Query-agnostic streaming video understanding requires vision-language models to continuously compress an indefinitely growing visual stream into a bounded memory before future queries are known. The performance depends critically on the memory mechanism--what observations to preserve, how to represent and consolidate them, and what information to retrieve when a query eventually arrives. Rather than designing a single memory architecture by hand, we formulate memory design as a search problem over executable memory programs. We introduce a lightweight domain-specific language that expresses memory mechanisms through structured primitives for representation, admission, retention, consolidation, budgeting, and retrieval, while enforcing causal and bounded-memory constraints. Although structured, the derived program space remains large and contains heterogeneous, conditionally dependent design choices whose effects can only be assessed via downstream execution. We therefore propose MemEvo, an LLM-driven auto-research framework that uses pretrained LLM as a semantics-aware proposal model to iteratively generate and refine candidate memory programs based on accumulated experimental feedback. At runtime, a deterministic evaluation pipeline validates and evaluates each candidate, while the underlying vision-language model remains frozen throughout discovery. We finally produce a training-free, bounded-memory mechanism. Extensive experiments on StreamingBench and OVO-Bench demonstrate strong streaming video understanding performance together with substantial context and inference efficiency.
https://arxiv.org/abs/2609.36581
Large vision-language models (LVLMs) have recently achieved remarkable progress in general-purpose video understanding. However, their application to real-world surveillance remains challenging due to the lack of large-scale domain-specific datasets and the limitation of passive observation from fixed viewpoints. In surveillance scenarios, critical visual evidence can be easily missed when targets are distant, small, occluded, or move beyond the current camera view. In this work, we introduce CamVLM, a new framework for Thinking with Cameras, which enables LVLMs to actively acquire visual evidence in real-world surveillance by continuously controlling camera viewpoints. We first construct CCTV-Anomaly, a large-scale surveillance video understanding dataset containing 14,133 videos across 10 anomaly categories, with detailed captions and event annotations. We further formulate viewpoint control as an active visual perception problem and build CamTrack-53K, an object-centric viewpoint trajectory dataset for learning camera actions. Moreover, we propose a reinforcement learning based viewpoint policy optimization framework, which models camera control as a sequential decision-making process and learns long-horizon observation strategies beyond supervised trajectory imitation. Extensive experiments demonstrate that CamVLM achieves state-of-the-art performance under both passive observation and dynamic viewpoint settings, validating the effectiveness of active camera-based reasoning for surveillance video understanding. Our datasets, model, and code will be available at this https URL.
https://arxiv.org/abs/2609.06475
Multi-view video understanding requires integrating spatial and temporal evidence across multiple, often non-overlapping camera streams: tracking entities as they transition between viewpoints, aligning events across time, and reasoning about latent 4D continuity rather than any single visible frame. We introduce MVVBench, a benchmark for multi-view video reasoning built from real world multi camera datasets. Questions are curated to be monocular-ambiguous along both the view and the temporal axis: each question is unanswerable from any single view in the designated input set, and the majority are further unanswerable from any single moment. Each question becomes uniquely solvable only by jointly reasoning across views and across time. MVVBench spans diverse dynamic scenes and probes six capabilities: implicit/explicit attribute identification, implicit/explicit relative distance, relative camera pose, and compositional counting, with human-authored QA and rigorous verification. Beyond benchmarking, we provide an extensive analysis of when and why current vision language models succeed or fail, characterizing errors due to temporal mis-localization, cross-view identity breaks, and brittle multi-hop reasoning. We then study inference-time elicitation strategies that unlock latent multi-view competence---task-specific chain-of-thought scaffolds and structured cross-view evidence aggregation---yielding substantial gains without retraining. Finally, we present preliminary evidence that reinforcement learning with verifiable rewards can elicit some latent multi-view competence in the base model, pointing to training-time approaches as a promising direction for future work. Together, MVVBench offers a rigorous evaluation of 4D multi-view reasoning and a foundation for future progress toward reliable embodied perception.
https://arxiv.org/abs/2609.30952
Streaming video understanding requires models to interpret evidence as it arrives, yet current evaluations often report task scores without specifying when evidence becomes valid, how visual history is maintained, or how responses are triggered. As a result, similar scores may correspond to different workloads, failure modes, and operational behavior. We introduce TRACE (Temporal Audit and Condition-aware Evaluation), a condition-aware benchmark and evaluation framework that makes these factors explicit. TRACE combines temporally audited visual tasks with evidence timing and instruction-dependent trigger annotations, a unified causal Core--Adapter protocol that controls information availability while recording actual history processing and response events, and multidimensional reporting of answer quality, timeliness, response-selection behavior, workload, completion, and reliability. On 1,240 records from 517 videos, we evaluate eight publicly available models or systems in eight configurations. We find that nearly identical QA accuracy can mask substantial differences in completion, answer validity, and generation workload, while proactive performance separates into response quality, response delay, false alarms (responses emitted while no target window is currently valid and a later one remains), and missed target windows. These results show that streaming-video performance should be interpreted as execution-conditioned system behavior rather than a single score. Our benchmark and code can be accessed at \href{this https URL}{this https URL}.
https://arxiv.org/abs/2609.30670
Video understanding is increasingly performed by multi-stage LLM agents that separate temporal grounding, visual observation, and reasoning. Yet these stages are typically evaluated on different benchmarks and distributions, making it difficult to determine where hallucinations originate. We first organize existing benchmarks around these stages and show that their scores provide inconsistent diagnostic signals: stronger stage-level performance does not reliably imply lower downstream hallucination, and even benchmarks targeting the same capability can disagree. We therefore introduce a causal stage-intervention protocol that overwrites individual stages while holding the downstream task fixed. Across 60,008 runs on three video-agent architectures, we find that grounding is the dominant source of downstream error, with roughly four times the causal impact of corrupting visual observations. Successful grounding depends primarily on locating the correct region rather than precise temporal overlap, explaining why standard mIoU metrics poorly predict downstream reliability. We further find that incorrect evidence is substantially more harmful than missing evidence. Finally, auditing existing benchmarks against these interventions reveals that their scores do not reliably predict causal cascade sensitivity and can fail under distribution shift. These results motivate intervention-based, stage-aware evaluation for trustworthy video agents.
https://arxiv.org/abs/2609.28991
Cinematography, the craft of visual storytelling through framing, lighting, and camera operation, fundamentally shapes how audiences perceive and emotionally engage with video content. While Large Vision Language Models (LVLMs) have made remarkable progress in video question answering, existing benchmarks primarily focus on identifying low-level techniques rather than understanding their storytelling impact. To address this, we introduce CinematicVQA, the first-of-its-kind benchmark for cinematic video understanding that goes beyond technique recognition to evaluate film-grammar reasoning, utilizing our introduced Cinematic Scene Graph (CSG), a structured representation that links filming techniques to their perceptual effects and narrative functions. Through comprehensive evaluation of state-of-the-art LVLMs, we reveal a striking semantic gap: models consistently perform higher on describing visual presentations than on identifying the underlying techniques. Surprisingly, Chain-of-Thought prompting fails to provide consistent gains and degrades performance for most models, suggesting that current LVLMs lack sufficient cinematic domain knowledge to benefit from step-by-step reasoning. Fine-tuning on \textsc{CinematicVQA-train} yields consistent improvements, particularly for narrative function and multi-hop reasoning. Overall, \textsc{CinematicVQA} serves both as a rigorous benchmark for cinematic evaluation in LVLMs and as a practical dataset for training more film-aware video models.
https://arxiv.org/abs/2609.28813
Video understanding is usually benchmarked on curated, single-actor, or professionally filmed clips, and a strong score there is routinely read as evidence a model is robust enough for deployment. Amateur team sport is a useful, largely untested place to check that assumption: over eight million students played a school sport in the United States in 2024-25 alone, almost none of it filmed by more than a single fixed camera, with several candidate actors crowded into frame and no operator or second angle to fall back on. Using volleyball as a test case, we ask whether strong performance on general video and world-model benchmarks translates into reliable, per-player attribution once footage is this chaotic, turning footage into statistics through a chain of tasks from finding play boundaries to naming who did what. We evaluate four approaches (prompting and agentic reasoning over frontier vision-language models, classical computer vision with small trained specialists, self-supervised video world models, and manual annotation) at every stage, on 66 amateur matches with 46,648 human-labelled contacts, filmed under conditions no published benchmark uses. No single paradigm wins every stage, and static, single-frame computer vision is not competitive at any stage involving motion or identity. A prompted model segments matches well, yet a far smaller trained model beats it at spotting contacts for a fraction of the cost, and the sport's own rules recover rally outcomes the pixels cannot. Identity is where every automated approach struggles: a jersey number is a static fact temporal reasoning cannot recover if never visible, unlike sporting action, a repeated motor pattern a temporal model can exploit, which is why holistic reasoning improves event detection while identity stays unchanged. We close with where each approach earns its cost, and what transfers beyond volleyball to amateur sport.
https://arxiv.org/abs/2609.28049
Surgical procedures follow a phase-to-step hierarchy, yet the video-language models used to recognize them are evaluated with flat per-level metrics that ignore cross-level coherence and error structure. In this paper we make two contributions to address this problem, (i) we introduce SurgHiBench, the first hierarchy-aware evaluation suite for surgical video understanding, with three tasks measuring recognition, consistency, and severity across granularity levels. We evaluate a general-purpose CLIP model, a Euclidean surgical model, and, as second contribution: (ii) HyperSurg, a new hyperbolic model that enforces phase-step containment via entailment cones, across four (existing) datasets spanning three procedure types. The suite reveals that two models with the same accuracy can produce predictions of very different error severity, ranging from sibling confusions within the correct phase to unrelated cross-phase predictions. Hyperbolic geometry shifts predictions toward the correct procedural neighborhood, and these gains scale with the tree-likeness of each dataset's annotation hierarchy, providing a principled indicator when hierarchy-aware geometry helps.
https://arxiv.org/abs/2609.27139
HopChain has shown on still images that multi-hop data synthesis improves vision-language reasoning, because long chain-of-thought reasoning exposes errors that compound across steps, while most data used for reinforcement learning with verifiable rewards (RLVR) rarely demands a chain of visual evidence, so these weaknesses are likely to stay unexposed. We observe the same problem in video, where this framework has not yet been explored. We therefore build Video-HopChain, a dataset of 22,550 multi-hop video questions over 13,378 videos, together with a held-out benchmark of 1,000 questions. Each question chains three to six yes/no questions about moments in one video, and each yields one of two integers depending on its answer. The final answer is the sum of these integers, so an exact match on that sum gives the verifiable reward that RLVR needs. We first train Qwen3-VL-8B with GRPO on a standard video dataset, and a second stage on Video-HopChain then raises the mean over eight video understanding and reasoning benchmarks from 55.4 to 57.9 and improves every one of them. Training on such a dataset, however, exposes a known limitation of GRPO: its learning signal comes from the reward variance within a group, so hard questions whose rollouts are all incorrect and easy questions whose rollouts are all correct both leave the group with no gradient. To recover these groups at the same compute budget, we introduce Confidence-Gated Exploration (CGE). With 8 rollouts per question, CGE samples the first 4 as usual. If these 4 are either all correct or all incorrect, it samples the last 4 with the policy's most confident token masked inside the reasoning span, and removes the masked positions from the loss while all 8 rollouts enter the advantage. With CGE, the mean rises further to 59.3. We release the dataset, the checkpoint, and the data generation and training code.
https://arxiv.org/abs/2609.25773
Long-video understanding must capture transient visual evidence under strict token budgets, yet existing methods compress frames, append memory tokens, or alter internal key-value (KV) caches. We introduce Prefix-Steered Recurrent Memory (PREM), a memory-token-free framework for frozen vision-language models (VLMs). PREM separates video ingestion from query answering: a recurrent writer distills visual streams into a compact 256 KiB multi-slot associative state, while a question-conditioned readout adds memory-derived key/value (K/V) steering modulations to existing non-visual prompt prefixes during prefill. This enables write-once, query-many inference without extra prompt tokens or decoding recurrence. Across six long-video benchmarks in offline and streaming end-of-stream settings, PREM consistently outperforms frozen baselines at every evaluated visual budget. Under a constrained budget of 16 frames, PREM improves macro-average accuracy by 3.06% on Qwen2.5-VL-3B, with gains of 11.0% on action antonym identification and 9.9% on localized needle retrieval. These gains require tuning 0.24% of backbone parameters at 0.03 GiB of peak GPU memory overhead.
https://arxiv.org/abs/2609.23601
Multimodal large language models (MLLMs) have shown strong potential for video understanding and caption generation, but their performance may decline in specialized medical imaging domains such as echocardiography. This work introduces Gaussian Process Embedding Correction (GPEC), a modular and computationally efficient pre-LLM error-correction method that improves the visual representations used by VideoChat2 for cardiac ultrasound caption generation. GPEC is inserted between the visual projection layer and the language model and learns a residual correction that moves the projected visual representation toward an annotation-guided target. The target is constructed by converting structured video annotations into qualitative attributes, generating a fixed-format reference caption, and mapping it into the language-model embedding space. The correction is modeled using a sparse variational Gaussian Process with inducing points, natural-parameter variational updates, and a block-wise linear kernel, while the original VideoChat2 components remain this http URL method is evaluated using representation-level, caption-level, content-oriented, and execution-time metrics by comparing the original VideoChat2 with VideoChat2 + GPEC under identical input and reference conditions. Results show improved caption similarity and content alignment after applying the proposed correction. Furthermore, GPEC adds less than 0.05 s of inference-time overhead per video in the evaluated setting. These findings indicate that GPEC can improve caption generation in specialized medical video domains with minimal computational cost, without requiring end-to-end fine-tuning of the pretrained multimodal backbone.
https://arxiv.org/abs/2610.00196
While Video Large Language Models (Video-LLMs) have recently demonstrated strong performance, reliably evaluating their fine-grained video understanding remains challenging. Existing benchmarks often rely on question answering or ground-truth caption matching, where models may succeed through superficial cues and incomplete annotations. To this end, we introduce VidOmni-Bench, a benchmark that requires models to verify whether each event in dense video captions is supported by the video. VidOmni-Bench consists of 500 videos spanning five complexity types and diverse durations from 4 seconds to 90 minutes. After collecting videos along these axes, we use diverse Video-LLMs to generate dense captions and obtain human-verified sentence-level labels, where sentences containing incorrect events serve as hard negatives for evaluation. Our experiments on VidOmni-Bench reveal three key findings: (i) Video-LLMs frequently generate hallucinated descriptions in dense video captioning; (ii) they also struggle as verifiers, failing to reliably detect plausible but incorrect event descriptions; and (iii) model weaknesses vary across video complexity and duration, revealing diverse, model-specific bottlenecks in current Video-LLMs.
https://arxiv.org/abs/2609.21521
Comprehensive video understanding is crucial for advancing artificial intelligence toward the intricate dynamics of the physical world. While recent advances in Multimodal Large Language Models (MLLMs) have demonstrated remarkable capabilities in video understanding, existing benchmarks remain confined to simple scene-level queries or global summaries that require only single-step inference. Real-world video understanding involves more challenging tasks that require multi-hop multimodal reasoning, and there is a critical absence of video benchmarks equipped to rigorously evaluate these agentic capabilities. To bridge this gap, we introduce AgentVidBench, a multi-hop video question answering benchmark focused on evaluating the spatial, temporal, and causal reasoning capabilities of MLLM agents. Beyond standard question-answer pairs, AgentVidBench provides step-by-step solution traces to support trajectory evaluation that assesses whether agents explicitly acquire the evidence needed to justify their answers. Experiments with 12 proprietary and open-source MLLMs show that single-turn performance remains limited on AgentVidBench, while integrating these models into state-of-the-art agentic workflows generally improves performance with respect to both accuracy and trajectory scores. We further present a simple yet effective agentic strategy that serves as a competitive baseline on AgentVidBench, establishing our benchmark as a holistic testbed for future research on agentic video understanding. Code and datasets are available at this https URL and this https URL.
https://arxiv.org/abs/2609.21386
Video agents have made substantial progress in long-video understanding. Yet effective video-agent systems require costly, time-consuming manual design and trial and error. Current self-improvement methods either refine low-impact prompts, recombine predefined micro-tools, or struggle with convergence in harness optimization. To bridge this gap, we target high-impact video-tool with VideoResearcher, a training-free multi-agent framework that autonomously designs, tests, and refines tools for video understanding, like a human researcher. VideoResearcher operates through dual Solving and Evolving loops: it analyzes tool-use trajectories to identify capability gaps, coordinates specialized agents to develop and validate executable tools, and reuses evolved tools to strengthen evidence acquisition in subsequent video reasoning. Through iterative tool refinement and validation, it progressively strengthens evidence acquisition without updating model parameters. VideoResearcher achieves state-of-the-art performance among self-improving agents and approaches the human-designed upper bound, demonstrating a training-free paradigm for long-video understanding that expands agent capabilities through autonomous tool development while reducing costly manual engineering.
https://arxiv.org/abs/2609.19664
Wearable assistants require episodic memory over egocentric video, yet current vision-language models face bounded frame budgets, growing visual-token costs, and long-context retrieval failures. Under these practical constraints, we study whether textual captions can serve as reusable episodic memory. We define the Episodic Memory Video Caption QA task and introduce CapMem, a human-annotated benchmark with 75 videos totaling 33.7 hours, and 1,000 multiple-choice questions across 16 scenarios. On long videos (>20 min), full-coverage CaptionQA with 30s and 60s caption windows outperforms direct VideoQA for 10/12 and 8/12 models, respectively. On the same video subset, a matched-frame control across six Qwen models retains mean accuracy gains of 3.22 and 2.55 points, respectively. Our caption-guided retrieve-and-verify harness further improves accuracy by up to 5.3 points. These results support the effectiveness of caption memory for episodic reasoning over long egocentric video.
https://arxiv.org/abs/2609.17688
Multimodal Large Language Models have demonstrated impressive video understanding, yet their ability to reason over long-form narratives is often masked by visual-centric evaluations and inefficient context processing. Existing benchmarks over-rely on visual heuristics while marginalizing auditory cues, effectively reducing models to "silent observers" that bypass genuine cross-modal reasoning. Moreover, standard dense sampling creates an evidence-context trade-off: increasing frames to capture evidence inevitably leads to attention distraction and token explosion. To bridge these gaps, we present Video-HolmesV2, a novel benchmark designed for Deep Audio-Visual Coupling. Unlike previous works, it enforces an Evidence-Based Evaluation, requiring models to justify answers with precise spatio-temporal audio-visual evidence, thereby reducing confounding effects of guessing and hallucinated evidence. To support this, we introduce: (1) a Multi-Model Cross-Verification pipeline to ensure task rigor; (2) a Spatio-temporal Evidence-Aware Metric for fine-grained calibration. Furthermore, we propose an Audio-Text Guided Token Compression framework. By fusing task intent with auditory anchors, our method distills high-value reasoning cues to mitigate long-context noise. In our evaluation, even strong proprietary models achieve below 60% accuracy, while our approach outperforms comparable open-source omni-models.
https://arxiv.org/abs/2609.17248
Large video models have exhibited impressive performance on a wide range of visual question answering tasks, owing to the rise of powerful, pretrained text and vision encoders. The usefulness of such models have also been demonstrated on a wide range of benchmarks, with an important caveat - the dominant approach in these benchmarks evaluates multiple choice reasoning via text options. This is a natural way to test text-based reasoning in these models, and has led to significant insights regarding model behavior in the community. In this work, we ask a different question - what happens when the evaluation modality is visual, rather than text? We introduce three new vision-centric evaluation benchmarks in temporal frame retrieval, video future prediction, and causal memory distortion, all designed around evaluating visual understanding capabilities in large video models. Our approach complements the existing approaches to evaluate video understanding in frontier models. We show that current frontier models exhibit significant weakness when attempting to reason through visual queries, rather than text. We conclude with an extended analysis section that provides pointers for future improvements in visual understanding for large video models.
https://arxiv.org/abs/2609.17112
Scaling Multimodal Large Language Models (MLLMs) to long-form video understanding is bottlenecked by the explosion of visual tokens, which saturates context windows and incurs prohibitive costs. Current solutions predominantly rely on auxiliary models for token reduction but face a fundamental dilemma: lightweight encoder-driven approaches often overlook critical semantic information, whereas heavyweight MLLM-driven reduction negates the efficiency gains. {In this work, we identify a more fundamental inefficiency underlying this dilemma: while fine-grained visual details are essential for detailed understanding, they are largely redundant for the preliminary task of selecting semantically relevant regions. } Motivated by this, we introduce \textbf{VideoMM}, which marks a paradigm shift from model-centric downsizing to adaptive perceptual granularity. Specifically, our framework {decouples selection from reasoning} by executing semantic filtering on a cost-effective \textit{Macro Proxy} (derived from downscaled frames), and projecting the selected regions onto high-fidelity \textit{Micro Tokens} for detailed understanding only when necessary. Extensive evaluations show that VideoMM significantly outperforms existing solutions. It achieves a 6.13$\times$ speedup and a 7.4\% accuracy gain over full-context baselines on LongVideoBench, and further accelerates inference by 2.73$\times$ over current leading methods, establishing a highly scalable paradigm for long-video understanding. Our code is available at: this https URL.
https://arxiv.org/abs/2609.16722
Multimodal Large Language Models (MLLMs) have achieved remarkable progress on short video understanding yet remain limited on long videos due to the limited visual context window. Prevailing approaches rely on uniform frame sampling or recent coarse-to-fine agentic zooming, both of which struggle to localize sparse, decisive evidence in sufficiently long videos. We formulate long video understanding as a \textbf{Sequential Evidence Acquisition (SEA)} problem, in which an agent reads the video turn by turn along the temporal axis, deciding at each turn how fast to watch, what evidence to retain, when to revisit uncertain segments, and when to stop and answer. Inspired by this view, we propose \textbf{VideoScout}, a multi-turn reasoning agent that instantiates the SEA paradigm through adaptive reasoning pacing. Specifically, by dynamically controlling the viewing pace, VideoScout enables efficient traversal of long videos within a bounded visual context window, allowing the agent to access more video content while balancing content analysis depth with reading efficiency. To train VideoScout, we construct VideoScout-66K, a set of over 66K high-quality exploration turns from 10K answer-verified trajectories, and adopt a two-stage pipeline: cold-start supervised fine-tuning teaches the agent per-turn output format, while the Decoupled Clip and Dynamic sAmpling Policy Optimization (DAPO) algorithm performs trajectory-level reinforcement learning with a composite reward that jointly considers answer accuracy, output format compliance, and the temporal alignment between the agent's viewing progress and the teacher's answer timing measured by intersection-over-union (IoU). Extensive experiments on long video understanding and reasoning benchmarks demonstrate that our 7B model achieves strong performance compared with existing trained 7B agentic models.
https://arxiv.org/abs/2609.15606
Multimodal agents can create complex videos in software such as Blender by coding without relying on diffusion models. Yet video understanding benchmarks still evaluate models mainly through question answering. If an agent truly understands a video, it can reconstruct it programmatically. We introduce BVB, Blender-VideoBench, a benchmark that tests this ability by asking agents to reconstruct real-world videos as animated Blender scenes. To ensure fair comparison, each agent programs the reconstruction through a lightweight harness, Mini-BVB, in an identical sandbox under a shared cost limit. The benchmark renders each reconstruction from its animated camera and evaluates it on two axes: (1) Dual VQA measures how many spatiotemporal facts the reconstruction preserves. (2) Latent Similarity measures how closely the reconstruction matches the source video perceptually. Our overall score, a square-root mean, favors balanced performance. We evaluate 51 configurations from 10 model families and analyze semantic retention, perceptual similarity, reasoning effort, and cost. The best model reaches 88.6 Latent Similarity but retains only 53.7% of the source-correct spatiotemporal answers. Additional reasoning improves visual similarity but does not close this gap in factual accuracy. In a blind study with 15 raters and five configurations, Latent Similarity correlates strongly with human preference. These results show that programmatic reconstruction is a viable test of agentic video understanding, and that semantic retention remains the main challenge.
https://arxiv.org/abs/2609.15478