LiDAR-based 3D Multi-Object Tracking (MOT) typically relies solely on geometric information, which is often insufficient to distinguish between targets during prolonged occlusions or in crowded human-populated environments. While integrating RGB-based Re-Identification (ReID) offers a theoretical solution for preserving identity context, existing approaches often rely on computationally expensive parallel detectors that hinder real-time robot responsiveness. This work presents a systematic study of image-based ReID in online 3D MOT, utilizing a lightweight projection-based framework to decouple geometric and appearance modeling for mobile robots. A comprehensive analysis of feature extraction architectures is conducted, employing lightweight CNNs and Vision Transformers, and evaluating various multi-modal data association strategies to balance computational latency with robust tracking. Experiments on the Pedestrian class of the KITTI dataset reveal that naive linear fusion, of appearance and motion costs, degrades performance due to visual noise. Conversely, a cascaded matching strategy successfully recovers occluded tracks without compromising overall precision, effectively preventing identity switches to maintain human-robot interaction continuity. We show that lightweight architectures can offer an optimal trade-off between the low latency required for safe navigation and the discriminative power needed for social awareness.
https://arxiv.org/abs/2606.07233
Multi-object tracking (MOT) from UAV imagery presents unique challenges: altitude varies across sequences, objects are small and densely packed, and frequent occlusion causes identity switches. Existing graph-based trackers assume fixed spatial context and treat all objects uniformly, ignoring the heterogeneous lifecycle states of detections, active tracklets, and lost targets. We propose HDST-GNN, a Heterogeneous Dynamic Spatiotemporal Graph Neural Network with three novel contributions. First, Altitude-Adaptive Edge Construction estimates a camera-altitude proxy from mean object area and adjusts the graph connectivity radius accordingly. Second, Heterogeneous Node Representation models detections (Type-D), confirmed tracklets (Type-T), and lost tracklets (Type-L) as distinct node types with dedicated projections and typed edge relations. Third, Occlusion-Gated Temporal Aggregation gates each node's attention contribution by its occlusion confidence, preventing occluded nodes from corrupting neighbour embeddings. HDST-GNN is trained end-to-end with a differentiable Sinkhorn head using joint cross-entropy and triplet loss. On VisDrone2019-MOT with oracle detections, HDST-GNN achieves 94.51% MOTA and 97.24% IDF1, outperforming SORT by +5.0 MOTA points and reducing identity switches by 81%. With real YOLOv8n detections, HDST-GNN reduces identity switches by 49% vs. SORT. Ablation studies confirm the independent contribution of each component.
https://arxiv.org/abs/2606.05587
Scaling humanoid loco-manipulation requires robot-compatible demonstrations across diverse objects, whole-body motions, and scene geometries, but teleoperation and motion capture are difficult to scale because each collection depends on physical setups, instrumented actors, and robot operation. We present GRAIL, a digital generation pipeline that remains fully virtual until deployment: it composes 3D assets, simulator-ready scenes, and priors from video foundation models (VFMs) to synthesize interactions without rebuilding physical environments or teleoperating the robot. Rather than reconstructing unconstrained in-the-wild videos, GRAIL starts from fully specified 3D configurations in which object geometry, camera parameters, metric scale, environment depth, and a robot-proportioned character are known before video generation and reused during reconstruction. This privileged setup better conditions 4D recovery, allowing model-based object tracking, human motion estimation, and interaction-aware optimization to reconstruct metric 4D human-object interaction (HOI) trajectories with reduced depth ambiguity and morphology mismatch. We retarget the recovered motions to a humanoid robot and train complementary task-general trackers: an object-aware latent adaptor for manipulation and a scene-aware tracker for terrain traversal. GRAIL produces over 20,000 sequences spanning pick-up, object manipulation, sitting, and terrain traversal. Using only GRAIL-generated data, we train egocentric visual policies through a sim-to-real pipeline and deploy them on a Unitree G1 humanoid, achieving 84\% real-world success on diverse object pick-up and 90\% success on stair-climbing.
https://arxiv.org/abs/2606.05160
Instrumented bicycle studies have produced direct field evidence on vehicle passing behavior, but extracting overtaking events from continuous rear-facing video has remained dependent on manual, frame-by-frame annotation. This bottleneck constrains sample sizes and limits naturalistic cycling safety research. We present a geometry-informed computer vision pipeline that automates overtaking event detection from a single bicycle-mounted camera without multi-sensor configurations or explicit camera calibration. The system combines RT-DETR object detection with ByteTrack multi-object tracking through a three-stage geometric validation module enforcing bearing angle trend, apparent size growth, and spatial confirmation criteria derived from perspective projection principles. Validated on 315 manually annotated real-world overtaking events from urban roads in Ann Arbor, Michigan, the pipeline achieved 97.8% recall with zero false positives. The system identified overtaking intentions a mean of 2.44 seconds before vehicle passage, with 84.1% of events exceeding the 1.5-second human reaction time threshold, demonstrating feasibility for active cyclist warning. Lateral passing distance measurements from 96 events revealed 33.3% of passes below the 5-foot (152.4 cm) threshold, consistent with non-compliance rates in prior field and self-reported studies. A preliminary calibration-free lateral distance estimation approach using bounding box geometric features achieved mean absolute errors of 13-14 cm under leave-one-out cross-validation, sufficient to distinguish close passes from standard passes for safety categorization. By automating event isolation from consumer-grade footage, the system removes the primary annotation bottleneck of instrumented bicycle research and provides a scalable foundation for vehicle-bicycle interaction analysis across larger datasets and diverse urban environments.
https://arxiv.org/abs/2606.23699
The real-time hardships of video processing seriously limit the usage of Automatic License Plate Recognition (ALPR) with application in dynamic traffic monitoring settings. High-fidelity recognition of unconstrained variables, e.g. drastic variations in illumination, acute camera scans, high vehicle speeds, and harsh physical concealment, is a problem that often leads to disjointed tracking paths and poor Optical Character Recognition (OCR) rates. In order to mitigate these weaknesses, the study proposes a 5 stage, end-to-end algorithmic pipeline, encompassing a smooth transition between deep learning based object detection, multi-object tracking which is kinematic in nature, and geometry temporal data interpolation. The suggested architecture takes advantage of a very powerful YOLOv8 nano model to localize the vehicle at the first stage and then Simple Online and Realtime Tracking (SORT) algorithm is used to build spatial-temporal links between frames. Another, more specific typology of YOLOv8 object detectors the license plate area, channeling the sliced array to an EasyOCR chain under the limitations of positional syntax verification. More importantly, an offline interpolation mechanism of temporal bounding box is initiated to recast fragmented paths.
https://arxiv.org/abs/2606.04684
Autonomous systems require robust Multi-Object Tracking and Segmentation (MOTS) to operate reliably in dynamic environments, ensuring consistent object identities and precise mask-level delineation. Foundation models such as SAM2 have shown strong zero-shot generalization for segmentation, but their direct application to MOTS is limited by unreliable track association and false-positive propagation. This work introduces Seg2Track++, a framework that integrates instance segmentation with SAM2 and a novel track management module to perform zero-shot MOTS with enhanced temporal consistency. Tracks are associated using Mask Centroid Distance (MCD) and Confidence-Aware Cost Modulation (CCM), while Probabilistic Track Validation (PTV) employs a Bernoulli filter to validate track existence and suppress ghost tracks. Experimental results on KITTI MOTS demonstrate improved identity preservation, reduced false-positive propagation, and robust track management without fine-tuning.
https://arxiv.org/abs/2606.03875
Kalman filter (KF)-based multi-object tracking (MOT) remains a strong baseline for autonomous driving due to its strong performance, computational efficiency and interpretability. In most practical systems, the process noise and measurement noise covariances are defined globally and shared across object classes, presuming identical uncertainty characteristics across heterogeneous traffic participants. This work revisits this assumption and proposes CANMOT, a class-aware and object-aligned noise modeling framework for KF-based 3D MOT. Class-specific diagonal process and measurement covariance matrices are introduced and optionally expressed in the object coordinate frame to preserve longitudinal-lateral anisotropy. Systematic experiments on the nuScenes benchmark show that class-aware and object-aligned noise modeling improves tracking performance and substantially reduces identity switches compared to state-of-the-art (SotA). In addition, the consistency of the estimated uncertainty is analyzed using the Average Normalized Estimation Error Squared (ANEES) and $\chi^2$-based violation tests. The results reveal severe overconfidence in standard KF-based MOT baselines. While the proposed formulation improves calibration without modifying the underlying filtering framework, it still exhibits substantial inconsistency, highlighting the need for further research in this area. Code is available at this https URL.
https://arxiv.org/abs/2606.03590
Human demonstrations provide strong priors for robot manipulation, yet it is non-trivial to transfer them to execute on real robots due to the kinematic gap. In dexterous manipulation, it remains challenging to track long-horizon, contact-rich sequences even in simulators: a reference-tracking policy must keep objects on their target trajectories while preserving demonstrated joint motion and contact timing. Existing approaches often rely on hand-crafted reward tuning that require per-sequence tuning and break under limited interaction budgets. We introduce ConTrack, a reinforcement learning (RL) framework that scales with tracking data. ConTrack treats object tracking as a constraint and allocates remaining control authority to motion fidelity, which allows it to adapt task--style trade-offs online using a dual-variable update. In addition, ConTrack also stabilizes long-horizon learning with an adaptive mid-trajectory reset library that reuses policy-reachable simulator states. Our qualitative and quantitative results in simulation tracking and real robot demonstrate that ConTrack improves success and object pose accuracy significantly over prior arts while preserving joint and contact fidelity. Website: this https URL.
https://arxiv.org/abs/2606.03177
Self-supervised video Object-Centric Learning (OCL) aims to discover distinct objects and associate them across time, whereas self-supervised Multi-Object Tracking (MOT) focuses on associating pre-defined object detections or segmentations. Although well-established in MOT, Cycle Consistency (CC) cannot naively or explicitly apply to the latent slot space of OCL. Unlike the deterministic and ideal object representations in MOT, OCL slots are inherently stochastic and ambiguous due to non-unique scene decompositions. Enforcing explicit cycle consistency (ECC) on slots imposes rigid mean seeking. This severely penalizes the model for exploring alternative but equally valid decompositions, thereby driving towards feature collapse. To resolve this dilemma, we propose \textit{Implicit Cycle Consistency (ICC)}, which shifts the cycle-consistency constraint from the restrictive slot space to the continuous reconstruction manifold, encouraging slots to reach a soft consensus on collectively interpreting the visual scene rather than forcing rigid point-to-point feature alignment. Extensive experiments on complex video OCL benchmarks demonstrate that ICC avoids feature collapse and outperforms ECC baselines. Our source code, model checkpoints and training logs are provided on this https URL.
https://arxiv.org/abs/2605.30211
Severe image degradation under low-light nighttime conditions constitutes a core bottleneck preventing all-day applications for UAV-based single object tracking. Existing image enhancement methods often struggle to distinguish between target and background regions, which can easily lead to amplified background noise or compromise target features. To overcome this limitation, we propose TAE, a target-aware low-light enhancement framework tailored for nighttime object tracking. Guided explicitly by weak supervisory signals from tracking bounding boxes, the framework performs region-aware enhancement to ensure operations focus on the target area. It further adopts an adaptive RGB multi-curve fusion mechanism to achieve refined modeling and adaptive adjustment across different regions. To facilitate research in this domain, we also contribute DarkSOT, a new benchmark for nighttime UAV tracking, comprising 268 sequences across 9 target categories. Experimental results on the DarkSOT and UAVDark135 demonstrate that TAE significantly improves tracking performance in low-light nighttime scenarios, exhibiting strong robustness and generalization. The DarkSOT dataset is available at this https URL.
https://arxiv.org/abs/2605.29558
Unsupervised visual object tracking is a challenging task that requires following arbitrary targets in videos without training on ground-truth annotations. Despite considerable progress, existing state-of-the-art unsupervised trackers often struggle in scenarios that demand fine-grained understanding of semantic and visual structural information within video frames. Text-to-image diffusion models are well known for their ability to generate images that accurately reflect the semantics and structures described in the input prompt, demonstrating a strong grasp of visual semantics and structures. Building on this capability, we approach the unsupervised tracking from a new perspective by exploiting the rich semantic knowledge encoded in pretrained text-to-image diffusion models. To adapt the diffusion models, which are originally developed for image generation, to the tracking task, we reinterpret the models as a bridge between text and image modalities. This connection is realized through the cross-attention mechanism: when both text and an image are input into the models, they highlight the regions of the image that are semantically aligned with the text in the cross-attention maps. We therefore learn a prompt that represents the tracking target and activates its corresponding region in the cross-attention map for each frame, which enables object tracking with the diffusion model. Specifically, our method Diff-Tracking is composed of two main components: an initial prompt learner and an online prompt updater. The initial prompt learner generates a prompt that captures the target object in the first frame, allowing the diffusion model to identify the target. The online prompt updater refines the prompt based on motion information, enabling consistent tracking across video frames. We evaluate our approach on six challenging tracking datasets demonstrate the effectiveness of our approach.
https://arxiv.org/abs/2605.26933
Accurate interpretation of street-level imagery is essential for large-scale urban mapping and the creation of Spatial Digital Twin (SDT) environments. This work presents a unified framework for joint 2D-3D segmentation and association that integrates visual semantics with multi-view geometric reasoning. Unlike conventional approaches that rely heavily on sequential frames for temporal tracking, our method leverages zero-shot detection and segmentation together with structure-from-motion reconstruction to establish stable cross-view correspondences. A 3D-driven association mechanism replaces traditional 2D multi-object tracking, using geometric consistency to guide identity preservation across wide-baseline viewpoints and varying imaging conditions. By combining 2D texture cues with global 3D context, the proposed pipeline is well-suited for scalable street-level processing and can be used for a variety of object types. Experiments demonstrate substantially improved coverage of ground-truth sequences and more robust identity retention compared to state-of-the-art 2D-only tracking methods, achieving a 22% performance gain in challenging urban scenarios.
https://arxiv.org/abs/2605.26725
Track materialization converts raw video into reusable object tracks that downstream queries can run against without rerunning tracking, but extracting those tracks efficiently and with high fidelity remains expensive. Prior systems reduce cost through temporal frame sampling, erasing the inter-frame motion that fine-grained tracking requires. In stationary video, however, large portions of each frame contain no objects of interest, and the remaining regions tolerate different sampling rates. We present Tetris, a track-extraction system that decomposes videos into a tile-based polyomino data model, enabling fine-grained spatiotemporal pruning that reduces detector calls with minimal fidelity loss. Tetris runs three operators upstream of the user-provided detector: a classifier identifies relevant tiles and groups them into polyominoes, an integer linear program (ILP) prunes redundant polyominoes under a user-specified accuracy constraint, and a packer assembles the survivors into canvases that minimize detector calls. Across 7 stationary-video datasets, Tetris stays within a 5% tracking accuracy loss of a full-frame, every-frame reference pipeline, whereas prior systems exceed this bound on 3 of the 7 datasets. At this 5% bound, Tetris achieves up to 17.4x higher throughput than prior systems and up to 68.8x higher than the reference pipeline. The project page is at this https URL .
https://arxiv.org/abs/2605.25538
Reconstructing the motion of objects from videos is a key component for embodied AI and robot manipulation. While diverse approaches to object pose tracking have been studied, they rely heavily on strong external priors, such as depth data or 3D templates, and remain highly vulnerable to severe occlusions by hand grasps despite the use of explicit masks. In this work, we present ComPose, a 6DoF object tracking framework designed for hand-aware object pose estimation from RGB video. Rather than treating the hand purely as an occluder, our method harmonizes hand motions as a \textit{complementary cue} for object tracking. In detail, we recover a variety of object motions over time by combining object and hand cues from foundation models within a unified tracking pipeline. Here, ComPose adaptively selects informative hand joints, combines object- and hand-derived cues for motion estimation, and refines the resulting object motion using visible geometric evidence and a learned correction. We further enforce the temporal consistency over both rotation and translation, yielding stable 3D object trajectories over time without any external smoothing. Extensive experiments show that our method is accurate, efficient, and robust under severe hand occlusion and geometric ambiguity. In addition, the resulting trajectories can also effectively transfer to downstream robot manipulation by enabling robots to reconstruct human actions from online videos.
https://arxiv.org/abs/2605.23523
Traditional visual object tracking (VOT) methods typically rely on task-specific supervised training, limiting their generalization to unseen objects and challenging scenarios with distractors, occlusion, and nonlinear motion. Recent vision foundation models, exemplified by SAM 2, learn strong video understanding priors from large-scale pretraining and offer a promising foundation for building more robust and generalizable trackers. However, directly applying SAM 2 to VOT remains suboptimal, as it does not explicitly model target motion dynamics or enforce geometric and semantic consistency across frames, both of which are essential for reliable tracking. To address this issue, we propose SAMOSA, a new tracking framework that adapts SAM 2 to complex VOT scenarios by explicitly leveraging motion, geometry, and semantic cues. Specifically, we introduce a lightweight nonlinear motion predictor to model target dynamics and guide mask selection as well as memory filtering. We further exploit semantic cues to detect target shifts and recover from tracking failures, while geometric cues are incorporated as structural constraints to improve tracking stability. In this way, SAMOSA bridges the gap between the implicit video understanding prior of SAM 2 and explicit tracking-oriented modeling. Extensive experiments show that SAMOSA consistently outperforms state-of-the-art SAM 2--based approaches on general benchmarks, demonstrates stronger generalization than supervised VOT methods, and achieves substantial gains on anti-UAV datasets, which typify complex nonlinear motion scenarios. Our code is available at this https URL.
https://arxiv.org/abs/2605.22538
Hyperspectral imagery encodes rich material properties that can improve tracking robustness under appearance ambiguity, illumination change, and background clutter. However, due to the limited availability of hyperspectral video data, many existing methods adapt pretrained RGB trackers via spatial or channel fusion strategies, largely neglecting the intrinsic material information in hyperspectral imagery. Moreover, the few material-aware approaches typically rely on external spectral unmixing pipelines that are decoupled from the tracking objective, limiting effective optimization of material representations for target localization. To address these limitations, we formulate hyperspectral object tracking as a joint optimization problem of material decomposition and target localization, coupling the two tasks via a weighted target-oriented unmixing loss that explicitly aligns material representations with localization accuracy. Specifically, we propose a material representation decomposition module for deep learning-based spectral unmixing with adaptive frequency decomposition. Building on the decomposed material representations, we further introduce a dual-branch wavelet-enhanced material prompt module that learns low- and high-frequency material prompts through efficient spatial-material interactions in the frequency domain. The framework is model-agnostic and can be seamlessly generalized to different unmixing backbones. Extensive experiments on standard hyperspectral tracking benchmarks demonstrate state-of-the-art performance and validate the effectiveness of the proposed end-to-end material-aware tracking framework. Code is available at this https URL.
https://arxiv.org/abs/2605.20569
4D mesh generation has recently emerged as a powerful paradigm for recovering dynamic 3D structure from videos, but existing methods remain slow, computationally expensive, and difficult to scale to longer sequences. We introduce a training-free approach that accelerates 4D mesh generation while improving temporal correspondence quality. Our key observation is that temporal correspondences emerge inside a 4D backbone long before its generated meshes become visually accurate. We exploit this with a general framework we call Spatio-Temporal Attention Chain which propagates information across space and time. Starting from vertices on an anchor mesh, the chain maps vertices to latent tokens. It then follows temporal correspondences in latent space, and recovers frame-specific vertices through latent-to-vertex attention. This design avoids expensive explicit matching while preserving anchor mesh details and thereby improving dynamic mesh geometry and temporal consistency. Compared to state-of-the-art, our method generates a 4D mesh in 9 seconds, achieving a $13\times$ speedup while producing higher-quality results. Moreover, our approach scales to videos up to $16\times$ longer without degrading mesh quality. Beyond generation, the improved correspondences enable competitive zero-shot performance on two downstream tasks: 2D object tracking and 4D tracking. We further show that our framework enables reliable camera estimation, a capability not supported by prior 4D mesh generation methods.
https://arxiv.org/abs/2605.19786
Due to the difficulty of obtaining ground-truth data for 4D radar scene flow estimation, previous methods typically rely on either self-supervised losses or cross-modal supervision using 3D LiDAR data, 2D images, and odometry. However, self-supervised approaches often yield suboptimal results due to radar's inherently low-fidelity measurements, while existing cross-modal supervised methods introduce complex multi-task architecture and require costly LiDAR sensors to generate pseudo radar scene flow labels from pretrained 3D tracking models. To overcome these limitations, we propose a task-specific iterative framework for weakly supervised radar scene flow learning, using only images and odometry for auxiliary supervision during training. Specially, we establish two novel instance-aware self-supervised losses by exploiting off-the-shelf 2D tracking and segmentation algorithms to obtain tracked instance masks, which are back-projected into 3D space to provide instance-level semantic guidance; for static regions, we integrate vehicle odometry with radar's intrinsic motion cues to construct a rigid static loss. Extensive experiments on the real-world View-of-Delft (VoD) dataset demonstrate that our method not only surpasses state-of-the-art cross-modal supervised approaches that rely on 3D multi-object tracking on dense LiDAR point clouds but also outperforms existing fully supervised scene flow estimation methods. The code is open-sourced at \href{this https URL}{this https URL}.
https://arxiv.org/abs/2605.18507
LiDARs are being increasingly deployed for consumer imaging in handheld, wearable, and robotic applications. These sensors can capture the time-of-flight of light at picosecond resolution, which in principle, enables them to capture information about objects hidden from their field of view. While such non-line-of-sight (NLOS) imaging capabilities have been shown on research-grade LiDARs, they are challenging to achieve on consumer devices due to poor signal quality resulting from low laser power, low spatial resolution, and object and camera motion. Inspired by burst photography and synthetic aperture radar, we propose a multi-frame fusion strategy to overcome these challenges and demonstrate NLOS imaging on consumer LiDAR. We first introduce the motion-induced aperture sampling model to unify the effects of object shape, object motion, and camera motion under a single measurement model. Using this model, we demonstrate several NLOS capabilities on a smartphone-grade LiDAR: (1) 3D reconstruction, (2) single and multi-object tracking, and (3) camera localization using hidden objects. Previously, NLOS imaging capabilities were largely restricted to bulky and expensive research-grade hardware that requires extensive setup and calibration. Our results represent a shift towards plug-and-play NLOS imaging, where anyone can image hidden objects with off-the-shelf hardware ($<100) and no additional setup. We believe that democratization of such capabilities will advance consumer applications of NLOS imaging.
https://arxiv.org/abs/2605.17865
Paired RGB-thermal data has shown significant utility across a range of applications, including image fusion, object tracking, and anomaly detection; however, its broader adoption is constrained by the limited availability of aligned RGB-thermal image pairs. RGB-to-thermal (and vice versa) image translation has emerged as a practical solution to this challenge. Prior approaches including conditional generative adversarial networks (cGANs) such as ThermalGAN and Scalable Interpolant Transformer (SiT)-based architectures such as ThermalGen have demonstrated strong potential for aerial-to-thermal image translation. In this work, we explore alternative architectures that prioritize simplicity while maintaining performance. Specifically, we propose a conditional U-Net that incorporates weather data at the bottleneck layer, complemented by targeted preprocessing and post-processing techniques applied within the Pix2Pix GAN architecture. We utilize a training set of 612 paired RGB and thermal images, and evaluate over 5-fold cross-validation, ultimately testing on a held-out test set. Our conditional U-Net model performed best, with a peak signal-to-noise ratio (PSNR) of 14.5485, structural similarity index measure (SSIM) of 0.8095, and learned perceptual image patch similarity (LPIPS) of 0.1666. These results outperformed the base ThermalGen model, which attained PSNR, SSIM, and LPIPS scores of 7.56, 0.2444, and 0.6317 respectively. We find that while saturation boost and contrast enhancement for preprocessing and Gaussian blur for post-processing provide observable improvements, the incorporation of conditioning data was most effective. Our findings cement the potential of integrating auxiliary metadata into thermal image generation, suggesting that such information can serve as a proxy for environmental conditions critical to accurate thermal reconstruction.
https://arxiv.org/abs/2605.17564