Paper Reading AI Learner

MatrixReward: Reward from Rubric Matrix for Open-Ended Generation

2026-09-30 10:42:54
Zihan Shen, Qi Liu, Zixuan Yang, Yiqun Chen, Chenglong Zhao, Xiaozhao Wang, Lei He

Abstract

Open-ended query generation lacks standard answers, thus necessitating an effective reward mechanism. Pointwise scoring rubrics provide limited information about the relative quality of sample answers under the same prompt; merging multiple rubric judgments into a single score may also mask the differences between these answers. We propose MatrixReward, which constructs rewards from a rollout-by-rubric win-rate matrix obtained by comparing every pair of sampled responses under each rubric. The spread of each matrix column captures how strongly that rubric distinguishes the current rollouts, while correlations between columns reveal rubric repetition; together, these statistics yield data-dependent rubric weights. We combine these weights with the prior weights of rubrics. After column normalization and weighting, the observed per-rubric maxima and minima define positive and negative ideal profiles. Each rollout's distances to these two ideals determine its relative-closeness quality reward. Evaluated using Qwen3-8B on four open-ended query-answering benchmarks, MatrixReward achieves an average score of 63.02, outperforming the strongest baseline by approximately 2.0%. These results support the idea that matrices derived from relative comparisons can be used to construct rewards more reasonably for open-ended generative reinforcement learning.

Abstract (translated)

URL

https://arxiv.org/abs/2610.00389

PDF

https://arxiv.org/pdf/2610.00389.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model LLM Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Robot Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Time_Series Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot