Most unified multimodal models treat images and text asymmetrically: a pretrained language model generates text, an attached diffusion head generates images, and outputs that contain both are produced in a fixed order, so the first output cannot adapt to the second. We ask whether both modalities can instead be generated by one process that is trained on them jointly from scratch. Pretrained encoder spaces hold both modalities in one continuous form and carry knowledge learned at scale, and recent work finds them effective as generative targets for vision and language. We therefore model the joint distribution directly in these spaces. We introduce JUICE (Joint Unified multimodal modeling In Continuous Encoder spaces), a single flow matching Transformer over frozen image and text representations, in which each modality has its own noise level. Which modalities are clean and which are generated then decides the task: image generation, captioning, visual question answering, or joint generation. Controlled pretraining runs test each design choice. At equal guidance, generating text as continuous states leaves image generation intact (48.41 GenEval, against 47.86 for a model trained only for text-to-image generation), while captions lose some exact wording. Training on joint and conditional denoising together beats either alone, and semantic encoder spaces beat VAE latents and raw pixels as targets. At 2.1B parameters, with no language model initialization and at 224x224, JUICE reaches up to 0.88 on GenEval and 73.1 on VQAv2. By sampling both modalities from the joint distribution (coupled sampling), it can also draw a route on a map while writing out the matching moves. On mazes with several valid solutions, joint success rises from 54.6% with independent sampling to 93.7%, and no modality has to go first. On visual spatial planning, JUICE solves 99.8% of maps at its training sizes.
https://arxiv.org/abs/2610.28801
Motivated by the human ability to integrate experience across language, perception, and action, we introduce UniWALM, a unified world-action-language model that learns video, action, and language in a single shared representation, where each modality is both a conditioning signal and a supervision target. We ask: can jointly generating language enrich this shared representation, improving manipulation and supporting memory-dependent behavior? Unlike prior approaches that attach a reasoning or vision-language model to a video-action backbone and run them as distinct stages, UniWALM unifies all three modalities inside a single mixture-of-transformers backbone whose per-modality diffusion heads co-denoise synchronously, decoding subtask and textual memory in the same pass as action with no separate planning stage; the generated language is re-consumed on the next step, closing a language-as-memory loop without an external planner or memory bank. To keep the action stream reliable under this richer objective, we further introduce Flow Matching with Correction (FMC), a training objective that teaches recovery from perturbed action trajectories at no inference-time cost. UniWALM consistently improves over same-backbone baselines (e.g., FastWAM) on compositional pick-and-place (MolmoSpaces) and across the memory-dependent subset of RMBench, where it reaches 34.5% without any pretrained language or reasoning model and exceeds Mem-0's keyframe-equipped setup (28.5%) using only a single anchor frame. On a real-world Find-the-Item task, generating textual memory lifts success from 11.1% to 61.1%, while state-of-the-art VLAs stay at or below chance (<=33.3%).
https://arxiv.org/abs/2610.28626
Warehouse robot fleets continuously observe operational conditions, but preserving these observations as reusable semantic memory incurs substantial computation, communication, and storage costs. For example, explaining recurring aisle blockages can require reviewing video from multiple robots across several shifts. We present IndustrialRemembr, a shared spatiotemporal memory system that extends NVIDIA ReMEmbR to robot fleets and reduces server-side computation by generating scene descriptions only on demand. On each robot, an NVIDIA Jetson encodes video clips into retrieval embeddings with Cosmos-Embed1, vision tokens with Cosmos3-Edge, and reconstruction latents with the Wan2.2 VAE, without uploading raw camera frames. The encoding models are re-used to detect people in image patches, zeroing them out to support PII abstraction for GDPR-compliant deployments. We split Cosmos3-Edge at its vision-language boundary, placing the vision encoder on the robot and the language decoder on an on-premises server. A Nemotron agent retrieves memories by content, position, and time and queries the decoder using cached vision tokens. This design eliminates caption generation at write time, while cached-token decoding reproduces the unsplit model's output in all 450 tested decodes.
https://arxiv.org/abs/2610.28624
TS2Vec is one of the strongest self-supervised methods for time series classification, introduced in 2022. It is designed to be trained anew on every dataset: self-supervised pre-training followed by linear probing. Since then, the field has shifted towards foundation models that reuse one encoder across datasets. Yet TS2Vec offers a compact convolutional architecture that operates directly on temporal samples and accepts variable-length inputs without resampling. We ask whether these properties can be retained when the encoder is pre-trained only once, and show that they can: TS2Vec can essentially be turned into a foundation model. Three changes suffice: pre-train on a synthetic corpus, feed the encoder a raw amplitude view and an instance-normalized shape view of the input through two small stems, and distill one specialist encoder per view into a single encoder. The result, TS2Vec-FM, is a 1.6M-parameter dilated convolutional network that, kept frozen, reaches 83.3% on UCR-128 and 75.3% on UEA-27 under linear probing, within 0.3 pp of MantisV2, the current state of the art, and above TS2Vec trained separately on each target dataset. What we find most interesting is how different TS2Vec-FM is from other foundation models in design: near-parity is reached without attention, without a patch tokenizer, and without intermediate-layer extraction, using an "old-school" convolutional encoder and a two-layer MLP stem.
https://arxiv.org/abs/2610.28602
Computer-use agents are limited by the interfaces humans give them. An agent may type a spreadsheet cell by cell when a single line of code would do, or print all two thousand lines of a file through a shell to find one function. Both the interfaces and the knowledge of when to use each are built by hand, which cannot keep pace with new applications, workflows, and models. We argue that interface design should itself be an agent capability. We introduce Agent S4, an autonomous computer-use scientist that builds Evolving Agent Interfaces from task experience. A meta-agent examines task agents' trajectories on synthetic training tasks, without success labels, and constructs and revises interfaces and usage knowledge in a repository. Population-based evolution then selects which repositories to develop further by their performance on validation tasks the meta-agent never sees, favoring changes that generalize beyond the seen tasks. On OSWorld V2, Agent S4, with Qwen3.8-27B and the evolved repository of interfaces, sets a new state of the art in open-source computer-use agents, reaching 21.3% binary score, 3.8 times the same model with fixed interfaces. This is above both GPT-5.5 (13.0%) and Claude Opus 4.8 (20.6%), at about 4.3% and 1.5% of their respective costs. On ScienceBoard, the evolved interfaces improve the success rate from 41.4% to 58.6% with the same model. These results suggest that useful interfaces can be evolved from experience, making autonomous interface design a source of improvement complementary to advances in models and harnesses. We open-source our code at this https URL.
https://arxiv.org/abs/2610.28601
Camera-trap imagery presents substantial variation in animal appearance, illumination, background clutter, and visual degradation. Masked autoencoders (MAEs) offer a label-free framework for modeling such data through reconstruction of randomly hidden image patches. We present WildMAE, a decoder-side extension of MAE that combines local structure-aware refinement with masked-to-visible cross-attention. A zero-gated convolutional residual path introduces a two-dimensional neighborhood prior, while gated cross-attention allows masked positions to retrieve contextual information from visible-position features without replacing the original Transformer decoder. The associated training recipe progressively introduces normalized-pixel, Sobel-edge, and perceptual objectives. In the original Snapshot Serengeti study, covering 4,744 test images at 75% masking, the reported reconstruction scores were 27.90 versus 24.33 dB PSNR, 0.840 versus 0.780 SSIM, and 0.160 versus 0.320 LPIPS for WildMAE and vanilla MAE, respectively. Additional historical records document favorable average differences under four synthetic degradation conditions and describe component variants. We present the method, experimental observations, and their scope together: the retained metrics are historical protocol-dependent results, rather than a newly reproduced, harmonized comparison or a validation of restoration from genuinely unavailable pixels. WildMAE provides a practical architectural case study for combining global token mixing with spatial and targeted contextual refinement in wildlife masked-image modeling.
https://arxiv.org/abs/2610.28590
Agentic robotics systems combine planners with robot harnesses to perform complex manipulation tasks. Recent work improves these systems through better harnesses and external memory, but relies on powerful closed-source models as planners and does not improve the planners' own capabilities. In contrast, coding agents have improved substantially by post-training the model itself. We therefore investigate whether post-training can also improve robot planners. However, applying it across robot harnesses requires accommodating different execution mechanisms, including VLA skill invocation and control-code generation. To this end, we introduce AgenticRoboRL, a framework for post-training robot planners across different harnesses. The training recipe combines supervised fine-tuning with multi-turn reinforcement learning. To accommodate different execution mechanisms, harness-specific adapters connect recorded planner interactions with task outcomes, enabling a common RL training pipeline while keeping execution components fixed. On LIBERO-PRO, AgenticRoboRL raises the success rate of a 9B-parameter planner from 18.1% to 71.0% without external memory, approaching the 72.1% achieved by Codex (GPT-5.5) with external memory. These results demonstrate post-training as an effective approach for improving robot planners. We will release the framework and trained planner checkpoints.
https://arxiv.org/abs/2610.28589
Autoregressive models (ARMs) face a "Sequentiality Bottleneck" in reasoning, while diffusion language models (DLMs) offer parallelism but lack semantic coherence. To addresses both limitations, we propose Collaborative Reasoning Asymmetric Learning (CoRAL), a hybrid framework via an Asymmetric Planner-Executor (APE) architecture: a DLM Planner generates K diverse reasoning trajectories in parallel, while a large ARM Executor selects the optimal plan and synthesizes the final answer. To train the Planner effectively, we introduce Reward-Guided Denoising for CoT (RDC), which integrates outcome-based rewards into the diffusion process to steer it toward goal-directed reasoning. Experiments on vision-language benchmarks show that CoRAL significantly outperforms prior diffusion-based methods and achieves competitive performance against strong ARMs, achieving both superior efficiency and quality.
https://arxiv.org/abs/2610.28584
Visual anomaly detection aims to detect abnormal objects, while anomaly samples are often scarce during model training. Assembling multiple pretrained detectors can help by leveraging their transferable image scores and anomaly maps. However, most existing ensemble methods apply fixed fusion rules over saved predictions which struggle when pretrained detectors clearly disagree due to different training objectives, priors, and visual representations. To this end, we design AnomalyAgent, a post-training fusion framework for accurate visual anomaly detection. AnomalyAgent aligns heterogeneous scores and maps, summarizes score- and region-level disagreement, and treats fusion as a finite action-selection problem. It implements two types of actions: 1) score actions that determine how to fuse image-level detector confidence via consensus, robust aggregation, detector weighting, or score-map consistency; 2) map actions that fuse dense anomaly responses via consensus, detector weighting, geometric aggregation, or disagreement correction. A constrained vision-language model (VLM) is introduced to inspect high-conflict samples and select valid score action and map action to produce the final prediction. We evaluate AnomalyAgent on MVTec AD and VisA as primary benchmarks, together with seven additional public anomaly benchmarks and Real-IAD for large-scale score-level evaluation. Across these benchmarks, AnomalyAgent consistently improves over equal-weight fusion and achieves the best mean image AUROC and pixel AP among the compared fusion methods on MVTec AD and VisA, while demonstrating robust transfer across additional anomaly domains.
https://arxiv.org/abs/2610.28560
Smart glasses can help users understand their activities and surroundings, but small vision-language models must preserve useful evidence within limited computation. This is difficult because redundant frames consume the visual budget, while aggressive spatial compression can discard relevant details. Although gaze identifies the wearer's focus, the question may require evidence from the surrounding scene. To address these constraints, we propose GazeLens, which combines frame selection with gaze- and question-guided token reduction. First, HOG transitions and image sharpness select frames before visual encoding. For each selected frame, Gaussian pooling then forms gaze-focused and complementary summaries. Because their relevance depends on the question, a lightweight gate blends them into a primary token. Together with a global scene token, this retains both focused and contextual summaries within two tokens per frame. On StreamGaze, GazeLens achieves higher macro and micro accuracy than the evaluated full-grid and token-reduction baselines, with lower input-forward FLOPs than the shared-backbone token-reduction baselines.
https://arxiv.org/abs/2610.28502
Probing studies of latent reasoning often read a model's state where the answer begins and take a failed probe as evidence that a value is absent. We test this with a digit copied from the question, in the looped model Ouro-1.4B and the standard transformer Qwen2.5-1.5B. Comparing prompts that differ only in that digit shows it is present at the last prompt token, in a code shared across questions (readout about 0.9). A probe that sees one prompt at a time, the usual setting, barely reads it: 0.36 in Ouro and 0.19 in Qwen even after 5,249 training questions. The digit's change is small rather than crowded: random noise lands on equally busy directions, while a random word in its place moves the state far more and is readable. Since every varied token leaves a trace, a successful probe is ambiguous too. We give a protocol, including a synthetic null for generic mixing, for testing computed values against copies and mixtures of the inputs. In pre-registered studies of two-step problems it finds a small signal for the unwritten intermediate a+b just before Ouro writes the answer's last digit, and its sign follows the operation, though mixing alone produces much of that sign-following part. Holding that value at another problem's from the first loop on does not move the written digit toward the other problem's, while the same patch of the answer does: the value is readable but not used.
https://arxiv.org/abs/2610.28498
Evaluating the energy transmission ratio of an X-ray beam through a polymer composite is a challenging task in radiation shielding studies. The reference solution with Monte Carlo transport simulation is highly accurate but computationally expensive: each of our reference simulations is capped at $4\times10^9$ photon histories and a 20,000 s (over 5 hours) time limit, while closed-form analytical methods fail to represent such complex scenarios. We present an artificial neural network model that maps the unordered multi-set of molecular constituents, their mass fractions, and four bulk physical descriptors directly to the transmission ratio $I(t)/I_0$ in 1-3 milliseconds. The model is a Set Transformer, which makes it permutation invariant by construction and accepts mixtures of different sizes up to 11 constituents within a fixed-size padded set. Each constituent is embedded with a chemistry-pretrained transformer language model, ChemBERTa. In our proposed method, training data are produced by an automated PENELOPE/penEasy pipeline using the radiation source at 30, 80, 100, and 120 kV tube voltages over polyethylene-based shielding composite slabs of thicknesses spanning 0.15-2.5 mm. After preprocessing, the dataset contains $n = 4697$ simulated configurations on which a leakage-free, jointly stratified 10-fold cross-validation is performed, attaining mean squared error MSE = $(1.12 \pm 0.56)\times10^{-4}$, normalized-MSE percentage NMSE% = 0.0294% $\pm$ 0.0147%, and $R^2 = 0.9988$. The corresponding per-sample percentage errors give an alpha-trimmed ($\alpha = 0.10$) absolute percentage error (APE) of 1.66% and a median APE of 1.15%. Our model's inference is several orders of magnitude faster than the underlying Monte Carlo simulation (sub-millisecond per query vs. several hours for the reference run) with effective accuracy in predicting $I(t)/I_0$.
https://arxiv.org/abs/2610.28709
Looped Transformers increase effective depth by repeatedly applying shared layers, offering a way to scale computation without increasing parameter count. However, full-stack looping places context construction and iterative state refinement within the same recurrent computation, without explicitly distinguishing their roles. We introduce the Asymmetric Looped Transformer (AsymLoop), which separates single-pass context encoding from recurrent state refinement. A single-pass causal encoder produces layer-specific Global key-value (KV) caches that remain fixed across iterations, while a weight-tied recurrent decoder generates Local KV from its evolving state. Joint attention over both sources under a single softmax allows each update to integrate persistent contextual information with the current intermediate state. For training, we apply a heavy-tail-guided layerwise learning-rate method to the encoder and decoder. Experiments on FineWeb-Edu across four model scales, from 60M to 1B, show consistently lower validation perplexity and higher average downstream accuracy than Full Loop under matched effective depth and training token budgets. At 1B, AsymLoop improves average zero-shot accuracy across seven commonsense reasoning benchmarks from 49.58% to 50.85%. Further experiments extend these benefits to longer training budgets, an OLMo-style backbone, and sparse mixture-of-experts models. These results support asymmetric context encoding and state refinement as an effective design for recurrent language models.
https://arxiv.org/abs/2610.28489
Object-goal navigation (ObjectNav) requires an embodied agent to find an instance of a specified category in an unseen environment and stop near it. The agent typically relies on an object detector but must judge online from a limited egocentric video stream, sometimes a single frame, whether a detected candidate is the target. Detectors often confidently mistake similar objects, such as a sofa for a bed, and stopping at a false positive fails the episode. Prevailing systems also approach candidates greedily, leaving them occluded or partially observed. We present CLOSER, an evidence-aware active verification framework that treats stopping as closed-loop evidence acquisition, coupling vision-language model (VLM) verification with active perception. CLOSER fine-tunes an open-source VLM to label each view of a candidate tracked across frames as target, non-target, or uncertain, selects complementary views with an embedding-based diversity gate, and fuses their per-view probabilities with a lightweight network. If the fused judgment remains uncertain, a diffusion policy drives the agent toward the candidate using only the tracked mask and depth until the decision becomes decisive. CLOSER runs locally and plugs into existing ObjectNav systems without retraining them. On Gibson and Habitat-Matterport 3D, it raises average success rate by 3.6 points and success weighted by path length by 2.0 points, showing that verifying evidence before committing improves embodied navigation.
https://arxiv.org/abs/2610.28476
Ocean wave forecasting is essential for maritime safety, offshore operations, and coastal resilience, yet remains challenging due to systematic biases in physics-based models. Physical models, while widely used, rely on approximations and parameterizations that limit their accuracy under complex ocean-atmosphere conditions. To enhance ocean wave forecasting, we propose BridgeCast, within a physics-AI hybrid framework for bias correction. BridgeCast is a probabilistic model based on conditional flow matching (CFM) that learns to transform physical model forecasts into reanalysis-like fields. It treats physical forecasts as corrupted observations and employs a continuous-time generative process to bridge their distribution toward that of reanalysis data. BridgeCast is parameterized by a Transformer-based architecture that enables spatiotemporal modeling, incorporation of exogenous atmospheric variables, and flexible inference via both ordinary and stochastic differential equation formulations. Extensive experiments on real-world datasets demonstrate that BridgeCast consistently outperforms state-of-the-art baselines across regions and forecast lead times.
https://arxiv.org/abs/2610.03759
General-purpose multimodal models have shown promise as direct robot action policies, yet whether they grasp the physics underlying real-world interactions and can apply that understanding to guide action remains underexplored. We investigate this question using contact-rich manipulation as a representative testbed, examining tactile understanding as a concrete instance of this broader capability. Contact-rich manipulation requires interpreting tactile feedback and adjusting actions after obstruction. Existing learned tactile policies acquire these capabilities through specialized pretraining and per-task optimization, with substantial data and training costs. We present GPT-as-Tactile-Policy, which summarizes expert demonstrations into task guidance and tactile references for contact assessment and corrective action. GPT-6-Astra combines this context with multimodal observations and interaction history to generate control commands and adjust actions through contact feedback. Without additional robotics-specific pretraining or per-task policy fine-tuning, our method achieves 93.8\% mean success across five UniVTAC tasks. Overall performance is comparable to state-of-the-art policies, with higher success on selected tasks. On Insert Hole, tactile feedback improves success from 31\% to 99\%. Execution analysis further demonstrates contact-guided probing and correction, supporting manipulation progress through explicit expert experience and online feedback.
https://arxiv.org/abs/2610.28457
Spiking neural networks target energy-efficient language modeling through sparse, binary activations, but the efficiency-accuracy tradeoff of spiking language models is uncharacterized at scale. We present the first Chinchilla-style IsoFLOP scaling study of a spiking language model, sweeping SpikeGPT-family models (RWKV backbone) from width 384 to 1536 across compute budgets from $3\times10^{17}$ to $10^{19}$ FLOPs on FineWeb-EDU. We report two findings. First, the compute-optimal frontier is $N_{opt} \propto C^{0.56}$, close to the 0.50 that Hoffmann et al. report for dense Transformers, so spiking does not change how parameters and data should be traded off under a compute budget. Second, against non-spiking RWKV and Transformer baselines trained the same way, the loss gap splits into a backbone cost of about 0.16 nats that does not change with compute and a spiking cost that falls steadily with compute, from 0.34 to 0.23 nats over our range. These results give the first compute-optimal recipe for spiking language models and quantify the accuracy cost of their sparsity.
https://arxiv.org/abs/2610.15146
Vision-language trackers (VLTs) accept descriptions intended to assist tracking, but accepting text does not establish that its content changes tracking decisions, particularly as visual evidence deteriorates. We introduce DISTRACT, a matched-intervention benchmark that holds video, target, and distractor fixed while crossing four text priors with four image degradations along a controlled severity axis. We evaluate five VLTs on four datasets using behavioral contrasts, layerwise representation probes, and activation patching. Molmo2 and JointNLT exhibit directed text use. Some effects contract under degradation, whereas others show no significant endpoint change after multiplicity correction. UVLTrack, MMTrack, and DUTrack respond only weakly to changes in text semantics, with no directed behavioral effect surviving FDR correction in the tested settings. Model-internal analyses reveal that at decision-near states, correct-versus-conflicting text is decodable in Molmo2 and JointNLT but not in the other three systems. In the responsive models, decodability peaks at late states where replacement produces little behavioral change, whereas replacing selected earlier states redirects conflict-associated trajectories toward the target. Because matched-correct donors do not significantly outperform unrelated donors, these interventions identify earlier intervention-sensitive states without establishing target-specific semantic rescue. DISTRACT thus exposes when and where text affects tracking under degraded visual evidence.
https://arxiv.org/abs/2610.28419
Deep learning has become the default tool for medical image analysis, driven by the open-source movement. However, achieving the best performance on a given task remains difficult, with architecture selection and hyperparameter optimization (HPO) still considered "more of an art than a science". Automated machine learning (AutoML) automates parts of model training, yet helps little in medical imaging: general-purpose approaches lack medical architectures and preprocessing, and medical-focused ones demand engineering expertise and remain confined to narrow tasks such as 3D segmentation. We introduce MedicalMLOmni, a multi-agent AutoML framework that automates model training for diverse single- and multi-modal medical tasks through a natural language interface. Specifically, MedicalMLOmni performs evidence-based planning by retrieving published results to guide model selection and configuration, and employs parallel HPO where multiple agents explore adjustment strategies concurrently. MedicalMLOmni achieves the best score on 19 of 20 benchmarks; PMC-VQA is the exception, where a vision-language model with broader pre-training leads. Backbone-matched controls attribute the gains to the framework, not the backbone. By removing coding requirements, MedicalMLOmni lowers the barrier for domain experts with rich datasets but limited engineering expertise.
https://arxiv.org/abs/2610.28410
Visual tool use enables vision-language models (VLMs) to acquire task-relevant evidence, but its effectiveness can be limited by predefined visual operations and the tool-use strategies learned during training. Representing these operations and strategies as reusable external skills allows them to be refined through self-evolution without updating model parameters. However, skill refinement can introduce performance regressions. Meanwhile, inspecting accumulated task execution trajectories together with skill evolution history may lead to evolution evidence overload. To address these challenges, we propose VisualEvolve, a self-evolving framework that evolves executable visual operations and tool-use strategies for VLMs through a Select--Execute--Evolve--Evaluate cycle. Skill-Library Snapshot Selection uses performance on a fixed validation set disjoint from execution tasks to select an effective historical snapshot for subsequent evolution, limiting the propagation of performance regressions. Progressive Evidence Access (PEA) guides capability-gap diagnosis through a coarse-to-fine hierarchy comprising the Skill-Performance Report, Evolution Log, Trajectory Summaries, and relevant raw trajectory segments. Across four VLM backbones and six evaluation sets from three benchmarks, VisualEvolve improves over the Initial Skill Library in 23 of 24 settings, with a maximum gain of 15.1 percentage points on VisualProbe Hard using Qwen3.5-Plus. Ablation studies support the contributions of Snapshot Selection and PEA, while further experiments show that skills can be improved using experience from different data settings and directly reused across backbones. Moreover, VisualEvolve enables effective skill self-evolution with over an order of magnitude fewer task-solving trajectories than estimated for representative RL-based methods.
https://arxiv.org/abs/2610.28386