Paper Reading AI Learner

Teaching AI Agent to Play Poker Strategically Through Preference Optimization

2026-10-19 15:33:17
Phurinat Polasa, Thanapon Thanadunpremdet, Phatthanasak Kraiduang, Saksorn Ruangtanusak

Abstract

A poker agent can make a legal move and still make a strategically poor one. We ask whether compact AI agents can exhibit strategic behavior under hidden information and whether preference optimization can improve beyond static and zero-shot policies. We first evaluate a static baseline and three frozen language models: SmallThinker, Qwen3, and Gemma-3 whose performance varies substantially between exact-game and six-player evaluation. We therefore propose Strategic Preference Optimization with KL-anchored Equilibrium (SPOKE), combining teacher-relative value penalties, policy anchoring, risk constraints, and structured rationale supervision, and compare it with SFT, DPO, GRPO, and GSPO. Across three runs of a SmallThinker-4B-A0.6B policy, SPOKE achieves the lowest mean exploitability in Kuhn (0.213) and Leduc (1.081) and the highest six-max top-1 agreement (0.775), while maintaining teacher KL comparable to SFT (0.522 vs 0.523). These results provide preliminary evidence that strategic preference optimization can improve strategic quality while preserving teacher-consistent behavior.

Abstract (translated)

URL

https://arxiv.org/abs/2610.27028

PDF

https://arxiv.org/pdf/2610.27028.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model LLM Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Robot Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Time_Series Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot