Vision and touch provide complementary cues for object pose and local contact geometry, but external cameras are often occluded at the contact site. We present GelSlim 5.0, a fingertip sensor that acquires visual and tactile observations with one fixed camera and a continuous UV-responsive contact layer. By switching illumination, the camera sequentially acquires through-membrane visual images and contact-sensitive tactile images from a shared viewpoint, avoiding inter-camera extrinsic calibration. To combine these observations, we introduce VisTacFusion, a multimodal transformer with separate prediction paths for planar object pose and contact geometry. Asymmetric bottleneck fusion incorporates visual context while preserving tactile spatial features for depth and surface-normal estimation. Modality dropout enables inference with paired inputs or either modality alone. On real validation data from 12 known objects, paired inputs reduce depth MSE, angular error, and translation $L_1$ by 61.2%, 72.3%, and 61.3%, respectively, relative to tactile-only inference with the same model. Relative to visual-only inference, the corresponding reductions are 93.7%, 6.1%, and 8.6%.
https://arxiv.org/abs/2610.31334
Existing vision-language models (VLMs) remain unreliable for fine-grained visual perception. In this report, we present WeVisOne-VL (WeChat Vision All-in-One), a powerful VLM that unifies object-level and pixel-level perception through structured next-token prediction. It supports multiple visual tasks including object detection, referring localization, counting, OCR, segmentation, and matting, enabling localization at any user-specific granularity, from points and boxes to masks and alpha mattes. Architecturally, we integrate a lightweight pixel decoder into the VLM via a special <OBJ> token to generate instance-level pixel outputs. We train the model with a three-stage curriculum SFT followed by mixed-task RL. Across over 30 benchmarks, WeVisOne-VL demonstrates leading performance on both object-level and pixel-level tasks, while maintaining robust rejection for object-absent queries. By releasing WeVisOne-VL to the open-source community, we hope to advance VLMs from broad visual understanding toward truly reliable perception systems for real-world deployment.
https://arxiv.org/abs/2610.31329
4D scene reconstruction requires robust handling of dynamic objects, yet existing streaming methods commonly assume static scenes, leading to pose drift and ghosting artifacts over long sequences. We introduce Stream4D, a training-free, motion-decoupled streaming reconstruction framework that can be directly integrated into causal Transformer backbones (e.g., StreamVGGT, Stream3R). Our key observation is that causal attention implicitly encodes rich temporal motion cues within the KV cache. We adaptively aggregate these cues from multiple attention layers and across temporal windows, and fuse them with depth priors to handle challenging cases such as occlusions and textureless regions, producing precise dynamic masks that decouple static and dynamic regions. We then apply a soft key masking scheme that leverages these dynamic masks to suppress interference from dynamic regions in causal attention, thereby improving camera pose estimation accuracy. Stream4D inherits the efficiency of causal attention and remains compatible with existing streaming architectures. On diverse dynamic-scene benchmarks, Stream4D significantly improves camera pose estimation and static-scene reconstruction quality, yields reliable dynamic masks, and effectively mitigates long-sequence ghosting.
https://arxiv.org/abs/2610.31320
During the deep learning era, innovations in remote sensing (RS) vision models primarily focused on optimizing network architectures for specific tasks and conducting end-to-end training. However, with the advent of the Vision-Language Models (VLMs) era, constrained by substantial computational resource demands, the mainstream research paradigm has shifted towards adapting general-purpose VLMs using RS vertical domain data for fine-tuning, rather than modifying their core architectures. This transition marks a change in the innovation pathway from model-centric to data-centric. Despite the increasing importance of data, the academic community still lacks a systematic, data-centric survey to guide researchers in constructing high-quality RS vision-language datasets for various application scenarios and in conducting effective model fine-tuning and performance evaluation based on these datasets. To address this gap, this paper presents a systematic review of the development status of RS datasets tailored for VLMs. It further provides a comprehensive practical guide for RS researchers in the large model era, covering the entire pipeline from data construction to fine-tuning and evaluation. This paper aims to encourage the academic community to build more diverse and higher-quality vision-language datasets for specialized RS sub-fields. Ultimately, the goal is to converge these efforts into a comprehensive RS vision-language corpus that offers extensive task coverage and a wide geographical distribution, thereby laying a solid data foundation for advancing towards general artificial intelligence in RS.
https://arxiv.org/abs/2610.31304
Users increasingly describe different AI agents as distinct colleagues to work with. AI personality research aims to quantify such impressions by attributing human- like "traits" to agents. However, existing measures fall short: models' self-reports (S-data) diverge from their actual behavior, while informant ratings from LLM judges (I-data) are costly to scale and cover few everyday scenarios. In this paper, we propose A-B-D to infer traits bottom-up from behavioral data (B-data), namely how agents act on their environment and communicate with users, as recorded in existing trajectories. From 345,667 real-world trajectories spanning 80 models, 12 tasks, and 50 harnesses, we extract 318 candidate features that capture both the actions an agent takes at each step (functional) and the language accompanying them (linguistic). We retain only features that show instance-level stability, cross-task consistency, and model discriminability. Factor analysis of the remaining 79 features uncovers six stable, model-attributable factors, two functional and four linguistic. For example, Claude-Sonnet-4.6 and Kimi-K3 exhibit the most planfulness, whereas GPT-5.5 and GPT-5.6 are the least energetic. Moreover, we quantify the "knowledge-action gap" in the wild: these factors correlate only weakly with self-reported Big Five scores, even for conceptually matched pairs such as extraversion and energetic (r = 0.07, p = 0.58). Our work offers a new lens for understanding AI personality, with implications for users, developers, and researchers from both computer science and social science.
https://arxiv.org/abs/2609.32776
Feed-forward visual geometry transformers such as VGGT reconstruct dense 3D structure from images in a single forward pass, simplifying multi-view 3D reconstruction. However, their quadratic attention complexity makes them difficult to scale to long sequences with thousands of frames. Chunk-and-align frameworks address this by splitting a long sequence into overlapping chunks and stitching their local reconstructions into a pose graph. Yet existing methods connect only sequentially adjacent chunks, so small per-frame errors accumulate along the chain into large-scale drift. To move beyond sequential edges, we propose VGGT-Bridge, which adds long-range skip edges that directly constrain non-adjacent chunks without retraining. By running VGGT on sparsely sampled coarse chunks, each coarse chunk bridges distant fine chunks into a single direct constraint. We further turn VGGT's first-frame scale bias into a drift correction by feeding selected coarse chunks in reverse, and a loop-aware policy keeps this reversal compatible with existing loop closures. VGGT-Bridge reduces ATE by 28.3% on KITTI Odometry, 18.8% on Virtual KITTI, and 10.0% on Waymo Open over the SwiftVGGT baseline, achieving the best performance among all chunk-and-align methods. Our code is available at this https URL.
https://arxiv.org/abs/2610.06594
Training-free personalization adapts a frozen vision-language model (VLM) to recognize user-defined concepts from only a few exemplars by retrieving concept entries at inference time. While recent retriever-based methods enrich each concept with descriptive evidence, they largely treat concepts in isolation, so the retrieved information can be plausible yet non-discriminative, especially when the personalized concept set contains highly confusable, fine-grained categories. We argue that personalization is inherently relational: correct recognition depends on the specific distinctions between a concept and its nearest alternatives. To this end, we propose ReCoG, a Relational Concept Graph for retrieval-augmented personalization. ReCoG represents concepts as nodes and augments them with directed edges that explicitly capture discriminative cues between concept pairs, elicited by a frozen VLM during database construction. At inference, ReCoG retrieves a shortlist and resolves ambiguity via explicit pairwise comparisons conditioned on the corresponding relational edges, selecting the concept that consistently wins against competing candidates. We also introduce FINGER benchmark to test personalized recognition on confusable concept sets. Across FINGER, ReCoG substantially outperforms prior methods, with the largest gains in the most confusable regimes. ReCoG also achieves consistently best performance on established personalization benchmarks including captioning and VQA, confirming that relational evidence is broadly beneficial beyond fine-grained settings. Project Page: this https URL
https://arxiv.org/abs/2610.31282
Real robot data, rich across tasks and morphologies, is often treated as the bottleneck for training robot learning models, including embodied foundation models that aim for zero-shot physical transfer. In this paper, we investigate the degree to which such models can acquire necessary structure using data from systems without embodiment. To this end, we test if inexpensive, procedurally generated synthetic data can yield useful priors before a model observes any real-world behavior. We study this through robot action prediction, a natural pretraining objective and a direct test of whether structure learned from arbitrary synthetic tasks transfers to embodied settings. We introduce three data generation pipelines that model mathematical abstractions of robotic control, and use them as pretraining priors for a Transformer. We demonstrate that a model trained purely on this non-robotic data attains non-trivial zero-shot prediction performance on unseen physical robot tasks via an in-context learning mechanism, and that our specialized control priors notably improve upon generic causal priors. We also compare against a compute-matched baseline trained on real robot data, and find that it outperforms our model but only on the datasets it was trained on. These findings suggest that procedurally generated, mathematical abstractions can yield useful robotic priors, offering a potential complement to expensive embodied data collection.
https://arxiv.org/abs/2610.31275
Memory enables language model assistants to maintain continuity across sessions and generate personalized responses, but knowing more about a user does not necessarily produce responses they prefer. Existing evaluations assess memory capabilities without directly establishing whether memory use benefits the user. To study this gap, we collect approximately 1,000 pairwise judgments from 87 participants using their own ChatGPT queries and personal memories. We find that memory-conditioned responses are not consistently preferred over responses generated without memory and in some cases, users strongly prefer the latter. Automatic evaluators also show limited agreement with users and favor memory-conditioned responses substantially more often than users do. Motivated by these gaps, we introduce a memory-aware reward model that learns from user judgments, achieving 72.8\% preference prediction accuracy and outperforming the existing baselines. Our findings motivate evaluation and optimization objectives that align memory use with the preferences of the people whose information is being used.
https://arxiv.org/abs/2610.31272
Transformer-based models have shown strong performance across diverse tasks, but their reliance on self-attention mechanisms often leads to high computational costs. Token sparsification, which reduces the number of tokens processed in transformer layers, offers a promising solution to maintain performance while improving efficiency. However, although widely studied in the vision and language domains, token sparsification remains underexplored in audio, with existing work often limited to a single method, model size, or dataset. This work presents a comprehensive evaluation of token sparsification techniques for audio transformers. We assess a range of token pruning and merging strategies across multiple datasets and model sizes, under both post-training and fine-tuning settings. Furthermore, we introduce a novel sparsification approach that combines attention scores with spectral cues derived from the frequency content of token embeddings. Our experiments show that frequency-aware approaches, particularly those based on spectral flatness and low-frequency energy, consistently outperform attention-only methods. We also find that sparsification based on spectrogram patch intensity is especially effective for longer audio inputs. These results highlight the value of incorporating frequency-domain and input-specific information into sparsification strategies to enhance performance in audio tasks.
https://arxiv.org/abs/2610.31235
Real-time polyp segmentation in computer-assisted colonoscopy is hampered by the difficulty of deploying high-accuracy models under strict latency budgets. Frame skipping, which performs inference every K frames and reuses or interpolates the rest, improves throughput but introduces motion blur and lesion misalignment that degrade temporal consistency. To close this gap, we propose the Lightweight Frame Compensator (LFC), a 77K-parameter plug-and-play module inserted before a frozen segmentation backbone. Operating on a three-frame window, LFC fuses consecutive frames via spatio-temporal attention into a single compensated frame, and is trained only on pseudo-labels generated by a differently seeded model, without any expert annotation. Experiments on three polyp video benchmarks show that LFC recovers most of the accuracy degraded by direct frame skipping and, in several settings, reaches the accuracy of frame-by-frame inference, while retaining a 2.05X--2.55X throughput gain. We further evaluate the temporal stability of three backbones spanning CNN, pyramid Transformer, and global-attention Transformer architectures, revealing a spectrum of sensitivity to frame skipping that arises from how locally or globally each architecture aggregates misaligned input. The compensation gain of LFC follows this spectrum: it is largest for high-capacity Transformer backbones, which achieve the best static accuracy but suffer the most under skip-frame inference. LFC thus offers a lightweight, pluggable, and deployment-friendly route to real-time polyp segmentation.
https://arxiv.org/abs/2610.31228
Some questions about an image need commonsense or factual knowledge that its pixels do not contain. Large Language Models (LLMs) can supply this knowledge to Visual Question Answering (VQA) systems, but the depth at which their guidance should enter a vision-language model remains unclear. We prompt the 70-billion-parameter Llama~3.3 model to describe, for each question, the visual concepts to focus on, the distractors to ignore and the external facts needed. We inject this guidance into a frozen Vision Transformer (ViT) paired with an instruction-tuned Text-to-Text Transfer Transformer (T5) in two ways: decision-level late fusion and attention-matrix injection. On the Outside Knowledge VQA (OK-VQA) benchmark, and contrary to the common view that deeper is better, the shallow route wins: late fusion reaches 39.4% exact match, +10.0 points above an unguided baseline, while attention injection reaches only 31.8% under data-scarce fine-tuning. An LLM paraphrasing pipeline also enlarges the training set more than tenfold. The results suggest that integration depth should be matched to the data regime.
https://arxiv.org/abs/2610.17079
Humanoid loco-manipulation in dynamic scenes is non-Markovian: cues vanish as objects change or are hidden, or leave the view as the robot turns and walks, yet whole-body vision-language-action (VLA) policies see only the present. We present WholeBodyMem, an object-guided perceptual memory that keeps the pre-history of object events seen before the robot acts on its goal. SAM3 tracks the task objects, and their events causally select key frames within an adaptive budget, which the action expert reads by cross-attention together with object tokens encoding appearance, geometry and time. We also contribute HuMeGo, a humanoid memory benchmark with six simulated and six real-world Unitree G1 tasks. Keeping the right frames rather than more frames, WholeBodyMem surpasses memoryless and uniform-memory baselines, raising its base policy's success from 29.1% to 72.6% in simulation and from 36.7% to 88.3% on the real robot, while also improving the standard SIMPLE tasks (70.2% to 86.9%).
https://arxiv.org/abs/2610.31166
While the Platonic Representation Hypothesis posits that vision and language models converge toward compatible latent geometries, recovering class-level correspondences between unpaired modalities without cross-modal supervision remains challenging. Existing relational matching methods compare within-modality similarity kernels directly, although the same semantic structure may be represented through different numerical parameterizations across modalities. We propose RankAlign, a rank-based normalization strategy for class-level unpaired vision-language matching. RankAlign transforms each within-modality similarity kernel into an ordinal relational representation before permutation matching, while leaving the correspondence space and matching solver unchanged. The resulting representation is invariant to strictly increasing reparameterizations of similarity values while preserving the ordinal structure used for matching. We provide exact-recovery and stability guarantees that characterize correspondence recovery under both exact and partial ordinal agreement. Experiments across diverse frozen vision and language encoders and multiple datasets demonstrate improved and more stable class-level correspondence recovery, including under label corruption and domain shift.
https://arxiv.org/abs/2610.31145
Recognizing facial expressions in unconstrained video suffers from two coupled problems: self-attention grows quadratically in cost with clip length, and crowdsourced labels are noisy. We present GM-GReFEL, a spatiotemporal state-space network with a geometry-aware decision stage. Its Modulated GroupMamba backbone replaces a spatiotemporal Vision Transformer. Six channel groups are scanned separately, four over the frame plane and two over time, so the cost grows linearly with sequence length ($\mathcal{O}(N)$); after each layer, a Channel Affinity Modulation gate mixes the groups again. On top of the backbone, a GReFEL reliability module turns the normalized entropy of each prediction into a mixing weight between the classifier output and a vote from trainable geometric anchors, so that facial geometry counts for more when the network is unsure. The model is initialized by static-to-dynamic weight transfer and trained with a Triple Loss. In five-fold cross-validation, the best fold scores 66.57\%/76.46\% UAR/WAR on DFEW, 0.3 points or less below the strongest compared method, and 45.66\%/62.27\% on MAFW, ahead of all compared methods; on FERV39k the mean over five splits, 42.30\%/52.66\%, is competitive. The five-fold means are 64.07\%/74.54\% on DFEW, on par with recent large pre-trained models, and 38.90\%/54.37\% on MAFW, below the best of them. A paired $t$-test on DFEW indicates a modest benefit of temporal modeling (+1.61 UAR points, one-sided $p=0.031$). Attention stays on plausible facial regions, and latency is close to a ViT-B/16 baseline (47.4 vs.\ 46.8 ms per clip). Code: this https URL.
https://arxiv.org/abs/2610.31140
Long-context models often use answer-bearing evidence less effectively when it appears away from a prompt boundary. We compare this position bias across Transformer, state-space, and hybrid Mamba architectures by moving one gold document through a fixed set of nine distractors. The evaluated Transformers show a beginning advantage that the evaluated state-space models lack, while both families favor evidence near the end. A matched pure-versus-hybrid Mamba comparison points in the same direction but remains statistically uncertain. The family difference appears among models that can answer the task. Transformer primacy reappears on synthetic retrieval, where state-space ceiling prevents a family comparison. A corpus swap within one state-space architecture changes overall accuracy without a detectable change in curve shape. Prompt changes can create or nearly remove a beginning advantage. Position remains decodable across architectures even when response curves differ, and attention concentration near initial tokens covaries with beginning sensitivity in the tested Transformer family. These exploratory results show that effective context use depends on the evaluated architecture family, capability, task, and prompt, without isolating the sequence mixer as the sole cause.
https://arxiv.org/abs/2610.31135
Generative video compression (GVC) methods usually employ decoder-side diffusion models to denoise reconstructed signals based on generative priors. Besides, most of these methods perform denoising in latent space rather than directly in pixel domain. In this paper, we propose ResGVC, a residual coding framework for GVC that guides denoising toward original pictures by transmitting residual signals. ResGVC first encodes the original pictures within a learned video codec, and then decomposes the distortion between the codec reconstruction and the original pictures into a sequence of residual segments, where each residual segment is acquired at each denoising step. Residual segments can further be compressed by a novel residual codec with a diffusion transformer as an entropy model. Unlike prior methods, ResGVC introduces explicit source constraints throughout denoising rather than relying on decoder-side generation alone. The diffusion-based entropy model also enables more effective distribution modeling capability based on the powerful generative priors. Moreover, denoising directly in pixel space avoids the irreversible information loss caused by latent representation bottlenecks. Experimental results show that, compared with the previous state-of-the-art method, ResGVC achieves 63.7% and 83.8% BD-rate reductions in terms of LPIPS and PSNR, respectively, while also delivering superior visual quality.
https://arxiv.org/abs/2610.31039
Robot demonstrations record what the robot saw and what it did. They do not specify how the 3D world changed in between. Scene-level 3D flow describes it by tracking 3D scene points, providing the world representation with 4D geometry. Prior work has used flow to improve robot policies. Flow served as an intermediate prediction that a separate model converts into actions, as a prior injected at inference time, or as an extra output learned together with the action. In all of these designs, flow stays outside the policy, as a separate module or as an extra prediction head. We introduce UniFlowWAM, a Unified World-Action Model that makes 3D scene flow a third modality on par with vision and action. Its world representation therefore covers both visual semantics, through future visual features, and 4D geometry, through 3D flow, and flow receives its own supervision. UniFlowWAM is a diffusion transformer with one expert per modality, and the three experts exchange information through joint attention. We train UniFlowWAM under a ten-objective role grid, where each objective assigns every modality exactly one of three roles, namely target, condition, or absent. The same model thus serves as a policy, as forward and inverse dynamics, and as a predictor of future visual features or 3D flow. We evaluate UniFlowWAM on RoboCasa-GR1, LIBERO, and LIBERO-Plus in simulation, and on four real-world bimanual manipulation tasks. On RoboCasa-GR1, UniFlowWAM raises the success rate of its base model without flow from 52.1% to 56.4%. It preserves in-distribution success on LIBERO at 98.1% and reaches 87.7% zero-shot on LIBERO-Plus. On the real robot, it achieves 87.0% average success, compared with 68.5% for the strongest baseline.
https://arxiv.org/abs/2610.30991
Robust manipulation of soft objects, such as garments, is a critical skill for service and household robots to adopt, but remains challenging due to its high-dimensional state space, and material-dependent deformations. Humans address this challenge by using mental world models that "imagine" the shape and material properties from partial observations, which enables them to predict how actions affect future states. As such, embedding such world models in robots allows for better generalization in manipulating a wide variety of garments in the real world. However, learned world models typically require large amounts of real world data that is strenuous to collect, and a mechanism to infer latent properties that govern dynamics. We present a Soft-Object World Model that performs generative full-state estimation and action-conditioned dynamics prediction using a transformer backbone trained on large-scale simulated soft object interactions, with measures to mitigate the sim-to-real gap. By learning to infer latent shape and material cues through in-context learning over a variable-length partial point-cloud history, the model generalizes across robot embodiments, material parameters, garment types and shapes, and manipulation coordination modes without weight updates. The world model is then integrated with a Goal-Conditioned action planner for motion synthesis. We validate the approach in simulation and real world for bimanual garment folding, reporting improvements in reconstruction fidelity, prediction accuracy, and task success.
https://arxiv.org/abs/2610.30988
Automated radiology report generation requires models to do more than produce fluent clinical narratives: they must explicitly state supported diagnoses while avoiding unsupported ones. However, existing medical vision-language models (MedVLMs) are typically trained with token-level maximum likelihood objectives, which prioritize text agreement over diagnostically critical terms. As a result, models can miss key diagnoses and introduce wrong ones. We identify this as an objective misalignment between conventional language modeling and the asymmetric diagnostic requirements of radiology reporting. To encode these requirements, we introduce Diagnostic Loss (DLoss), a differentiable, architecture-agnostic objective that operates directly on decoder token probabilities. DLoss separately aggregates probability mass over vocabularies associated with diagnoses supported by the reference report and with unsupported alternatives. Using asymmetric pooling across token positions in the report, it encourages supported diagnoses to receive sufficient probability in at least one position while suppressing spurious probability spikes for unsupported diagnoses across all positions during training. The loss can be applied to existing 3D MedVLMs without modifying their vision backbones, language decoders, or inference procedures, and introduces no additional inference-time computation. We train and evaluate DLoss on 50,000 abdominal CT scans across several 3D MedVLM architectures on both in-distribution and out-of-distribution report-generation benchmarks. Across these settings, DLoss improves diagnostic faithfulness while maintaining competitive performance on conventional language-generation metrics, showing the value of asymmetric sequence-level supervision for radiology report generation. The code for DLoss is available at this https URL.
https://arxiv.org/abs/2610.30980