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From Distances to Trajectories: Real-Time Signed Distance Function Mapping and Distance-Accelerated Motion Planning for UAVs

2026-07-21 17:18:46
Jason Stanley (UC San Diego, La Jolla, USA), Zhirui Dai (UC San Diego, La Jolla, USA), Qihao Qian (UC San Diego, La Jolla, USA), Tzu-Chin Ho (UC San Diego, La Jolla, USA), Tianxing Fan (UC San Diego, La Jolla, USA), Siddharth Saha (Shield AI, San Diego, USA), Christopher Barngrover (Shield AI, San Diego, USA), Ki Myung Brian Lee (UC San Diego, La Jolla, USA), Nikolay Atanasov (UC San Diego, La Jolla, USA)

Abstract

Autonomous flight in cluttered environments requires a robot to build a geometric map of its surroundings and plan safe, dynamically feasible trajectories, all onboard and in real time. Conventional approaches treat mapping and planning as separate stages and often rely on binary occupancy for collision checking. We argue that these two stages should be co-designed around a single representation: a signed distance function (SDF). By encoding distance to the nearest obstacle, an SDF provides richer information for planning and trajectory optimization than occupancy alone. We develop an Octree REsidual Network (OREN) that pairs an explicit octree prior with an implicit neural residual to reconstruct SDFs online from point cloud observations with the efficiency of volumetric methods and the accuracy and differentiability of neural methods. In tandem, we develop Bubble$^\star$, a search-based planner that exploits the distance information to grow maximal collision-free balls, which we call bubbles, with formal guarantees of termination, completeness, and failure detection. Planning over a graph of bubbles significantly reduces collision checks compared to a grid-based A$^\star$ search and returns a bubble sequence that forms a safe corridor for trajectory optimization. We demonstrate the integrated OREN-Bubble$^\star$ approach onboard a quadrotor, navigating unseen indoor environments in real time under tight compute constraints. OREN improves SDF estimation by $22$% compared to baselines, while Bubble$^\star$ finds trajectories spanning $\approx 90$ m through a cluttered environment in $1$-$3$ sec., whereas baselines take up to $10$ sec. in the same environment.

Abstract (translated)

URL

https://arxiv.org/abs/2607.19306

PDF

https://arxiv.org/pdf/2607.19306.pdf


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