We built a compact convolutional network (1.11 M parameters) for 46-class DHCD Devanagari recognition and reached 99.73%, the highest reported at 15.6x smaller than prior state-of-the-art. We have effectively reached the saturation point: every model tested, large teacher ensembles included, hits the same 11-error intrinsic floor. No configuration achieves a statistically clear win under exact McNemar tests with Wilson confidence intervals. Even without knowledge distillation, our student matches the nearest large-model baseline (17.32 M parameters; McNemar $p = 0.345$). Outside of DHCD, zero-shot on CMATERdb digits gives 76.6% and fine-tuning reaches 97.8%; corruption robustness is also far better than large baselines (mean corruption accuracy 75.7% vs. 38.7%). All artifacts are at this https URL.
https://arxiv.org/abs/2607.13689
6-DoF pose estimation is a critical task in autonomous rendezvous and proximity operations. In the case of an unknown target, this task becomes challenging as it shall be paired with the reconstruction of the target shape model. In this article, we propose a novel framework for single-shot shape and pose estimation of unknown spacecraft objects. Given a single image, we first reconstruct a 3D shape model of the target, then estimate the relative six-degrees-of-freedom pose by learning dense 2D-3D correspondences. The image features are extracted using a frozen DINOv3 vision transformer, while the geometric features are computed from the reconstructed point cloud using a trainable dynamic graph convolutional neural network encoder. A dual-stream transformer matcher refines descriptors through alternating self- and cross-attention, producing soft correspondences that are passed to a Perspective-$n$-Point solver for pose recovery. We evaluate the method on the SPE3R dataset and consider FoundationPose as a representative baseline for current state-of-the-art capabilities. Results show reliable pose estimates achieving 0.157 degrees mean pointing error using only a single image and reconstructed geometry, demonstrating strong generalization to unseen spacecraft.
https://arxiv.org/abs/2607.13449
Diffusion-based text-to-audio generative models such as AudioLDM achieve high perceptual quality and strong semantic consistency; however, their practical deployment is hindered by the substantial computational cost of the U-Net denoising backbone. In this work, we apply model pruning to improve the computational efficiency of AudioLDM, a U-Net-based text-conditioned audio latent diffusion model. We analyse parameter redundancy across U-Net convolutional blocks and evaluate a filter-pruning strategy. Pruning is guided by norm-based criteria and followed by lightweight finetuning to recover performance losses. Experimental results demonstrate that up to 83% of the parameters and 39% of the multiply-accumulate operations of U-Net have been reduced while maintaining, and in some cases improving, generation quality compared to the baseline unpruned network. We find that pruning affects AudioLDM's ability to generate certain sound events including safety-critical sounds such as gunshots, sirens, and explosions, as well as mechanical sounds such as drills and sewing machines, and other sounds such as sprays and tick-tocks, which are mostly recovered by lightweight finetuning of the pruned model.
https://arxiv.org/abs/2607.13330
Motor impairments affecting the upper limb significantly reduce autonomy in daily activities, particularly for tasks involving object manipulation. Assistive robotic arms offer a promising solution, provided they can be controlled in an intuitive, reliable, and responsive manner. Among human--machine interface approaches, surface electromyography (sEMG) enables non-invasive access to muscle activity and thus to the user's motor intentions. This work proposes a real-time sEMG-based interface for the teleoperation of an assistive robotic arm. The system relies on four-channel sEMG acquisition, signal preprocessing, segmentation into sliding windows, and classification using a one-dimensional convolutional neural network (CNN). Several real-time strategies are investigated, including threshold-based onset detection, a two-stage classification approach (rest vs movement followed by gesture recognition), and a single classifier handling both rest and five gestures. The complete pipeline is implemented and evaluated both in simulation and on a real robotic platform. The CNN-based approach achieves high classification performance, with a test accuracy above 90\% and strong generalization on experimentally acquired signals. The system exhibits stable real-time behavior, with an average latency of approximately 0.32 s consistent with the chosen windowing strategy, and the robot can be controlled reliably using discrete gestures, producing coherent and smooth movements in both simulated and real environments. These findings demonstrate the feasibility of sEMG-based telecontrol for assistive robotics and highlight the importance of integrating signal processing, deep learning, and control strategies within a unified real-time framework. Future work may explore hybrid control approaches combining sEMG with additional sensing modalities to further improve robustness and usability.
https://arxiv.org/abs/2607.16310
Although large language models (LLMs) have set benchmarks for zero-shot reasoning, their deployment remains cost-prohibitive and environmentally taxing. Small Language Models (SLMs) offer a sustainable alternative, but prone to errors, on tasks requiring complex, multi-hop logical grounding. We investigate a neuro-symbolic agentic framework to enhance the reasoning capabilities of SLMs, specifically Gemma 3 (1B, 4B) and Llama 3.2 (3B), using the CLUTRR kinship benchmark. Our approach transforms the SLM into a minimalist agent utilizing two specialized tool calls: extract_facts for symbolic triplet extraction and get_hint for expert reasoning via a Relational Graph Convolutional Network (RGCN). We evaluate these models across two configurations, both in an Oracle scenario with ground-truth triplets and a Realistic scenario relying on self-extracted knowledge. Our results reveal that while RGCN-derived hints provide a 1.5 - 2x performance gain over story-only baselines, the system is constrained by the extraction bottleneck and sequential deductive fragility, where early extraction errors compound over multi-hop chains. Furthermore, we identify a "distraction effect" in specific architectures where noisy, self-generated facts degrade performance despite the presence of expert hints. This work characterizes the challenges of symbolic grounding in low-resource agentic systems and provides a roadmap for iterative verification in neuro-symbolic agentic pipelines.
https://arxiv.org/abs/2607.14149
Since the paradigm centered on convolutional neural networks and recurrent architectures was established in 2020, the fundamental backbone networks for audio-visual navigation have undergone no essential changes for more than five years, making them inadequate to support efficient representation of dynamic multimodal sequences. This paper proposes Samba(A Hybrid Mamba for Audio-Visual Navigation). It uses the adaptive selection-enabled Mamba State Encoder (M-SE) to replace conventional GRUs for temporal aggregation, and constructs an Audio Mamba Encoder (AME) to remedy the limitations of convolutional operators in capturing global time-frequency dependencies in spectrograms. Experiments demonstrate that Samba exhibits exceptional generalization performance when facing unheard sound sources and unseen scenes. On the Matterport3D dataset, it improves the navigation success rate (SR) by 11.3\% compared with existing state-of-the-art models, and the performance gain is even more pronounced on the Replica dataset, which features finer scene structures. Such modernized architectural reconstruction unlocks stronger embodied representation capabilities at a lower computational cost, thereby providing a highly robust technical pathway for paradigm evolution in the field of audio-visual navigation.
https://arxiv.org/abs/2607.13110
The evolution of energy-efficient ultra-low-power (ULP) parallel processors and the diffusion of convolutional neural networks (CNNs) are fueling the advent of autonomous driving nano-sized unmanned aerial vehicles (UAVs). These sub-10 cm robotic platforms are envisioned as next-generation ubiquitous smart-sensors and unobtrusive robotic-helpers. However, the limited computational/memory resources available aboard nano-UAVs introduce the challenge of minimizing and optimizing vision-based CNNs -- which to date require error-prone, labor-intensive iterative development flows. This work explores methodologies and software tools to streamline and automate all the deployment of vision-based CNN navigation on a ULP multicore system-on-chip acting as a mission computer on a Crazyflie 2.1 nano-UAV. We focus on the deployment of PULP-Dronet, a state-of-the-art CNN for autonomous navigation of nano-UAVs, from the initial training to the final closed-loop evaluation. Compared to the original hand-crafted CNN, our results show a 2x reduction of memory footprint and a speedup of 1.6x in inference time while guaranteeing the same prediction accuracy and significantly improving the behavior in the field, achieving: i) obstacle avoidance with a peak braking-speed of 1.65 m/s and improving the speed/braking-space ratio of the baseline, ii) free flight in a familiar environment up to 1.96 m/s (0.5 m/s for the baseline), and iii) lane following on a path featuring a 90 deg turn -- all while using for computation less than 1.6% of the drone's power budget. To foster new applications and future research, we open-source all the software design in a ready-to-run project compatible with the Crazyflie 2.1
https://arxiv.org/abs/2607.12593
The rapid advancement of synthetic speech generation methods has made audio deepfake detection a critical challenge in multimedia forensics. While recent approaches achieve high detection accuracy, they typically rely on black-box architectures that offer limited interpretability and high computational complexity. In this paper, we propose an explainable-by-design audio deepfake detection framework based on Wiener-Hopf linear prediction, processed by a lightweight 2D Convolutional Neural Network (CNN). This design enables a direct and transparent connection between classification outcomes and the acoustic properties of the signal. Experimental results on benchmark datasets demonstrate competitive detection performance while maintaining significantly lower computational complexity compared to state-of-the-art solutions. The interpretability analysis using Grad-CAM reveals that the classifier focuses on low-order predictor coefficients and on silence and transitional regions, suggesting that the Wiener-Hopf predictor captures reverberation characteristics and subtle statistical inconsistencies in synthetic speech. Finally, robustness experiments show that fine-tuning effectively recovers detection performance under common post-processing degradations, including additive noise, MP3 compression, and telephone filtering.
https://arxiv.org/abs/2607.12584
Filtering noise is a fundamental part of data preparation that enhances image quality for applications such as object segmentation, detection, and recognition. Various noise reduction techniques are proposed in the literature, including the use of median, Gaussian, and bilateral filters. Convolutional neural networks (CNNs) have gained popularity in image denoising owing to their ability to extract complex patterns and features from data. CNNs are highly adaptable, making them effective tools for various image-denoising tasks. One drawback of CNN-based techniques is that they require an appropriate training dataset and all images to be resized. Another notable drawback of all these filtering techniques is that they work for certain types of environmental and camera noises. To bridge this research gap, in this paper, for the first time, instead of denoising, we propose an approach that filters out poor-quality images for various environmental and camera impacts. In our approach, quality is assessed using an image quality assessment metric and an optimum threshold is used to filter out poor-quality images. We also ensure that a sufficient number of images remain to develop the deep learning (DL) model. The results produced using real and simulated traffic and object recognition data demonstrate the performance supremacy of the proposed approach compared with the state-of-the-art approaches. The average recognition accuracy for our proposed approach is 93.8% for the traffic sign recognition dataset and 84.9% for the object recognition dataset. This indicates our model's potential for real-life applications such as autonomous vehicles.
https://arxiv.org/abs/2607.12352
In competitive learning activities, inaccurate robot decisions may reduce students' perceptions of fairness and competence, ultimately affecting their motivation. This paper investigates whether the accuracy of sound detection algorithms influences student motivation during a robot-mediated quiz game. A Pepper humanoid robot hosted an interactive buzzer-based quiz in which two sound detection approaches, a Convolutional Neural Network (CNN) and a Cross-Correlation algorithm, were evaluated using a controlled between-subjects experiment involving 40 university students. Participants were equally assigned to a CNN group (n = 20) and a Cross-Correlation group (n = 20). Both groups completed the same quiz under identical conditions, differing only in the sound detection algorithm used for first-responder identification. Student motivation was assessed using the Intrinsic Motivation Inventory (IMI), while algorithm performance was evaluated through real-time detection accuracy. The results indicate that the Cross-Correlation approach achieved more reliable sound detection under classroom conditions and produced significantly higher scores across all IMI subscales, demonstrating greater student interest, perceived competence, effort, perceived choice, and lower perceived pressure (after reverse coding). These findings provide empirical support for the proposed Algorithmic Precision-Motivation Relationship (APMR) model, demonstrating that algorithmic accuracy is not merely an engineering performance metric but an important factor influencing learner motivation in robot-assisted educational environments.
https://arxiv.org/abs/2607.16299
Differentiating non-alcoholic steatohepatitis (NASH) from non-alcoholic fatty liver disease (NAFLD) using ultrasound remains challenging due to subtle tissue alterations and the limited information available in conventional B-mode imaging. In this work, we investigate whether complementary ultrasound representations derived from the same acquisition can improve NASH versus NAFLD classification. Specifically, we combine conventional B-mode ultrasound with physics-guided and local phase-based image representations and evaluate their effectiveness using self-supervised masked autoencoders (MAEs) and graph convolutional networks (GCNs). Experiments were conducted on a multi-site Mayo Clinic cohort consisting of 2,547 liver ultrasound scans from 125 patients. Compared with conventional B-mode ultrasound alone, complementary ultrasound representations consistently improved classification performance, yielding gains of up to 32.4% in accuracy and 91.2% in F1-score. Furthermore, performance improvements were consistently observed across age groups, sex, race, ethnicity,and acquisition sites.
https://arxiv.org/abs/2607.12062
Breast ultrasound is widely used for screening, yet automated analysis remains challenging due to speckle noise, acquisition variability, and weak separation of benign and malignant cases in standard ultrasound imaging. Graph convolutional networks (GCNs) have recently emerged as a promising approach by leveraging relationships among similar patient samples. However, it remains unclear how the choice of image encoder influences graph construction and downstream classification performance. In this work, we systematically evaluate five image encoders spanning convolutional and transformer-based architectures for GCN-based breast ultrasound classification. Image embeddings are used to construct cosine similarity k-nearest-neighbor graphs, which are classified using a single-layer GCN with a linear classification head. Across three patientwise cross-validation folds, higher-capacity encoders consistently improve graph homophily and downstream classification performance, yielding gains in accuracy, AUC, sensitivity, specificity, and F1-score. Moreover, test-set graph homophily exhibits a strong linear correlation with classification accuracy, with higher-capacity encoders consistently occupying the high-homophily, high-accuracy region suggesting that encoder-driven improvements in graph structure are a key mechanism underlying the observed performance gains. These findings establish encoder selection as a critical factor in graph-based breast ultrasound classification and identify graph homophily as a key indicator linking representation quality to downstream classification performance.
https://arxiv.org/abs/2607.12054
As robots become increasingly integrated into human environments, their ability to detect and respond to errors remains critical for maintaining user trust and interaction quality. While recent advances in machine learning have improved error detection capabilities, most approaches are limited to specific contexts, controlled settings, or pre-extracted features, limiting their generalizability and applicability to real-world conditions. To address this challenge, the third edition of the ERR@HRI Challenge (ERR@HRI 3.0) provided researchers with two complementary datasets that enable end-to-end innovation in methods for both detecting and preventing errors in human-robot interaction. The challenge offered raw, non-anonymized video data from naturalistic settings: (1) the Bystander Affect Detection (BAD) dataset, containing webcam recordings of 45 participants' spontaneous reactions to robot and human failure scenarios; and (2) the Bad Idea dataset, featuring 29 participants' anticipatory facial responses while predicting action outcomes before failures occur. Both datasets were collected via crowdsourcing, capturing the inherent variability of real-world conditions. This naturalistic variability, while challenging, provides an authentic testbed for developing robust error detection systems. Participants developed multimodal machine learning models for bystander reaction detection (Track 1) and anticipatory outcome prediction (Track 2), with an optional cross-dataset generalization track (Track 3). Three teams submitted valid models, all of which surpassed our convolutional neural network baselines. This paper describes the datasets, tasks, baselines, and results of ERR@HRI 3.0, and discusses implications for building generalizable, context-aware, and anticipatory error detection systems for human-robot interaction.
https://arxiv.org/abs/2607.11570
Perineural invasion (PNI) is a critical prognostic factor in cholangiocarcinoma. However, its preoperative prediction from magnetic resonance imaging (MRI) remains challenging due to subtle imaging features that extend beyond tumor boundaries into surrounding regions. Conventional convolutional neural networks are limited in capturing long-range spatial dependencies. Transformer-based architectures improve global modeling of volumetric MRI by aggregating spatially distributed contextual cues, yet capturing subtle and noise-sensitive patterns in peritumoral regions remains challenging. Diffusion-based classifiers offer an alternative formulation by leveraging denoising-based class scoring to better capture such subtle patterns. However, these approaches introduce substantial computational overhead due to the combination of transformer-based modeling and iterative denoising processes. To address these challenges, we formulate PNI prediction as a diffusion-based classification problem and implement the denoising network using a transformer-based representation. To improve computational efficiency, we introduce adaptive routing across attention heads, spatial tokens, and MLP width. Experimental results demonstrate that the proposed approach achieves an AUC of 0.731 with 257.57 GFLOPs.
https://arxiv.org/abs/2607.11533
Decoding continuous three-dimensional (3D) motor imagery (MI) using non-invasive electroencephalography (EEG)-based brain--computer interfaces (BCIs) remains challenging due to signal variability and residual decoding errors. Deep learning architectures such as convolutional neural network--long short-term memory (CNN--LSTM) models can capture spatial and temporal dynamics for continuous kinematic decoding; however, systematic residual errors persist in predicted trajectories. We propose a two-stage decoding framework that applies reinforcement learning (RL) to perform residual kinematic correction on the outputs of a CNN--LSTM decoder (CNN--LSTM--RL). The RL agent is trained offline without direct EEG input and instead operates on predicted kinematic trajectories to optimize movement accuracy relative to target trajectories. Decoding performance was quantified using Pearson correlation coefficients ($r$) and Root Mean Square Errors (RMSE) along the $x, y$, and $z$ axes. Compared to CNN--LSTM applied alone, CNN--LSTM--RL improved the mean correlation from $0.5076$ to $0.7181$ ($p = 0.0005$) in 2D and from $0.6420$ to $0.7780$ ($p = 0.0059$) in VR, with relative gains of $41.5\%$ and $21.2\%$, respectively. Correspondingly, RMSE was reduced from $0.0890$ to $0.0532$ (2D, $p < 0.0001$) and from $0.0714$ to $0.0441$ (VR, $p < 0.0001$), representing relative reductions of $40.2\%$ and $38.2\%$. These findings demonstrate that this scalable framework enhances 3D BCI MI decoding by correcting kinematic errors via offline residual RL without extra neural data, advancing neurorehabilitation, prosthetics, and virtual interaction.
https://arxiv.org/abs/2607.11530
Accurately modeling and understanding player experience is crucial for designing engaging puzzle games. To achieve this, a common approach involves collecting diverse user data to train predictive playtesting models that mimic player behavior. However, existing data-driven methods often lack the ability to capture the full range of player strategies and require extensive feature engineering and network architecture modeling. This limitation becomes particularly evident when new game mechanics or features are introduced, which necessitate continual adjustments to the models. To addrss these challenges, we propose a more generalized representation that reduces - or even eliminates - the need for ongoing feature-engineering maintenance. Specifically, we investigate two general-purpose network architectures: (a) a transformer-based model (BERT) and (b) a graph attention model (GAT), both of which are designed to effectively capture the relational structure of Candy Crush Saga (CCS) game boards. Our experiments compare these approaches to Convolutional Neural Networks (CNN) baselines, revealing better performance on challenging board configurations and underscoring the benefits of our generalizable representation.
https://arxiv.org/abs/2607.11501
In this paper, we propose TECO, a multi-dimensional pruning framework to collaboratively prune the three dimensions (depth, width, and resolution) of convolutional neural networks (CNNs) for better execution efficiency on embedded hardware. In TECO, we first introduce a two-stage importance evaluation framework, which efficiently and comprehensively evaluates each pruning unit according to both the local importance inside each dimension and the global importance across different dimensions. Based on the evaluation framework, we present a heuristic pruning algorithm to progressively prune the three dimensions of CNNs towards the optimal trade-off between accuracy and efficiency. Experiments on multiple benchmarks validate the advantages of TECO over existing state-of-the-art (SOTA) approaches. The code and pre-trained models are available at this https URL.
https://arxiv.org/abs/2607.11473
Edge deployment is often the preferred solution for industrial machine vision systems when low latency, data security, or limited connectivity are critical requirements. Several frameworks are available to optimise inference on edge devices; however, relatively few studies have systematically compared their inference-time performance under industrial deployment conditions. In this work, we present a comparative study of four widely used approaches for machine vision inference in industrial settings: plain PyTorch, ONNX Runtime, OpenVINO, and TensorRT. The evaluation focuses on inference time, covers several CPU- and GPU-based hardware platforms, and includes both conventional convolutional neural networks and a transformer-based vision model. For the hardware platforms and models evaluated, the results show that OpenVINO achieves the lowest inference time on CPUs, while TensorRT achieves the lowest inference time on GPUs. However, TensorRT does not outperform plain PyTorch for the transformer-based model considered in this study.
https://arxiv.org/abs/2607.11356
Comprehensive quantification of cardiac structures from computed tomography (CT) remains limited not by data availability but by the scalability of measurements, which makes routine use impractical. Here we present a unified framework for comprehensive cardiac CT segmentation and phenotyping that combines a human-in-the-loop annotation pipeline, a cardiac CT augmentation technique, and a self-supervised foundation model pre-trained on 60,000 unlabeled cardiac CT scans. Using this approach, we assembled the largest and most comprehensive expert-annotated cardiac CT segmentation dataset to date, comprising 1598 cases and 14 distinct cardiac structures (1000 for training, 598 for the external test set). Across five external datasets, the framework segmented all structures more accurately and comprehensively than existing open-source tools. Self-supervised pre-training improved labeling efficiency, with the most significant gains observed during external evaluation in the low-data regime. Benchmarking across convolutional, transformer, and state-space architectures showed comparable performance, indicating that data quality and pre-training, rather than architecture, drove accuracy. The framework was scaled to population-level phenotyping, with segmented anatomy that carries functionally relevant information about ventricular function and disease severity beyond demographic variables. By openly releasing the largest dataset with human labels, code, model weights, a CT augmentation library, and software, this work provides a reproducible foundation for opportunistic cardiac phenotyping from routinely acquired CT scans.
https://arxiv.org/abs/2607.11287
Perineural invasion (PNI) is a clinically relevant indicator of tumor aggressiveness and can influence surgical decision-making, motivating interest in reliable preoperative assessment. The subtle MRI features of PNI, however, often resemble nearby anatomy, complicating noninvasive prediction. These fine perineural cues are easily attenuated by routine downsampling or overly global feature aggregation, reducing the effectiveness of conventional volumetric models. We present LoSA-Net, a localized and scale-adaptive architecture for boundary-sensitive PNI prediction in 3D MRI. Talking Neighborhood Attention (TNA) preserves nerve-aligned detail through localized self-attention with head-wise mixing, and Scale-Adaptive Feature Mixing (SAFM) modulates the receptive field using multi-scale depthwise processing. Cross-Scale Refinement and Alignment (CSRA) maintains consistency between semantic context and high-resolution boundaries across stages. In contrast-enhanced MRI scans from 168 patients with cholangiocarcinoma, LoSA-Net achieves an AUC of 0.7567 and outperforms representative convolutional and transformer baselines under matched preprocessing and optimization settings.
https://arxiv.org/abs/2607.10992