Document understanding is a critical capability in financial credit review, onboarding, and remote verification, where both decision accuracy and evidence traceability matter. Compared with static document images, document videos present a temporally redundant and sequentially unfolding evidence stream, require evidence integration across frames, and preserve acquisition-process cues relevant to authenticity-sensitive and anti-fraud review. We introduce FCMBench-Video, a benchmark for document-video intelligence that evaluates document perception, temporal grounding, and evidence-grounded reasoning under realistic capture conditions. For privacy-compliant yet realistic data at scale, we organize construction as an atomic-acquisition and composition workflow that records reusable single-document clips, applies controlled degradations, and assembles long-form multi-document videos with prescribed temporal spans. FCMBench-Video is built from 495 atomic videos composed into 1,200 long-form videos paired with 11,322 expert-annotated question--answer instances, covering 28 document types over 20s--60s duration tiers and 5,960 Chinese / 5,362 English instances. Evaluations on nine recent Video-MLLMs show that FCMBench-Video provides meaningful separation across systems and capabilities: counting is the most duration-sensitive task, Cross-Document Validation and Evidence-Grounded Selection probe higher-level evidence integration, and Visual Prompt Injection provides a complementary robustness dimension. The overall score distribution is broad and approximately bell-shaped, indicating a benchmark that is neither saturated nor dominated by trivial cases. Together, these results position FCMBench-Video as a reproducible benchmark for tracking Video-MLLM progress on document-video understanding and probing capability boundaries in authenticity-sensitive credit-domain applications.
https://arxiv.org/abs/2604.25186
Egocentric videos provide a distinctive setting in which sound serves as crucial cues to understand user activities and surroundings, particularly when visual information is unstable or occluded due to continuous camera movement. State-of-the-art large audio-visual language models (AV-LLMs) can generate multimodal descriptions. However, we show in this work that they are prone to audio hallucinations, often inferring sounds from visual cues that are visible but not heard. We present a systematic and automatic evaluation framework for analyzing audio hallucinations in egocentric video through a targeted question-answering (Q/A) protocol. We curate a dataset of 300 egocentric videos and design 1,000 sound-focused questions to probe model outputs. To characterize hallucinations, we propose a grounded taxonomy that distinguishes between foreground action sounds from the user activities and background ambient sounds. Our evaluation shows that advanced AV-LLMs, such as Qwen2.5 Omni, exhibit high hallucination rates, achieving only 27.3% and 39.5% accuracy on Q/As related to foreground and background sounds, respectively. With this work, we highlight the need to measure the reliability of multimodal responses, emphasizing that robust evaluation of hallucinations is essential to develop reliable AV-LLMs.
https://arxiv.org/abs/2604.23860
Large vision-language models (VLMs) can recognize \textit{what} happens in video but fail to count \textit{how many} times. We introduce \textbf{PushupBench}, 446 long-form clips (avg. 36.7s) for evaluating repetition counting. The best frontier model achieves 42.1\% exact accuracy; open-source 4B models score $\sim$6\%, matching supervised baselines. We show that accuracy alone misleads -- weaker models exploit the modal count rather than reason temporally. Fine-tuning on counting with 1k samples transfers to general video understanding: MVBench (+2.15), PerceptionTest (+1.88), TVBench (+4.54), suggesting counting is a proxy for broader temporal this http URL incorporated in \texttt{lmms-eval} (this https URL) and hosted on (this http URL)
https://arxiv.org/abs/2604.23407
Video Situation Recognition (VidSitu) addresses the challenging problem of "who did what to whom, with what, how, and where" in a video. It tests thorough video understanding by requiring identification of salient actions and associated short descriptions for event roles across multiple events. Grounding with VidSitu requires spatio-temporal localization of key entities across shots and varied appearances. We posit that coherent video understanding requires consistent identification of entities that play different roles. We propose Multimodal Entity Coreference (MEC) to unite entity descriptions in text with grounding across the video. Towards this, we introduce CineMEC, a multi-stage approach that unites event role mention groups with visual clusters of entities, without explicit grounding supervision during training. Our approach is designed to exploit the synergy between visual grounding and captioning, where improving one influences the other and vice versa. For evaluation, we extend the VidSitu dataset with grounding annotations. While previous work focuses primarily on descriptions, CineMEC improves consistency across both: captioning (+2.5% CIDEr, +7% LEA) and visual grounding (+18% HOTA).
https://arxiv.org/abs/2604.23173
Video Question Answering (VideoQA) demands models that jointly reason over spatial, temporal, and linguistic cues. However, the task's inherent complexity often requires multi-step reasoning that current large multimodal models (LMMs) perform implicitly, leaving their internal decision process opaque. In contrast, large reasoning models (LRMs) explicitly generate intermediate logical steps that enhance interpretability and can improve multi-hop reasoning accuracy. Yet, these models are not designed for native video understanding, as they typically rely on static frame sampling. We propose UpstreamQA, a modular framework that disentangles and evaluates core video reasoning components through explicit upstream reasoning modules. Specifically, we employ multimodal LRMs to perform object identification and scene context generation before passing enriched reasoning traces to downstream LMMs for VideoQA. We evaluate UpstreamQA on the OpenEQA and NExTQA datasets using two LRMs (o4-mini, Gemini 2.5 Pro) and two LMMs (GPT-4o, Gemini 2.5 Flash). Our results demonstrate that introducing explicit reasoning can significantly boost performance and interpretability of downstream VideoQA, but can also lead to performance degradation when baseline performance is sufficiently high. Overall, UpstreamQA offers a principled framework for combining explicit reasoning and multimodal understanding, advancing both performance and diagnostic transparency in VideoQA in several scenarios.
https://arxiv.org/abs/2604.23145
Sports videos are a challenging domain for multimodal understanding because they involve complex and dynamic human activities. Despite rapid progress in Multimodal Large Language Models (MLLMs), long-horizon reasoning in sports videos remains difficult, as answering questions requires both locating temporally sparse evidence and integrating it into reasoning. We attribute this limitation to two closely coupled factors: insufficient supervision over temporally dispersed evidence, and the lack of methods that require models to identify, localize, and justify temporal evidence. To address these gaps, we introduce SportsTime, a large-scale benchmark for long-form sports video understanding, comprising 14K+ open-ended QA pairs and 50K+ step-wise temporal evidence annotations. Building on SportsTime, we propose Chain-of-Time Reasoning (CoTR), which treats reasoning as a process of temporally grounded evidence composition. Specifically, during training, CoTR introduces a temporal-reward GRPO to encourage temporally grounded reasoning. During inference, it employs an anchor-observe-infer evidence-seeking loop to iteratively localize, verify, and compose temporal evidence before producing the final answer. Experiments demonstrate the usefulness of SportsTime as a benchmark and the effectiveness of CoTR, which consistently improves temporal compositional reasoning and step-wise grounding quality over strong MLLM baselines.
https://arxiv.org/abs/2604.22226
Physical video understanding requires more than naming an event correctly. A model can answer a question about pouring, sliding, or collision from textual regularities while still failing to localize the event in time or space. We introduce a grounded benchmark for physical video understanding that extends the what--when--where evaluation structure of V-STaR to four video sources, six physics domains, three prompt families (physics, vstar_like, and neutral_rstr), and four input conditions (original, shuffled, ablated, and frame-masked). The benchmark contains 1,560 base video clips from SSV2, YouCook2, HoloAssist, and Roundabout-TAU. Each clip is first converted into a shared grounded event record, and the three query families are derived from that record. Temporal and spatial targets are shared across prompt families, while the non-physics families use deterministic family-appropriate semantic a_what targets derived from the same record. Across models and prompt families, physics remains the strongest regime overall, vstar_like is the clearest non-physics semantic comparison, and neutral_rstr behaves as a harder templated control. Prompt-family robustness is selective rather than universal, perturbation gains cluster in weak original cases, and spatial grounding is the weakest across settings. These results suggest that video Q&A reasoning benchmarks shall report physically grounded, prompt-aware, and perturbation-aware diagnostics alongside aggregate accuracy.
https://arxiv.org/abs/2604.21873
Long-form video understanding remains fundamentally challenged by pervasive spatiotemporal redundancy and intricate narrative dependencies that span extended temporal horizons. While recent structured representations compress visual information effectively, they frequently sacrifice temporal coherence, which is critical for causal reasoning. Meanwhile, existing multi-agent frameworks operate through rigid, pre-defined workflows that fail to adapt their reasoning strategies to question-specific demands. In this paper, we introduce HiCrew, a hierarchical multi-agent framework that addresses these limitations through three core contributions. First, we propose a Hybrid Tree structure that leverages shot boundary detection to preserve temporal topology while performing relevance-guided hierarchical clustering within semantically coherent segments. Second, we develop a Question-Aware Captioning mechanism that synthesizes intent-driven visual prompts to generate precision-oriented semantic descriptions. Third, we integrate a Planning Layer that dynamically orchestrates agent collaboration by adaptively selecting roles and execution paths based on question complexity. Extensive experiments on EgoSchema and NExT-QA validate the effectiveness of our approach, demonstrating strong performance across diverse question types with particularly pronounced gains in temporal and causal reasoning tasks that benefit from our hierarchical structure-preserving design.
https://arxiv.org/abs/2604.21444
Micro-actions are subtle, localized movements lasting 1-3 seconds such as scratching one's head or tapping fingers. Such subtle actions are essential for social communication, ubiquitously used in natural interactions, and thus critical for fine-grained video understanding, yet remain poorly understood by current computer vision systems. We identify a fundamental challenge: micro-actions exhibit diverse spatio-temporal characteristics where some are defined by spatial configurations while others manifest through temporal dynamics. Existing methods that commit to a single spatio-temporal decomposition cannot accommodate this diversity. We propose a dual-path network that processes anatomically-grounded spatial entities through parallel Spatial-Temporal (ST) and Temporal-Spatial (TS) pathways. The ST path captures spatial configurations before modeling temporal dynamics, while the TS path inverts this order to prioritize temporal dynamics. Rather than fixed fusion, we introduce entity-level adaptive routing where each body part learns its optimal processing preference, complemented by Mutual Action Consistency (MAC) loss that enforces cross-path coherence. Extensive experiments demonstrate competitive performance on MA-52 dataset and state-of-the-art results on iMiGUE dataset. Our work reveals that architectural adaptation to the inherent complexity of micro-actions is essential for advancing fine-grained video understanding.
https://arxiv.org/abs/2604.21011
Space-time self-similarity (STSS), which captures visual correspondences across frames, provides an effective way to represent temporal dynamics for video understanding. In this work, we explore higher-order STSS and demonstrate how STSSs at different orders reveal distinct aspects of these dynamics. We then introduce the Multi-Order Self-Similarity (MOSS) module, a lightweight neural module designed to learn and integrate multi-order STSS features. It can be applied to diverse video tasks to enhance motion modeling capabilities while consuming only marginal computational cost and memory usage. Extensive experiments on video action recognition, motion-centric video VQA, and real-world robotic tasks consistently demonstrate substantial improvements, validating the broad applicability of MOSS as a general temporal modeling module. The source code and checkpoints will be publicly available.
https://arxiv.org/abs/2604.20760
Existing Video Large Language Models (Video LLMs) struggle with complex video understanding, exhibiting limited reasoning capabilities and potential hallucinations. In particular, these methods tend to perform reasoning solely relying on the pretrained inherent reasoning rationales whilst lacking perception-aware adaptation to the input video content. To address this, we propose \textbf{Video-ToC}, a novel video reasoning framework that enhances video understanding through tree-of-cue reasoning. Specifically, our approach introduces three key innovations: (1) A tree-guided visual cue localization mechanism, which endows the model with enhanced fine-grained perceptual capabilities through structured reasoning patterns; (2) A reasoning-demand reward mechanism, which dynamically adjusts the reward value for reinforcement learning (RL) based on the estimation of reasoning demands, enabling on-demand incentives for more effective reasoning strategies; and (3) An automated annotation pipeline that constructs the Video-ToC-SFT-1k and Video-ToC-RL-2k datasets for supervised fine-tuning (SFT) and RL training, respectively. Extensive evaluations on six video understanding benchmarks and a video hallucination benchmark demonstrate the superiority of Video-ToC over baselines and recent methods. Code is available at this https URL.
https://arxiv.org/abs/2604.20473
Video-language models (VLMs) learn to reason about the dynamic visual world through natural language. We introduce a suite of open datasets, benchmarks, and recipes for scalable oversight that enable precise video captioning. First, we define a structured specification for describing subjects, scenes, motion, spatial, and camera dynamics, grounded by hundreds of carefully defined visual primitives developed with professional video creators such as filmmakers. Next, to curate high-quality captions, we introduce CHAI (Critique-based Human-AI Oversight), a framework where trained experts critique and revise model-generated pre-captions into improved post-captions. This division of labor improves annotation accuracy and efficiency by offloading text generation to models, allowing humans to better focus on verification. Additionally, these critiques and preferences between pre- and post-captions provide rich supervision for improving open-source models (Qwen3-VL) on caption generation, reward modeling, and critique generation through SFT, DPO, and inference-time scaling. Our ablations show that critique quality in precision, recall, and constructiveness, ensured by our oversight framework, directly governs downstream performance. With modest expert supervision, the resulting model outperforms closed-source models such as Gemini-3.1-Pro. Finally, we apply our approach to re-caption large-scale professional videos (e.g., films, commercials, games) and fine-tune video generation models such as Wan to better follow detailed prompts of up to 400 words, achieving finer control over cinematography including camera motion, angle, lens, focus, point of view, and framing. Our results show that precise specification and human-AI oversight are key to professional-level video understanding and generation. Data and code are available on our project page: this https URL
https://arxiv.org/abs/2604.21718
Correcting errors in long-video understanding is disproportionately costly: existing multimodal pipelines produce opaque, end-to-end outputs that expose no intermediate state for inspection, forcing annotators to revisit raw video and reconstruct temporal logic from scratch. The core bottleneck is not generation quality alone, but the absence of a supervisory interface through which human effort can be proportional to the scope of each error. We present IMPACT-CYCLE, a supervisory multi-agent system that reformulates long-video understanding as iterative claim-level maintenance of a shared semantic memory -- a structured, versioned state encoding typed claims, a claim dependency graph, and a provenance log. Role-specialized agents operating under explicit authority contracts decompose verification into local object-relation correctness, cross-temporal consistency, and global semantic coherence, with corrections confined to structurally dependent claims. When automated evidence is insufficient, the system escalates to human arbitration as the supervisory authority with final override rights; dependency-closure re-verification then ensures correction cost remains proportional to error scope. Experiments on VidOR show substantially improved downstream reasoning (VQA: 0.71 to 0.79) and a 4.8x reduction in human arbitration cost, with workload significantly lower than manual annotation. Code will be released at this https URL.
https://arxiv.org/abs/2604.20136
Visual agents operating in the wild must respond to queries precisely when sufficient evidence first appears in a video stream, a critical capability that is overlooked by conventional video LLMs evaluated in offline settings. The shift to an online, streaming paradigm introduces significant challenges: a lack of decision transparency, the difficulty of aligning response timing with visual evidence, and the need to maintain a global, causally consistent understanding under tight computational budgets. To address these issues, we propose a novel framework that decouples reasoning control from memory integration. We introduce \textbf{\model{}}, an instantiation of this framework with two core components. First, the \emph{Active Thinking Decision Maker (ATDM)} is a transparent reasoning controller that externalizes its decision process using observable progress ($\boldsymbol{\rho}$) and confidence ($\boldsymbol{c}$) metrics. This allows it to precisely time its response $t_r$ to match the first-sufficient-evidence timestamp $t^\star$ while streaming its reasoning to the user. Second, the \emph{Hierarchical Progressive Semantic Integration (HPSI)} module acts as an efficient memory system. It employs a set of learnable, multi-level aggregation tokens that are propagated across clips to build a rich, global cognitive state without exceeding token budgets. %Our approach sets a new standard on key online video understanding benchmarks, achieving strong performance of \textbf{71.6\%} on StreamingBench and \textbf{46.9\%} on OVOBench, demonstrating a robust solution for evidence-aligned and transparent online video analysis. Extensive experiments demonstrate the effectiveness of ATDM and HPSI, e.g., Thinking-QwenVL improves the accuracy of the previous state-of-the-art from 67.63\% to 71.60\% on the StreamingBench benchmark.
https://arxiv.org/abs/2604.18459
Video Large Language Models (Vid-LLMs) have demonstrated remarkable performance in video understanding tasks, yet their robustness under conversational interaction remains largely underexplored. In this paper, we identify spatiotemporal sycophancy, a failure mode in which Vid-LLMs retract initially correct, visually grounded judgments and conform to misleading user feedback under negation-based gaslighting. Rather than merely changing their answers, the models often fabricate unsupported temporal or spatial explanations to justify incorrect revisions. To systematically investigate this phenomenon, we propose a negation-based gaslighting evaluation framework and introduce GasVideo-1000, a curated benchmark designed to probe spatiotemporal sycophancy with clear visual grounding and temporal reasoning requirements. We evaluate a broad range of state-of-the-art open-source and proprietary Vid-LLMs across diverse video understanding tasks. Extensive experiments reveal that vulnerability to negation-based gaslighting is pervasive and severe, even among models with strong baseline performance. While prompt-level grounding constraints can partially mitigate this behavior, they do not reliably prevent hallucinated justifications or belief reversal. Our results indicate that current Vid-LLMs lack robust mechanisms for maintaining grounded spatiotemporal beliefs under adversarial conversational feedback.
https://arxiv.org/abs/2604.17873
Long video understanding remains a formidable challenge for Multimodal Large Language Models (MLLMs) due to the prohibitive computational cost of processing dense frame sequences. Prevailing solutions, which select a keyframe subset, typically rely on either a single visual-centric metric (e.g., CLIP similarity) or a static fusion of heuristic scores. This ``one-size-fits-all'' paradigm frequently fails: visual-only metrics are ineffective for plot-driven narrative queries, while indiscriminately incorporating textual scores introduces severe ``modal noise'' for purely visual tasks. To break this bottleneck, we propose Q-Gate, a plug-and-play and training-free framework that treats keyframe selection as a dynamic modality routing problem. We decouple the retrieval process into three lightweight expert streams: Visual Grounding for local details, Global Matching for scene semantics, and Contextual Alignment for subtitle-driven narratives. Crucially, Q-Gate introduces a Query-Modulated Gating Mechanism that leverages the in-context reasoning of an LLM to assess the query's intent and dynamically allocate attention weights across the experts. This mechanism intelligently activates necessary modalities while ``muting'' irrelevant ones, thereby maximizing the signal-to-noise ratio. Extensive experiments on LongVideoBench and Video-MME across multiple MLLM backbones demonstrate that Q-Gate substantially outperforms state-of-the-art baselines. By effectively suppressing modality-specific noise, it provides a robust, highly interpretable solution for scalable video reasoning.
https://arxiv.org/abs/2604.17422
Recent advances in Vision-Language Models (VLMs) have substantially enhanced their ability across multimodal video understanding benchmarks spanning temporal, action, object, and spatial understanding. However, we identify a critical yet overlooked issue: when embedded on-screen text contradicts the visual scene, existing VLMs systematically hallucinate, prioritizing overlay textual semantics over the actual visual content. We define this phenomenon as Text Overlay-Induced Hallucination (TOIH). In this work, we propose VisualTextTrap, the first comprehensive benchmark, including large-scale human-validated samples with specifically designed evaluation metrics. In particular, we construct VisualTextTrap from widely-used public datasets using a scalable hybrid pipeline of VLMs assisted text generation and rigorous manual verification. The benchmark features 6,057 samples annotated across 88 fine-grained attributes within four dimensions, with hallucination intensity quantified on a five-level scale (L1--L5) that reflects the semantic contradiction between overlay text and visual reality. Moreover, we propose Visual Text Hallucination Mitigation Mixture-of-Experts (VTHM-MoE), a novel Vision-Text Disentanglement framework that employs a dual-encoder architecture. Concretely, four dimension-specialized expert modules spanning Temporal, Action, Object, and Spatial reasoning are first pre-trained to identify and leverage cross-modal discrepancies between textual semantics and actual video content. We develop an Adaptive Token Routing Strategy to enable dynamic expert allocation, conferring robust resistance to TOIH while preserving performance on uncontaminated videos. Extensive experiments conducted on our VisualTextTrap benchmark verify the effectiveness of VTHM-MoE, outperforming state-of-the-art counterparts with diverse video question answering tasks.
https://arxiv.org/abs/2604.17375
Interactive video segmentation models such as SAM2 have demonstrated strong generalization across diverse visual domains. However, under weak user supervision, for example, when sparse point prompts are provided on a single frame, their predictions often suffer from temporal instability, including flickering boundaries, object dropout, and inconsistent object extents across frames. These issues limit their reliability in downstream video understanding and control applications. In this paper, we propose an inference-time temporal probability smoothing method that improves the temporal stability of SAM2-based video segmentation without retraining or architectural modification. Our approach operates directly on per-frame segmentation probability maps and leverages optical-flow-based motion warping together with pixel-wise uncertainty estimates derived from segmentation entropy, and forward-backwards flow consistency. These signals are used to adaptively blend current-frame predictions with motion-aligned historical estimates, yielding temporally coherent segmentation outputs under weak prompts. We evaluate the proposed method on four diverse video sequences using a comprehensive set of frame-wise and temporal stability metrics, including motion-compensated IoU, boundary consistency, object persistence, and area volatility. Experimental results demonstrate consistent improvements in temporal stability over vanilla SAM2 inference while preserving spatial accuracy. The proposed framework is lightweight, model-agnostic, and well-suited for real-time, interactive video segmentation.
https://arxiv.org/abs/2604.17115
Reinforcement learning from verifiable rewards (RLVR) has demonstrated remarkable effectiveness in improving the reasoning capabilities of large language models. As models evolve into natively multimodal architectures, extending RLVR to video understanding becomes increasingly important yet remains largely unexplored, due to the diversity of video task types, the computational overhead of repeatedly decoding and preprocessing high-dimensional visual inputs, and the difficulty of reproducible evaluation across numerous sensitive hyperparameters. Existing open-source RL training frameworks provide solid infrastructure for text and image scenarios but lack systematic optimizations tailored for video modality. In this work, we present \textbf{EasyVideoR1}, a complete and efficient reinforcement learning framework specifically designed for training large vision-language models on video understanding tasks. EasyVideoR1 makes the following contributions: (1) a full video RL training pipeline with offline preprocessing and tensor caching that eliminates redundant video decoding and yields a 1.47 $\times$ throughput improvement; (2) a comprehensive, task-aware reward system covering 11 distinct video and image problem types with unified routing and modular extension; (3) a mixed offline-online data training paradigm that combines curated high-quality trajectories with on-policy exploration, benefiting the learning of more challenging tasks; (4) joint image-video training with independently configurable pixel budgets, allowing the two modalities to mutually reinforce each other; and (5) an asynchronous multi-benchmark evaluation framework covering 22 mainstream video understanding benchmarks, with reproduced accuracy closely aligned with officially reported scores.
https://arxiv.org/abs/2604.16893
While Multimodal Large Language Models (MLLMs) excel at generic video understanding, their ability to support specialized, rule-grounded decision-making remains insufficiently explored. In this paper, we introduce RefereeBench, the first large-scale benchmark for evaluating MLLMs as automatic sports referees. Spanning 11 sports with 925 curated videos and 6,475 QA pairs, RefereeBench evaluates five core officiating abilities: foul existence, foul and penalty classification, foul and penalty reasoning, entity perception, and temporal grounding. The benchmark is fully human-annotated to ensure high-quality annotations grounded in authentic officiating logic and multimodal evidence. Extensive evaluations of state-of-the-art MLLMs show that even the strongest models, such as Doubao-Seed-1.8 and Gemini-3-Pro, achieve only around 60% accuracy, while the strongest open-source model, Qwen3-VL, reaches only 47%. These results indicate that current models remain far from being reliable sports referees. Further analysis shows that while models can often identify incidents and involved entities, they struggle with rule application and temporal grounding, and frequently over-call fouls on normal clips. Our benchmark highlights the need for future MLLMs that better integrate domain knowledge and multimodal understanding, advancing trustworthy AI-assisted officiating and broader multimodal decision-making.
https://arxiv.org/abs/2604.15736