Paper Reading AI Learner

'This Wasn't Made for Me': Recentering User Experience and Emotional Impact in the Evaluation of ASR Bias

2026-04-22 23:27:41
Siyu Liang, Alicia Beckford Wassink

Abstract

Studies on bias in Automatic Speech Recognition (ASR) tend to focus on reporting error rates for speakers of underrepresented dialects, yet less research examines the human side of system bias: how do system failures shape users' lived experiences, how do users feel about and react to them, and what emotional toll do these repeated failures exact? We conducted user experience studies across four U.S. locations (Atlanta, Gulf Coast, Miami Beach, and Tucson) representing distinct English dialect communities. Our findings reveal that most participants report technologies fail to consider their cultural backgrounds and require constant adjustment to achieve basic functionality. Despite these experiences, participants maintain high expectations for ASR performance and express strong willingness to contribute to model improvement. Qualitative analysis of open-ended narratives exposes the deeper costs of these failures. Participants report frustration, annoyance, and feelings of inadequacy, yet the emotional impact extends beyond momentary reactions. Participants recognize that systems were not designed for them, yet often internalize failures as personal inadequacy despite this critical awareness. They perform extensive invisible labor, including code-switching, hyper-articulation, and emotional management, to make failing systems functional. Meanwhile, their linguistic and cultural knowledge remains unrecognized by technologies that encode particular varieties as standard while rendering others marginal. These findings demonstrate that algorithmic fairness assessments based on accuracy metrics alone miss critical dimensions of harm: the emotional labor of managing repeated technological rejection, the cognitive burden of constant self-monitoring, and the psychological toll of feeling inadequate in one's native language variety.

Abstract (translated)

URL

https://arxiv.org/abs/2604.21148

PDF

https://arxiv.org/pdf/2604.21148.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model LLM Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Robot Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Time_Series Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot