Random splitting can yield non-independent train--test subsets when a dataset contains related samples, as is common in certain applications such as biochemical studies. This leads to overly optimistic generalization estimates. Here, we introduce ReLaG, a modality-agnostic framework that models sample relatedness through a hierarchical latent-variable process and infers groups of related samples using proximity graphs and community detection to produce independent train--test subsets. Across molecular and protein datasets, ReLaG matches existing relation-aware methods while scaling substantially better, enabling splits at previously impractical dataset sizes. We further introduce a label-free procedure that adapts the splitting resolution to production data, aligning evaluation with the intended deployment setting. ReLaG's inferred groups provide a cheap estimate of effective dataset size, enabling diversity-aware dataset scaling. ReLaG is open source and can be installed with pip install relag.
https://arxiv.org/abs/2609.38538
Principled regression for stochastic processes is a long-standing challenge with deep connections to scientific inverse problems. We introduce Flow Annealing Posterior Sampling (FLAPS), to our knowledge the first function-space posterior sampling framework that unifies stochastic-process regression and PDE inverse problems. Built on pretrained function-space flow-matching priors, FLAPS enables likelihood-guided posterior inference from sparse and noisy observations, supports variable query discretizations, and avoids explicit prior-density evaluation. Its Langevin correction uses a low-rank covariance preconditioner to exploit dominant function-space correlations across discretizations. Across Gaussian and non-Gaussian stochastic-process regression benchmarks and diverse PDE inverse problems, FLAPS produces coherent posterior samples with well-calibrated uncertainty quantification, significantly outperforming existing functional regression baselines and achieving competitive or better noisy PDE inverse performance than diffusion-based posterior samplers while reducing test-time sampling cost.
https://arxiv.org/abs/2606.22346
Large language model (LLM) agents that reason over clinical records must track changes in a patient's state while preserving the history needed to understand them. Simply accumulating memories leaves it unclear which information still applies, whereas overwriting earlier memories can erase evidence needed to reconstruct treatment history and clinical trajectories. We introduce STAM, a state-transition-aware memory framework that records state changes as new clinical entries arrive. STAM combines semantic retrieval with typed clinical relations to identify affected memories, maintaining current information in Active and superseded or resolved information in History. At read time, a query-dependent gate selectively serves historical memory. Across four longitudinal clinical benchmarks, we evaluate STAM with downstream question answering, direct state-maintenance diagnostics, and comparisons at approximately matched context lengths.
https://arxiv.org/abs/2609.38490
Existing architectures for LLM-based multi-agent systems (MAS) cannot reliably and efficiently solve multi-step tasks at scale: they struggle to support large numbers of agents and concurrent tasks, tolerate failures, govern agent interactions, and accommodate the diverse planning and execution patterns different tasks require. We present PANDA, a decentralized architecture that connects a large collective of heterogeneous, independently administered agents, letting them discover each other's capabilities and self-organize into small specialized teams per task. PANDA scales by decoupling collective communication from team communication, allowing agents to participate in multiple teams simultaneously, load-balancing tasks across the collective, and scheduling concurrent work within each agent. PANDA further separates the underlying architecture from the orchestration strategy, supporting three planning and execution patterns (star, chain, and mesh) that can be selected according to the structure and requirements of each task. PANDA detects infrastructure and orchestration failures and recovers affected tasks by dynamically replanning around failed components. Finally, to provide governance without a centralized service that would limit scalability, PANDA uses a web-of-trust model to constrain agent interactions to established trust relationships. We evaluate PANDA on the HotPotQA benchmark, demonstrating that it scales to thousands of agents, assembles teams in milliseconds, matches state-of-the-art accuracy at up to 8x the efficiency, and sustains 100% task completion under faults where existing systems fail.
https://arxiv.org/abs/2609.38482
Text-conditioned full-body human-object interaction (HOI) generation requires synthesizing human motion and object trajectories that match the input text while remaining precisely coordinated over time. Most methods represent the human and object as separate trajectories and predict the global human-object couplings. Learning this complex, dynamically changing relationship implicitly, however, often yields object drift, missed contact, and penetration. We introduce PAMI, a Part-Anchored Motion framework for Interaction generation. Inspired by the classic Hough Transform, our key idea is to localize object motion by letting body-part anchors vote for it: we express object motion relative to multiple body-part anchors and use PamiVAE to learn an interaction latent space, decoding frame-wise weights that aggregate these part-specific votes. Building on this representation, PAMI generates interactions in a coarse-to-fine hierarchy. PamiGen first generates a coarse human-object interaction from text in this structured latent space, and PamiRefiner then recursively resolves fine-grained contact geometry using a hybrid surface-sensing representation, combining long-range probes that capture overall body-part influence with short-range sensors that resolve detailed contacts near the object surface. Experiments on InterAct show that PAMI generates more faithful interactions and more accurate human-relative object motion than previous methods, achieving 14.5% higher contact recall than the previous state of the art. Extensive ablations validate the contributions of both the part-anchored voting representation and hybrid surface-sensing refinement.
https://arxiv.org/abs/2609.38466
Unified multimodal models (UMMs) are increasingly designed around gradient conflict between understanding and generation objectives. The premise that reducing these metrics improves the downstream understanding-generation trade-off has never been tested directly. We audit it in a controlled testbed, GRIDUMM, which mirrors key structural ingredients of UMM training while making the ground-truth trade-off exactly computable. Across 63 configurations and 372 measured checkpoints, no directional conflict metric reaches an absolute Spearman correlation of 0.3 with a confidence interval excluding zero for conflict measured during training against the eventual trade-off. A dose-response intervention that monotonically suppresses conflict leaves the trade-off flat, separating correlation from causation. The norm ratio is a generation-failure detector and becomes null among configurations that master generation. Functional interference measures outperform directional conflict metrics, while training loss tracks the trade-off strongly. Our results do not show that conflict is useless; they show that its validity as a diagnostic target must be established, not assumed, and we release the audit protocol as a reusable standard.
https://arxiv.org/abs/2609.38465
We introduce BIND, a new action representation for visuomotor robot policies that binds 3D robot actions to their corresponding 2D image features, yielding strong data efficiency gains and robustness to out-of-distribution object positions and camera viewpoints. The action heads of current robot policies are typically formulated as an MLP regression from a single global feature vector produced by a pre-trained vision encoder. This global formulation requires the policy network to discover, from demonstrations alone, the relationship between target robot actions and the image features they project onto. The consequence is that although modern image features are semantically descriptive, spatially robust, and even multiview-consistent, the policies built on them are brittle to subtle changes in camera viewpoint and object placement--and surprisingly data-inefficient. BIND closes this gap by supplying the action-feature relationship through camera geometry rather than learning: it discretizes a volume of candidate end effector positions, attaches each candidate to the pre-trained features at its projection in each camera view, and selects actions by scoring each candidate's position and image-bound feature combination. On a real robot, we study data efficiency and out-of-distribution robustness to unseen object positions and camera viewpoints, as well as general long-horizon task execution and dexterity. We find BIND to be highly data-efficient and robust: it achieves near-perfect success on tasks with as few as 5 demonstrations, and degrades gracefully under steep camera-viewpoint shifts and held-out object positions where coordinate-regression baselines completely fail.
https://arxiv.org/abs/2609.38443
Same-instance self-supervised learning (SSL) learns representations by enforcing consistency across two views of the same underlying instance. This principle alone, however, does not determine which downstream tasks remain recoverable from the learned representation. We study this question through \emph{semantic recoverability}, defined as the amount of a task's posterior score captured by the represented function space. We show that, for centered and whitened representations, recoverability exactly determines directional class-distance-normalized variance (CDNV), controls few-shot nearest-centroid classification, and governs the strength of task-relevant semantic directions. The population linear probe and centroid axis coincide, and multiple well-recovered tasks approach a factorial centroid geometry. We then analyze a canonical two-view SSL objective and show that its population optimum spans the leading cross-view-stable modes of the associated two-view operator. This yields a closed-form spectral characterization of semantic recoverability: a downstream task is preserved to the extent that its posterior lies in the selected spectral subspace. We validate these predictions on synthetic and real datasets across several SSL methods, testing the predicted relationships among recoverability, directional geometry, spectral structure, and few-shot transfer. Together, these results give a task-level account of what information survives same-instance SSL and how the retained information appears in downstream geometry and transfer.
https://arxiv.org/abs/2609.38393
Personas used to seed LLM social simulations face a cold-start problem: existing methods lack a principled basis for deciding which attributes to include and how to assign their values. As a result, synthetic populations may misrepresent the demographic composition, latent attributes, and dependency structure that shape downstream behavior. We introduce MetaPersona-DB, a dataset of 11,000+ empirical human-subjects studies annotated with task-relevant variables, reported relationships, and aggregate-level population statistics. Building on this resource, we propose MetaPersona, a framework that retrieves task-relevant evidence, constructs literature-derived persona dependency graphs, and samples synthetic populations from empirical priors linking demographics, latent attributes, and outcomes. Across three downstream case studies, three baselines, and three frontier models, results vary by task and model: MetaPersona performs strongly on misinformation belief and AI-tool sentiment, while results on income redistribution are mixed. It also reduces persona-construction cost to under $0.5 per task using GPT-5.2. Finally, we present MetaPersona-Studio, a prototype interactive interface for empirically grounded persona generation.
https://arxiv.org/abs/2609.38392
Random exploration reveals how an environment can be traversed before a goal is specified. Can this experience support long-range planning without policy-improvement training? Our random-walk analysis explains what temporal relations contain: short horizons reveal geodesic geometry in the diffusion limit, while longer horizons reveal connectivity between regions before mixing removes these distinctions. We learn these relations with a conditional energy-based model that estimates temporal log-density ratios through horizon-conditioned embeddings. The model is trained on observation pairs by noise-contrastive estimation, without action or reward labels. The planner queries these learned relations at different horizons as it moves toward the goal. At test time, a separate local dynamics model predicts candidate action outcomes, and the temporal model evaluates their progress toward the goal by selecting or aggregating estimated improvements across horizons. The agent executes one action and replans with both models fixed. Experiments demonstrate long-range maze planning from random exploration using states and images. Learned score fields, embedding probes, and planned routes exhibit properties of a multiscale cognitive map. We further demonstrate egocentric navigation from random exploration and manipulation planning from suboptimal data.
https://arxiv.org/abs/2609.38383
Evaluating the physical consistency of generated videos remains a fundamental challenge. Existing approaches rely on off-the-shelf vision-language models, which can often be myopic to physical dynamics, or fine-tuned evaluators trained on human annotations, which overfit to dataset-specific cues and fail to generalize. A key challenge is that existing supervision sources provide either relative ordering or absolute scores, but not both reliably and consistently across varied settings. To this end, we introduce PhyProbe, an evaluator that extracts features from a frozen pretrained spatio-temporal encoder and maps them to a scalar physical consistency violation score via a lightweight scoring head. PhyProbe is trained through a unified objective combining pairwise ranking, regression on noisy scalar annotations, and anchor-based calibration over a curated set of heterogeneous supervision sources. Experiments show that PhyProbe outperforms prior methods on most pairwise benchmarks spanning real-generated and generated-generated pairs under varying correspondence, with the largest gains in no-correspondence and generated-generated settings where existing fine-tuned evaluators degrade sharply. PhyProbe achieves strong correlation with human judgments, with close agreement between rank-based and linear metrics, indicating that scores are both well ordered and anchored to a stable [0, 1] scale. Further, despite being trained on supervision indicative of physical consistency, without explicit general-preference labels, PhyProbe also performs competitively on human preference benchmarks: consistent with the observation that physics violations are entangled with broader quality degradations.
https://arxiv.org/abs/2609.38377
Modern agentic systems combine an AI model with a harness that controls execution and environmental interactions. Harness design strongly affects long-horizon performance, yet its combinatorial search space demands substantial human effort that must be repeated as models change. Existing automated methods explore this space narrowly, optimizing only components such as prompts or skills or becoming trapped by fixed, exploitative search strategies. We introduce MILO (Meta-evolutionary Island Orchestration), a framework that co-evolves agent harnesses and the strategy used to discover them. MILO combines: (i) hierarchical lineage memory over island-based trees, using rejected mutations as negative evidence; (ii) per-island mutator agents that rewrite complete harnesses using global search history and parent-specific feedback; and (iii) an orchestrator that adapts search through lineage grafting and speciation, mutator reassignment and curriculum revision. Across Terminal-Bench 2.1, PaperBench, and DeepSWE, MILO-discovered harnesses outperform eight state-of-the-art harnesses and six search methods using frontier (Opus 4.8) and open-weight (gpt-oss-120b) models. With Opus 4.8, MILO improves resolution over its initial harness by $+12.0\%$, $+28.3\%$, and $+10.3\%$, respectively, compared with best prior-search gains of $+4.5\%$, $+18.3\%$, and $0\%$. On Terminal-Bench 2.1, it achieves $86.1 \pm 2.0\%$, exceeding the official leaderboard's top entry ($83.8 \pm 2.3\%$) while using 26\% fewer tokens than its initial harness. On EinsteinArena open problems, MILO improves best-known upper bounds for ErdÅs minimum-overlap ($0.3808586 \to 0.3808568$) and the first and third autocorrelation inequalities ($1.50274365 \to 1.50274360$; $1.45081 \to 1.44889$).
https://arxiv.org/abs/2609.38349
When a materials LLM answers a question about crystal structure, does it reason from the structure or copy an answer already printed in its input? Accuracy cannot tell: a structural description often prints the very field it is scored against. CARAT holds question and gold answer fixed across eight matched views, names each structural relation separately in GraphSpace, and adds matched fine-tuning, answer masking, evidence injection, paired inference, and a rule that can withhold claims. First, on the benchmark's hardest families the grounded view is worth 17.3 points over formula inputs. Second, we turn that scrutiny on ourselves. GraphSpace beats a plain periodic graph by 19.3 points, but that margin is two effects at once: where the plain rendering carries everything the question needs it is 1.96 points, and where it omits those fields entirely, 46.7 points. The headline mostly measures what the baseline lacked, not how evidence is presented. Third, we attack our own benchmark. A rule that skips the link and reads the list directly answers four of seven hardened families, so we rebuilt it until eleven such shortcuts sat near chance. The frozen model quotes that link yet answers the same when we redirect it, on 95.6% of paired cases: it repeats the relation without using it. After matched supervision it reaches 99.8%, and deleting the link drops it to 23.4%, below the 27.0% the best shortcut reaches: both steps are learnable.
https://arxiv.org/abs/2609.38340
Large language models (LLMs) are increasingly deployed as agents for multi-step decision-making, yet transfer poorly to unseen environments. World-model methods address this by training agents to predict future observations, at the cost of additional training and errors that compound when predictions are used for planning. However, for LLM agents operating in digital environments, much of this world knowledge is already internalized during pretraining, which shifts the problem from acquiring it to eliciting it. We argue that typical post-training provides little pressure for such elicitation, since supervision under a single goal at each visited state inadvertently drives policies to rely on superficial contextual habits. We introduce EVOKE, a post-training method that supplies this pressure through goal diversity at fixed states. Motivated by theory showing that an agent competent across diverse goals must encode a world model recoverable from its action preferences, EVOKE holds the environment state and interaction history fixed and ranks the same candidate actions under alternative goals, forcing action preferences to change, so that a policy relying on contextual habits or single-goal correlations cannot order them correctly. This implicitly elicits the policy's pretrained world knowledge to inform decisions. We evaluate EVOKE across diverse tasks in three backbones, demonstrating improved task performance, unseen environment generalization, and data efficiency. We further conduct controlled analyses to better understand what drives these gains. These findings offer a new perspective on eliciting internalized world knowledge for transferable action through direct decision supervision.
https://arxiv.org/abs/2609.38334
We study robotic in-context learning (ICL), an emerging paradigm that enables robots to infer and execute tasks from visual demonstrations. Despite its growing promise, the problem itself remains under-defined: a visual demonstration simultaneously conveys action trajectories, object semantics, manipulation affordances, spatial relations, and task goals, making it unclear what information the robot is actually expected to follow. In this work, we first provide a clear problem definition of robot ICL that explicitly defines its learning target and resolves this fundamental prompt ambiguity. Building on this definition, we develop a minimalist and reproducible ICL framework (SimpleICL) with a visual prompt encoder and a low-cost data collection protocol. Without massive pre-training or specialized data infrastructure, our framework achieves strong performance in both simulation and real-world environments. Extensive experiments further reveal several key properties of robot ICL, including action, semantic, composition, and affordance discrimination. We will fully open-source our data and training pipeline to facilitate systematic and reproducible research on robot ICL. The project page can be found at this https URL.
https://arxiv.org/abs/2609.38173
Emotion-conditioned text-to-speech (TTS) models may fail to express the requested emotion reliably, and improving controllability by additional training is costly in both computation and emotion-labeled speech training data. We therefore study vector steering, a training-free approach that modifies the internal representations of a frozen model. CoCoEmo, a conventional vector steering method for emotion TTS, treats each emotion vector as an indivisible direction controlled by a single global strength, limiting adherence to the requested emotion. In this work, we first discover that an emotion vector can be decomposed into a shared component that moves speech away from neutral expression and a residual component that directs generation toward the requested emotion. Building on this finding, we propose Emotion Residual-Enhanced Steering for TTS (EmoRES), a novel method that controls the two components without retraining the backbone. On IEMOCAP, EmoRES outperforms CoCoEmo across all four objective emotion metrics on the IndexTTS-2 and CosyVoice2 backbones. Rank correlation improves by 26.13 and 12.97 percentage points, corresponding to relative gains of 118.8% and 33.1%, while emotion hit rate improves by 12.95 and 6.92 points, corresponding to relative gains of 20.1% and 9.8%. Human evaluation further shows a relative improvement up to 35.0% in the rate at which listeners correctly identified the dominant requested emotion and up to a 17.3% improvement in fidelity, while listeners prefer EmoRES for naturalness in up to 63.8% of pairwise comparisons. Component ablations further demonstrate that effective control benefits from preserving the shared component while strengthening the residual of the emotion steering vectors.
https://arxiv.org/abs/2609.38157
Training a model to generate visual content can encourage it to learn rich perceptual capabilities related to geometry, spatial relationships, and objectness; yet, its benefits for visual understanding remain unclear. We ask: when and how does visual generation supervision improve visual understanding? We study controlled pairs of image-to-image (I2I) generation and image-to-text (I2T) understanding tasks that express the same underlying problem in different output modalities. We find that under the correct recipe, I2I training improves downstream I2T performance, with larger gains as the amount of I2I training data increases. We next ask which generation tasks benefit which understanding capabilities. To study transfer beyond paired tasks, we introduce OmniTaskonomy, a unified taxonomy spanning 19 I2I generation tasks and 25 I2T understanding capabilities. The resulting transfer map reveals selective, task-dependent benefits. Some follow intuitive correspondences, e.g., depth prediction improving metric 3D reasoning, object pointing improving counting, and jigsaw reconstruction improving 2D ordering. Interestingly, we also uncover surprising connections: 2.5D segmentation improving category recognition and Z-depth prediction improving localization. To probe these patterns, we analyze gradient alignment between generation and understanding tasks and find that stronger alignment is associated with larger downstream transfer gains. Together, our results highlight visual generation as a rich source of supervision for visual understanding and provide a roadmap for unlocking its benefits through the right training curriculum and task selection. Project page: this https URL.
https://arxiv.org/abs/2609.38079
Real-world robot learning is constrained by the cost of collecting experience and evaluating candidate behaviors. Video generation models offer a scalable foundation for visual simulators that predict action outcomes before physical execution. Yet they often favor visual plausibility over accurate action following and coherent robot--object dynamics, while action-conditioned simulators depend on scarce, embodiment-specific data that are difficult to share across incompatible control spaces. We introduce WorldLine, an action-driven visual simulator that decouples transferable dynamics learning from heterogeneous action grounding. WorldLine learns manipulation dynamics from more than 10,000 hours of action-free robot videos and grounds them using over 2,000 hours of action trajectories across more than ten embodiments. An image-space action representation provides a shared control interface across embodiments, while multi-view and failure-enriched training with relational regularization improves interaction-sensitive prediction. Robot-focused few-step distillation enables efficient causal rollout while preserving action-critical motion. Across held-out and out-of-domain settings, WorldLine maintains strong visual quality and robot-motion agreement; on failed trajectories, it improves robot-mask IoU by 0.1626 over the strongest baseline. It predicts trajectory success with 74% mean accuracy across RoboTwin and AgiBot, one percentage point above the strongest baseline. Without RoboTwin training or adaptation, its rollouts improve task success by up to 21.4 percentage points over direct policy execution. Together, these capabilities make WorldLine a scalable and efficient visual simulator for policy evaluation and embodied planning. More results are available at \href{this https URL}{project page}.
https://arxiv.org/abs/2609.38059
World-action models (WAMs) jointly predict how a scene will evolve and how an agent should act, however joint generation alone does not necessarily impose a shared geometric constraint on these predictions. We present PhysWAM, a unified world-action model for autonomous driving that co-denoises multiview video, metric depth, and ego motion within a single flow-matching transformer. To ground world and action generation in measured scene geometry, we introduce Coupled Point Projection (CPP) that unprojects the generated depth into 3D points, transforms them using the generated $\mathrm{SE}(3)$ ego motion, and minimizes their distance to LiDAR points transformed using the recorded ego motion. This geometric constraint promotes physical consistency with the measured scene by jointly supervising generated depth and motion alongside their standard flow-matching objectives. At inference, trajectory selection relies only on a simple label-free consensus rule, with no learned scorer or simulator feedback. We evaluate PhysWAM across NAVSIM v1 and v2 planning, zero-shot closed-loop transfer, and future video and metric-depth prediction. Despite PhysWAM's simple selection procedure, it achieves strong planning performance and transfers zero-shot to unseen driving environments. It also generates accurate metric depth and temporally coherent video, with CPP improving both planning and depth prediction. Together, these results demonstrate that the geometric relationship between scene depth and ego motion provides a direct way to couple world and action generation within a simple unified model.
https://arxiv.org/abs/2609.37970
Brain networks characterize structural and functional relationships among brain regions and support research on cognition, brain disorders, and brain-computer interfaces. Their time-varying topology and higher-order spatiotemporal dependencies are not adequately represented by conventional static networks. Existing tools primarily focus on static connectomes and provide limited integration of dynamic network modeling with modern graph and sequence learning methods. We present BrainNet Studio, an integrated toolkit for static and dynamic brain network analysis. It provides a unified workflow encompassing network construction, feature extraction, predictive modeling, candidate biomarker identification, visualization, and assisted interpretation. The toolkit integrates 27 algorithms, including deep learning, graph neural networks, and spatiotemporal sequence models, to support classification and the identification of discriminative brain regions and connections. A large language model generates researcher-verifiable summaries of functional connectivity, structural connectivity, and structure-function coupling at individual and group levels. Within a consistent computational framework, users can configure analytical tasks, compare methods, inspect outputs, and extend functionality without repeatedly assembling application-specific pipelines. BrainNet Studio provides a practical and extensible platform for connectome analysis in cognitive neuroscience, exploratory studies of brain disorders, and brain-computer interfaces. The toolkit is publicly available at this https URL.
https://arxiv.org/abs/2609.37956