Spatial question answering over egocentric video is a challenging task that requires Vision-Language Models (VLMs) to reason about 3D object positions, scene affordances, and directional relationships, particularly in the zero-shot setting where no task-specific fine-tuning is available. We introduce SpatioRoute, a dynamic prompt generation approach that routes each incoming question to a semantically tailored prompt template -- without any additional training, fine-tuning, or 3D sensor input. SpatioRoute operates in two complementary modes: SpatioRoute-R, a rule-based router that deterministically maps question typologies (e.g., What, Is, How, Can, Which) to specialized prompt templates; and SpatioRoute-L, an LLM-driven approach that generates task-specific prompts from the question and situational context alone, with no video input at routing time. We evaluate SpatioRoute on the SQA3D benchmark across VLMs spanning model families. SpatioRoute achieves consistent overall accuracy gains up to 5% over fixed prompt baselines, establishing a new state-of-the-art for zero-shot video-only spatial VQA without requiring 3D point-cloud inputs. As an additional finding, we observe that Chain-of-Thought (CoT) prompting, implemented via the Think it Twice architecture, consistently degrades performance in this setting on Qwen series models, confirming that question-aware routing is more effective than uniform reasoning instructions for spatial video understanding.
https://arxiv.org/abs/2605.18209
Omnimodal large language models (OmniLLMs) have recently gained increasing attention for unified audio-video understanding. However, processing long multimodal token sequences introduces substantial computational overhead, making efficient token compression crucial. Existing methods typically rely on fixed, modality-specific guidance, which fails to account for the varying importance of modalities across different queries. To address this limitation, we propose $\textbf{OmniSelect}$, a training-free, modality-adaptive token pruning framework that dynamically selects appropriate compression strategies for multimodal inputs. Specifically, we leverage a lightweight AudioCLIP model to estimate cross-modal relevance and categorize each input into three pruning regimes: Audio-Centric, Video-Centric, and Uniform pruning. Based on these relevance scores, OmniSelect further performs fine-grained token pruning within each temporal group, adaptively allocating pruning ratios to preserve informative tokens across modalities. By explicitly modeling modality preference and enabling dynamic strategy selection, OmniSelect effectively avoids the pitfalls of one-size-fits-all compression. Extensive experiments demonstrate that our method achieves efficient multimodal token reduction while maintaining strong performance, without requiring any additional training.
https://arxiv.org/abs/2605.18041
Streaming video requires handling dynamic information density under strict latency budgets. Yet, existing methods typically employ static strategies, such as fixed memory compression or reliance on a single model, forcing a trade-off: fast models fail on complex queries, while always-on heavy models violate real-time constraints and overcomplicate simple queries. Rather than fixing these decisions upfront, we propose R3-Streaming (Remember, Respond, Reason), which formulates streaming video understanding as a cascaded control problem: for each query, the system compresses memory, judges response readiness, and routes computation sequentially, so that each downstream decision builds on progressively refined information states. To optimize this pipeline, we introduce an age-aware forgetting policy for memory compression, as aggressively compressing historical frames can yield substantial performance gains. For compute routing, we propose TB-GRPO, a target-balanced reinforcement learning objective that routes hard queries to a stronger model while preventing mode collapse. Extensive evaluations demonstrate that R3-Streaming achieves state-of-the-art results among streaming MLLMs, reaching 57.92 on OVO-Bench and 76.36 on StreamingBench, while reducing visual token usage by 95 to 96 percent.
https://arxiv.org/abs/2605.17921
The fundamental challenge in scaling Video Large Language Models (Video LLMs) to long-form video lies in managing the explosion of visual-token context length. Existing strategies predominantly focus on "post-hoc" token reduction -- reducing visual tokens after feature extraction to alleviate the LLM's computational overhead. While these methods effectively reduce the number of visual tokens, we observe that the primary latency bottleneck then shifts from the LLM to the expensive per-frame processing of the vision encoder. To address this, we introduce LiteFrame, a strong, yet highly efficient video encoder backbone for Video LLMs. To train LiteFrame, we propose Compressed Token Distillation (CTD), a novel training framework that teaches a compact student vision encoder to directly predict information-dense, spatio-temporally compressed representations produced by a large teacher vision model, effectively bypassing redundant computation. When coupled with further Language Model Adaptation (LMA), this approach results in a new latency-accuracy Pareto frontier -- compared with InternVL3-8B, LiteFrame provides a 35% reduction in end-to-end latency while processing 8$\times$ more frames and improves average video understanding accuracy across multiple benchmarks. Our results demonstrate a new potential path to unlocking longer-form video understanding under fixed compute budgets.
https://arxiv.org/abs/2605.17260
Long video understanding requires more than large context windows. It also needs a memory mechanism that decides what visual evidence to retain, keeps it searchable over long horizons, and grounds later reasoning in recoverable observations rather than compressed latent state alone. We propose Visual Agentic Memory (VAM), a training-free framework with three components. Online Indexing supports selective evidence retention under streaming constraints. Hierarchical Memory organises retained evidence in a Parallel Representation that aligns temporal context with spatial observations. Agentic Retrieval searches, inspects, and verifies candidate evidence before producing a grounded answer. On OVO-Bench, VAM achieves the highest RT+BT average (68.41) across all reported baselines, improving over end-to-end use of the same underlying MLLM (Gemini 3 Flash, 67.46). On the month-scale split of MM-Lifelong train@month (105.6 hours over 51 days), VAM reaches 17.11%, second only to ReMA with GPT-5 (17.62%). These results suggest that long-horizon video understanding benefits from treating visual memory as an explicit, inspectable, and queryable substrate. Code is available at this https URL.
https://arxiv.org/abs/2605.16481
Large Vision-Language Models (LVLMs) have shown significant progress in video understanding, yet they face substantial challenges in tasks requiring precise spatiotemporal localization at the instance level. Existing methods primarily rely on text prompts for human-model interaction, but these prompts struggle to provide precise spatial and temporal references, resulting in poor user experience. Furthermore, current approaches typically decouple visual perception from language reasoning, centering reasoning around language rather than visual content, which limits the model's ability to proactively perceive fine-grained visual evidence. To address these challenges, we propose VideoSeeker, a novel paradigm for instance-level video understanding through visual prompts. VideoSeeker seamlessly integrates agentic reasoning with instance-level video understanding tasks, enabling the model to proactively perceive and retrieve relevant video segments on demand. We construct a four-stage fully automated data synthesis pipeline to efficiently generate large-scale, high-quality instance-level video data. We internalize tool-calling and proactive perception capabilities into the model via cold-start supervision and RL training, building a powerful video understanding model. Experiments demonstrate that our model achieves an average improvement of +13.7% over baselines on instance-level video understanding tasks, surpassing powerful closed-source models such as GPT-4o and Gemini-2.5-Pro, while also showing effective transferability on general video understanding benchmarks. The relevant datasets and code will be released publicly.
https://arxiv.org/abs/2605.16079
Video reasoning models are a core component of egocentric and embodied agents. However, standard benchmarks for assessing models provide only evaluation of the output (e.g. the answer to a question), without evaluation of intermediate reasoning steps, and most provide answers only in the text domain. We introduce Minerva-Ego, a benchmark for evaluating complex egocentric visual reasoning. We extend recent high-quality video data sources recorded from egocentric / embodied settings with a set of challenging, multi-step multimodal questions and spatiotemporally-dense human-annotated reasoning traces. Benchmarking experiments show that state-of-the-art models still have a large gap to human performance. To investigate this gap in detail, we annotate each reasoning trace in the dataset with the objects of interest required to solve the question, as spatiotemporal mask annotations. Through extensive evaluations, we identify that prompting frontier models with hints of 'where' and 'when' to look yields substantial improvements in performance. Minerva-Ego can be downloaded at this https URL.
https://arxiv.org/abs/2605.15342
Vision-language models (VLMs) have shown strong performance in video anomaly detection (VAD) while providing interpretable predictions. However, existing VLM-based VAD methods suffer from a fundamental mismatch between training and inference in both data distribution and model configuration. First, most approaches rely on static post-training adaptation, limiting generalization under distribution shifts such as unseen environments or anomaly types. Second, they train VLMs on sparse frames from long videos, but perform inference on densely sampled short segments, creating inconsistencies between training and testing. To address these limitations, we propose COPRA, a conditional parameter adaptation framework for VLM-based VAD. Instead of fixed prompts or shared parameter updates, COPRA generates input-specific parameter updates to dynamically adapt a frozen VLM for each video segment during both training and inference. Experiments show strong performance on standard VAD benchmarks, consistently outperforming static baselines in both in-domain and cross-domain settings. Moreover, COPRA generalizes beyond VAD to unseen tasks such as multiple-choice Video Question Answering and Dense Captioning. These results highlight COPRA as an effective weight-space generation framework for scalable, adaptive, and context-aware video understanding. The code will be released at this https URL
https://arxiv.org/abs/2605.15325
Understanding human motion beyond surface kinematics is crucial for motion analysis, rehabilitation, and injury risk assessment. However, progress in this domain is limited by the lack of large-scale datasets with biomechanical annotations, and by existing approaches that cannot directly infer internal biomechanical states from visual observations. In this paper, we introduce a simulation-based framework for estimating muscle activations from existing motion capture datasets, resulting in BioHuman10M, a large-scale dataset with synchronized video, motion, and activations. Building on BioHuman10M, we propose BioHuman, an end-to-end model that takes monocular video as input and jointly predicts human motion and muscle activations, effectively bridging visual observations and internal biomechanical states. Extensive experiments demonstrate that BioHuman enables accurate reconstruction of both kinematic motion and muscle activity, and generalizes across diverse subjects and motions. We believe our approach establishes a new benchmark for video-based biomechanical understanding and opens up new possibilities for physically grounded human modeling.
https://arxiv.org/abs/2605.14772
Self-evolution offers a promising path for improving reasoning models without relying on intensive human annotation. However, extending this paradigm to video understanding remains underexplored and challenging: videos are long, dynamic, and redundant, while the evidence needed for reasoning is often sparse and temporally localized. Naively generating difficult question-answer pairs from full videos can therefore produce supervision that appears challenging but is weakly grounded, relying on static cues or language priors rather than temporal evidence. In this work, we argue that the key bottleneck of video self-evolution is not difficulty alone, but grounding. We propose Video-Zero, an annotation-free Questioner--Solver co-evolution framework that centers self-evolution on temporally localized evidence. The Questioner discovers informative evidence segments and generates evidence-grounded questions, while the Solver learns to answer and align its predictions with the supporting evidence. This closes an iterative loop of evidence discovery, grounded supervision, and evidence-aligned learning. Across 13 benchmarks spanning temporal grounding, long-video understanding, and video reasoning, Video-Zero consistently improves multiple video VLM backbones, demonstrating the effectiveness and transferability of evidence-centered self-evolution.
https://arxiv.org/abs/2605.14733
Any new medium, once it emerges, is used for more than the transmission of overt content alone. The information it carries typically operates on two levels: one is the content directly presented, while the other is the subtext beneath it-the implicit ideas and intentions the creator seeks to convey through the medium. Likewise, since video technologies became widely adopted, video has served not only as a powerful tool for recording and communicating visual information, but also as a vehicle for emotions, attitudes, and social meanings that are often difficult to articulate explicitly. Thus, the true meaning of many videos does not reside solely in what is shown on screen; it is often embedded in context, style of expression, and the viewer's social experience. Some forms of such video subtext are humorous, while others carry irony, mockery, or criticism. These implicit meanings can also be interpreted very differently across cultural backgrounds and social groups. However, most existing video understanding models still focus primarily on literal visual comprehension, such as recognizing objects, actions, or temporal relations, and lack a systematic ability to understand the metaphorical, ironic, and social meanings embedded in videos. To bridge this gap, we introduce ViMU, the first benchmark designed to systematically evaluate the subtext understanding capabilities of frontier models in videos. ViMU assesses whether video understanding models can go beyond literal perception to infer implicit meaning while grounding their interpretations in multimodal evidence and answering both open-ended and multiple-choice questions. Importantly, all questions are designed to be hint-free, ensuring that no key evidence is disclosed to models before answering.
https://arxiv.org/abs/2605.14607
Streaming video understanding with large vision-language models (VLMs) requires a compact memory that can support future reasoning over an ever-growing visual history. A common solution is to compress the key-value (KV) cache, but existing streaming methods typically rely on local token-wise heuristics, such as recency, temporal redundancy, or saliency, which do not explicitly optimize whether the retained cache is representative of the accumulated history. We propose to view KV-cache compression as a coreset selection problem: rather than scoring tokens independently for retention, we select a small subset that covers the geometry of the accumulated visual cache. Our method operates in a joint KV representation and introduces a bicriteria objective that balances coverage in key and value spaces, preserving both retrieval structure and output-relevant information. To encourage a more diverse retained subset, we further introduce an orthogonality-driven diversity criterion that favors candidates contributing new directions beyond the current selection, and connect this criterion to log-determinant subset selection. Across four open-source VLMs and five long-video and streaming-video benchmarks, our method improves over heuristic streaming compression baselines under a fixed cache budget. These results highlight that representative coreset selection offers a more effective principle, than token-wise pruning, for memory-constrained streaming video understanding.
https://arxiv.org/abs/2605.14310
Long-context modeling is becoming a core capability of modern large vision-language models (LVLMs), enabling sustained context management across long-document understanding, video analysis, and multi-turn tool use in agentic workflows. Yet practical training recipes remain insufficiently explored, particularly for designing and balancing long-context data mixtures. In this work, we present a systematic study of long-context continued pre-training for LVLMs, extending a 7B model from 32K to 128K context with extensive ablations on long-document data. We first show that long-document VQA is substantially more effective than OCR transcription. Building on this observation, our ablations further yield three key findings: i) for sequence-length distribution, balanced data outperforms target-length-focused data (e.g., 128K), suggesting that long-context ability requires generalizable key-information retrieval across various lengths and positions; ii) retrieval remains the primary bottleneck, favoring retrieval-heavy mixtures with modest reasoning data for task diversity; and iii) pure long-document VQA largely preserves short-context capabilities, suggesting that instruction-formatted long data reduces the need for short-data mixing. Based on these findings, we introduce MMProLong, obtained by long-context continued pre-training from Qwen2.5-VL-7B with only a 5B-token budget. MMProLong improves long-document VQA scores by 7.1% and maintains strong performance at 256K and 512K contexts beyond its 128K training window, without additional training. It further generalizes to webpage-based multimodal needle retrieval, long-context vision-text compression, and long-video understanding without task-specific supervision. Overall, our study establishes a practical LongPT recipe and an empirical foundation for advancing long-context vision-language models.
https://arxiv.org/abs/2605.13831
Video temporal grounding (VTG) takes an untrimmed video and a natural-language query as input and localizes the temporal moment that best matches the query. Existing methods rely on large, task-specific datasets requiring costly manual annotation. We introduce EvoGround, a framework of two coupled self-evolving agents, a proposer and a solver, that learn temporal grounding from raw videos without any human-labeled data. The proposer generates query--moment pairs from raw videos, while the solver learns to ground them and feeds back signals that improve the proposer in return. Through this self-reinforcing reinforcement-learning loop, the two agents are initialized from the same backbone and mutually improve across iterations. Trained on 2.5K unlabeled videos, EvoGround matches or surpasses fully supervised models across multiple VTG benchmarks, while emerging as a state-of-the-art fine-grained video captioner without manual labels.
https://arxiv.org/abs/2605.13803
Video understanding requires active evidence seeking, motivating tool-augmented video agents for temporal reasoning, cross-modal understanding, and complex question answering. Existing video agents have improved video reasoning with retrieval, memory, frame inspection, and verifier tools, but they still face two limitations: (1) a coarse tool space that lacks fine-grained operations for compositional reasoning; and (2) a flat action space that forces high-level video intents into primitive executable tool calls. In this paper, we address these challenges with two complementary designs. First, we construct a MetaAug-Video Tool Library (MVTL), an extensible tool library with 134 registered tools, including 26 base tools for general multimodal signal processing and 108 meta tools for filtering, aggregation, reranking, formatting, and other intermediate-result operations. MVTL supports dual-level access to both structured video information and raw modal evidence, enabling diverse video reasoning scenarios. Second, we propose ReTool-Video, a recursive tool-using method that grounds high-level video intents into executable tool chains. In ReTool-Video, matched actions are executed directly, while unmatched intents are delegated to a resolver for parameter repair, tool substitution, or decomposition. This allows abstract actions such as temporal merging, cross-modal verification, or repeated-event aggregation to be progressively translated into concrete multimodal operations at runtime. Experiments on MVBench, MLVU, and Video-MME w/o sub. show that ReTool-Video consistently outperforms strong baselines. Further analysis demonstrates that recursive grounding and fine-grained meta tools improve the stability and effectiveness of complex video understanding.
https://arxiv.org/abs/2605.13228
When humans describe a visual scene, they do not process the entire image uniformly; instead, they selectively fixate on regions relevant to their intended description. In contrast, current multimodal large language models (MLLMs) attend to all visual tokens at each generation step, leading to diluted focus and unnecessary computational overhead. In this work, we introduce Gaze Attention, a novel mechanism that enables MLLMs to selectively attend to task-relevant visual regions during generation. Specifically, we spatially group visual embeddings-stored as key-value caches-into compact gaze regions, each represented by a lightweight descriptor. At each decoding step, the model dynamically selects the most relevant regions and restricts attention to them, reducing redundant computation while enhancing focus. To mitigate the loss of global context caused by localized attention, we further propose learnable context tokens appended to each image or frame, allowing the model to maintain holistic visual awareness. Extensive experiments on image and video understanding benchmarks demonstrate that Gaze Attention matches or surpasses dense-attention baselines, while using up to 90% fewer visual KV entries in the attention computation.
https://arxiv.org/abs/2605.13080
Long video understanding is heavily bottlenecked by a rigid one-shot paradigm: existing methods either densely encode videos at prohibitive memory and latency costs, or aggressively compress them into sparse frame sets that irreversibly discard fine-grained evidence needed for downstream reasoning. Consequently, current models struggle to simultaneously balance temporal coverage, visual details, and computational efficiency. We propose AdaFocus, an efficient framework that rethinks long-video understanding as progressive evidence acquisition rather than one-pass encoding. AdaFocus relies on two tightly coupled components. First, a Query-Aware Adaptive Relevance-Diversity sampler (AdaRD) produces a compact yet informative video preview, adaptively switching to global clustering when the query lacks reliable local grounding. Second, instead of caching exhaustive frame sequences in memory, AdaFocus introduces an uncertainty-triggered refinement mechanism. It performs targeted look-back only when the model is not confident, retrieving high-resolution evidence directly from disk via a zero-cache I/O design. This turns discarded visual details from an irreversible loss into on-demand recoverable evidence without paying the cost of exhaustive preloading. Experiments on seven standard long-video benchmarks show that AdaFocus delivers a substantially better efficiency-accuracy trade-off than strong baselines. Compared with conventional dense encoding, AdaFocus achieves improved task performance (e.g., +2.59 accuracy on VideoMME, +8.39 mIoU on Charades-STA over single-pass inference) while reducing visual token consumption by ~33x and eliminating the need for in-memory frame pre-caching through its zero-cache disk retrieval design. These findings suggest that progressive preview combined with zero-cache evidence refinement is a highly effective paradigm for scalable multimedia reasoning.
https://arxiv.org/abs/2605.12954
Scene understanding is central to general physical intelligence, and video is a primary modality for capturing both state and temporal dynamics of a scene. Yet understanding physical processes remains difficult, as models must combine object localization, hand-object interactions, relational parsing, temporal reasoning, and step-level procedural inference. Existing benchmarks usually evaluate these capabilities separately, limiting diagnosis of why models fail on procedural tasks. We introduce BARISTA, a densely annotated egocentric dataset and benchmark of 185 real-world coffee-preparation videos covering fully automatic, portafilter-based, and capsule-based workflows. BARISTA provides verified per-frame scene graphs linking persistent object identities to masks, tracks, boxes, attributes, typed relations, hand-object interactions, activities, and process steps. From these graphs, we derive zero-shot language-based tasks spanning phrase grounding, hand-object interaction recognition, referring, activity recognition, relation extraction, and temporal visual question answering. Experiments reveal strong variation across task families and no consistently dominant model family, positioning BARISTA as a challenging diagnostic benchmark for procedural video understanding. Code and dataset available at this https URL.
https://arxiv.org/abs/2605.12074
Long video question answering requires locating sparse, time-scattered visual evidence within highly redundant content. Although current MLLMs perform well on short videos, long videos introduce long-horizon search and verification, which often necessitates multi-turn, agentic interaction. We show that existing LVU agents can exhibit "evidence misalignment": they produce correct answers that are not supported by the retrieved or inspected evidence. To characterize this failure, we introduce two diagnostics (temporal groundedness and semantic groundedness) and use them to reveal two pressures that amplify misalignment: prompt pressure from shared-context saturation at inference time and reward pressure from outcome-only optimization during training. These findings point to a structural root cause: the coupled agent paradigm conflates long-horizon planning with answer authority. We therefore propose the decoupled planner-inspector framework, which separates planning from answer authority and gates final answering on pixel-level verification. Across four long-video benchmarks, our framework improves both answer accuracy and evidence alignment, achieving 55.1% on LVBench and 62.0% on LongVideoBench while producing interpretable search trajectories. Moreover, the decoupled architecture scales consistently with increased search budgets and supports plug-and-play upgrades of the MLLM backbone without retraining the planner. Code and models are available at this https URL.
https://arxiv.org/abs/2605.12571
Video understanding in multimodal large language models requires selecting informative frames from long, redundant videos under limited visual-token budgets. Existing methods often rely on uniform sampling, point-wise relevance scoring, chunk-wise selection, or agentic exploration, which either miss global dependencies or introduce substantial overhead. We propose LDDR (Linear DPP-Based Dynamic Resolution), a training-free, plug-and-play, and budget-aware video frame sampling framework. LDDR performs query-aware Determinantal Point Process (DPP) frame selection in a task-conditioned feature space, achieving a 3x runtime speedup over standard DPP baselines. It further introduces a Group DPP importance metric to guide frame retention and dynamic resolution allocation, assigning more tokens to informative, non-redundant frames while downscaling or pruning less useful ones. Across four video benchmarks spanning short-, medium-, and long-range videos, LDDR consistently outperforms the next-best baselines, achieving gains of 2.5 points under budget-constrained settings and 1.6 points in high-budget scenarios. These improvements are consistently observed across multiple MLLM backbones, including both open- and closed-source models. Qualitative analysis confirms that relevant frames are selected and allocated a higher budget, facilitating improved video understanding.
https://arxiv.org/abs/2605.11477