Few-step autoregressive video diffusion generates a long video by splitting the video into temporal chunks and generating chunk-by-chunk, each through a short sequence of denoising stages. To memorize chunks that are already generated, previous methods reconstruct a clean or less-noisy key--value (KV) cache by additional forwards to build the cache without advancing an output latent. However, every denoising forward itself already computes the in-flight KV of the current chunk. We introduce FlashForward, which directly reuses this cache to avoid the heavy cache-update-only model forwards. After the current chunk completes one denoising stage, its stage-specific cache is already available for the next chunk. Assigning one GPU to each stage therefore lets different chunks occupy different stages concurrently. This early availability has a quality cost: the resulting stage-matched history is noisy, causing appearance and motion drift among chunks. To complement it, FlashForward produces sparse auxiliary clean anchor latents before the corresponding region is generated so the generation trajectories can be stabilized by this two-sided conditioning. The two memories operate at different temporal scales: sparse clean anchor KV supplies coarse, long-range two-sided structural guidance, while dense stage-matched history preserves fine, recent evolution. With up to four GPUs, FlashForward runs $1.16$--$1.69\times$ faster than HiAR and $1.42$--$2.92\times$ faster than Self-Forcing for 16 FPS videos of 20 seconds or longer across 1.3B and 14B backbone scales at 480p and 720p. On VBench, for the 1.3B model at 480p, it achieves higher scores and remains stable at longer durations, demonstrating that FlashForward generates high-quality and temporally consistent videos across durations of 20s, 35s and 65s at a much faster generation speed.
https://arxiv.org/abs/2609.32540
Multi-turn attacks on agentic systems can compose individually permissible actions into harmful outcomes, challenging defenses that assess actions or states in isolation. We show that such attacks leave a detectable signature in the agent's internal representations: harmful behavior emerges as an accumulated representation transition across context updates, whose triggering context can be identified from the same signal. We further find that naive aggregation is confounded by benign representation drift, as a contrastive safety direction need not assign zero to benign transitions. We address this by denoising the direction, anchoring benign traffic at zero and removing its leading variation directions, with no runtime cost. These findings motivate DART, a runtime framework that detects and attributes representation shifts and intervenes with targeted reminders. Across six models and two multi-turn benchmarks, DART reduces attack success from 84% to 25% on MT-AgentRisk, catching every attack at a mean false-alarm rate of 12%, and from 97% to 52% on ASEval, at costs in benign non-refusal of 8% and 0%, respectively. On MT-AgentRisk, it outperforms ToolShield, the state-of-the-art multi-turn defense, on all six models: under the same protocol, ToolShield reaches only 55%. Denoising is critical: on ASEval, the undenoised monitor catches only 7%-40% of attacks, while the denoised monitor catches 60%-85%. The same monitor covers single-turn indirect injection without modification and adds only 0.14-0.56 s overhead per monitored step without requiring an auxiliary model, making it a lightweight complement to computation-heavy speculative defenses.
https://arxiv.org/abs/2610.00400
Autoregressive (AR) grounding models serialize spatial predictions, introducing sequential latency and imposing a causal order on output tokens. We view grounding as visual evidence extraction: objects, locations, and spatial relations are jointly constrained by the image and query, yet their dependencies do not imply an intrinsic left-to-right generation order. This distinction makes bidirectional diffusion a natural fit, allowing spatial hypotheses to emerge in parallel and be jointly refined through iterative denoising. We introduce GroundAnything, a 4B-parameter grounding foundation model that reconciles fast parallel decoding with precise localization through blockwise denoising. Training combines grounding pretraining from public datasets and dedicated data engines, direct AR-to-diffusion conversion with joint AR and diffusion objectives, supervised fine-tuning, and GRPO-based reinforcement post-training. Across 30 grounding benchmarks, our autoregressive variant, GroundAnything-VLM, establishes a new overall state of the art among similarly sized models at 72.42%, remaining competitive with GPT-6 Astra (71.35%). With entropy-guided decoding, GroundAnything also surpasses the prior state of the art at this scale, averaging 61.75% versus 53.32% for the fast MTP-based LocateAnything model. We further explore decoding strategies, showing that an optional self-speculative mode achieves a $4.51\times$ speedup over the AR counterpart with a 0.74 percentage-point drop in COCO F1mIoU. Infrastructure experiments show that progressive inference optimizations translate parallel decoding into practical speedups. These support efficient visual grounding in latency-sensitive real-world systems.
https://arxiv.org/abs/2609.39600
Efficient action generation in vision-language-action (VLA) models requires capturing both coarse action structure and fine-grained details. Discrete action tokens provide compact structural representations but sacrifice precision, while continuous action tokens offer high precision but often require multiple denoising steps. We introduce Discrete Forcing, a flow-matching framework that combines these representations through an explicit coarse-to-fine generation process. It first predicts discrete action tokens to establish a coarse action structure, then uses them to guide continuous action refinement. The discrete and continuous components share a common diffusion transformer backbone with specialized branches, maintaining a parameter count comparable to a conventional single-branch model while requiring only one forward pass per branch. Extensive evaluations across multiple benchmarks demonstrate improved performance and faster inference over a parameter-matched continuous action expert, with consistent performance gains as model capacity increases. Real-world experiments further demonstrate improvements on high-precision and dynamic manipulation tasks.
https://arxiv.org/abs/2609.39526
World-action models (WAMs) couple predictive visual modeling with action generation, typically relying on iterative denoising with a fixed denoising steps. However, manipulation tasks contain actions chunks with varying sensitivity to generation errors: critical actions require precision, while less sensitive actions allow faster generation with fewer denoising steps. Here we introduce AnyStep World Action Model, a general framework for tunable-budget prediction and scene-dependent computation allocation. Our budget-aligned teacher-trajectory distillation trains interval-conditioned flow maps using explicit frozen-teacher transitions and shared low-rank adapters, supporting action generation from one-step prediction to multi-step refinement. Building on this capability, a lightweight risk-benefit scheduler predicts teacher-curvature-based difficulty and budget-specific student-teacher fidelity from a single one-step preview, selecting the smallest budget predicted to satisfy risk-adaptive fidelity requirements. We evaluate our framework on three widely used WAMs Motus, FastWAM, and LingBotVA using RoboTwin 2.0. Our method reduces average denoising steps by 60.2%, 49.8%, and 85.28%, respectively, while maintaining baseline task success rates. In particular, our AnyStep training substantially improves model performance under a one-step denoising budget, increasing task success rates by 7.07%, 12.08%, and 8.94% on Motus, FastWAM, and LingBotVA, respectively. Experiments on six real-world manipulation tasks further validate its effectiveness.
https://arxiv.org/abs/2609.33748
Online reinforcement learning has been extended to flow matching for diffusion model (DM) image generation. However, this paradigm faces three limitations: (1) Window selection. Existing methods manually set the stochastic differential equation (SDE) sampling window, i.e., the denoising steps where exploration noise is injected. We instead determine it from each model's denoising trajectory. (2) Reward saturation. Current methods rely on scoring models trained on human annotations; we find that such scores are extremely high and nearly indistinguishable on the latest SOTA open-source DMs, making advantage estimation largely ineffective. (3) Sample inefficiency. A single scalar reward collapses different failure modes into almost identical scores, leaving minimal gradient guidance for targeted improvement. To address these issues, we propose CAST (Causal Advantage-Structured Training), an RL fine-tuning method for pretrained DMs, which (1) identifies the denoising step at which each model fixes the objects and their spatial arrangement in the image and uses that timing to set the SDE window, (2) decomposes each prompt via Causal Scene Graphs (CSG) into verifiable-atoms, i.e., minimal semantic units such as an object, count, attribute, or spatial relation that can each be checked independently, and rewards each atom separately, and (3) projects the signed atom-level advantages into pixel space through teacher-forced attention and uses them to spatially weight the SDE policy objective. We fine-tune two of the strongest open-source DMs, FLUX.2-dev and Qwen-Image-2512, with CAST, and evaluate them on GenEval 2, a compositional benchmark, and on Qwen-Image-Bench for overall quality. Within almost the same training budget, CAST's improvement over the base model on the most challenging GenEval 2 prompts is up to 3.07x that of Flow-GRPO, while overall generation quality also improves.
https://arxiv.org/abs/2609.39441
Diffusion caching accelerates generation by replacing transformer computation with cached or predicted features at selected denoising steps. We introduce the Golden Path Hypothesis (GPH): under fixed inference conditions, prompt-independent cache schedules can achieve final-output quality comparable to the best prompt-specific schedules across prompts. We investigate the GPH across ten caching methods, four image and video models, and three cache ratios. Prompt-adaptive methods repeatedly select a small number of schedules, and reusing their most frequent schedules on new prompts closely matches the quality of prompt-specific choices. Exhaustive evaluation of 1.4 million schedules on four examples further identifies prompt-independent schedules that remain competitive on unseen prompts. To explain this transfer, we analyze denoising trajectories and the accumulation of caching errors. Latent-state trajectories exhibit similar structures across datasets and seeds, while an exact error decomposition shows that accumulated effects of earlier errors predict final latent-state error better than local approximation errors. This motivates searching for end-to-end schedules using final-output quality. With only a small set of examples, the resulting golden paths transfer across prompts and datasets, and can be tuned to the desired quality objective, including reconstruction fidelity or perceptual similarity.
https://arxiv.org/abs/2609.39343
Video virtual try-on has attracted increasing attention due to its broad potential in digital fashion and intelligent e-commerce. However, existing methods primarily focus on low-resolution settings and still face substantial challenges when extended to high-resolution scenarios. These limitations can be attributed to two main factors: (1) the insufficient utilization of rich garment reference information, and (2) the lack of explicit positional modeling between garment and video representations during cross-modal interaction, which weakens fine-grained local correspondence. To address these issues, we propose TexTailor, a high-fidelity video virtual try-on framework built upon a pretrained video Diffusion Transformer. Specifically, we introduce a timestep-adaptive modulation mechanism to dynamically adjust garment visual representations throughout denoising. We further develop a frame-aligned positional encoding strategy to strengthen garment-to-video correspondence, together with a multi-source injection design that reduces interference among heterogeneous conditions. Extensive experiments on multiple video virtual try-on benchmarks, including the high-resolution Eevee dataset, demonstrate that TexTailor achieves competitive performance in garment detail preservation, temporal consistency, and overall video quality.
https://arxiv.org/abs/2609.39335
World Models are appearing as the next major frontier in computer vision. However, their robustness is currently largely unexplored. We identify the phenomenon of hallucination in latent World Models: given a state and an action, the predicted next latent can decode to a scene that never occurs. Because the prediction is statistically ordinary and is fed back autoregressively by the model, the error is both silent and compounding. We study whether such latent hallucination can be detected, localised, and corrected at inference time, on a frozen self-supervised world model in the absence of ground-truth error labels. We introduce Masked Empirical-Bayes Neural Denoising (MEND), a single conditional score network trained by denoising score matching on real transitions, whose score field serves three roles: its magnitude detects hallucination, its per-token field localises it to specific image patches, and it defines an inference-time correction direction. On two navigation environments MEND detects hallucination with an AUROC of up to 0.80 without using actions, exceeding a single-Gaussian density baseline while also localising the error (per-token AUPRC up to 0.87) and correcting it, all from one score field. Our correction reliably reduces single-step latent error and improves predictions. We identify that a part of the error is tangent to the data manifold, hence, we focus on detection and localisation while highlighting promises of the correction.
https://arxiv.org/abs/2609.39182
Diffusion data-point unlearning is typically evaluated immediately after each deletion, even though subsequent requests may repeatedly update the same model. We identify sequential reappearance, a failure mode in which an instance that is initially judged to be forgotten later returns to the memorized regime without reuse of the deleted data or adversarial fine-tuning. To capture this behavior, we introduce a target-level evaluation protocol that tracks whether each target is forgotten immediately, remains forgotten at the end of the sequence, or reappears during subsequent deletions. We further find that targets that later reappear exhibit sharper local denoising-loss geometry after deletion than targets that remain forgotten.
https://arxiv.org/abs/2609.25166
Autoregressive video diffusion supports streaming generation and interactive control, but its KV cache grows with the generated history. Existing compression strategies discard history using fixed windows or select tokens through local attention and similarity signals, without directly measuring whether a chunk contributes information beyond the retained context. We introduce DeCoPrune, a training-free method that treats cache compression as a denoising-consistency problem. We find that tokens with larger discrepancies between intermediate clean predictions and final denoised values tend to carry visual evidence less predictable from the retained context. DeCoPrune uses this model-intrinsic signal to retain high-discrepancy tokens in the long-term cache while pruning low-discrepancy tokens. To evaluate information retention, we introduce CMBench, comprising 58 approximately one-minute generated or real-world context episodes and 116 Reappear or Revisit continuation tasks requiring recall of earlier events or objects. Experiments with LingBot World v2 show that DeCoPrune achieves a DINO score of 0.6701 on a 0-1 scale, with an 85.43% reduction in cumulative historical KV token counts and a 4.14-fold continuation-generation speedup over FullKV. Its head-specialized variant reaches 0.6783 at an 86.19% pruning ratio, approaching FullKV's 0.6803 score and exceeding the evaluated compression baselines at similar budgets. These results indicate that denoising consistency can support long-range information retention while reducing autoregressive inference cost. Our project homepage is this https URL. The code is available at this https URL, and the benchmark at this https URL.
https://arxiv.org/abs/2609.39096
World-action models (WAMs) jointly generate future world states and actions through iterative denoising, using shared weights to process heterogeneous semantic streams of video, proprioceptive, and action tokens. Quantization reduces inference cost, but comparable numerical errors in different streams can have markedly different effects on final actions, making numerical accuracy alone insufficient for reliable control. We introduce SteerQuant, a 4-bit quantization framework for WAMs that steers errors toward computations with less influence on final actions. It maps how each stream's quantization errors affect final actions and uses this map to guide shared channel scaling. Activation scaling is further calibrated for each stream and denoising step to accommodate changes in activation ranges and action impact. This adapts quantization to different stream requirements without duplicating weights or increasing bit-widths for selected streams. To reduce the extra kernel launches and memory traffic introduced by scaling, we develop Rudder, a 4-bit inference engine for WAMs that fuses scaling and output compensation into low-bit kernels. Under W4A8 and W4A4, SteerQuant maintains mean LIBERO success within 0.8 percentage points of full precision, while delivering up to $2.23\times$ denoising speedup over BF16 across three WAMs with reduced peak GPU memory usage. On a real dual-arm robot, W4A8 deployment achieves a $1.35\times$ end-to-end inference speedup while maintaining average task success relative to BF16.
https://arxiv.org/abs/2609.39056
World-action models (WAMs) leverage pretrained video models to improve generalization in robot control by jointly predicting future visual states and actions. This capability comes at a substantial inference cost, as dense future-frame tokens are repeatedly processed during denoising. Prior methods address this by token pruning that prioritizes visual fidelity to reduce denoising costs in video diffusion models. However, these methods do not use action relevance to determine which future-frame tokens to retain during joint denoising in WAMs. In this paper, we propose Sparse-WAM, a training-free framework for action-guided sparse imagination that selectively processes future-frame tokens to accelerate WAM inference. We observe substantial overlap in the spatial distribution of attention from action tokens to future-frame tokens (action-to-future attention) between consecutive denoising steps, despite continued updates to the future representations. Motivated by this, we develop Action-Guided Token Selection to retain frame-specific action-relevant regions together with cross-frame context. However, a naive implementation can incur attention-scoring and token-packing overhead that offsets the computational savings from pruning. We therefore introduce Pilot, an efficient engine that reduces sparse inference overhead through lightweight scoring and cross-step reuse of token selections. On LIBERO with FastWAM-Joint and RoboLab-120 with Cosmos 3 Edge, Sparse-WAM achieves inference speedups of approximately $2.0\times$ and $1.8\times$, respectively, over dense eager inference on an NVIDIA RTX 4090, while largely preserving task performance.
https://arxiv.org/abs/2609.38984
Single-cell transcriptomics enables profiling of cellular states at unprecedented resolution, but its high dimensionality, sparsity, and technical batch effects pose significant challenges for representation learning. Existing single-cell foundation models typically encode each cell independently or only model cells from the same batch for denoising, thereby underutilizing the rich relational information across batches and cell types to model gene expression patterns. We argue that single-cell models can benefit from more informative cell-context modeling. By comparing consistency and variation across cells, models can capture fine-grained gene-gene dependencies associated with cell states, which are essential for learning high-quality representations. Inspired by the use of multiple sequence alignment (MSA) context in protein modeling, we propose CellMSA, a single-cell representation learning framework that introduces an MSA-inspired inductive bias into transcriptomic modeling. For each target cell, CellMSA retrieves relevant cells from different batches and biologically related cell types as context, and summarizes cross-cell patterns into a context-dependent gene-pair representation. This representation is then injected into a pair-aware target-cell encoder for fine-grained representation learning. We pretrain CellMSA on a large-scale human single-cell corpus of approximately 109 million cell observations, including 65.6 million primary observations. Experiments show that our framework consistently outperforms existing methods across multiple benchmarks. Code is available at the following repository: this https URL.
https://arxiv.org/abs/2609.38908
Modern multimodal models bring generation and understanding into a single unified system, which enables them to provide and learn from their own feedback. Motivated by this unified capacity, we introduce UniEvo-VL, a self-evolving framework for multimodal models to learn from this constructive self-correction feedback during test-time compute. Instead of relying on a separate, often larger, teacher, we leverage their self-critiques as privileged information and ask a single multimodal model to act as both teacher and student with different contexts. The student only sees the vanilla question, while the teacher conditions on the privileged critique. Then training minimizes the per-state divergence between their denoising diffusion distributions over the student's own sampling trajectories. Experiments demonstrate that UniEvo-VL improves the image generation capabilities of multimodal models, while maintaining their sensitivity to additional reflection information. Specifically, we build on top of the open-source Qwen-image-2512 and observe a significant performance gain from 0.747 to 0.808 on GenEval and from 32.97 to 35.53 on GenEval2 Soft-TIFA. Moreover, attempts with more powerful external critics (e.g., GPT5.6-Luna) show that multimodal models with strong judge capabilities can anticipate a higher self-evolving ceiling. Last but not least, mixed text-rendering outcomes show that our self-improvements may not be uniform across different tasks. Our study aims to shed light on the current hot recursive self-improvement research line to enhance the user experience when using multimodal models without external supervision or guidance.
https://arxiv.org/abs/2609.38721
While modern language models demonstrate impressive generative capabilities, they often struggle with constrained, counter-intuitive creative tasks. To address this limitation, we explore chess puzzle generation as a rigorous testbed for computational creativity and reasoning, a domain where altering a single piece can invalidate an entire solution. We propose a novel approach for conditional generation of creative chess puzzles using masked diffusion models. Unlike previous methods, our non-directional diffusion approach allows for conditioning on specific tactical themes and partial board positions. We introduce a novel auxiliary task of simultaneous best-move prediction, which improves solution uniqueness by 11.6% and theme-conditioning accuracy by 2.5%. To further optimize solution uniqueness and theme conditioning, we establish a reinforcement learning framework adapted from Denoising Diffusion Policy Optimization (DDPO). This RL training increases the yield of unique and theme-matching positions by 89.1%. Finally, we release the first open-weights models (Appendix B) for chess puzzle generation, offering a new pathway for controllable, creative generation.
https://arxiv.org/abs/2609.38577
Diffusion-based large language models (dLLMs) promise to break the sequential latency bottleneck of autoregressive agents through parallel decoding, but recent evaluations show this efficiency does not transfer to embodied agentic competence: dLLM-backed agents repeatedly fall into retry loops, re-issuing an action long after it has failed. We give a mechanistic account of this failure and a training-free remedy. We trace the retry loop to the adaptivity of masked decoding: the sampler commits the positions it is most confident about and defers the uncertain ones, and at a failure state the context already offers a confident fill for the deferred decision, i.e. the failed action itself, so the retry is committed without the failure feedback ever being confronted. We model the resulting distortion of the action distribution as a task-blind corruption: contextually salient actions (e.g., the action just taken) receive inflated probability by a factor that depends on the state and the action but not on the task. Under this model, we analyse an invariance proposition: the task-blind factor cancels exactly from the reverse conditional, i.e. the likelihood of the task given the state and a candidate action, which coincides with the task posterior of an idealized uncorrupted model. Masked dLLMs evaluate the reverse conditional natively, unlike autoregressive models, by masking the task tokens and denoising, at the cost of a few parallel passes per candidate. We instantiate the rule as Reflect Reverse and evaluate it on four multi-turn embodied benchmarks, where it improves task success and progression rates over forward-scoring baselines.
https://arxiv.org/abs/2609.38536
Behavior cloning provides an offline route to autonomous-driving policy learning, but mean-squared-error regression is poorly matched to demonstrations in which one observation admits several valid actions. Diffusion policies can represent conditional multimodal action distributions, yet their closed-loop performance may be unstable when visual features and control are learned from limited data. This paper presents Diffusion-2BC, which combines a diffusion denoising objective with an auxiliary deterministic behavior-cloning loss over a shared visual encoder. The auxiliary branch is used only during training; inference remains diffusion-based. The proposed method is evaluated in the controlled Claw environment and in bird's-eye-view CARLA navigation, including route-conditioned driving, route-free navigation through multiple intersections, and cross-map evaluation from Town01 to Town02. In the Claw task, Diffusion-2BC reduced the mean mask-distance error by approximately 10% relative to a diffusion-based behavior-cloning baseline and by 85% relative to standard deterministic behavior cloning. In route-free CARLA, Diffusion-2BC traveled substantially farther before termination under the evaluation protocol than both baselines in Town01 and Town02. Additional qualitative rollouts revealed distinct route choices, showing the multimodal behavior of the proposed diffusion-based agent. The results indicate that an auxiliary regression signal can improve the closed-loop reliability of diffusion behavior cloning while preserving multimodal prediction in the controlled benchmark.
https://arxiv.org/abs/2609.38472
Group-relative RL methods such as Flow-GRPO post-train image generators by exploring with isotropic Gaussian noise added at every denoising step. This noise decides which rollouts the model learns from, yet it perturbs every channel and spatial position of the latent equally. In this paper, we instead show that latent elements differ in how much they change the generated image, so exploration should adapt to these differences. We introduce EXPLORENET to learn an adaptive exploration distribution. EXPLORENET is a policy that predicts a noise scale for every latent element from the current latent, the denoising step, and the prompt, before any reward is observed; it is trained on the reward spread of each rollout group and discarded after training, leaving inference unchanged. On Stable Diffusion 3.5 Medium, EXPLORENET improves held-out GenEval2 by 14% over Flow-GRPO, transfers to two independent compositional benchmarks and five preference and image-quality models, and reaches a 67.2% human preference win-rate. Overall, across our group-relative diffusion RL experiments, we find that exploration is learnable, the shape of the exploration distribution outweighs its magnitude, and rollout quality is more effective than rollout quantity.
https://arxiv.org/abs/2609.38329
Continuous diffusion generates complete reasoning solutions through iterative refinement in latent space. We introduce the Continuous Embedding Diffusion Reasoner (CEDR), an ELF-based training and inference recipe. Our experiments show that accurate decoding alone does not ensure strong reasoning performance. We therefore learn compact representations from multiple layers of a strong autoregressive teacher. Their decomposition also enables asynchronous denoising at different rates. We show that prompt encodings need only preserve the information required for the correct text-conditional score, rather than exactly match teacher features, and use a staged curriculum to learn a compact prompt encoder that replaces the teacher Transformer at inference. We adapt DiffusionNFT to learned self-conditioning guidance and incorporate gold-solution endpoints to supplement sparse rewards. Our supervised models outperform reported results from recent continuous-diffusion baselines at comparable backbone scales on mathematical reasoning and HumanEval code generation. With a 638M-parameter denoising backbone and learned prompt conditioning, post-NFT CEDR-L achieves 63.74% pass@1 on GSM8K and 24.6% on MATH500 at 64 denoising steps, and 32.85% on HumanEval and 30.18% on HumanEval+ at 128 denoising steps. Code will be available at: this https URL.
https://arxiv.org/abs/2609.35694