3D reconstruction could improve colonoscopy by estimating mucosal coverage and alerting clinicians to missed regions during screening. However, algorithm development is limited as no current datasets provide both a realistic in vivo appearance and dense, time-resolved 3D ground truth, especially under non-rigid deformation. We present C3VD-DEFCOL, a framework and dataset for evaluating deformable colonoscopy reconstruction with paired geometry and realistic texture. Starting from C3VD/C3VDv2 colon meshes and camera trajectories, we generate controlled deformations of the colon surface, including peristaltic waves and centerline motion, and render per-frame depth, surface normals, optical flow, camera poses, and time-stamped 3D meshes. We then use the rendered geometry, primarily depth, to condition an LTX-2.3-based sim-to-real translation model that produces RGB clips with in vivo-like mucosal color, texture, vasculature, and specular appearance while preserving the underlying 3D scene structure. The resulting dataset contains 110 videos from 11 unique colon mesh geometries, with varying camera trajectories, appearances, and parameterized deformation regimes, including three peristaltic severity levels that serve as controlled evaluation axes. We evaluate the generated videos using appearance realism, geometric consistency, and temporal consistency metrics, and use the paired ground truth to benchmark the downstream task of pose estimation in deformable 3D reconstruction. Our experiments show how pose estimation error increases with increasing deformation severity, providing a controlled stress test that is not possible with existing in vivo datasets. Overall, C3VD-DEFCOL is designed as a reproducible, quantitative evaluation platform for testing deformable 3D reconstruction algorithms, with the goal of reducing the domain gap between synthetic datasets and in vivo colonoscopy.
https://arxiv.org/abs/2606.07891
Navigation using a monocular camera is pivotal for autonomous operation on tiny aerial robots due to their perfect balance of versatility, cost and accuracy. In this paper, we introduce MinNav, a navigation stack based on optical flow and its uncertainty to fly through a scene with static and dynamic obstacles and unknown-shaped gaps without any prior knowledge of the scene components and/or their locations/ordering. We further improve success rate by using the activeness of the robot to move around in an exploratory way to find obstacles and navigate. We successfully evaluate and demonstrate the proposed approach in many real-world experiments in various environments with static and dynamic obstacles and unknown-shaped gaps with an overall success rate of 70%. To the best of our knowledge, this is the first solution to tackle all the aforementioned navigation cases without prior knowledge using a monocular camera. Our approach is on par in performance with depth based methods with factors of magnitude less computation required and can readily run onboard tiny aerial robots. The accompanying video, supplementary material, code and dataset can be found at this https URL
https://arxiv.org/abs/2606.07813
Automated detection of equine facial action units (AUs) is a promising yet under-explored avenue for pain and affective state assessment in horses. Half and full-blink movements are recognised indicators of pain and stress, but as micro-expressions, their subtle, fine-grained nature makes them easily missed by the naked eye and only discernible through frame-by-frame video inspection, making reliable automated detection from video a particularly demanding task. We develop and evaluate three methods for automated blink classification from horse videos: a frame-based YOLOv12 detector, an optical flow magnitude thresholding approach, and a fine-tuned VideoMAE model, tested on a publicly available dataset. We achieve a macro-F1 score of 0.898 when doing blink classification and 0.926 on binary blink detection. Our results highlight both the potential and the inherent challenges of fine-grained AU detection for equine welfare monitoring.
https://arxiv.org/abs/2606.05458
This work introduces a hybrid deep learning approach integrated with an Unscented Kalman Filter (UKF) to enhance pose estimation accuracy in Visual-Inertial Odometry (VIO) for autonomous navigation. The proposed model employs a Vision Transformer (ViT) network to effectively capture temporal dependencies from inertial measurement unit (IMU) data and utilizes a Multiscale Convolutional Neural Network (MCNN) to learn optical flow-based motion cues from visual data. An adaptive sensor fusion module dynamically weights IMU and visual features by leveraging estimated uncertainty, thus improving robustness in diverse and challenging environmental conditions. Additionally, a novel uncertainty-aware loss function is proposed to explicitly incorporate prediction uncertainty into the learning process, enabling robust and accurate navigation under noisy, incomplete, or unreliable sensor inputs. Comprehensive evaluations of the KITTI dataset demonstrate that the proposed method significantly outperforms baseline approaches, achieving superior performance in terms of Absolute Trajectory Error (ATE) and Relative Pose Error (RPE). The lightweight and computationally efficient model processes data at 155 FPS on an NVIDIA A100 GPU, making it highly suitable for deployment in resource-constrained autonomous systems.
https://arxiv.org/abs/2606.05437
Autoregressive video diffusion models enable streaming generation but often degrade over long rollouts: static scene layouts drift, while mechanisms that improve spatial stability tend to suppress motion, causing natural flows such as water, fire, or smoke to stagnate. We study this stability-motion trade-off in fixed-camera long-horizon nature video generation, where the two failure modes can be more clearly separated than in moving-camera settings. We propose Steady-Forcing, a memory and training framework combining a persistent visual anchor (V-Sink), an exponential moving-average motion memory (EMA-Sink), block-relative temporal encoding, periodic cache purification, and distillation from a Wan2.1-14B teacher with motion-rewarded priors under task-focused configurations. Together, these components are designed to preserve background identity while sustaining visually plausible fluid dynamics over multi-minute autoregressive rollouts. Evaluations across seven baselines show that Steady-Forcing improves long horizon background consistency and imaging quality, while a blind user study indicates stronger perceived stability and motion continuity. The benchmark evaluation further suggest that generic VBench aggregate scores under-penalize fixed-camera artifacts as well as rewarding drift-induced optical flow as Dynamic Degree while not directly penalizing texture hardening or flow stagnation - motivating future task-specific benchmarks for static-camera nature-flow evaluation. Project page: this https URL
https://arxiv.org/abs/2606.14732
Vision-Language-Action (VLA) models generalize across static manipulation but fail when objects move during task execution. They map the current observation to an action and assume the scene is stationary between observation and execution, so at any non-trivial object speed the resulting latency exceeds the time available to grasp. We close this gap with AHEAD (Anticipatory Horizon Extrapolation with Adaptive Dynamics), a predict-then-act wrapper that augments a frozen VLA with a motion-aware latent world model. A small world model trained on manipulation video forecasts future patch tokens in the VLA's feature space, conditioned on per-token velocity and acceleration from optical flow. A language-and-motion saliency mask concentrates prediction on task-relevant patches, and the model rolls forward for an adaptive horizon, halting when prediction uncertainty crosses a threshold. The frozen action decoder then receives the predicted future tokens in place of the current ones. AHEAD adds 4.9M parameters to a frozen 7B OpenVLA and reaches 79 to 97% success across 20 dynamic simulation scenarios where the strongest baseline reaches 31 to 58%. On a physical UFactory xArm 7, AHEAD succeeds on 29/30 to 30/30 on three conveyor and rolling-ball tasks, 23/30 on paddle interception, and 19/30 on projectile catching where every baseline scores 0/30.
https://arxiv.org/abs/2606.02486
We present our approach to the FIFA Skeletal Tracking Challenge 2026, which requires estimating 3D world-space poses of soccer players from broadcast video. Our method finetunes SMPLest-X (ViT-H, 687 M parameters) via a stratified clip split, multi-task depth supervision, and broadcast augmentation, paired with a RAFT dense optical flow camera tracker, foot-plane anchoring, and two-pass temporal smoothing. Against the FIFA baseline score of 1.053 on the validation set, SMART achieves 0.647, a 38.6% improvement; on the held-out test set, SMART scores 0.593 (Global MPJPE: 0.324 m, Local MPJPE: 0.054 m).
https://arxiv.org/abs/2605.31551
Monocular 6-DoF spacecraft pose estimation methods predominantly process individual frames, discarding the temporal information present in an image sequence acquired during spacecraft manoeuvres. Few temporal approaches require full backbone fine-tuning or auxiliary optical flow networks, risking catastrophic forgetting or increasing computational cost, respectively. We propose TALON (Token-Aligned Lightweight adapters for Orbital Navigation): spatiotemporal 3D adapters injected before the self-attention layers of a frozen ViT vision transformer, combined with a patch-token alignment loss that geometrically grounds the adapted features to keypoint structure through a prototype-conditioned KL-divergence objective. Pre-attention placement allows the frozen attention to reason over temporally enriched tokens, achieving stronger performance with a single adapter per block than post-attention alternatives. The alignment loss shapes the intermediate representations so that each keypoint induces a spatially precise activation in the token field, while the framework adds less than 5% parameters to the frozen backbone. On SPADES dataset, TALON reduces the pose error by 50% over the prior state-of-the-art, and on SwissCube dataset it surpasses the prior best by 21.8% in ADD-0.1d accuracy. Zero-shot cross-domain evaluation from sim-to-real on SPARK real data reduces pose error by 4.7x, and ablations characterise the role of adapter depth across in-domain and cross-domain settings.
https://arxiv.org/abs/2605.31217
Dynamic scene reconstruction and novel view synthesis are fundamental to next-generation visual intelligence applications such as virtual reality, robotics, and digital twins. However, high-fidelity reconstruction of complex, time-varying scenes from arbitrary viewpoints remains a significant challenge. Existing dynamic 3DGS methods suffer from computational inefficiency, since they model all Gaussians as dynamic components. While recent decomposition-based approaches address this issue, they still struggle with degraded reconstruction quality and prolonged training time. To mitigate these limitations, we propose a novel dynamic reconstruction framework built upon an efficient static-dynamic decomposition strategy using a Feed-Forward Gaussian Splatting encoder and an optical flow model. By eliminating redundant computations on static regions, our method achieves state-of-the-art performance, outperforming existing baselines across rendering quality, training and rendering speed, and storage efficiency. Notably, on the Neural 3D dataset, our framework requires only 10 minutes for training and achieves a rendering speed of over 700 FPS on a single NVIDIA RTX 5090 GPU at resolution of 1352x1014. Furthermore, our decomposition strategy eliminates the need for COLMAP preprocessing and enables deterministic initialization, thereby enhancing both efficiency and reproducibility.
https://arxiv.org/abs/2605.30863
Moving Object Segmentation (MOS) aims to discover, segment, and track objects that move independently of the camera. Current MOS methods, however, exhibit two fundamental limitations: they rely on pre-computed 2D auxiliary modalities such as optical flow or point trajectories that lack 3D geometric information, and they treat motion as a sequence-level attribute, overlooking the instantaneous motion state of each object. We address both by grounding MOS in 3D space and time, and propose GMOS, a framework that operates directly on RGB video to produce 3D-aware, temporally fine-grained segmentation of multiple moving objects, alongside a foreground--background variant GMOS-S for faster deployment. To support training and evaluation in this regime, we curate GMOS-2K, a dataset of 2,210 real-world videos with per-object temporal motion annotations drawn from five established Video Object Segmentation (VOS) benchmarks, and formalise MOS-I ("I" for instantaneous), a temporally fine-grained evaluation protocol with three complementary metrics. GMOS achieves state-of-the-art results across MOS, MOS-I, and Unsupervised VOS benchmarks, while running significantly faster than prior multi-object MOS methods and supporting online inference for streaming deployment.
https://arxiv.org/abs/2605.30352
Event-based vision sensors offer asynchronous, high-temporal-resolution measurements that are attractive for low-latency robotic perception, but many event-based motion estimation methods are computationally intensive and difficult to map to FPGA hardware. We present a streaming velocity estimator that discretizes asynchronous events into fixed-duration time bins, constructs a 1-bit spatial occupancy grid, and evaluates multiple velocity hypotheses in parallel using only fixed-width integer logic - shift registers, counters, comparators, and small LUT-mapped multiplies - with no dividers and no DSP blocks. It requires no frame reconstruction, no floating-point arithmetic, and no iterative optimization. The method deliberately trades dense sub-pixel optical flow for a sparse, quantized velocity estimate at each active pixel, suited to low-latency tasks such as reactive obstacle avoidance on size-, weight-, and power-constrained platforms. On noisy synthetic data with known ground-truth velocities, the method recovers both magnitude and direction, with magnitude estimates being most challenged when objects of different velocities intersect. On a real event-camera sequence, directional accuracy reaches 99.5% across all four evaluated motion segments, with performance remaining robust across occupancy densities in the 10-40% range. We characterize the algorithm's density-dependent behavior, present a parameter sensitivity analysis, show that the proposed datapath requires less than 2 kB of storage, and implement a single-axis prototype on a low-cost Xilinx Artix-7.
https://arxiv.org/abs/2605.28312
Infrared and visible video fusion is essential for achieving comprehensive perception in dynamic scenes. However, maintaining temporal consistency remains a formidable challenge. Conventional methods relying on optical flow often suffer from geometric rigidity and ghosting artifacts. Moreover, standard diffusion-based fusion models typically operate in a frame-by-frame manner; when extended to autoregressive settings, they lack intrinsic temporal constraints and are prone to severe error accumulation and drifting, where minor artifacts amplify over time. To address these limitations, we propose a drift-resilient video fusion method that reformulates the task as history-conditioned motion generation. We introduce Stabilized History Guidance and Soft Temporal Anchoring to reframe temporal consistency as spectral filtering, implicitly aggregating motion dynamics without rigid alignment. Furthermore, our Decoupled Structure-Motion Adaptation strategy bridges pre-trained priors and structural constraints via two-stage training and latent refinement. Extensive experiments demonstrate that our method achieves state-of-the-art performance in both fusion quality and temporal stability.
https://arxiv.org/abs/2605.25775
Estimating continuous optical flow is a fundamental yet challenging problem in dynamic visual perception. Event-based cameras, with microsecond latency and high dynamic range, capture brightness changes asynchronously, offering a unique opportunity to model motion with fine temporal precision. However, the scarcity of temporally dense ground-truth annotations limits the effectiveness of supervised learning, while contrast maximization (CM) frameworks, focused on sharpening the Image of Warped Events (IWE), often neglect temporal continuity and structural coherence, leading to distorted trajectories under complex motion. To overcome these challenges, we propose a hybrid-supervised framework for continuous-time optical flow estimation, grounded in the principle of Spatio-temporal Structural Consistency (STSC). This paradigm jointly enforces local structural stability and trajectory continuity, ensuring physically coherent motion across time. To further enhance representation and robustness, we design a bidirectionally complementary multi-scale architecture and employ a curriculum-guided hybrid training strategy, enabling a smooth transition from supervised point constraints to self-supervised manifold regularization. Comprehensive experiments across multiple benchmarks show that our method achieves state-of-the-art performance in both continuous-time and standard optical flow estimation, demonstrating the effectiveness of the proposed learning paradigm.
https://arxiv.org/abs/2605.25570
Event cameras capture brightness changes asynchronously with microsecond resolution, yet existing optical flow methods fail to fully exploit this temporal continuity. Frame-based approaches impose artificial accumulation latency and suffer from domain overfitting, while model-based local methods operate statelessly, discarding temporal history between predictions and yielding inaccurate flows. We propose \textbf{LC-Flow}, the first temporally continuous, learning-based optical flow estimator that operates purely from local events. At its core, a Continuous Local Recurrent Network maintains persistent hidden states per spatial grid, incrementally accumulating temporal context as events arrive. Unlike frame-based methods constrained to fixed accumulation windows, and unlike stateless model-based methods that recompute motion from scratch at each step, LC-Flow produces sparse local flow estimates at arbitrary timestamps with full motion history. To address the inherent ambiguity of local observations, we jointly learn a confidence score that quantifies the reliability of each prediction, explicitly handling event sparsity and the aperture problem. This confidence serves a dual role: filtering unreliable estimates for downstream tasks such as visual odometry, and providing principled weights for a multi-scale confidence-guided aggregation that reconstructs globally consistent flow from the sparse local outputs. LC-Flow achieves state-of-the-art performance among local methods on both MVSEC and DSEC, while the confidence-guided aggregation establishes a new overall state-of-the-art on the MVSEC benchmark, surpassing heavy frame-based networks that rely on global spatial priors.
https://arxiv.org/abs/2605.24604
Understanding 3D scenes requires flexible combinations of visual reasoning tasks, including depth estimation, novel view synthesis, and object manipulation, all of which are essential for perception and interaction. Existing approaches have typically addressed these tasks in isolation, preventing them from sharing a common representation or transferring knowledge across tasks. A conceptually simpler but practically non-trivial alternative is to unify these diverse tasks into a single model, reducing different tasks from separate training objectives to merely different prompts and allowing for joint training across all datasets. In this work, we present a physical world model for unified 3D understanding and interaction (3WM), formulated as a probabilistic graphical model in which nodes represent multimodal scene elements such as RGB, optical flow, and camera pose. Diverse tasks emerge from different inference pathways through the graph: novel view synthesis from RGB and dense flow prompts, object manipulation from RGB and sparse flow prompts, and depth estimation from RGB and camera conditioning, all zero-shot without task-specific training. 3WM outperforms specialized baselines without the need for finetuning by offering precise controllability, strong geometric consistency, and robustness in real-world scenarios, achieving state-of-the-art performance on NVS and 3D object manipulation. Beyond predefined tasks, the model supports composable inference pathways, such as moving objects aside while navigating a 3D environment, enabling complex geometric reasoning. This demonstrates that a unified model can serve as a practical alternative to fragmented task-specific systems, taking a step towards a general-purpose visual world model.
https://arxiv.org/abs/2605.24321
Object detection from Unmanned Aerial Vehicles (UAVs) is challenged by severe ego-motion, camera jitter, and large scale variations. While modern detectors perform well on static images, their direct application to UAV video often fails, particularly for small objects in dynamic scenes. Existing motion-based methods either rely on computationally expensive optical flow or use single-interval differencing, which is sensitive to jitter and limited in capturing diverse motion patterns. We propose a vision-only motion-guided detection framework that decouples target motion from camera-induced disturbances. A homography-based Global Motion Compensation (GMC) first aligns adjacent frames. We then introduce a Dual-Interval Motion Extraction strategy that captures both short-term and long-term motion cues. To integrate these cues, a lightweight Motion-Guided Attention (MGA) module enhances feature representations within a Feature Pyramid Network. Experiments on the VisDrone-VID dataset demonstrate consistent improvements over a strong YOLOv8 baseline under severe ego-motion. Ablation studies further confirm the effectiveness of the dual-interval design and the proposed motion-guided attention mechanism.
https://arxiv.org/abs/2605.22605
Recent feed-forward 3D gaussian splatting methods have made dramatic progress on individual aspects of 3D scene reconstruction, but no existing method jointly addresses dynamic content, multi-view input, and unknown camera poses in a single feed-forward pass. Methods that handle dynamics either require accurate camera poses or accept only monocular input; pose-free multi-view methods address only static scenes; and per-scene optimization methods bridge some of these gaps but at minutes-to-hours cost per scene. We introduce NoPo4D, the first feed-forward system that addresses this empty quadrant. Building on a pretrained geometry backbone and recent 4D Gaussian frameworks, NoPo4D introduces a velocity decomposition that splits Gaussian motion into per-pixel image-plane shifts and depth changes, allowing direct supervision from pseudo ground-truth optical flow on the 2D component. This sidesteps both the differentiable rendering that couples prior posed methods to pose accuracy and the 3D motion ground truth that prior pose-free methods require. The system is rounded out by a bidirectional motion encoder for cross-view and cross-frame feature aggregation, and view-dependent opacity that mitigates cross-view and cross-timestep Gaussian misalignments. On four multi-view dynamic benchmarks, NoPo4D consistently outperforms prior feed-forward baselines, and with an optional post-optimization stage surpasses per-scene optimization methods, while running orders of magnitude faster.
https://arxiv.org/abs/2605.22190
Inferring rigid-body physical states and properties from monocular videos is a fundamental step toward physics-based perception and simulation. Existing approaches assume specific underlying physical systems, object types, and camera poses, making them unable to generalize to complex real-world settings. We introduce $\Delta$YNAMICS, a vision-language framework that uses language as a unified representation of rigid-body dynamics. Instead of directly predicting parameters, $\Delta$YNAMICS generates scene configurations in a structured text format for physics simulation. We enhance the model's generalization by integrating natural language motion reasoning and leveraging optical flow as a semantic-agnostic input. On the CLEVRER dataset, $\Delta$YNAMICS achieves a segmentation IoU of 0.30, a 7x improvement over leading VLMs (InternVL3-8B, Qwen2.5-VL-7B and Claude-4-Sonnet). Additionally, test-time sampling and evolutionary search further boost performance by 27% and 120% in segmentation IoU, respectively. Finally, we demonstrate strong transfer to a new dataset of 235 real-world rigid-body videos, highlighting the potential of language-driven physics inference for bridging perception and simulation.
https://arxiv.org/abs/2605.20576
Generating geometrically consistent videos remains an open challenge: text-to-video diffusion models trained on web-scale data treat geometry only implicitly, leading to object deformation, texture drift, and non-rigid backgrounds under camera motion. Existing solutions either improve consistency as a byproduct, apply only to static scenes or realign the latent space of the model completely. We introduce a geometry-consistency reward that directly measures whether motion in a generated video is compatible with a coherent scene. Our key insight is that in physically consistent videos, background motion should be explainable by rigid camera-induced flow, while independently moving objects should preserve appearance identity along motion trajectories. We operationalize this using optical flow, depth--pose predictions, and feature-based correspondence to separate rigid and dynamic regions and evaluate their respective consistency. Integrating this reward with reinforcement fine-tuning transforms geometric consistency from an emergent property into an explicit optimization objective for video generators. The approach is model agnostic and applies to diverse dynamic scenes containing both camera and object motion. Experiments show substantial reductions in temporal geometric artifacts over strong baselines while preserving perceptual quality. Code and model weights are published.
https://arxiv.org/abs/2605.18365
Law enforcement agencies are accumulating vast amounts of body-worn camera (BWC) footage. However, this remains operationally opaque. That is, analysts and trainers still have to invest considerable time watching full-length videos to pinpoint the start of key encounters and identify the points where activity shifts to something more physically intense. We present an approach to process BWC video into a time-aligned sequence of fixed-length 10-second windows, processed and labeled using a privacy-conscious protocol. Each window is labeled with two dimensions of information: (i) the operational context of the window and (ii) the level of motion intensity within the window, with low-evidence labels for windows for which insufficient evidence exists due to darkness, blur or occlusion. We train models to classify windows based on these two axes using frames sampled from each window encoded using CLIP model and aggregated into a window-level representation. We extract dense optical flow statistics for each window to capture motion intensity. On test windows the best context model achieves 78.75% accuracy, and the best-accuracy activity model achieves 88.33%. We also included integrity audits to show the results and how the visual timeline representations support faster incident review and make the officer training workflow more practical.
https://arxiv.org/abs/2605.17095