Achieving sharp 3D reconstruction from motion-blurred images alone becomes challenging, motivating recent methods to incorporate event cameras, benefiting from microsecond temporal resolution. However, they suffer from residual artifacts and blurry texture details due to misleading supervision from inaccurate event double integral priors and noisy, blurry events. In this study, we propose EvFlow-GS, a unified framework that leverages event streams and optical flow to optimize an end-to-end learnable double integral (LDI), camera poses, and 3D Gaussian Splatting (3DGS) jointly on-the-fly. Specifically, we first extract edge information from the events using optical flow and then formulate a novel event-based loss applied separately to different modules. Additionally, we exploit a novel event-residual prior to strengthen the supervision of intensity changes between images rendered from 3DGS. Finally, we integrate the outputs of both 3DGS and LDI into a joint loss, enabling their optimization to mutually facilitate each other. Experiments demonstrate the leading performance of our EvFlow-GS.
https://arxiv.org/abs/2604.22183
Continuous Spatio-Temporal Video Super-Resolution (C-STVSR) aims to simultaneously enhance the spatial resolution and frame rate of videos by arbitrary scale factors, offering greater flexibility than fixed-scale methods that are constrained by predefined upsampling ratios. In recent years, methods based on Implicit Neural Representations (INR) have made significant progress in C-STVSR by learning continuous mappings from spatio-temporal coordinates to pixel values. However, these methods fundamentally rely on dense pixel-wise grid queries, causing computational cost to scale linearly with the number of interpolated frames and severely limiting inference efficiency. We propose GS-STVSR, an ultra-efficient C-STVSR framework based on 2D Gaussian Splatting (2D-GS) that drives the spatiotemporal evolution of Gaussian kernels through continuous motion modeling, bypassing dense grid queries entirely. We exploit the strong temporal stability of covariance parameters for lightweight intermediate fitting, design an optical flow-guided motion module to derive Gaussian position and color at arbitrary time steps, introduce a Covariance resampling alignment module to prevent covariance drift, and propose an adaptive offset window for large-scale motion. Extensive experiments on Vid4, GoPro, and Adobe240 show that GS-STVSR achieves state-of-the-art quality across all benchmarks. Moreover, its inference time remains nearly constant at conventional temporal scales (X2--X8) and delivers over X3 speedup at extreme scales X32, demonstrating strong practical applicability.
https://arxiv.org/abs/2604.18047
Unlike macro-expression, micro-expression does not follow a strictly consistent mapping rule between emotions and Action Units (AUs). As a result, some micro-expressions share identical AUs yet represent completely opposite emotional categories, making them highly visually similar. Existing microexpression recognition (MER) methods mostly rely on explicit facial motion cues (e.g., optical flow, frame differences, AU features) while ignoring implicit emotion information. To tackle this issue, this paper presents a Motion Emotion Feature Decoupling Network (MEDN) for MER. We design a dual-branch framework to separately extract motion and emotion features. In the motion branch, an AU-detection task restricts features to the explicit motion domain, and orthogonal loss is adopted to reduce motion emotion feature coupling. For implicit emotion modeling, we propose a Sparse Emotion Vision Transformer (SEVit) that sparsifies spatial tokens to highlight local temporal variations with multi-scale sparsity rates. A Collaborative Fusion Module (CoFM) is further developed to fuse disentangled motion and emotion features adaptively. Extensive experiments on three benchmark datasets validate that MEDN effectively decouples motion and emotion features and achieves superior recognition performance, offering a new perspective for enhancing recognition accuracy and generalization.
https://arxiv.org/abs/2604.17899
Action recognition is a fundamental ability for social species. Yet, its underlying computations are not well understood. Classical psychophysical studies using simplified stimuli have shown that humans can perceive body motion even under degradation of relevant shape cues. Recent work using real-world action videos and their appearance-free counterparts (that preserve motion but lack static shape cues) included explicit training of humans and models on the appearance-free videos. Whether humans and vision models generalize in a zero-shot manner to appearance-free transformations of real-world action videos is not yet known. To measure this generalization in humans, we conducted a laboratory-based psychophysics experiment. 22 participants were trained to recognize five action categories using naturalistic videos (UCF5 dataset), and tested zero-shot on two types of appearance-free transformations: (i) dense-noise motion videos from an existing dataset (AFD5) and (ii) random-dot appearance-free videos. We find that participants recognize actions in both types of appearance-free videos well above chance, albeit with reduced accuracy compared to naturalistic videos. To model this behavior, we developed a two-pathway 3D CNN-based model combining an RGB (form) stream and an optical flow (motion) stream, including a coherence-gating mechanism inspired by Gestalt common-fate grouping. Our model generalizes to both appearance-free datasets and outperforms contemporary video classification models, narrowing the gap to human performance. We find that the motion pathway is critical for generalization to appearance-free videos, while the form pathway improves performance on naturalistic videos. Our findings highlight the importance of motion-based representations for generalization to appearance-free videos, and support the use of multi-stream architectures to model video-based action recognition.
https://arxiv.org/abs/2604.16675
Gaussian splatting has recently gained traction as a compelling map representation for SLAM systems, enabling dense and photo-realistic scene modeling. However, its application to monocular SLAM remains challenging due to the lack of reliable geometric cues from monocular input. Without geometric supervision, mapping or tracking could fall in local-minima, resulting in structural degeneracies and inaccuracies. To address this challenge, we propose GaussianFlow SLAM, a monocular 3DGS-SLAM that leverages optical flow as a geometry-aware cue to guide the optimization of both the scene structure and camera poses. By encouraging the projected motion of Gaussians, termed GaussianFlow, to align with the optical flow, our method introduces consistent structural cues to regularize both map reconstruction and pose estimation. Furthermore, we introduce normalized error-based densification and pruning modules to refine inactive and unstable Gaussians, thereby contributing to improved map quality and pose accuracy. Experiments conducted on public datasets demonstrate that our method achieves superior rendering quality and tracking accuracy compared with state-of-the-art algorithms. The source code is available at: this https URL.
https://arxiv.org/abs/2604.15612
Marine ecosystem degradation necessitates continuous, scientifically selective underwater monitoring. However, most autonomous underwater vehicles (AUVs) operate as passive data loggers, capturing exhaustive video for offline review and frequently missing transient events of high scientific value. Transitioning to active perception requires a causal, online signal that highlights significant phenomena while suppressing maneuver-induced visual changes. We propose DINO-Explorer, a novelty-aware perception framework driven by a continuous semantic surprise signal. Operating within the latent space of a frozen DINOv3 foundation model, it leverages a lightweight, action-conditioned recurrent predictor to anticipate short-horizon semantic evolution. An efference-copy-inspired module utilizes globally pooled optical flow to discount self-induced visual changes without suppressing genuine environmental novelty. We evaluate this signal on the downstream task of asynchronous event triage under variant telemetry constraints. Results demonstrate that DINO-Explorer provides a robust, bandwidth-efficient attention mechanism. At a fixed operating point, the system retains 78.8% of post-discovery human-reviewer consensus events with a 56.8% trigger confirmation rate, effectively surfacing mission-relevant phenomena. Crucially, ego-motion conditioning suppresses 45.5% of false positives relative to an uncompensated surprise signal baseline. In a replay-side Pareto ablation study, DINO-Explorer robustly dominates the validated peak F1 versus telemetry bandwidth frontier, reducing telemetry bandwidth by 48.2% at the selected operating point while maintaining a 62.2% peak F1 score, successfully concentrating data transmission around human-verified novelty events.
https://arxiv.org/abs/2604.12933
Fine-grained human action recognition (FHAR) is challenging because visually similar actions differ by subtle spatio-temporal cues. Many recent systems enhance discriminability with extra modalities (e.g., pose, text, optical flow), but this increases annotation burden and computational cost. We introduce TAG-Head, a lightweight spatio-temporal graph head that upgrades standard 3D backbones (SlowFast, R(2+1)D-34, I3D, etc.) for FHAR using RGB only. Our pipeline first applies a Transformer encoder with learnable 3D positional encodings to the backbone tokens, capturing long-range dependencies across space and time. The resulting features are then refined by a graph in which (i) fully-connected intra-frame edges to resolve subtle appearance differences within frames, and (ii) time-aligned temporal edges that connect features at the same spatial location across frames to stabilise motion cues without over-smoothing. The head is compact (little parameter/FLOP overhead), plug-and-play across backbones, and trained end-to-end with the backbone. Extensive evaluations on FineGym (Gym99 and Gym288) and HAA500 show that TAG-Head sets a new state-of-the-art among RGB-only models and surpasses many recent multimodal approaches (video + pose + text) that rely on privileged information. Ablations disentangle the contributions of the Transformer and the graph topology, and complexity analyses confirm low latency. TAG-Head advances FHAR by explicitly coupling global context with high-resolution spatial interactions and low-variance temporal continuity inside a slim, composable graph head. The simplicity of the design enables straightforward adoption in practical systems that favour RGB-only sensors, while delivering performance gains typically associated with heavier or multimodal models. Code will be released on GitHub.
https://arxiv.org/abs/2604.11498
Student engagement is crucial for improving learning outcomes in group activities. Highly engaged students perform better both individually and contribute to overall group success. However, most existing automated engagement recognition methods are designed for online classrooms or estimate engagement at the individual level. Addressing this gap, we propose DualEngage, a novel two-stream framework for group-level engagement recognition from in-classroom videos. It models engagement as a joint function of both individual and group-level behaviors. The primary stream models person-level motion dynamics by detecting and tracking students, extracting dense optical flow with the Recurrent All-Pairs Field Transforms network, encoding temporal motion patterns using a transformer encoder, and finally aggregating per-student representations through attention pooling into a unified representation. The secondary stream captures scene-level spatiotemporal information from the full video clip, leveraging a pretrained three-dimensional Residual Network. The two-stream representations are combined via softmax-gated fusion, which dynamically weights each stream's contribution based on the joint context of both features. DualEngage learns a joint representation of individual actions with overarching group dynamics. We evaluate the proposed approach using fivefold cross-validation on the Classroom Group Engagement Dataset developed by Ocean University of China, achieving an average classification accuracy of 0.9621+/-0.0161 with a macro-averaged F1 of 0.9530+/-0.0204. To understand the contribution of each branch, we further conduct an ablation study comparing single-stream variants against the two-stream model. This work is among the first in classroom engagement recognition to adopt a dual-stream design that explicitly leverages motion cues as an estimator.
https://arxiv.org/abs/2604.10078
Unsupervised optical flow methods typically lack reliable uncertainty estimation, limiting their robustness and interpretability. We propose U$^{2}$Flow, the first recurrent unsupervised framework that jointly estimates optical flow and per-pixel uncertainty. The core innovation is a decoupled learning strategy that derives uncertainty supervision from augmentation consistency via a Laplace-based maximum likelihood objective, enabling stable training without ground truth. The predicted uncertainty is further integrated into the network to guide adaptive flow refinement and dynamically modulate the regional smoothness loss. Furthermore, we introduce an uncertainty-guided bidirectional flow fusion mechanism that enhances robustness in challenging regions. Extensive experiments on KITTI and Sintel demonstrate that U$^{2}$Flow achieves state-of-the-art performance among unsupervised methods while producing highly reliable uncertainty maps, validating the effectiveness of our joint estimation paradigm. The code is available at this https URL.
https://arxiv.org/abs/2604.10056
Recently, synthetic palmprints have been increasingly used as substitutes for real data to train recognition models. To be effective, such synthetic data must reflect the diversity of real palmprints, including both style variation and geometric variation. However, existing palmprint generation methods mainly focus on style translation, while geometric variation is either ignored or approximated by simple handcrafted augmentations. In this work, we propose FlowPalm, an optical-flow-driven palmprint generation framework capable of simulating the complex non-rigid deformations observed in real palms. Specifically, FlowPalm estimates optical flows between real palmprint pairs to capture the statistical patterns of geometric deformations. Building on these priors, we design a progressive sampling process that gradually introduces the geometric deformations during diffusion while maintaining identity consistency. Extensive experiments on six benchmark datasets demonstrate that FlowPalm significantly outperforms state-of-the-art palmprint generation approaches in downstream recognition tasks. Project page: this https URL
https://arxiv.org/abs/2604.09989
Understanding human motion processing is essential for building reliable, human-centered computer vision systems. Although deep neural networks (DNNs) achieve strong performance in optical flow estimation, they remain less robust than humans and rely on fundamentally different computational strategies. Visual motion illusions provide a powerful probe into these mechanisms, revealing how human and machine vision align or diverge. While recent DNN-based motion models can reproduce dynamic illusions such as reverse-phi, it remains unclear whether they can perceive illusory motion in static images, exemplified by the Rotating Snakes illusion. We evaluate several representative optical flow models on Rotating Snakes and show that most fail to generate flow fields consistent with human perception. Under simulated conditions mimicking saccadic eye movements, only the human-inspired Dual-Channel model exhibits the expected rotational motion, with the closest correspondence emerging during the saccade simulation. Ablation analyses further reveal that both luminance-based and higher-order color--feature--based motion signals contribute to this behavior and that a recurrent attention mechanism is critical for integrating local cues. Our results highlight a substantial gap between current optical-flow models and human visual motion processing, and offer insights for developing future motion-estimation systems with improved correspondence to human perception and human-centric AI.
https://arxiv.org/abs/2604.09853
We describe a zero-shot pipeline developed for the ACCIDENT @ CVPR 2026 challenge. The challenge requires predicting when, where, and what type of traffic accident occurs in surveillance video, without labeled real-world training data. Our method separates the problem into three independent modules. The first module localizes the collision in time by running peak detection on z-score normalized frame-difference signals. The second module finds the impact location by computing the weighted centroid of cumulative dense optical flow magnitude maps using the Farneback algorithm. The third module classifies collision type by measuring cosine similarity between CLIP image embeddings of frames near the detected peak and text embeddings built from multi-prompt natural language descriptions of each collision category. No domain-specific fine-tuning is involved; the pipeline processes each video using only pre-trained model weights. Our implementation is publicly available as a Kaggle notebook.
https://arxiv.org/abs/2604.09685
Many modern video-based human action recognition (HAR) approaches use 2D skeleton as the intermediate representation in their prediction pipelines. Despite overall encouraging results, these approaches still struggle in many common scenes, mainly because the skeleton does not capture critical action-related information pertaining to the depth of the joints, contour of the human body, and interaction between the human and objects. To address this, we propose an effective approach to augment skeleton with a representation capturing action-related information in the pipeline of HAR. The representation, termed Scale-Body-Flow (SBF), consists of three distinct components, namely a scale map volume given by the scale (and hence depth information) of each joint, a body map outlining the human subject, and a flow map indicating human-object interaction given by pixel-wise optical flow values. To predict SBF, we further present SFSNet, a novel segmentation network supervised by the skeleton and optical flow without extra annotation overhead beyond the existing skeleton extraction. Extensive experiments across different datasets demonstrate that our pipeline based on SBF and SFSNet achieves significantly higher HAR accuracy with similar compactness and efficiency as compared with the state-of-the-art skeleton-only approaches.
许多现代基于视频的人体动作识别(HAR)方法在预测流程中使用2D骨架作为中间表示。尽管整体结果令人鼓舞,但这些方法在许多常见场景中仍面临挑战,主要原因在于骨架无法捕捉与关节深度、人体轮廓以及人与物体交互相关的关键动作信息。为解决这一问题,我们提出了一种有效方法,在HAR流程中通过一种能捕捉动作相关信息的表示来增强骨架。该表示称为尺度-体素-流(SBF),包含三个不同组件:由每个关节的尺度(因而包含深度信息)给出的尺度图体积、勾勒人体主体的体素图,以及通过像素级光流值表示的人-物交互流图。为预测SBF,我们进一步提出了SFSNet——一种通过骨架和光流进行监督的新型分割网络,无需在现有骨架提取之外增加额外标注开销。在不同数据集上的大量实验表明,基于SBF和SFSNet的流程相比最先进的纯骨架方法,在保持相似紧凑性和效率的同时,显著提升了HAR准确率。
https://arxiv.org/abs/2604.03590
Dense visual odometry (VO), which provides pose estimation and dense 3D reconstruction, serves as the cornerstone for applications ranging from robotics to augmented reality. Recently, feed-forward models have demonstrated remarkable capabilities in dense mapping. However, when these models are used in dense visual SLAM systems, their heavy computational burden restricts them to yielding sparse pose outputs at keyframes while still failing to achieve real-time pose estimation. In contrast, traditional sparse methods provide high computational efficiency and high-frequency pose outputs, but lack the capability for dense reconstruction. To address these limitations, we propose HyVGGT-VO, a novel framework that combines the computational efficiency of sparse VO with the dense reconstruction capabilities of feed-forward models. To the best of our knowledge, this is the first work to tightly couple a traditional VO framework with VGGT, a state-of-the-art feed-forward model. Specifically, we design an adaptive hybrid tracking frontend that dynamically switches between traditional optical flow and the VGGT tracking head to ensure robustness. Furthermore, we introduce a hierarchical optimization framework that jointly refines VO poses and the scale of VGGT predictions to ensure global scale consistency. Our approach achieves an approximately 5x processing speedup compared to existing VGGT-based methods, while reducing the average trajectory error by 85% on the indoor EuRoC dataset and 12% on the outdoor KITTI benchmark. Our code will be publicly available upon acceptance. Project page: this https URL.
https://arxiv.org/abs/2604.02107
Infrared and visible video fusion combines the object saliency from infrared images with the texture details from visible images to produce semantically rich fusion results. However, most existing methods are designed for static image fusion and cannot effectively handle frame-to-frame motion in videos. Current video fusion methods improve temporal consistency by introducing interactions across frames, but they often require high computational cost. To mitigate these challenges, we propose MAVFusion, an end-to-end video fusion framework featuring a motion-aware sparse interaction mechanism that enhances efficiency while maintaining superior fusion quality. Specifically, we leverage optical flow to identify dynamic regions in multi-modal sequences, adaptively allocating computationally intensive cross-modal attention to these sparse areas to capture salient transitions and facilitate inter-modal information exchange. For static background regions, a lightweight weak interaction module is employed to maintain structural and appearance integrity. By decoupling the processing of dynamic and static regions, MAVFusion simultaneously preserves temporal consistency and fine-grained details while significantly accelerating inference. Extensive experiments demonstrate that MAVFusion achieves state-of-the-art performance on multiple infrared and visible video benchmarks, achieving a speed of 14.16\,FPS at $640 \times 480$ resolution. The source code will be available at this https URL.
https://arxiv.org/abs/2604.01958
Monocular depth estimation (MDE) has been widely adopted in the perception systems of autonomous vehicles and mobile robots. However, existing approaches often struggle to maintain temporal consistency in depth estimation across consecutive frames. This inconsistency not only causes jitter but can also lead to estimation failures when the depth range changes abruptly. To address these challenges, this paper proposes a consistency-aware monocular depth estimation framework that leverages wheel odometry from a mobile robot to achieve stable and coherent depth predictions over time. Specifically, we estimate camera pose and sparse depth from triangulation using optical flow between consecutive frames. The sparse depth estimates are used to update a recursive Bayesian estimate of the metric scale, which is then applied to rescale the relative depth predicted by a pre-trained depth estimation foundation model. The proposed method is evaluated on the KITTI, TartanAir, MS2, and our own dataset, demonstrating robust and accurate depth estimation performance.
单目深度估计(MDE)已被广泛应用于自动驾驶车辆和移动机器人的感知系统中。然而,现有方法在连续帧间的深度估计中往往难以保持时序一致性。这种不一致性不仅会导致抖动,还可能在深度范围突变时引发估计失败。为应对这些挑战,本文提出了一种感知一致性的单目深度估计框架,该框架利用移动机器人的轮式里程计信息,实现随时间稳定且连贯的深度预测。具体而言,我们通过连续帧间的光流估计相机位姿,并利用三角测量获得稀疏深度。这些稀疏深度估计值用于更新度量尺度的递归贝叶斯估计,进而对预训练深度估计基础模型预测的相对深度进行重缩放。所提方法在KITTI、TartanAir、MS2及自建数据集上进行了评估,展现了 robust 且精确的深度估计性能。
https://arxiv.org/abs/2604.01791
Projector compensation seeks to correct geometric and photometric distortions that occur when images are projected onto nonplanar or textured surfaces. However, most existing methods are highly setup-dependent, requiring fine-tuning or retraining whenever the surface, lighting, or projector-camera pose changes. Progress has been limited by two key challenges: (1) the absence of large, diverse training datasets and (2) existing geometric correction models are typically constrained by specific spatial setups; without further retraining or fine-tuning, they often fail to generalize directly to novel geometric configurations. We introduce SIComp, the first Setup-Independent framework for full projector Compensation, capable of generalizing to unseen setups without fine-tuning or retraining. To enable this, we construct a large-scale real-world dataset spanning 277 distinct projector-camera setups. SIComp adopts a co-adaptive design that decouples geometry and photometry: A carefully tailored optical flow module performs online geometric correction, while a novel photometric network handles photometric compensation. To further enhance robustness under varying illumination, we integrate intensity-varying surface priors into the network design. Extensive experiments demonstrate that SIComp consistently produces high-quality compensation across diverse unseen setups, substantially outperforming existing methods in terms of generalization ability and establishing the first generalizable solution to projector compensation. The code and dataset are available on our project page: this https URL
https://arxiv.org/abs/2604.01736
Volumetric video seeks to model dynamic scenes as temporally coherent 4D representations. While recent Gaussian-based approaches achieve impressive rendering fidelity, they primarily emphasize appearance but are largely agnostic to instance-level structure, limiting stable tracking and semantic reasoning in highly dynamic scenarios. In this paper, we present Director, a unified spatio-temporal Gaussian representation that jointly models human performance, high-fidelity rendering, and instance-level semantics. Our key insight is that embedding instance-consistent semantics naturally complements 4D modeling, enabling more accurate scene decomposition while supporting robust dynamic scene understanding. To this end, we leverage temporally aligned instance masks and sentence embeddings derived from Multimodal Large Language Models to supervise the learnable semantic features of each Gaussian via two MLP decoders, enabling language-aligned 4D representations and enforcing identity consistency over time. To enhance temporal stability, we bridge 2D optical flow with 4D Gaussians and finetune their motions, yielding reliable initialization and reducing drift. For the training, we further introduce a geometry-aware SDF constraints, along with regularization terms that enforces surface continuity, enhancing temporal coherence in dynamic foreground modeling. Experiments demonstrate that Director achieves temporally coherent 4D reconstructions while simultaneously enabling instance segmentation and open-vocabulary querying.
体积视频旨在将动态场景建模为时间连贯的4D表示。尽管近期基于高斯的方法实现了令人印象深刻的渲染保真度,但它们主要侧重于外观表现,而在很大程度上忽略了实例级结构,这限制了在高度动态场景中的稳定追踪与语义推理。本文提出了一种名为Director的统一时空高斯表示,可联合建模人体动作、高保真渲染及实例级语义。我们的核心见解是:嵌入实例一致的语义能自然补充4D建模,从而在实现更精确场景分解的同时,支持稳健的动态场景理解。为此,我们利用多模态大语言模型生成的时间对齐实例掩码与句子嵌入,通过两个多层感知机解码器监督每个高斯点的可学习语义特征,实现语言对齐的4D表示并确保时间上身份一致性。为增强时间稳定性,我们将2D光流与4D高斯相连接并微调其运动,从而获得可靠的初始化并减少漂移。训练中,我们进一步引入几何感知的符号距离场约束,以及强制表面连续性的正则项,以提升动态前景建模的时间连贯性。实验表明,Director在实现时间连贯4D重建的同时,还能支持实例分割与开放词汇查询。
https://arxiv.org/abs/2604.01678
Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in commonly used training datasets. To address this, we introduce DynaVid, a video synthesis framework that leverages synthetic motion data in training, which is represented as optical flow and rendered using computer graphics pipelines. This approach offers two key advantages. First, synthetic motion offers diverse motion patterns and precise control signals that are difficult to obtain from real data. Second, unlike rendered videos with artificial appearances, rendered optical flow encodes only motion and is decoupled from appearance, thereby preventing models from reproducing the unnatural look of synthetic videos. Building on this idea, DynaVid adopts a two-stage generation framework: a motion generator first synthesizes motion, and then a motion-guided video generator produces video frames conditioned on that motion. This decoupled formulation enables the model to learn dynamic motion patterns from synthetic data while preserving visual realism from real-world videos. We validate our framework on two challenging scenarios, vigorous human motion generation and extreme camera motion control, where existing datasets are particularly limited. Extensive experiments demonstrate that DynaVid improves the realism and controllability in dynamic motion generation and camera motion control.
尽管近期取得了进展,视频扩散模型在合成涉及高度动态运动或需要细粒度运动可控性的逼真视频时仍面临挑战。其核心限制在于常用训练数据集中此类样本的匮乏。为此,我们提出了DynaVid——一个利用合成运动数据进行训练的视频合成框架,该数据以光流形式表示并通过计算机图形管线渲染。该方法具有两大优势:首先,合成运动能提供多样化的运动模式和精确的控制信号,而这些从真实数据中难以获取;其次,与外观人工的渲染视频不同,渲染光流仅编码运动信息且与外观解耦,从而避免模型复现合成视频的不自然外观。基于此思路,DynaVid采用两阶段生成框架:运动生成器先合成运动,随后运动引导的视频生成器以该运动为条件生成视频帧。这种解耦设计使模型能从合成数据中学习动态运动模式,同时保留真实视频的视觉真实性。我们在两个挑战性场景中验证了该框架——剧烈人体运动生成与极端摄像机运动控制(现有数据集在这些领域尤为匮乏)。大量实验表明,DynaVid提升了动态运动生成与摄像机运动控制的真实性与可控性。
https://arxiv.org/abs/2604.01666
We present ReFlow, a unified framework for monocular dynamic scene reconstruction that learns 3D motion in a novel self-correction manner from raw video. Existing methods often suffer from incomplete scene initialization for dynamic regions, leading to unstable reconstruction and motion estimation, which often resorts to external dense motion guidance such as pre-computed optical flow to further stabilize and constrain the reconstruction of dynamic components. However, this introduces additional complexity and potential error propagation. To address these issues, ReFlow integrates a Complete Canonical Space Construction module for enhanced initialization of both static and dynamic regions, and a Separation-Based Dynamic Scene Modeling module that decouples static and dynamic components for targeted motion supervision. The core of ReFlow is a novel self-correction flow matching mechanism, consisting of Full Flow Matching to align 3D scene flow with time-varying 2D observations, and Camera Flow Matching to enforce multi-view consistency for static objects. Together, these modules enable robust and accurate dynamic scene reconstruction. Extensive experiments across diverse scenarios demonstrate that ReFlow achieves superior reconstruction quality and robustness, establishing a novel self-correction paradigm for monocular 4D reconstruction.
我们提出ReFlow,一个用于单目动态场景重建的统一框架,它以新颖的自校正方式从原始视频中学习3D运动。现有方法常因动态区域场景初始化不完整而导致重建与运动估计不稳定,往往依赖外部稠密运动引导(如预计算光流)来进一步稳定和约束动态部件的重建。然而这引入了额外的复杂性和潜在误差传播。为应对这些问题,ReFlow集成了完整规范空间构建模块以增强静态与动态区域的初始化,并采用基于分离的动态场景建模模块解耦静态与动态组件以实现针对性运动监督。ReFlow的核心是一种新颖的自校正流匹配机制,包含全流匹配(将3D场景流与时变2D观测对齐)和相机流匹配(对静态物体施加多视图一致性)。这些模块共同实现了鲁棒准确的动态场景重建。在多样化场景上的大量实验表明,ReFlow达到了卓越的重建质量与鲁棒性,为单目4D重建建立了新颖的自校正范式。
https://arxiv.org/abs/2604.01561