Voice style conversion (VSC) aims to transform a source utterance to match the timbre, accent, and emotion of a target voice while preserving linguistic content. StyleStream 1.0 introduced the first streamable zero-shot VSC system with state-of-the-art conversion quality, but remained limited in two ways: approximately 1s end-to-end latency on consumer hardware, and the lack of a text-based interface for designing or editing target voices. We present StyleStream 2.0, a fast and controllable streaming VSC framework that addresses these limitations. To reduce latency, we train a few-step pixel MeanFlow model and further fine-tune it with autoregressive feedback inspired by Self Forcing, improving robustness under streaming inference. This reduces end-to-end latency to 520~ms on a consumer GPU, a 2x speedup over StyleStream 1.0, while maintaining conversion quality. To enable controllable style manipulation, we remove the mel-spectrogram context and instead route target style information through a compact style embedding. In this embedding space, we train a unified text-conditioned flow matching model that supports both text-based voice design, which maps natural language prompts to voice styles, and instruction-based voice editing, which modifies a specific attribute of a source utterance while preserving the rest. Experiments show that StyleStream 2.0 achieves the strongest target style fidelity on VSC, voice design, and voice editing, while remaining competitive on intelligibility and non-edited attribute preservation.
https://arxiv.org/abs/2610.28940
Audio autoencoders compress waveforms into compact latent representations that serve as the interface between raw audio and downstream models. Current systems navigate a three-way trade-off between reconstruction quality, semantic structure of the latent space, and inference speed, typically favoring one or two of these at the expense of the others. This paper introduces SAGE, Semantic Audio Generative Encoder: a compact variational autoencoder, trained solely on publicly available music, that shapes its latent by distilling embeddings from a pretrained audio-text model. This 105M-parameter model runs about 3x faster than Stable Audio Open and reaches the listening-test quality of SAME-L, an autoencoder 8x larger and over 2x slower, while surpassing both on objective perceptual and distributional metrics of reconstruction. Furthermore, it sets the state of the art on all nineteen probing tasks of latent semantics, in domain and out of domain. These results establish SAGE as a lightweight audio autoencoder that strikes the best balance of the three-way trade-off among those we evaluate, combining high reconstruction fidelity, state-of-the-art semantic structure, and fast inference.
https://arxiv.org/abs/2609.32755
Modern robotic agents are increasingly expected to support steerable control, where a single policy can adjust its behavioral style at runtime under changing user preferences. Preference-conditioned reinforcement learning provides this interface, but conditioning alone does not ensure that a requested behavior change is strong, does not leak into unrelated behaviors, and does not compromise task performance. Our evaluation combines Preference Reward Responsiveness (PRR) with coverage and utility metrics. We use these measures to compare reward-level, advantage-level, loss-level, and PCGrad-based aggregation across two humanoid-control frameworks. No aggregation level performs best across all environments and criteria. Experiments show that aggregating objectives early produces a wider range of behavioral responses but greater unintended changes in other objectives, while aggregating them later improves control precision at some cost to responsiveness.
https://arxiv.org/abs/2610.28925
Blind and visually impaired individuals face uncertainty when navigating unfamiliar areas. Whether a cane or a guide dog is used for navigation, this may prove to be challenging. To mitigate this challenge, we present the Context-Aware Navigation Explanation framework that explains guide dog movements for obstacle avoidance and navigation using a large language model. This system integrates perceptual context with planned future trajectories to generate natural-language explanations of robot movement. We deploy the system on a Unitree Go2 platform in indoor navigation scenarios and evaluate how different explanation context configurations affect user trust and explanation satisfaction. Results show a strong positive relationship between explanation satisfaction and trust, and suggest that combining obstacle information with future trajectory leads to the most effective explanations. These findings highlight the potential of context-aware language explanations to improve transparency and trust in assistive robot navigation.
https://arxiv.org/abs/2610.28920
Refusal directions have been shown to transfer cross-lingually with near-perfect effectiveness across safety-aligned languages (Wang et al., 2025), reportedly regardless of resource level. However, the only truly low-resourced language evaluated is Yoruba, which is strongly misaligned and shows limited transfer, leaving open how refusal directions behave for other low-resourced languages. We extend PolyRefuse to three additional low-resourced languages (Belarusian, Bashkir, and Tajik) and replicate the pipeline of (Wang et al., 2025) on Qwen2.5-14B-Instruct. We find that universality is graded rather than binary: directions from safety-aligned and partially-aligned languages transfer broadly, while those from strongly misaligned languages fail to reliably modulate refusal behavior on any target tested, including other misaligned languages, once ceiling effects are accounted for. Geometric alignment and behavioral transfer are further shown to be partially dissociated. These findings complicate the universality claim and suggest that users of the least-resourced, most strongly misaligned languages may face weaker safety guarantees.
https://arxiv.org/abs/2610.28897
Early-grade reading screening is critical for identifying children at risk of reading difficulty. Existing AI-based screeners are often limited in the scope of their analyses and evaluation metrics, or are proprietary systems that lack transparent model specifications and evaluation. We present KIRA, a dual-pathway screening system that pairs word-level fluency scoring with detailed phoneme-level error detection. We adapt pretrained word and phoneme recognizers to children's speech, reducing word error rate from 13.88% to 8.84% and phoneme error rate from 41.66% to 23.00%. Powered by these child-adapted models, we implement Word Reading (WRE) and Oral Reading Fluency (ORF), two foundational tasks in K-2 screening. The system integrates these recognizers with a web-based teacher-facing interface presenting fluency scores alongside phoneme feedback for potential targeted intervention. KIRA brings modern child-speech recognition into a full-stack, deployable, classroom-ready reading screener.
https://arxiv.org/abs/2610.28840
This study proposes a sketch-to-simulation system to solve handwritten circuit diagrams. The system converts raw images into a Simulation Program with Integrated Circuit Emphasis (SPICE)-compatible netlist and automatically calculates the circuit's nodal voltages and currents. Another objective is to propose a holistic framework that benefits students and educators by enhancing the teaching and learning experience of electric circuits and expediting engineering design reviews. This article presents a multistage pipeline that converts raw photographs of handwritten electric circuits into executable SPICE-like netlists, providing a solution. A dataset of 1,000 hand-drawn Resistor-Inductor-Capacitor (RLC) circuits was curated and annotated for components, text regions, and character recognition. The proposed system decomposes a circuit diagram into three stages: (i) dual You Only Look Once (YOLO)-based detectors for components and text regions, (ii) a Convolutional Recurrent Neural Network (CRNN) with Connectionist Temporal Classification (CTC) and Optical Character Recognition (OCR)-based domain-aware symbol value extraction, and (iii) image processing with thresholding, skeletonization, and Density-Based Spatial Clustering of Applications with Noise (DBSCAN) to automatically identify nodes and map them with corresponding components. The proposed system produces the netlist and solves the circuit. The qualitative and quantitative ablation studies on modular stages, as well as end-to-end tests, demonstrate robust performance across various handwriting styles, lighting conditions, and this http URL study serves as an interactive learning aid and practical tool for professionals, providing a comprehensive user interface (UI), enabling rapid digitization of circuit sketches for study, design, prototyping, or troubleshooting.
https://arxiv.org/abs/2610.28836
Conventional visual sensing faces a fundamental dilemma: information that should remain private today may need to be recovered tomorrow. This challenge is becoming increasingly important as cameras become pervasive in our daily surroundings. Existing safeguards either protect visual content only after an image is formed or suppress information during capture in ways that prevent its later recovery. Here, we show through an information-theoretic analysis that privacy and recoverability cannot be achieved simultaneously in static optical systems. Information preserved in a measurement for later reconstruction also remains available to an observer of that measurement, limiting the privacy such systems can provide. To overcome this limitation, we introduce conditional imaging, an imaging approach that changes the optical state for every captured frame. The measurement alone conceals the scene, while knowledge of the corresponding physical system state enables its reconstruction. We analyze how the optical parameters determine the information that can be recovered and use this analysis to guide the design of a camera prototype. We evaluate the system on a captured dataset of human faces using increasingly powerful attempts to recover the scene, from direct visualization and computational inversion to learned reconstruction and identity recognition. Our experiments show that conditional imaging preserves identity in authorized reconstructions while withholding visual information from observers without access to the system state. By making the physical state of the camera part of the information needed for reconstruction, conditional imaging enables visual information to be protected at the point of capture while remaining recoverable for future authorized use.
https://arxiv.org/abs/2610.28835
The widespread adoption of generative artificial intelligence in recent years has brought a parallel rise in prompt injection and jailbreak attacks. By embedding malicious instructions, these exploits manipulate language models to bypass intended behavior and operational boundaries. In traditional chatbots, such attacks are confined to a single session because state memory is not preserved across conversations. However, persistent memory features in modern conversational interfaces enable cross-session attack propagation, establishing a threat vector known as memory injection. This work explores this emerging vulnerability in leading LLM-as-a-service platforms, highlighting its real-world severity and the need for countermeasures. While existing literature focuses on violations tailored to specific platform features, we present a general threat model. We demonstrate that all NIST attack goals are collectively achievable across ChatGPT Instant 5.3, Claude Sonnet 4.6, and Gemini 3 Flash under this model. We also show that memory injections can exploit multiple attack vectors, including personal memories, projects, skills, organization instructions, and Model Context Protocol (MCP)-connected resources. Our findings reveal that all evaluated services can be manipulated to persistently spread disinformation, generate harmful content, or simulate offline unresponsiveness, even in fresh sessions. In the particular case of Claude, shared-memory features allow an attacker to compromise multiple users within an organization and also exfiltrate user prompts. To address these vulnerabilities, we derive defense mechanisms from our proposed threat model and foundational cybersecurity principles. Our analysis indicates that nearly half of these mitigations remain unimplemented across the target services. Datasets and attack artifacts are available at this https URL.
https://arxiv.org/abs/2610.28810
While statistical learning has made remarkable progress in recent decades, driven by large datasets and data-driven protocols that have transformed scientific practice, it still faces a key limitation: it struggles to generalize beyond the data it has seen, often failing under distribution shift. Causality offers a promising solution: causal models focus on the underlying mechanisms of change rather than surface-level associations, enabling robust reasoning under external interventions. This allows systems not only to learn from data, but also to reason about hypothetical scenarios, adapt to new environments, and inform better decisions. This thesis explores how these approaches can inform each other, in two parts. The first part examines algorithmic recourse, that is, identifying which changes an individual can make to overturn an unfavorable decision. We propose an alternative perspective to the established framework, arguing for a more realistic cost function, a reformulation of the problem in causal terms, and the inclusion of a temporal dimension in policy evaluation. The second part focuses on dynamical systems, extending the notions of causal interventions and effects to discrete and continuous stochastic processes. We show that the equilibria of these processes, and how they change following an intervention, can be linked to Structural Causal Models (SCMs), viewed as compressed representations of the underlying temporal dynamics. We argue for the relevance of such temporal causal models, since in real-world scenarios actions take time to produce their effects. The common goal of both parts is practical: the utility, robustness, and trustworthiness of these models depend critically on their ability to realistically represent the underlying phenomena.
https://arxiv.org/abs/2610.28803
The development of face recognition has been strongly supported by the availability of large-scale training datasets. Among them, MS-Celeb-1M has played an important role by providing millions of facial images from nearly 100K identities. However, the size and heterogeneity of such datasets increase the likelihood of annotation errors, redundant samples, and other forms of data inconsistency. This motivated the introduction of refined versions, such as MS1MV2 and MS1MV3, aimed at improving the quality of the training data. Despite these cleaning efforts, we show that several types of training-data defects remain in MS1MV3. By proposing complementary data-auditing strategies, we identify five defect categories: exact and near-duplicate images, split identities, crop errors, multiple-face ambiguity, and invalid content. We then assess the effect of correcting these defects under a controlled face-recognition training protocol based on IResNet-50 and ArcFace. The results show that targeted interventions can preserve, and in some cases improve, recognition performance while requiring fewer optimization steps to reach the performance of the original training set. Duplicate removal provides the clearest overall benefit, while split-identity merging and invalid-content removal also improve training efficiency. Overall, the results indicate that the effect of dataset cleaning depends strongly on the type of defect being addressed and provide further evidence that training-data quality remains an important and comparatively underexplored factor in large-scale face recognition. The training manifests and code used in this work will be released upon acceptance.
https://arxiv.org/abs/2610.28766
Frontier coding agents are increasingly framed as end-to-end automated researchers, and ML for science offers a demanding test of that promise: improving a scientific model often requires domain insight beyond routine ML engineering. We introduce Agent4Sci, a long-horizon testbed for measuring how far today's agents can improve the published best models on scientific ML benchmarks, spanning 20 benchmarks across 11 domains. Rather than ranking agents on a leaderboard, Agent4Sci asks what kinds of progress agents can make on these tasks under in-the-wild conditions, and where they fall short. Empirically, today's frontier agents advance the published best on every benchmark, with Claude Opus reaching 10.4% mean relative improvement and no run flagged for academic misconduct. These gains, however, come almost entirely from a bag of ML-engineering tricks rather than research-level insight. Trajectory analysis surfaces three recurring limitations in this setting: novelty miscalibration, resource under-utilization, and rapid collapse into local engineering sweeps. Lightweight plug-in skills for research ideation, experiment management, and scheduled checklists raise Claude Opus from 10.4% to 20.1% and Codex from 4.4% to 8.1%, while yielding more diverse, domain-relevant interventions. Agent4Sci gives the community a way to track and push frontier agents from ML engineering toward domain insight on real-world ML-for-science problems. Code and data are available on GitHub (this https URL) and Hugging Face (this https URL).
https://arxiv.org/abs/2610.28763
Agentic artificial intelligence (AI) systems hold immense potential for automating complex workflows in materials discovery and design, but extending them to domain-intensive mechanistic investigations remains challenging. Here, we present GBClaw, an agentic AI framework for investigating the structure and deformation of general grain boundaries (GBs). Although general GBs constitute the vast majority of real-world interfaces in polycrystalline materials, they remain understudied because their structural complexity and interfacial mismatch complicate experimental and modeling research. GBClaw integrates large language models (LLMs) into a modular architecture comprising an orchestrator, specialized agents, domain-specific tools, simulation interfaces, and hierarchical memory. Through dynamic replanning and iterative workflow refinement, the framework effectively connects systematic simulations with targeted mechanistic analysis. Applied to 14 general asymmetric tilt GBs in nickel, GBClaw characterized interfacial defect structures and identified diverse deformation modes across these incommensurate boundaries. Comparing boundary sliding with and without secondary GB misfit dislocations revealed substantial differences in shear strength, underscoring the critical role of defect hierarchies in sliding resistance. Furthermore, researcher-guided follow-up calculations traced an anomalously high shear resistance to metastable boundary structures. This work demonstrates that combining agentic AI with domain expertise bridges high-throughput computational screening with deep physical understanding of complex material interfaces.
https://arxiv.org/abs/2610.28629
Computer-use agents are limited by the interfaces humans give them. An agent may type a spreadsheet cell by cell when a single line of code would do, or print all two thousand lines of a file through a shell to find one function. Both the interfaces and the knowledge of when to use each are built by hand, which cannot keep pace with new applications, workflows, and models. We argue that interface design should itself be an agent capability. We introduce Agent S4, an autonomous computer-use scientist that builds Evolving Agent Interfaces from task experience. A meta-agent examines task agents' trajectories on synthetic training tasks, without success labels, and constructs and revises interfaces and usage knowledge in a repository. Population-based evolution then selects which repositories to develop further by their performance on validation tasks the meta-agent never sees, favoring changes that generalize beyond the seen tasks. On OSWorld V2, Agent S4, with Qwen3.8-27B and the evolved repository of interfaces, sets a new state of the art in open-source computer-use agents, reaching 21.3% binary score, 3.8 times the same model with fixed interfaces. This is above both GPT-5.5 (13.0%) and Claude Opus 4.8 (20.6%), at about 4.3% and 1.5% of their respective costs. On ScienceBoard, the evolved interfaces improve the success rate from 41.4% to 58.6% with the same model. These results suggest that useful interfaces can be evolved from experience, making autonomous interface design a source of improvement complementary to advances in models and harnesses. We open-source our code at this https URL.
https://arxiv.org/abs/2610.28601
Neural implicit representations provide memory-efficient signed distance field (SDF) parameterizations for large-scale LiDAR scenes, but the geometry recovered from sparse and often noisy inputs carries jitter and artifacts. Classical geometric optimization techniques resolve such artifacts with surface energy functionals, whose minimizers correspond to smooth surfaces. Motivated by this principle, we formulate neural LiDAR mapping as the optimization of energy functionals over the parameter space of neural implicit representations. Specifically, we regularize the signed distance field with an energy functional defined on the shape operator of its level set, which represents the curvature of the surface, thus encouraging smoothness along the surface. This adapts classical geometric priors to the scale of million-point LiDAR maps. Experiments on large-scale datasets show reconstructions with improved smoothness at preserved geometric fidelity, and no additional inference-time cost. The code is publicly available at \href{this https URL}{this https URL}
https://arxiv.org/abs/2610.28598
Autoregressive models (ARMs) face a "Sequentiality Bottleneck" in reasoning, while diffusion language models (DLMs) offer parallelism but lack semantic coherence. To addresses both limitations, we propose Collaborative Reasoning Asymmetric Learning (CoRAL), a hybrid framework via an Asymmetric Planner-Executor (APE) architecture: a DLM Planner generates K diverse reasoning trajectories in parallel, while a large ARM Executor selects the optimal plan and synthesizes the final answer. To train the Planner effectively, we introduce Reward-Guided Denoising for CoT (RDC), which integrates outcome-based rewards into the diffusion process to steer it toward goal-directed reasoning. Experiments on vision-language benchmarks show that CoRAL significantly outperforms prior diffusion-based methods and achieves competitive performance against strong ARMs, achieving both superior efficiency and quality.
https://arxiv.org/abs/2610.28584
Large Language Model (LLM) agents can handle increasingly complex tasks, navigating long trajectories of observations and actions. As these trajectories grow, key-value (KV) cache I/O and storage become the dominant cost. Trajectories can also exceed the LLM's maximum context length, requiring control over active cache growth. Prior work uses context engineering to reduce cache size by trimming or summarizing history. However, modifying the trajectory prefix invalidates subsequent cached states and triggers costly re-prefilling of retained context. Task accuracy can also suffer when too little context is retained to limit re-prefill costs. We propose cache engineering as a new scheme. It allows agents to directly control their active KV cache without modifying the trajectory or re-prefilling retained context. Specifically, agents can proactively use drop to exclude selected cache from future attention and repos to adjust retained keys' position encodings. We formalize these cache operations and identify history dependence as a serving challenge: identical token sequences can yield different cache states under different cache operation sequences, making prefix matching insufficient for correct cache reuse. Thus, we co-design the AKV serving engine. It provides a stateless interface compatible with existing serving APIs, while internally managing stateful cache reuse, eviction, and restoration. Experiments show that a tool-response rolling-drop cache policy improves average benchmark scores by 1.7 points and reduces average cost by 27.7%, compared with conventional threshold-triggered summarization. With AKV, it achieves up to 1.2x the output throughput and a 1.5x speedup in P95 request latency. Recursive self-improvement of cache policies further reduces cost by 7.1% over expert design. Our code is at this https URL.
https://arxiv.org/abs/2610.28577
ScreenCalib enables light detection and ranging (LiDAR)--camera extrinsic calibration using an ordinary programmable display, providing known visual markers and controlled geometry while reducing dedicated target preparation. The camera observes displayed AprilTags, whereas the LiDAR measures the physical screen surface and boundary, requiring indirect cross-modal association. Display geometry introduces association ambiguities, while indoor clutter complicates extraction. ScreenCalib addresses these challenges through tag-guided display extraction, geometric hypothesis generation and refinement, and surrounding scene edges for ambiguity resolution. The single-pose mode requires only one static placement. The joint multi-pose mode combines independent static observations through cross-pose consensus and jointly refines the shared extrinsics and tag scale, reducing sensitivity to tag-size measurement errors without requiring continuous motion or inter-pose trajectory estimation. Experiments in simulation and on three different sensor platforms cover mechanical and nonrepetitive LiDARs in clean and cluttered environments. Benchmark results show that ScreenCalib outperforms competitive calibration-board-based methods in translation accuracy. Joint multi-pose refinement further reduces mean rotation and translation errors across the three platforms and improves rendered-map alignment. Evaluation across readily available displays, including cell phones, tablets, laptops, computer monitors, and televisions, further examines ScreenCalib's versatility as a practical alternative to dedicated calibration targets. The source code is available at this https URL.
https://arxiv.org/abs/2610.28571
Do visual tasks have a relationship, or are they unrelated? For instance, could having surface normals simplify estimating the depth of an image? Intuition answers these questions positively, implying existence of a structure among visual tasks. Knowing this structure has notable values; it is the concept underlying transfer learning and provides a principled way for identifying redundancies across tasks, e.g., to seamlessly reuse supervision among related tasks or solve many tasks in one system without piling up the complexity. We proposes a fully computational approach for modeling the structure of space of visual tasks. This is done via finding (first and higher-order) transfer learning dependencies across a dictionary of twenty six 2D, 2.5D, 3D, and semantic tasks in a latent space. The product is a computational taxonomic map for task transfer learning. We study the consequences of this structure, e.g. nontrivial emerged relationships, and exploit them to reduce the demand for labeled data. For example, we show that the total number of labeled datapoints needed for solving a set of 10 tasks can be reduced by roughly 2/3 (compared to training independently) while keeping the performance nearly the same. We provide a set of tools for computing and probing this taxonomical structure including a solver that users can employ to devise efficient supervision policies for their use cases.
https://arxiv.org/abs/1804.08328
Video generation and feed-forward 3D reconstruction typically use separate representations, requiring RGB decoding and visual re-encoding to recover geometry from generated latents. We propose Latent Bridge, which connects video generative latent spaces with geometric feature spaces to directly predict 3D geometry from video latents. We develop representation-specific bridges for Wan2.1 and V-RAE, enabling feed-forward prediction of cameras, depth, and 3D point clouds without the intermediate RGB pathway. Each bridge is trained on RGB videos through feature distillation, while the video encoder and geometry model remain frozen. Training requires neither ground-truth geometry nor execution of the downstream geometric aggregator or prediction heads. At inference, the same video latents support both RGB decoding and geometry prediction. The same trained bridge can be reused for image-to-video and text-to-video generation within the same video latent space, without bridge retraining. Experiments on Co3Dv2 and WildRGB-D demonstrate competitive geometric reconstruction quality, efficient end-to-end generation and reconstruction, and faster latent-to-geometry decoding, highlighting latent alignment as a practical and reusable interface between video generation and 3D reconstruction. Our code is available at: this https URL.
https://arxiv.org/abs/2610.28521