-quality dataset of 100K temporally aligned, detail-rich audio-video captions; (2) AVCap, a model optimized via Detail-Aware GRPO (Da-GRPO) that achieves state-of-the-art performance among open-source models and matches or surpasses proprietary models on several evaluations; and (3) AVCap-Bench and AVCap-Score, a specialized benchmark and metric for evaluating atomic-level details in audiovisual captions. Our code, models, and datasets are available at this https URL.
https://arxiv.org/abs/2608.06930
Recent advancements in MLLM-based long-form video understanding have mitigated inference-time computational cost and limited context lengths by selecting query-relevant frames. However, existing approaches predominantly rely on external proxy scorers and rigid heuristic rules, inevitably suffering from misalignment with the target MLLM's intrinsic evidence and failing to accommodate the non-uniform spatiotemporal information density. In this paper, we propose a fine-grained dynamic visual selection framework named EviSelect, grounded in the target MLLM internal attention evidence. Our method efficiently probes visual evidence via sparse prefilling as a structured prior to guide distribution-aware dynamic sampling. Specifically, we efficiently approximate attention maps of the target MLLM using highly compressed visual inputs and sparse attention, well-aligned to the full counterpart. Conditioned on three complementary attention components derived from this prior, we design a lightweight selector that not only precisely locates query-relevant timestamps but also adaptively adjusts the local sampling rate and spatial resolution. To enable evidence-conditioned spatiotemporal sampling, we formulate the selector as a stochastic policy and optimize it via GRPO under a joint accuracy--efficiency reward. By rewarding correct predictions under lower visual cost through group-relative comparisons, our method encourages the policy to allocate computation dynamically according to the information density of each video. Across three long video understanding benchmarks, EviSelect achieves superior performance compared to existing methods while reducing selected visual tokens by about 50\% and achieving a 3.9x end-to-end speedup.
https://arxiv.org/abs/2608.05780
Spatial intelligence is fundamental to embodied agents, yet existing benchmarks focus on local spatial perception from single or few viewpoints, overlooking global spatial awareness over continuous, long-horizon visual streams. To address this limitation, we introduce the Global-Spatial-Temporal Benchmark (GST-Bench), a VQA benchmark for global spatial intelligence in video understanding, comprising human-verified questions derived from 6,790 minutes of synthetically generated video. It requires models to perform accurate spatial inference from novel viewpoints unseen in the input video and to map egocentric observations onto global top-down images. A comprehensive evaluation of 22 state-of-the-art VLMs exposes a striking gap between models and humans: the strongest zero-shot model attains only 42.68, far below the human score of 79.08. To probe the cause of this gap, we construct GST-Bench-Local and find that models, despite strong local spatial understanding under the same task formulation, still fail to consolidate long-horizon observations into a globally consistent scene representation. We further provide GST-Train, a dataset for global spatial reasoning, as a complementary resource to facilitate future research on this challenge.
https://arxiv.org/abs/2608.05747
Frame selection is essential for applying Large Multimodal Models (LMMs) to long videos due to severe frame redundancy and limited context windows. Since the appropriate frame budget varies with the downstream LMM, reasoning demands, and latency constraints, a practical selector should serve multiple budgets. However, existing methods typically optimize an isolated frame subset for each predefined budget: when the budget changes, previously selected evidence may be replaced rather than progressively augmented. Ranking frames by a fixed score would allow prefix reuse across budgets, but it ignores the distinct roles of different ranking positions. In this paper, we formulate long-video frame selection as a Matryoshka ranking problem: constructing a single priority sequence whose small prefixes concentrate query-conditioned evidence, while progressively larger prefixes preserve this evidence and add broader temporal context. Efficiently constructing such a ranking is itself challenging, as densely sampling long videos and evaluating frame-query relevance incurs substantial overhead. We therefore introduce Matryoshka Evidence-to-Context (MEC) Frame Selection, a training-free framework that builds a reusable sparse video index, discovers candidates through sparse probing and local zooming, and greedily constructs a position-adaptive ranking: early positions emphasize evidence; later positions progressively favor temporal coverage while preserving visual diversity. A single ranking can thus be truncated to any target budget without rerunning the selector. Across four benchmarks and six frame budgets, MEC improves average accuracy over uniform sampling by 3.77 percentage points, matches strong state-of-the-art selectors, and reduces end-to-end selection latency by 47.37-51.19%.
https://arxiv.org/abs/2608.05707
Deploying autonomous multimodal agents in continuous, real-world environments requires them to ingest unbounded audio-visual streams and maintain hour-scale memory. However, current evaluations predominantly rely on brief clips and multiple-choice formats. This design allows minimal baselines that process only the last four frames to match or surpass complex streaming models, while answer options also expose language shortcuts. We introduce StreamArena, a benchmark for hour-scale, interactive streaming video understanding. StreamArena contains 243 full-length videos averaging 88.8 minutes and 3,646 rigorously annotated, open-ended question-answer pairs that evaluate real-time perception, historical retrospection, proactive interaction, and multimodal tool utilization. Evaluation across diverse systems exposes a tension between continuous interaction and long-horizon multimodal comprehension. Methods that retain only recent frames cannot recover distant events, methods that convert past observations into text lose visual evidence, and methods that repeatedly compress visual memory struggle to preserve fine-grained details over time. We address this tension with StreamMind, a two-tier architecture that assigns latency-critical interaction and proactive monitoring to independently scheduled frontend workers, while backend workers asynchronously construct persistent multimodal memory and perform historical recall and external search. StreamMind outperforms existing streaming baselines across all four capabilities and reduces query-to-answer latency by reusing persistent state.
https://arxiv.org/abs/2608.05703
Multimodal Large Language Models (MLLMs) have achieved strong progress in video understanding, yet it remains challenging because the token limitation makes MLLMs difficult to capture temporally sparse evidence. Existing methods typically rely on uniform sampling, or frame selection, but these strategies usually optimize either broad temporal coverage or local relevance, making it difficult to preserve both global storyline context and fine-grained evidence. We propose VideoRouter(VR) that rethinks long-video understanding as coordinating complementary evidence views rather than selecting a single subset of frames. It first organizes each video into a question-agnostic temporal hierarchy, which partition the video into coarse-to-fine temporally coherent segments. In this hierarchy, upper-level nodes capture broad storyline context and event progression, while lower-level nodes preserve fine-grained local details and evidence-bearing moments. This naturally gives rise to two complementary views: a global view for coverage-oriented reasoning and a local view for detail-oriented evidence recovery. We further introduce a verification-guided router to determine which view is better supported by the selected evidence and select the final answer. We validate the effectiveness of the proposed design through extensive experiments, showing that the verification-guided router effectively coordinates global and local reasoning, and that, on VideoMME, our method outperforms state-of-the-art frame selection methods by 2.9 points, respectively, under the LLaVA-Video-7B backbone. We will release the code.
https://arxiv.org/abs/2608.05592
Understanding 3D scenes is fundamental to embodied intelligence, requiring joint reasoning over heterogeneous information from multiple modalities, including visual and geometric cues. However, the relevance of these modalities often varies across queries. Existing Multimodal Large Language Models (MLLMs) typically rely on fixed modality combinations, overlooking query-dependent modality needs. Such a rigid design can introduce semantic noise from irrelevant modalities while underutilizing more informative ones, leading to wasted computation and diluted reasoning. To address these challenges, this paper proposes SmartMage, a unified MLLM that dynamically orchestrates heterogeneous modalities for semantic-aware 3D scene understanding. Specifically, SmartMage incorporates: (1) a Semantic-guided Modality Adaptive RouTng (SMART) module that selects task-relevant modalities using semantic priors, text-modality alignment, and modality quality; and (2) a Modality-Aware Gating Expert (MAGE) module that leverages modality priors to guide expert activation, fostering adaptive specialization in multimodal reasoning. Empirically, SmartMage achieves state-of-the-art performance across five 3D scene understanding benchmarks, and attains competitive results on RGB-only video understanding benchmarks. In our diagnostic benchmark ScanFacet, tasks are divided into fine-grained semantic categories, enabling analysis of modality combinations preferred by each semantic type. The observed modality-semantic patterns provide further evidence of SmartMage's effectiveness. Project page: this https URL.
https://arxiv.org/abs/2608.05137
Social media videos often communicate meanings that go beyond their visible actions, captions, or speech. A mundane clip may become humorous, ironic, or satire only through the interaction of multimodal cues and cultural context, making such content a difficult test case for video-language models. In this paper, we introduce \textit{DrivelHub+}, a benchmark for evaluating whether models can infer the implicit, non-linear, and rhetorically layered meanings of social media videos that appear nonsensical on the surface but convey deliberate pragmatic meanings. DrivelHub+ consists of 1,000 videos collected from social media, each annotated with a human-written implicit narrative explanation. Unlike conventional video understanding tasks focused on recognition or description, we present a benchmark that targets contextual multimodal reasoning. We evaluate current video-language models from two perspectives: explanation, where models must explain the pragmatic comprehension of a video in natural language; and representation, where we adapt reasoning-as-retrieval to test whether model representations align videos with their corresponding implicit narratives in both video-to-text and text-to-video retrieval. Our benchmark provides a diagnostic setting for measuring the gap between multimodal perception and pragmatic comprehension, asking whether current models can move beyond describing what is shown to inferring what is meant.
https://arxiv.org/abs/2608.04939
Video large language models (Video-LLMs) have made strong progress in open-ended video understanding. However, their visual interfaces remain token-intensive and provide limited explicit structure for linking recurring object evidence across time. We introduce SlotNarrative, a slot-based interface that organizes a video into persistent object narratives represented by compact object-state tokens. Rather than compressing frame-wise features before establishing temporal correspondence, SlotNarrative first groups visual features into object-like slots and then associates recurring observations with clip-level object entries through a lightweight, parameter-free memory that integrates multiple complementary matching cues. Each retained entry is serialized into two token types: an identity token that summarizes persistent object appearance and a set of state tokens that encode segment-level appearance, geometry, visibility, and trajectory information. This design yields an interface of only 144 allocated visual-token positions for a frozen Video-LLM, independent of the number of sampled frames. Across multiple datasets, SlotNarrative achieves a favorable trade-off between accuracy and visual-token count compared with prior compact Video-LLM interfaces. Experimental results establish persistent object narratives as a compact, structured, and temporally organized visual interface for Video-LLMs. Our code will be made publicly available.
https://arxiv.org/abs/2608.04866
Surgical procedures unfold as structured and recurring clinical events, whose real-time understanding via intraoperative surgical videos is critical for intraoperative decision-making and support. However, existing video understanding methods force a trade-off: autoregressive video-language models support comprehensive reasoning but are not practical for time-sensitive clinical applications, whereas contrastive models offer low latency but struggle with complex scene understanding. Recently, generative retrieval has been explored for general-domain video understanding, but transferring it to surgery is not trivial because near-identical visual appearances may indicate semantically distinct events, and the terminology involved is highly surgery-specific. To this end, we propose SurgNarrator, a new generative retrieval framework tailored for surgical video understanding. We construct a well-curated surgery-centric vocabulary from surgical captions to define a clinically meaningful retrieval space. We then adapt the pre-trained Qwen3-VL-Embedding-8B to learn discriminative clinical representations with a temporally-aware contrastive objective. During inference, a hierarchical, procedure-aware retrieval strategy narrows the search space to the relevant procedure type, delivering fast and effective responses. Our method is comprehensively evaluated on twelve benchmarks in a zero-shot setting and achieves consistent performance gains over state-of-the-art baselines, while reducing output-stage latency by more than two orders of magnitude compared with the generative baseline.
https://arxiv.org/abs/2608.04676
Long-video understanding requires models to efficiently acquire and reuse sparse visual evidence from long and redundant video streams. Recent video tool-use agents address this challenge by iteratively invoking visual Tools at different temporal scales, but their Tool-Planner communication typically relies on textual observations. Such text-only interfaces provide lossy summaries of Tool computations, causing previously computed visual evidence not verbalized to be discarded and unavailable for subsequent planning. We identify this limitation as the Tool observation bottleneck and propose Latent Visual Evidence-Enhanced Planning (LAVE), a training-free framework for reusing latent visual evidence from completed Tool calls. LAVE introduces a dual-channel observation interface: the visible channel preserves the original textual trajectory, while the latent channel stores pre-verbal visual updates with their Tool roles, source-frame timestamps, and visual locations. During planning, LAVE retrieves evidence relevant to the current Planner state but not covered by textual observations, and integrates it through bounded timestamp-aligned latent updates with entropy-constrained frame-time routing. This enables video agents to reuse existing visual computation without additional training, frame replay, or modifications to the original orchestration. Extensive experiments on Video-MME, LongVideoBench, and CG-Bench show that LAVE consistently improves video tool-use agents across backbones. Under a comparable frame budget, LAVE improves the Video-MME overall score by 3.76 points over the strongest baseline, demonstrating the effectiveness of latent visual evidence reuse for multi-step video-agent planning.
https://arxiv.org/abs/2608.07585
EgoCross is a cross-domain egocentric video question answering benchmark designed to evaluate whether multimodal large language models can generalize beyond common daily-life scenarios. The first EgoCross Challenge was hosted at the Third EgoVis Workshop at CVPR 2026 and evaluated models on first-person videos from four target domains: surgery, industrial assembly, extreme sports, and animal perspectives. Each test example consists of an egocentric video clip, a question, and four candidate answers, from which the model must select the correct option. This technical report introduces the challenge task, benchmark resources, and two official Codabench tracks. The Source-Limited Track restricts participants to the official baseline model and a small support set, whereas the Open-Source Track permits broader choices of models and training data under rules that prohibit the manual construction of target-domain training data. In total, the challenge received more than 1,500 submissions from over 130 participants, with 19 teams participating in the Open-Source Track and 38 teams in the Source-Limited Track. We further present the official leaderboard results and summarize the winning solutions from both tracks. We hope that this report will serve as a useful technical reference for advancing cross-domain egocentric video understanding. All resources, including the challenge data, baseline implementation, and code released by the winning teams, are made publicly available.
https://arxiv.org/abs/2608.04589