Model intelligence and fast response jointly shape the quality of interaction with speech language models, yet remain difficult to achieve together. Explicit chain-of-thought (CoT) improves reasoning and audio understanding, but generating intermediate reasoning tokens delays responses. Describing fine-grained acoustic cues further lengthens CoT and increases latency. Latent reasoning can reduce this overhead, yet existing methods often trail CoT and remain limited by single-path supervision and reasoning budgets that do not adapt to problem difficulty. We introduce AURAL, which models a distribution over multiple plausible reasoning continuations in latent space and jointly predicts chunks of future states to reduce sequential forward passes and reasoning latency. To provide initial supervision for latent reasoning, we construct AuralReason-683K: 683K bilingual speech utterances (about 1,000 hours) with concise CoT for emotion recognition, empathetic dialogue, and general reasoning. AURAL-RL then explores beyond these traces, rewarding concise reasoning that yields high-quality answers and adapting reasoning effort to each problem. Across two backbones, AURAL-RL achieves performance comparable to CoT-RL, with larger gains over the respective supervised checkpoints on most metrics. Analysis further shows that harder questions elicit more latent reasoning steps. On Qwen2.5-Omni, it reduces time to the first answer token by 11.8x, from 1.22 to 0.10 s, versus 0.05 s for direct answering.
https://arxiv.org/abs/2610.01560
As generative AI (Gen AI) systems take on increasingly autonomous roles in economically and socially consequential interactions, understanding their propensity to cooperate -- and the signals that shape this propensity -- has become essential. We examine cooperative behavior in frontier Gen AI models using the iterated prisoner's dilemma, manipulating counterpart reputation (positive, unknown, negative), strategy (extortion vs. generosity), and non-verbal emotional signaling (facial expressions conveying competitive or cooperative appraisals). In a first study with non-reasoning models (Claude 3.5, Gemini 2.0 Flash, GPT-4o), cooperation was systematically shaped by all three factors, paralleling patterns long documented in human behavioral research, though models varied substantially in how heavily each factor was weighted. A second study with reasoning models (Claude 4.6, Gemini 3, GPT-5.2) revealed a more concentrated reliance on strategy and reputation, a near-elimination of the Potemkin effect observed in non-reasoning models (evidenced by near-uniform cooperation in a diagnostic harmony game), and a more conditional role for emotion consistent with a hierarchical cue-weighting strategy rather than a simple loss of social sensitivity. Reasoning models also showed heterogeneous end-game behavior, ranging from sustained cooperation to systematic last-round defection effect, revealing model-specific exploitability profiles with direct practical relevance for deployment in negotiation and other multi-round interactions. Together, these findings characterize Gen AI models as increasingly sophisticated, though heterogeneous, social actors, and underscore the practical value of developing standardized cooperation benchmarks to inform the responsible deployment of Gen AI in interactive, socially consequential settings.
https://arxiv.org/abs/2610.01222
While recent Multimodal Large Language Models (MLLMs) have shown promise in affective computing, their reasoning capabilities are largely confined to short video clips with limited interactions. However, real-world emotions are not merely isolated instantaneous reactions but dynamic and cumulative processes deeply shaped by past experiences and ongoing events. To bridge this gap, we introduce LongEmoBench, a benchmark dedicated to emotion understanding and reasoning in long videos. It assesses progressive capabilities scaling from continuous scene interactions to complex episodic developments. Furthermore, we propose LongEmo, a novel memory-augmented agentic framework designed to tackle the immense challenges of long-range affective reasoning. LongEmo processes continuous video streams to construct an Event Memory Graph, explicitly modeling long-range dependencies and capturing emotional dynamics across discrete events. Given a question, the agent retrieves a query-relevant event stream from the graph, iteratively integrating multimodal memories and relational dependencies to deduce the final answer. Extensive evaluations of 17 representative methods reveal that they struggle significantly with emotion understanding and reasoning in long videos. In contrast, LongEmo achieves state-of-the-art performance, demonstrating the efficacy of its event-centric memory architecture.
https://arxiv.org/abs/2609.40079
AI could support children's pretend play, but it could also direct the play on behalf of children. Whether AI should have roles in children's lives is controversial because its influence on children remains uncertain. We conducted semi-structured interviews with 10 U.S. parents, each with at least one child aged 4-15. During the interview, we described the concept of AI-supported pretend play and provided participants with two boundary-case storyboards. We analyzed the interview data through codebook thematic analysis, using inductive coding and affinity diagramming organized around the research questions, and then used qualitative systems mapping to examine relationships within and across themes. We found that the same characteristics of AI, e.g., ability to assume characters, responsiveness, and adaptability, were seen by parents as potentially useful but also concerning. Parents imagined that AI could make role-based play accessible to all children or help parents participate in family play. However, they opposed the idea of AI for children's play without a clear understanding of how it works and its long-term influence on their children. Parents worried about children's loss of imagination and creativity, emotional attachment to AI, reduced human interaction, inappropriate behavior by AI and/or children, and their inability to manage children's AI use. Parents viewed AI not only as a play tool but also as a social actor and a possible perturbation in the existing family dynamics. The appropriateness of AI and child--AI interactions therefore emerged as a requirement for AI in children's pretend play, in addition to technical safeguards and parental control. We contribute an integrated account of parents' interdependent judgments and emphasize the need for longitudinal research with children and their diverse families.
https://arxiv.org/abs/2609.39906
Speech emotion recognition (SER) is the task of assigning emotion labels to utterances. Early systems relied on acoustic features, whereas recent approaches combine multiple modalities, most commonly speech and text. Still, performance remains poor on many datasets. Large language models (LLMs) have therefore attracted interest for SER, as they can process diverse inputs jointly with instructions. However, direct audio input raises questions of explainability. To address similar questions in image classification, concept bottleneck models were introduced. This work adapts concept bottlenecks to SER to examine how individual predictions depend on transcripts, acoustic descriptions and speaker attributes. Experiments test three LLMs on CREMA-D, IEMOCAP and MELD, with concepts extracted by separate tools. On scripted corpora, LLMs are strongly biased towards the transcript in the zero-shot setting, which lowers Macro-F1 from 27.8 to 5.8 on CREMA-D. Fine-tuning removes this bias, and the transcript raises Macro-F1 from 41.8 to 45.1. Removing speech rate changes 48% of Neutral predictions to Disgust on CREMA-D; removing intensity level on MELD changes predictions despite little change in Macro-F1. These findings show that aggregate performance changes alone do not capture the effects of concept removal on individual predictions.
https://arxiv.org/abs/2609.39453
Emotion recognition in conversation has been widely studied, but applying Large Language Models (LLMs) to continuous dimensional emotion evaluation in multimodal dialogue remains largely unexplored. We propose an LLM-based framework that performs discrete emotion recognition and Valence-Arousal-Dominance (VAD) dimensional evaluation on IEMOCAP, incorporating acoustic cues as natural language descriptions following the SpeechCueLLM approach. We evaluate six models spanning the LLaMA, GPT, and Qwen families under zero-shot prompting, few-shot prompting, and LoRA fine-tuning. LoRA fine-tuned LLaMA models substantially outperform prompt-engineered GPT models on both tasks despite GPT's larger scale, a gap we attribute to domain adaptation rather than model capacity. Our best model achieves a Valence CCC of 0.7822, a new state-of-the-art on IEMOCAP. Ablation studies confirm that textual audio descriptions meaningfully improve smaller models (+3.5 to 3.6 weighted F1) while contributing little for the largest model, suggesting audio cues are most valuable when linguistic capacity is limited. The performance asymmetry across VAD dimensions closely mirrors the annotator agreement hierarchy in IEMOCAP's own annotations.
https://arxiv.org/abs/2609.39072
Large language models (LLMs) often abandon a correct answer, or endorse a user's position, once the user pushes back. This behavior, called sycophancy, is usually reported as a single rate per model, which says little about when it happens or how a user can avoid it. We study the conditions that produce it with 103,939 graded replies from ten configurations: eight LLMs with reasoning disabled, and two of them again with maximum reasoning, all facing the same 200 items, 13 pressure conditions, and four-turn conversations, with every reply labeled by two independent LLM judges. We find that the dominant factors are how costly it is for the model to verify the user's claim, and whether a trained guardrail covers it. Removing this task factor from a logistic model costs 0.485 of McFadden $R^2$, against 0.139 for model family and 0.009 for pressure tactic. Anchored facts are almost never conceded (1.3%), while adoption on logic puzzles rises with the number of clues needed to refute the pushed answer. Personal choices are endorsed in 77.0% of conversations. Most concessions on hard items come from models that cannot reliably solve them; models that can solve them rarely give the answer up. For both models tested, maximum reasoning removes these concessions completely: adoption on deep puzzles falls from 19.2% and 12.5% to 0%. Fallacious or emotional framing adds nothing beyond plain repetition. Three human annotators agree with the judges' consensus on 118/120 calibration items. These results give practical rules for reliable use: simplify hard-to-verify problems and reason deeply, state the question rather than one's preferred answer, ask for evidence on open questions, and choose models by their measured guardrail profile.
https://arxiv.org/abs/2610.08840
Emotion prosody perception requires simultaneous processing of acoustic cues and speaker identity. While listeners effortlessly decode natural speech, AI synthetic voices introduce cognitive complexities due to subtle acoustic atypicalities. It remains unclear how these synthetic features interact with a listener's prior social knowledge and memory of a familiar speaker. This study investigated how speech sources (human vs. AI) and speaker familiarity affect emotion recognition accuracy and cognitive load. A within-subject task with Mandarin-speaking adults evaluated behavioral (accuracy, reaction time) and physiological data (heart rate variability). Results showed that human voices yielded significantly higher accuracy and faster processing times than AI voices, while HRV did not significantly differentiate between conditions. These findings show that decoding synthetic speech is gated by top-down social cognition, highlighting limitations in current AI synthesis technologies.
https://arxiv.org/abs/2609.38794
Activation steering controls large language model behavior by adding a direction to hidden activations during inference. For steering to work well, that direction must be a pure signal for the target concept: any confound entangled with it, such as an incidental topic or writing style, is injected into the residual stream alongside the concept itself and degrades the generated text. We introduce Contrastive Covariance Steering (CCS), a training-free method that eliminates this confound variation. CCS projects steering vectors to a low-dimensional subspace obtained in closed form by solving a contrastive variance objective, which retains the directions along which the target concept varies while suppressing directions shared with the other classes. Across three LLMs and four steering domains, CCS consistently beats all baseline steering methods in all $12$ model-domain settings. The largest relative improvement occurs on AxBench and Emotion where we outperform the next strongest steering baseline by $48$ to $70\%$ and $13$ to $27\%$, respectively. Furthermore, CCS outperforms naive difference-of-means steering by up to $151\%$, showcasing the importance of deconfounding concepts. A toy experiment verifies our motivation on why: planting a topic nuisance into the training data reduces unprojected steering by $46\%$, whereas CCS loses only $12\%$ and recovers most of the gap to an oracle that explicitly deletes the planted direction. A human study with $23$ raters on $296$ generations reproduces the LLM judge's ranking. Our extensive ablation verifies the importance of our method's components and robustness to the number of nuisance classes. Finally, we extend our method to multi-turn conversations, where CCS sustains both concept expression and fluency, matching system prompt performance as other steering methods drift.
https://arxiv.org/abs/2610.14025
High quality synthetic data is central to post training LLMs for adaptive AI applications that represent the diverse expert strategies and decisions in conversations. Prompting LLMs directly or conditioning them on end use scenarios yields low diversity data that collapses onto dominant modes. We propose a method to generate diverse high quality synthetic data using Generative Flow Networks (GFlowNets). We show that training GFlowNets to generate latent conversation structure using a Gaussian mixture density over key interaction features (e.g., confusion episode dynamics, scaffolding directive balance) enables sampling expert strategies in proportion to their prevalence in the training data. Across two structurally distinct domains, tutoring and emotional support dialogues, our GFlow based synthetic data generation approach offers a better balance of fidelity, mode coverage and authenticity than reinforcement-learning and end to end LLM baselines, without copying training data. Evaluated on three downstream outcome prediction tasks, classifiers trained on synthetic GFlowNet generated conversations provide a stronger training signal than competitive synthesis baselines.
https://arxiv.org/abs/2609.38359
Emotion-conditioned text-to-speech (TTS) models may fail to express the requested emotion reliably, and improving controllability by additional training is costly in both computation and emotion-labeled speech training data. We therefore study vector steering, a training-free approach that modifies the internal representations of a frozen model. CoCoEmo, a conventional vector steering method for emotion TTS, treats each emotion vector as an indivisible direction controlled by a single global strength, limiting adherence to the requested emotion. In this work, we first discover that an emotion vector can be decomposed into a shared component that moves speech away from neutral expression and a residual component that directs generation toward the requested emotion. Building on this finding, we propose Emotion Residual-Enhanced Steering for TTS (EmoRES), a novel method that controls the two components without retraining the backbone. On IEMOCAP, EmoRES outperforms CoCoEmo across all four objective emotion metrics on the IndexTTS-2 and CosyVoice2 backbones. Rank correlation improves by 26.13 and 12.97 percentage points, corresponding to relative gains of 118.8% and 33.1%, while emotion hit rate improves by 12.95 and 6.92 points, corresponding to relative gains of 20.1% and 9.8%. Human evaluation further shows a relative improvement up to 35.0% in the rate at which listeners correctly identified the dominant requested emotion and up to a 17.3% improvement in fidelity, while listeners prefer EmoRES for naturalness in up to 63.8% of pairwise comparisons. Component ablations further demonstrate that effective control benefits from preserving the shared component while strengthening the residual of the emotion steering vectors.
https://arxiv.org/abs/2609.38157
Conflicting emotional cues can be individually valid: a subdued voice may reflect a blocked goal while a smile satisfies a social obligation. Their interpretation depends on what the event means to the person. We introduce VISTA (Value-Informed Semantic Trust Arbitration), a learned seven-field appraisal interface that conditions modality arbitration on concerns, event relations, and expression conditions while retaining a joint-evidence residual. A log-odds decomposition separates emotion expectation from cue diagnosticity, motivating an interface that lets appraisal change how evidence is interpreted. With a shared Qwen2.5-Omni-7B backbone and matched training examples and steps, VISTA reaches 64.5% conflict accuracy on CA-MER, improving on modality gating by 2.5 percentage points on conflict and 0.2 on consistency. Shuffling appraisal across scenes or removing its decision connection reduces this benefit. A common frozen-backbone probe reaches 0.600 macro CCC for appraisal readout, compared with 0.505 for emotion-only fine-tuning. Evaluations across five benchmarks connect recognition under increasing conflict with appraisal readout and downstream decision use. Together, the analyses and experiments support scene-specific appraisal as an intermediate representation that helps interpret conflicting emotional evidence.
https://arxiv.org/abs/2609.37324
The spread of fake news may cause severe social consequences. Existing fake news detection methods mainly focus on stylistic variations or incorporate external information such as explanations. However, news articles are often rewritten under different emotional backgrounds while preserving their underlying factual claims, which may affect the robustness of detection models. In this work, we investigate fake news detec- tion under fact-preserving emotional variations. To study this problem, we construct emotion-rewritten test sets and generate explanations from the original news articles as stable background knowledge. We then propose a Gated Cross Attention (GCA) framework that adaptively integrates emotionally rewritten news with the corresponding explanations, enabling the model to focus on informative explanation content while reducing potential mismatches caused by emotional reframing. Experiments on PolitiFact, GossipCop, and LUN demonstrate that the proposed method achieves notable improvements under multiple emotional conditions on PolitiFact and LUN, while maintaining competitive performance on GossipCop. We further analyze the effects of explanation guidance and gating mechanisms under different emotional conditions. Our code and data are available at: this https URL gca .
https://arxiv.org/abs/2610.08835
Many of the qualities that matter most in how people learn and grow, how someone regulates their emotions, reflects on a setback, or stays aware of others during a difficult conversation, are not directly observable. They have to be inferred from how someone speaks, moves, and sounds over time, and they resist the kind of clean labeling that most machine learning pipelines are built around. We study this challenge through a case that is well grounded in psychological theory but rarely modeled computationally: self-compassion, the tendency to respond to one's own setbacks with patience rather than harsh self-criticism. We examine how it appears during structured reflective interviews in a technology-mediated training setting, where people naturally talk through socio-emotionally demanding situations. Since no existing dataset captures this kind of construct in this kind of setting, we collected and annotated 51 reflective dialog sessions using an independent, temporally overlapping annotation scheme grounded in established theory. We consolidate the underlying six-component psychological model into a three-class supervision space, balancing self-kindness and mindfulness against self-critical or overwhelmed states, and build a reproducible window-based pipeline that aligns video, audio, and text on a shared timeline. Unimodal models trained on each modality separately are compared against a simple probability-level fusion strategy, which yields modest but consistent gains over the best single modality. We close by discussing where each modality succeeds or struggles, what this suggests about how this kind of construct is actually expressed in reflective speech, and what would be needed to model it, and constructs like it, more effectively.
https://arxiv.org/abs/2609.37148
People increasingly turn to general-purpose AI chatbots for advice about emotional and mental health problems, but the ability of these systems to recognize and appropriately triage psychiatric emergencies remains under-characterized. We evaluated psychiatric triage performance in 15 frontier AI chatbots using 112 clinical vignettes spanning four urgency levels, from routine care to immediate emergency assessment. In each trial (1680 total), a chatbot received a single user message conveying all triage-relevant information from one vignette and recommended a timeframe for care. The primary outcome was emergency under-triage; secondary outcomes included triage accuracy and the direction of errors. Vignettes and user messages were generated using a clinician-verified LLM pipeline. Across 415 emergency trials, 23 were under-triaged (5.5%; 95% CI 1.8-15.9). Overall accuracy, averaged across urgency levels, ranged from 42.0% to 71.8% across chatbots and was lowest for intermediate cases (19.6%; 95% CI 11.7-28.1). Every chatbot showed a net over-triage bias; overall, 763 of 786 incorrect assignments (97.1%) were more urgent than the prespecified triage level. The error pattern was similar when predictions were assessed against clinician ratings: 35 of 430 trials involving vignettes rated as emergencies by at least 75% of clinicians were under-triaged (8.1%). AI chatbots recognized most psychiatric emergencies but still missed clinically important cases and frequently over-triaged less urgent presentations. Further evaluations should examine how triage performance changes when clinically relevant information must be elicited through conversation.
https://arxiv.org/abs/2604.25415
LLM-as-a-judge is widely used for evaluating text, but extending this paradigm to speech requires models to interpret acoustic as well as linguistic evidence. This introduces a modality-specific risk: a speech judge may treat a perceptually salient cue as evidence of quality even when that cue is irrelevant to the target criterion or receives more weight than human listeners give it. We call this behavior an acoustic shortcut. To study it, we audit six speech LLM judges using controlled manipulations of intensity, content richness, and emotional delivery. We evaluate both pointwise scoring and pairwise comparison, using human preference calibration to interpret the results. The judges consistently reward louder audio, prefer content-rich speech more strongly than human listeners do, and map emotional delivery into quality preferences. These effects are most visible in pairwise comparison, while pointwise scores often obscure them. More concerningly, the accompanying rationales rarely identify the acoustic cue that changes a judgment and instead repeatedly rely on a limited vocabulary, leaving them acoustically underspecified. Together, these findings show that reliable speech judges must both resist acoustic shortcuts and ground their rationales in the acoustic evidence behind their decisions. To support reproducibility and future audits, we also release SpeechJudgeAudit, the controlled stimuli and evaluation tools used in this study.
https://arxiv.org/abs/2609.36979
Large audio-language models (LALMs) perform strongly on individual audio tasks, but whether these capabilities can be reliably composed remains underexplored. We conduct a controlled diagnostic study of capability composition in LALMs, requiring models to integrate audio-attribute recognition, cue-conditioned segment selection, and downstream ASR or question answering. We construct two-utterance inputs with distinct acoustic cues to evaluate composition across environmental sound, gender, and emotion cues, with ASR, Math QA, and Factual QA as downstream tasks. Across four open-source LALMs, compositional QA accuracy decreases in 39 of 40 model-task-cue settings, by an average of 26.7 percentage points. ASR exhibits a similarly consistent degradation, with WER increasing in 39 of 40 settings by an average of 28.5 percentage points, while the magnitude of degradation varies across models, cue types, and cue salience. We further probe these failures through output format, positional preference, and chain-of-thought (CoT) analyses. Our study reveals a systematic gap between possessing individual audio capabilities and reliably composing them.
https://arxiv.org/abs/2609.36921
While multimodal large language models (MLLMs) have demonstrated exceptional capabilities in objective understanding tasks, their performance in affective reasoning still falls significantly short of human standards. We attribute it to a central capability gap: MLLMs are difficult to reliably distinguish semantically proximal emotions based on fine-grained visual evidence, which could be decoupled as two limitations: 1) Insufficient Attribution. The global reasoning paradigm of conventional MLLMs severely dilutes fine-grained emotion cues, where subtle emotional states are usually implicitly encoded, thereby generating emotional misjudgments in complex scenarios. 2) Insufficient Discrimination. Existing methods could only identify regions generally associated with emotions, which fails to distinguish discriminative regions between semantically similar emotions, leading to ambiguous emotion judgements. To overcome these limitations, we present a training-free inference-time optimization framework, named Decoding Affective Nuances (DAN). Specifically, we propose a Hierarchical Emotional Reasoning Chain (HERC) that enhances the insufficient attribution by harmonizing fine-grained scene/object-level cues and performing a soft-gated reasoning. Furthermore, to discriminate between semantically proximal emotions, we design a Contrastive Discriminative Visual Pruning (CDVP), which isolates discriminative visual tokens to reason the final emotion category by computing the absolute discrepancy between the attention distributions of similar emotions. Performances on several benchmarks demonstrate that DAN significantly improves discrimination for affective nuances without consuming additional training resources, especially achieving +10.47% improvements with Qwen3-VL-8B-Instruct on WebEmo25 dataset that contains 25 fine-grained emotion categories.
https://arxiv.org/abs/2609.36782
Emotional Video Captioning aims to generate factually accurate and emotionally empathetic descriptions. While recent methods have recognized the importance of visual causes to guide emotion perception and caption generation, they fundamentally rely on simple attention matching, which inevitably suffers from {causal redundancy and spurious correlations} in co-occurrence bias (e.g., misclassifying ``sadness'' as ``joy'' on a sunny beach), leading to severe shortcut learning from confusing backgrounds. Furthermore, existing evaluations fail to verify whether models have genuinely mastered causal reasoning or merely exploited background confounders. To address these limitations, we first construct {EVC-CauseGround}, a comprehensive benchmark with dense spatio-temporal causal annotations. Crucially, it introduces a carefully selected {Causal-Faithfulness Subset} to explicitly quantify genuine emotion-cause attribution. Second, we propose {Causal-EVC}, an emotion-grounding captioning framework, which introduces a Motion-guided Causal Spatiotemporal Localization module to precisely decouple causal triggers from background confounders. Besides, we introduce an Interpretable Sparse Emotion Routing module. By synthesizing counterfactual representations and formulating a novel counterfactual contrastive objective, we enforce the model to anchor its emotion predictions strictly on authentic causal triggers instead of confusing background. Extensive experiments show that Causal-EVC not only achieves the best performance on semantic metrics but also exhibits significant advantages in the causal-faithfulness subset, which demonstrates that our model could mine emotional cues from genuine visual causes and mitigate co-occurrence bias for interpretable multimodal emotion understanding.
https://arxiv.org/abs/2609.36776
Reinforcement Learning has significantly advanced the complex reasoning capabilities of MLLMs. However, prevailing RL algorithms suffer a severe failure in emotion reasoning tasks. These methods heavily rely on deterministic hard-label supervision and point-wise isolated evaluation, creating a fundamental gap with the inherently subjective and continuously distributed nature of human emotions. Furthermore, unlike explicit physical objects, emotional states are deeply implicit within visual cues. This abstract nature exacerbates visual hallucinations in MLLMs, leading to plausible yet ungrounded emotional evidence. To address these limitations, we propose Diversity-Aware Subjective Policy Optimization (DSPO), a reinforcement learning framework that jointly promotes subjective affective coverage and visual grounding. First, we construct a context-grounded emotional distribution prior in the VAD space by combining the lexical prior of the annotated emotion with image-specific contextual information. Based on this prior, we introduce a Distribution-Aligned Emotional Diversity Reward (DEDR), which measures the leave-one-out marginal contribution of each candidate emotion within a rollout. DEDR rewards candidates whose inclusion brings the predicted affective set closer to the context-grounded prior, thereby preserving plausible subjective interpretations without encouraging unconstrained dispersion. We further develop Counterfactual Visual Intervention Gating (CVIG), which masks the visual region highlighted in the reasoning process and uses the resulting candidate-wise probability changes to reduce the weights of interpretations unsupported by visual evidence. Extensive experiments demonstrate that DSPO achieves state-of-the-art performance across multiple public benchmarks, especially on the cross-domain performance, i.e., improving +10.8\% on average cross-domain accuracy than EMO-R3.
https://arxiv.org/abs/2609.36775