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LYRIC: Language-Driven Physics-Based Character Control for Contact-Rich Whole-Body Object Interaction

2026-09-17 04:34:15
Zeyu Han, Zichong Meng, Julian Tanke, Minami Matsumoto, Sergey Bashkirov, Yingruo Fan, Selim Engin, Dongseok Shim, Takashi Shibuya, Yuki Mitsufuji, Huaizu Jiang

Abstract

We present LYRIC, a generative flow-matching controller for language-driven physics-based contact-rich interaction control, that enables simulated characters to perform contact-rich whole-body object interactions from a free-form language instruction and a sparse terminal object goal. To obtain reliable expert trajectories from imperfect motion-capture references, a single tracking policy is trained using geometry-conditioned interaction rewards and relaxed reference tracking near hand-object contact. To guide interaction progress without prescribing a full-body kinematic reference, we factorize the controller into a task-level planner that predicts short-horizon object and humanoid-root trajectories, and an action generator that resolves whole-body motion and contacts in closed loop. After behavior cloning, we freeze the planner and post-tune the action generator on policy using the planner's predictions as stable supervision for intermediate task progression. In a controlled OMOMO evaluation, our tracker achieves 64.3% success compared with 53.2% for an InterMimic reimplementation, while a unified policy achieves 76.5% on the full OMOMO dataset. On the held-out split, LYRIC achieves 90.3% task success, compared with 74.2% for the strongest matched kinematic-planner baseline, with better semantic alignment and motion quality. Without retraining, the controller also supports test-time object-waypoint guidance. Qualitative results further demonstrate robust, natural contact-rich interactions and zero-shot transfer to novel object shapes. The webpage is available at this https URL

Abstract (translated)

URL

https://arxiv.org/abs/2609.19688

PDF

https://arxiv.org/pdf/2609.19688.pdf


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